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The Sanctum of the Gargoyle King 13

Level 13

General Walls Natural Stone


Floor Flagstone
Temperature Warm
Illumination Dark (individual creatures may carry
lights)
Corridor Features a Lightning Bolt Trap

c Whirling Poison Blades

e Built-to-Collapse Wall
i Burning torches in iron sconces line the
corridor

Wandering Monsters 1 1 x Dread Wraith and 3 x Wraith, consumed by


disease and madness
2 1 x Young Adult Red Dragon, tracking the party
3 1 x Young Adult Silver Dragon, scouting from
another part of the dungeon

4 2 x Fire Giant, investigating a strange noise


5 1 x Dread Wraith and 6 x Wraith, trying to lure the
party into an ambush
6 1 x Glabrezu Demon, consumed by disease and
madness

Room #1 North Entry Secret Locked Iron Door (common lock)


Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #2
West Entry #1 Archway
→ Leads to room #4
West Entry #2 Wooden Portcullis
→ Leads to room #5, inhabited by 1 x Dread Wraith
and 11 x Wraith
East Entry #1 Wooden Portcullis
→ Leads to room #6

East Entry #2 Locked Simple Wooden Door (good lock)


→ Leads to room #7

South Entry #1 Stuck Simple Wooden Door


→ Leads to room #8
South Entry #2 Unlocked Simple Wooden Door
→ Leads to room #9
Room Features A narrow shaft falls into the room from above, and a
weapon rack and iron brazier sit in the south side of
the room
Room #2 North Entry Iron Portcullis
→ Leads to room #18, inhabited by 1 x Young Adult
Silver Dragon
East Entry Locked Good Wooden Door (magic lock)
→ Leads to room #3
South Entry Secret Locked Iron Door (common lock)
Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #1

Room Features A ruined siege weapon sits in the north side of the
room, and someone has scrawled "This paladin is
dead" in draconic script on the north wall

Room #3 North Entry Stuck Simple Wooden Door


→ Leads to room #35

West Entry Locked Good Wooden Door (magic lock)


→ Leads to room #2
East Entry Iron Portcullis

Room Features An unidentifiable odor fills the room, and a rusted


chain lies in the east side of the room

Room #4 North Entry Unlocked Good Wooden Door


→ Leads to room #14
East Entry Archway
→ Leads to room #1

South Entry Stuck Stone Door (slides up)


→ Leads to room #5, inhabited by 1 x Dread Wraith
and 11 x Wraith
Empty

Room #5 North Entry Stuck Stone Door (slides up)


→ Leads to room #4
West Entry Archway
→ Leads to room #24, inhabited by 8 x Dire Bear
East Entry Wooden Portcullis
→ Leads to room #1
South Entry Wooden Portcullis
Room Features Someone has scrawled "Don't lose your head" in
blood on the west wall, and a rusted gauntlet lies in
the north side of the room
Monster 1 x Dread Wraith and 11 x Wraith

Treasure: 1000 gp; Brass Tankard engraved with


Draconic Scales (90 gp), Fine Leather Merchant's
Cap trimmed with Fox Fur (140 gp), Leather Coat
tooled with Arcane Runes (60 gp); Potion of Enlarge
Person, Potion of Poison; hoard total 1290 gp
Room #6 North Entry Trapped and Unlocked Iron Door
Ⓣ Spiked Pit Trap (100 ft. Deep)
→ Leads to room #16, inhabited by 11 x Dire Bear

West Entry Wooden Portcullis


→ Leads to room #1

East Entry Stuck Simple Wooden Door


South Entry Archway
→ Leads to room #7
Room Features A group of demonic faces have been carved into the
west wall, and someone has scrawled "For the glory
of Theodige" in orcish runes on the east wall

Room #7 North Entry Archway


→ Leads to room #6

West Entry Locked Simple Wooden Door (good lock)


→ Leads to room #1

East Entry Wooden Portcullis


→ Leads to room #33, inhabited by 1 x Glabrezu
Demon

Room Features An altar of evil sits in the north-east corner of the


room, and a stream of water flows down the north
wall

Room #8 North Entry Stuck Simple Wooden Door


→ Leads to room #1
East Entry Stuck Strong Wooden Door
→ Leads to room #9

South Entry Stuck Simple Wooden Door

Room Features A large kiln and coal bin sit in the south-west corner
of the room, and a putrid odor fills the center of the
room

Room #9 North Entry Unlocked Simple Wooden Door


→ Leads to room #1
West Entry Stuck Strong Wooden Door
→ Leads to room #8
East Entry Locked Iron Door (magic lock)

Room Features A magical mirror on the east wall answers simple


questions about the dungeon (yes/no), and someone
has scrawled "Four steps forward, two steps back"
on the west wall
Room #10 West Entry Archway

East Entry Archway


Room Features A stone ramp ascends towards the east wall, and a
group of draconic faces have been carved into the
south wall

Monster 8 x Spectre

Treasure: 4000 gp; Amber (140 gp), Blue Quartz (13


gp), Deep Blue Spinel (400 gp), Jet (90 gp), Jet (130
gp), Peridot (40 gp), Red Garnet (100 gp), Smoky
Quartz (20 gp), Star Ruby (900 gp); hoard total 5833
gp

Room #11 North Entry #1 Secret Unlocked Strong Wooden Door


Ⓢ The door is concealed behind a statue of a
medusa, and opened by uncovering her eyes
→ Leads to room #34, inhabited by 15 x Dire Bear

North Entry #2 Unlocked Strong Wooden Door


West Entry #1 Wooden Portcullis

West Entry #2 Archway

Monster 1 x Young Adult Red Dragon

Treasure: Arcane Scroll (Rope Trick), Divine Scroll


(Bear's Endurance), Potion of Protection from Good;
hoard total

Room #12 North Entry #1 Archway


→ Leads to room #29

North Entry #2 Secret Stuck Good Wooden Door


Ⓢ The door is concealed behind a statue of a
terrified maiden, and opened by breaking her neck

Room Features Iron chains hang from the ceiling in the north-east
corner of the room, and several rotten apples are
scattered throughout the room

Room #13 West Entry Locked Stone Door (superior lock)

East Entry Stuck Simple Wooden Door


→ Leads to room #23, inhabited by 5 x Fire Giant

South Entry Stuck Strong Wooden Door


→ Leads to room #21, inhabited by 1 x Young Adult
Red Dragon
Monster 5 x Clay Golem

Treasure: 1000 gp; Wand of Delay Poison; hoard


total 1000 gp
Room #14 West Entry #1 Wooden Portcullis

West Entry #2 Stuck Simple Wooden Door

South Entry Unlocked Good Wooden


Door
→ Leads to room #4

Trap Wide-Mouth Pit Trap

Room #15 East Entry Stuck Simple Wooden Door


→ Leads to room #27, inhabited by 1 x Elder Black
Pudding

Room Features The north and west walls have been engraved with
incoherent labyrinths, and a warped door lies in the
east side of the room

Room #16 North Entry #1 Unlocked Simple Wooden Door


→ Leads to room #32, inhabited by 9 x Flesh
Golem

North Entry #2 Locked Good Wooden Door (common lock)


→ Leads to room #25

East Entry Stuck Good Wooden Door


→ Leads to room #38

South Entry Trapped and Unlocked Iron Door


Ⓣ Spiked Pit Trap (100 ft. Deep)
→ Leads to room #6

Monster 11 x Dire Bear

Treasure: 300 pp; Linen Vest threaded with Electrum


(600 gp); Wand of Charm Animal; hoard total 3600
gp

Room #17 East Entry #1 Stuck Good Wooden Door


East Entry #2 Trapped and Unlocked Strong Wooden Door
Ⓣ Earthquake Trap
East Entry #3 Trapped and Stuck Strong Wooden Door
Ⓣ Poison Wall Spikes
Monster 1 x Adult Green Dragon

Treasure: 300 pp; Bone Orb engraved with Arcane


Runes (200 gp), Brass Bracer set with Coral and
Silver Pearl (300 gp), Leather Scabbard trimmed
with Fox Fur (600 gp), Pair of Fine Steel Daggers set
with Fire Opal and Star Ruby (200 gp); Potion of
Enlarge Person, Potion of Jump, Wand of Charm
Person, Wand of Mirror Image; hoard total 4300 gp
Trap Well-Camouflaged Pit Trap

Hidden Treasure Hidden Trapped and Locked Iron Chest (good lock)
Acid Arrow Trap

2000 gp; Fine Leather Coinpurse trimmed with


Genette (500 gp), Silver Ring Brooch engraved with
Arcane Runes (400 gp); Bracers of
Defenselessness; hoard total 2900 gp
Room #18 West Entry Wooden Portcullis
East Entry Stuck Strong Wooden Door
→ Leads to room #35
South Entry Iron Portcullis
→ Leads to room #2
Room Features A large kiln and coal bin sit in the east side of the
room, and a pile of broken glass lies in the north side
of the room

Monster 1 x Young Adult Silver Dragon

Treasure: 4000 gp; Porcelain Ewer gilded and


painted with Mythical Creatures (1500 gp); +1
Leather Armor; hoard total 5500 gp

Room #19 North Entry Secret Locked Stone Door (common lock)
Ⓢ A section of wall pivots open when a command
word is spoken

Monster 13 x Basilisk

Treasure: 3000 gp; Bloodstone (50 gp), Golden


Pearl (110 gp); hoard total 3160 gp

Room #20 North Entry Unlocked Simple Wooden Door


→ Leads to room #27, inhabited by 1 x Elder Black
Pudding
West Entry Unlocked Simple Wooden Door
Empty

Room #21 North Entry Stuck Strong Wooden Door


→ Leads to room #13, inhabited by 5 x Clay Golem
East Entry Trapped and Stuck Strong Wooden Door
Ⓣ Prismatic Spray Trap
→ Leads to room #37, inhabited by 4 x Fire Giant

South Entry Locked Simple Wooden Door (common lock)


Monster 1 x Young Adult Red Dragon

Treasure: 4000 gp; Aquamarine (500 gp), Black


Pearl (300 gp), Blue Quartz (8 gp), Zircon (70 gp);
hoard total 4878 gp

Room #22 North Entry Locked Iron Door (common lock)


East Entry Locked Good Wooden Door (good
lock)
Empty
Room #23 North Entry Trapped and Locked Good Wooden Door (common
lock)
Ⓣ Lock smeared with Contact Poison
West Entry Stuck Simple Wooden Door
→ Leads to room #13, inhabited by 5 x Clay Golem
South Entry Stuck Simple Wooden Door
→ Leads to room #37, inhabited by 4 x Fire Giant
Monster 5 x Fire Giant

Treasure: 2000 gp; hoard total 2000 gp

Room #24 North Entry Stuck Simple Wooden Door


East Entry Archway
→ Leads to room #5, inhabited by 1 x Dread Wraith
and 11 x Wraith

Monster 8 x Dire Bear

Treasure: 1000 gp; Coral (130 gp), Golden Pearl


(140 gp), Peridot (50 gp), Violet Garnet (600 gp);
Rod of Cancellation; hoard total 1920 gp

Room #25 South Entry Locked Good Wooden Door (common lock)
→ Leads to room #16, inhabited by 11 x Dire
Bear

Empty

Room #26 West Entry #1 Stuck Strong Wooden Door (slides down)
West Entry #2 Unlocked Good Wooden Door
South Entry Trapped Wooden Portcullis
Ⓣ Falling Block Trap
→ Leads to room #33, inhabited by 1 x Glabrezu
Demon
Monster 5 x Fire Giant

Treasure: 100 pp; Brocade Tabard threaded with


Gold (300 gp); hoard total 1300 gp

Room #27 North Entry Stuck Strong Wooden Door


West Entry Stuck Simple Wooden Door
→ Leads to room #15
South Entry Unlocked Simple Wooden Door
→ Leads to room #20
Monster 1 x Elder Black Pudding

Treasure: 2000 gp; Cloth Robe trimmed with Rabbit


Fur (70 gp), Marble Orb engraved with Draconic
Runes (70 gp), Wooden Puzzle Box inlaid with a
Filigree of Electrum (100 gp); Oil of Magic Stone,
Potion of Cat's Grace; hoard total 2240 gp
Room #28 North Entry Secret Stuck Iron Door
Ⓢ The door is located above a small stone dais
and concealed behind a pile of skulls
→ Leads to room #33, inhabited by 1 x Glabrezu
Demon

West Entry Trapped and Unlocked Strong Wooden Door


Ⓣ Destruction Trap

South Entry Wooden Portcullis


Monster 1 x Dread Wraith and 2 x Wraith

Treasure: 4000 gp; Amethyst (100 gp), Banded


Agate (11 gp), Moonstone (70 gp), Star Rose Quartz
(60 gp); Divine Scroll (Protection from Good), Pearl
of Power, Potion of Cure Moderate Wounds, Potion
of Mage Armor, Sustaining Spoon; hoard total 4241
gp
Trap Phantasmal Killer Trap

Room #29 North Entry Unlocked Strong Wooden


Door
South Entry Archway
→ Leads to room #12

Empty

Room #30 North Entry Secret Unlocked Strong Wooden Door


Ⓢ The door is concealed within a horrific torture
device

Room Features The floor is covered in perfect hexagonal tiles, and


someone has scrawled "Don't lose your head" on
the west wall
Monster 1 x Young Adult Silver Dragon

Treasure: 900 pp; Agateware Cup embossed with


Floral Vines (100 gp), Earthenware Tureen painted
with Floral Imagery (90 gp), Fine Steel Ring inlaid
with a Meandros of Electrum (90 gp); +2 Longsword;
hoard total 9280 gp

Room #31 West Entry #1 Stuck Simple Wooden Door


West Entry #2 Unlocked Stone Door
Room Features A rope ascends to a balcony hanging from the east
wall, and a fountain of water sits against the south
wall

Monster 1 x Young Adult Silver Dragon

Treasure: 4000 gp; Silk Merchant's Cap threaded


with Platinum (1600 gp); Boots of Striding and
Springing, Bracers of Armor, Necklace of Fireballs,
Pipes of Haunting, Ring of Mind Shielding; hoard
total 5600 gp
Room #32 West Entry Secret Stuck Simple Wooden Door
Ⓢ The door is concealed behind a statue of a
terrified maiden, and opened by breaking her neck
→ Leads to room #35
South Entry Unlocked Simple Wooden Door
→ Leads to room #16, inhabited by 11 x Dire Bear
Monster 9 x Flesh Golem

Treasure: 4000 gp; +2 Leather Armor; hoard total


4000 gp

Room #33 North Entry Trapped Wooden Portcullis


Ⓣ Falling Block Trap
→ Leads to room #26, inhabited by 5 x Fire Giant
West Entry Wooden Portcullis
→ Leads to room #7

South Entry Secret Stuck Iron Door


Ⓢ The door is located above a small stone dais
and concealed behind a pile of skulls
→ Leads to room #28, inhabited by 1 x Dread
Wraith and 2 x Wraith

Monster 1 x Glabrezu Demon

Treasure: 800 pp; Aquamarine (500 gp), Moonstone


(50 gp), Obsidian (12 gp), White Opal (1300 gp),
White Pearl (100 gp); Potion of Fox's Cunning; hoard
total 9962 gp

Room #34 East Entry Unlocked Simple Wooden Door (slides to one side)
South Entry Secret Unlocked Strong Wooden Door
Ⓢ The door is concealed behind a statue of a
medusa, and opened by uncovering her eyes
→ Leads to room #11, inhabited by 1 x Young Adult
Red Dragon
Monster 15 x Dire Bear

Treasure: 3000 gp; hoard total 3000 gp

Room #35 West Entry Stuck Strong Wooden Door


→ Leads to room #18, inhabited by 1 x Young Adult
Silver Dragon
East Entry Secret Stuck Simple Wooden Door
Ⓢ The door is concealed behind a statue of a
terrified maiden, and opened by breaking her neck
→ Leads to room #32, inhabited by 9 x Flesh
Golem
South Entry Stuck Simple Wooden Door
→ Leads to room #3
Empty
Room #36 East Entry Unlocked Good Wooden Door
South Entry Trapped and Unlocked Simple Wooden Door
Ⓣ Well-Camouflaged Pit Trap
Room Features A wooden platform hangs over a deep pit in the
north-west corner of the room, and a wooden ladder
rests against the south wall

Trap Well-Camouflaged Pit Trap


Hidden Treasure Hidden Locked Iron Chest (common lock)

2000 gp; Bone Puzzle Box set with Violet Garnet


(200 gp), Copper Warhammer etched with Draconic
Runes (900 gp), Fine Leather Coat tooled with Elven
Script (200 gp), Fine Leather Merchant's Cap
adorned with a Plume (600 gp), Fine Steel Pendant
inlaid with Platinum (300 gp), Lacquered Wooden
Medallion engraved with Noble Imagery (1000 gp),
Malachite Scepter engraved with Dwarven Runes
(400 gp), Rosewood Rod engraved with Floral Vines
(500 gp), Silver Cup engraved with Draconic Runes
(200 gp); Divine Scroll (Detect Magic), Potion of
Endure Elements; hoard total 6300 gp

Room #37 North Entry Stuck Simple Wooden Door


→ Leads to room #23, inhabited by 5 x Fire Giant
West Entry #1 Trapped and Stuck Strong Wooden Door
Ⓣ Prismatic Spray Trap
→ Leads to room #21, inhabited by 1 x Young Adult
Red Dragon

West Entry #2 Unlocked Good Wooden Door


Monster 4 x Fire Giant

Treasure: 4000 gp; Rock Crystal (80 gp), Rose


Quartz (20 gp); +1 Plate Armor, +2 Dwarven
Waraxe, Potion of Eagle's Splendor; hoard total
4100 gp

Room #38 West Entry #1 Stuck Good Wooden Door


→ Leads to room #16, inhabited by 11 x Dire
Bear
West Entry #2 Locked Good Wooden Door (magic lock)

Empty

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