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DMG

ATK+
ATK 0 Result
Dr 0 Talent1
DEF 0 Talent2
air 0 Talent3
fury 0 Talent4
Talent5
bloodline limit 0 Buff icon
total DoT% rate 0 shatter storm
total DoT damage 0

ATK-
skill 0 Talent1
fury multiplier 1 Talent2
Talent3
Talent4
Talent5
Debuff icon
ignore enemy attack in gear
ignore enemy attack in acc
self ignore enemy attack
Wind escape

PVP Characteristics
The formula will give you the result here.
The values that you change yourself.
total damage without and with crit

Damage Formula = (DMG Rate - Avoid-injury Rate) * (Str or P ATK - Str or P DEF) * (1 + final dam
DMG Rate = (PvP stat + talent1 + talent2 + talent3 + talent4 + talent5 - talent1 - talent2 - talent3

Avoid-injury Rate = (PvP stat + talent1 + talent2 + talent3 + talent4 + talent5 - talent1 - talent2 -

Str or P ATK = (PvP stat * (1+talent1%) * (1+talent2%) * (1+talent3%) * (1+talent4%) * (1+talent5

Str or P DEF = (PvP stat * (1+talent1%) * (1+talent2%) * (1+talent3%) * (1+talent4%) *(1+tale


defense rate built-in + in the

final damage increase = talent1% + talent2% +talent3% + talent4% + talent5% + buff icon% + inc

final damage reduction = talent1% + talent2% + talent3% + talent4% + talent5% + debuff icon% +
The lowest value of enemy final damage reduction you can get is 0, you cannot go below that re

skill multiplier = skill / 100

fury multiplier = 1 + 0,25%*(current fury - 100), it will be calculated automatically as long as you
0 crit multiplier 0

ATK+ DEF+
0 Result 0
0 Talent1 0
0 Talent2 0
0 Talent3 0
0 Talent4 0
0 Talent5 0
0 Buff icon 0
0 shatter storm 0
Natural immune ignore defense 0
immune ignore defense in the gear 0
immune ignore defense in acc 0

ATK- DEF-
0 Talent1 0
0 Talent2 0
0 Talent3 0
0 Talent4 0
0 Talent5 0
0 Debuff icon 0
0 weakened state 0
0 immune ignore defense in the gear 0
0 immune ignore defense in acc 0
0 Natural ignore defense 0
jinchuuriki ability 0

Str or P DEF) * (1 + final damage increase - final damage reduction) * skill multiplier * fury multiplier
t5 - talent1 - talent2 - talent3 - talent4 - talent5)*(1 + buff icon% -debuff icon%) + buff icon% - debuff icon

+ talent5 - talent1 - talent2 - talent3 - talent4 - talent5)*(1 + buff icon%) + (buff icon% + bond state - debu

%) * (1+talent4%) * (1+talent5%) * (1-talent1%) * (1-talent2%) * (1-talent3%) * (1-talent4%) * (1-talent5%

nt3%) * (1+talent4%) *(1+talent5%) * (1-talent1%) * (1-talent2%) * (1-talent3%) * (1-talent4%) * (1-talent5


defense rate built-in + in the gear + in the acc) and (the amount naturally ignores defense + in the acc + i

+ talent5% + buff icon% + increase in gear% + increase in acc%

% + talent5% + debuff icon% + decrease in gear% + decrease in acc% - decrease final damage reduction%
, you cannot go below that regardless of how many ninjas/gear/accessories you have reducing enemy fdr

automatically as long as you type in your fury. The lowest possible value of the fury multiplier is 1, regard
Dr+
Result 0
Talent1 0
Talent2 0
Talent3 0
Talent4 0
Talent5 0
Buff icon 0
Snake array/Guren accessories 0

Dr-
Talent1 0
Talent2 0
Talent3 0
Talent4 0
Talent5 0
Scale array 0
Debuff icon 0

fury multiplier
con% - debuff icon%

+ bond state - debuff icon%)

t4%) * (1-talent5%) * (1-wind escape%)) * (1+buff icon% + shatter storm% - buff icon% - reduction of attac

ent4%) * (1-talent5%)) * (1+buff icon% + shatter storm% - debuff icon% - weakened state% + (If the amou
nse + in the acc + in the gear + jinchuuriki ability) = 0, otherwise the amount (Natural immune ignore defe

mage reduction%
educing enemy fdr.

ultiplier is 1, regardless of your fury.


Air+ final DMG+
Result 0 Result 0
Talent1 0 Talent1 0
Talent2 0 Talent2 0
Talent3 0 Talent3 0
Talent4 0 Talent4 0
Talent5 0 Talent5 0
Buff icon 0 Buff icon 0
bond state 0 0
Guard accessories 0 Decrease fdr 0

fdr final damage reduction

Air- Final DMG-


Talent1 0 Talent1 0
Talent2 0 Talent2 0
Talent3 0 Talent3 0
Talent4 0 Talent4 0
Talent5 0 Talent5 0
Debuff icon 0 Debuff icon 0
m% - buff icon% - reduction of attack in gear% - reduction of attack in acc% - built-in attack reduction (like

% - weakened state% + (If the amount (Natural immune ignore defense rate built-in + in the gear + in the a
mount (Natural immune ignore defense rate built-in + in the gear + in the acc) - (the amount naturally igno
age reduction
attack reduction (like mito, or vanguard pain)%)

in the gear + in the acc) >= (the amount naturally ignores defense + in the acc + in the gear + jinchuuriki a
mount naturally ignores defense + in the acc + in the gear + jinchuuriki ability)
gear + jinchuuriki ability), then (Natural immune ignore

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