Effect: Target takes 2D+Int non-elemental magic damage. If groupcast, divides damage amongst all targets.
Dark 5MP. Cast Time: 1.
Target: 1. Groupcast: Yes. Reflectable: Yes. Effect: Target takes 2D+Int dark magic damage. If groupcast, divides damage amongst all targets.
Hex 7MP. Cast Time: 0.
Target: 1. Groupcast: No. Reflectable: No. Effect: Target takes 1D+Int dark magic damage and is affected by Deshell for 3 turns, increasing magical damage they take by 1D+Int.
Bio 8MP. Cast Time: 0.
Target: 1. Groupcast: Yes. Reflectable: Yes. Effect: Target takes 1D+Int poison magic damage, and is inflicted with Bio for 3 turns. At the start of each of the target's turns, it takes 1D+Int poison magic damage, ignoring MArm. If groupcast, targets take Int poison magic damage at the start of each turn, instead.
Physick 5MP. Cast Time: 0.
Target: 1. Groupcast: No. Reflectable: No. Effect: Target heals 2D+Spr HP. If overhealed, heals self for the remaining HP.
Drain 7MP. Cast Time: 0.
Target: 1. Groupcast: No. Reflectable: No. Effect: Target takes 1D+Int non-elemental magic damage, ignoring MArm, and the caster regains the amount dealt.
Aspir 1MP. Cast Time: 0.
Target: 1. Groupcast: No. Reflectable: No. Effect: Target loses 1D+Int MP, and the caster regains the amount dealt.
Gravity 10MP. Cast Time: 1.
Target: 1. Groupcast: Yes. Reflectable: No. Effect: Target loses 25% of its max HP, reduced my MArm. If groupcast, each target loses 10% max HP instead.
Confuse 5MP. Cast Time: 1.
Target: 1. Groupcast: No. Reflectable: Yes. Effect: Target is affected by Confusion for 5 turns, causing it to target friend and foe at random, as well as use random abilities or items it possesses each action.
Berserk 5MP. Cast Time: 1.
Target: 1. Groupcast: No. Reflectable: Yes. Effect: Target is affected by Berserk for 5 turns, causing it to attack with basic physical attacks only, but increases damage it causes and takes by 1D+Int for the duration.