Professional Documents
Culture Documents
The digital self is the persona you use when you're online. Digital self is like an RPG (role playing
games) where you get to create your avatar , express who you are, and what you want others
to perceive. Others have a single online self that is roughly the same as the one they occupy in
the "real world," while some people retain one or more online identities that are separate from
their "real world" selves. (ortillana)
CYBERSPACE
Refers to the virtual computer world. More specifically an electronic medium that is used to
facilitate online communication. (ortillana)
DIGITAL LITERACY
Means having the skills you need to live, learn, and work in a society where communication and
access to information.
ONLINE DISINHIBITION
1. Benign Disinhibition- Is when an individual uses a persona online that seeks to express their
full potential.
2. Toxic Disinhition- Using a persona that engages in toxic behaviours or activities online.
5. Supplication- an act of expressing oneself but only sharing misfortunes or life misery to
depict oneself as weak, needy or dependent on others.
IMPACT OF ONLINE INTERACTIONS ON THE SELF (retardo)
The development of the persons social aspects can be greatly influenced by technology due to
an insufficient amount of real life social encounters. (no need to include in the ppt, explain
only)
POSITIVE IMPACT
NEGATIVE IMPACT
Low self esteem due to risk of being exposed to cyber bullying and cyber pornography.
Extensiveness online engagement is correlated with personality and brain disorders.
(retardo)
Personal boundaries are the set of guidelines, rules or limits that a person to creates identify
reasonable, safe and permissible ways for people to behave towards them and how they
respond in case someone breaks these rules or overstep the limits. (no need to include in the
ppt, explain only)