Professional Documents
Culture Documents
● Group No.:- 26
● Group Members:-
● INTRODUCTION:
In a ray tracing, light is thought of as a bunch of light rays. You can also
think the light is a bunch of particles, and the “rays” are the trajectory of
movements of these particles. When a light ray encounters a surface, some
of its energy is reflected, some is refracted and some is absorbed, and
each of the splitted rays keeps going until they strike another surface. Once
they strike any surface they form the reflection of the object on the surface
which they strike. This is how the shadow of the object forms.
● RESULTS:
After writing the algorithm, I created 3 objects (sphere) and a checker
screen for the objects reflection. After running the code, the reflection of the
three sphere will be formed on the checker screen, As shown here:
● CONCLUSION:
So, we can conclude that Ray Tracing is a technique used for calculating
how the light rays would bounce off the surfaces. It also determines where
shadows would form, and whether light would reflect from another direction
to illuminate that space. Ray tracing is used in many computer graphics
games like Battlefield V, Metro Exodus ,Shadow of the Tomb Raider,Stay in
the Light ,Quake II RTX .