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Machine Translated by Google

Scene 1:

background music:

footsteps in the distance with a slight breeze

scene sound description:

act 1: In the perrache station at the end of the day (7 p.m.) so very
few people (a few people talking and a little footsteps in the
distance) but some trains (modern style tgv ter train which make
some noise) atmosphere somewhat deaf/distant

act 2: arrival of the blue train at the station (we hear it in the
distance getting closer (steam train) with the train announcing
it at the station (tchou tchou) then the train stops (the sound
of the wheels of the train braking on mocks them and also all
the hydraulic system of the machine which causes noise)
gloomy atmosphere (with a little music with integrated day of
anger dies irae)) the background noise is drowned out by the arrival o

act 3: opening of the doors with the hydraulic system of the doors
which is activated (like a sound of opening of the ship's
airlock (depressurization (pshhhh))) in the background we can hear
people talking and some footsteps in the distance

act 4: back on the train (very mysterious atmosphere with its


not very loud) footsteps on the floor of the train (rather metallic
noise with a slight carpet) some mechanical noise is also heard
(noise of distortion of the passenger compartment and also the
mechanism at rest (tac / tic / clac / pfsh very muffled))

act 4: start of the train (soft start then faster and faster, noise of the
rails and the car moving), plus
Machine Translated by Google

movement of the player in the wagon so footsteps (as


indicated above)

act 5: event, the train changes temporality ((sound hard to


describe), noise of teleportation with noise of deformation
of the wagon + noise of acceleration then of deceleration),
then big sound to make a kind of cut (like a big flash)
Scene 2:

act 1: the character wakes up (because a little stunned) plus


train put back to a stop (engine noise which cools down with
the noises of the train as said above)

act 2: reopening of the doors, the character leaves, discovery of


the place where he is (music of the year 197, rather old) with his
Roman ambient, we find the noise of the doors which open (like
the doors of a spatialship)

act 3: we find and keep the ambient sounds, (because the


scene does not move (remains static)), first interaction of
yogurt ( voice sound because no dubbing). a character comes
to talk to us.

act 4: once the dialogue is over, the quest begins, (slightly


enigmatic music + ambient sound), noise on each object
(passing over an object == noise)

act 5: end of the quest, (victory feedback), return to the


train, introduction of the object into the train which makes it
restart ( train start noise as in scene 1)
Scene 3:
Machine Translated by Google

act 1: The character is on the train, this time he is awake


(atmosphere of change of weather in the train)

act 2: reopening of the doors, the character leaves, discovery of the


place where he is (music of the year XV) with his ambient of
machine which turns (hydraulics, pulley, belt), place in front of the
typo machine.

act 3: we find and keep the ambient sounds, (because the scene
does not move (remains static)), return of a key character ( voice
sound because no dubbing).

act 4: once the dialogue is over, the quest begins, (return of


somewhat enigmatic music but corresponding to the era
(same music but different instrument)), noise on each object
(feedback == passage on an object == noise)

act 5: end of the quest, (victory feedback), return to the train,


introduction of the object into the train which makes it restart
( train start noise as in scene 1)

Scene 4:

act 1: The character is on the train, he is basically awake


(change of weather in the train)

act 2: reopening of the doors, the character leaves, discovery of the


place where he is (music of the year XIX) with his ambient machine,
place in front of the loom.

act 3: we find and keep the ambient sounds, (because the scene
does not move (remains static)), return of a key character ( voice
sound because no dubbing).
Machine Translated by Google

act 4: once the dialogue is over the quest begins, (return


of a somewhat enigmatic music but corresponding to
the era (same music but different instrument))

act 5: end of the quest, (victory feedback), return to the


train, introduction of the object into the train which makes it
restart ( train start noise as in scene 1)
Scene 5:

act 1: The character is on the train, he is basically


awake (change of weather in the train)
act 2:

act 3:

act 4:

act 5:

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