Professional Documents
Culture Documents
Quantitative Research
Damar Isti Pratiwi
0201621025
1
The Journal of Asia TEFL
Vol. 17 No. 1, 2020, 160-181
Budi Waluyo
Introduction
The study attempts to initiate discussions on integrating the
concepts of smart classroom and active learning into general
English course design. It examines students’ learning outcomes
after studying a general English course involving ICT integration,
integrated-skills approach and formative assessment, developed
from the concepts of smart classroom and active learning.
Methodology
2
Learning and Instruction
Vol. 15 No. 2, 2018, 175-205
Analysis
Paired t-test
Pearson correlation
Cohen coefficient
Results and Conclusion
Paired t-test Cohen
Significance Digital applications Conclusion
difference between had strong effect in Digital vocabulary class using
pre- and post-test improving Kahoot! and Socrative are
students’ scores. effectively upgraded learners’
achievement and those were
Pearson recommended by the students
Digital applications
Questionnaire instead of internet connection
were strongly Kahoot! and problems.
effective in learning Socrative were
vocabulary recommended in
learning vocabulary.
Review
1. The abstract does not mention the conclusion of the study.
2. Depth-analysis using ANOVA may add comprehensive results
of the study.
3. It is better not to mention the name of the university – make it
anonymous.
4. This research gives new knowledge on ESP, especially in
English for Railway Mechanical Technology.
5. Digital class is useful to be implemented during online
learning process on Covid19 pandemic.
4
Computer Assisted Language
Learning Electronic Journal
(CALL-EJ)
Vol. 22 No. 3, 2021, 146-163
Rahmah Fithriani
Introduction
✓ There are many studies about the educational values
of gamification in EFL. However, all of those have
yielded inconclusive findings of its efficacy. Thus, this
study has 2 purposes:
✓ Evaluating the effectiveness of gamified vocabulary
learning in MALL environment on Indonesian
✓ adult EFL learners’ vocabulary outcomes.
✓ Exploring students’ perceptions of the benefit.
Methodology
Data
Design Collection Participants Analysis
c
enhanced TBLT significantly Learners needs to be well
influenced students’ listening motivated and monitored to
comprehension. perform online presentation
tasks and improve their
involvement in online group
Speaking performance
b
discussion.
improved significantly
d
through role-play, but it Students could benefit from
is not significant by merging the role play and
online presentation and ESP instructions with
group discussion. technology enhanced TBLT.
Review
1. Data analysis needs to be added more to get depth and
broader understanding about the quantitative data of the study.
2. As it mentions findings about ESP, it is better if there is
literature review about ESP.
3. Listening section on TOEFL does not belong to ESP, but the
article emphasizes the findings on ESP.
4. The article gives new perspective on enhancing students’
English speaking performance through TBLT employing role-
play, online presentation and online group discussion.
Thank you