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Simulation Programs

# State the main objectives of the architecture simulation programs? # HoneyBee: # LadyBug:
- Analyzing and simulation software. - Inputs: Weather data - Inputs: 3D model,
- Assessing extreme environmental conditions. (Strong winds, hurricanes) (epw file) Weather data (epw file)
- Testing light flux in spaces. - Outputs: - Outputs:
- Examining efficiency of circulation flow inside/ outside building. 1. Illuminance study. 1. Climate data plots.
- Examining technical installations. (Sanitary, electrical/ mechanical) 2. Daylight study. 2. Sun path.
- Choosing appropriate (suitable) materials. (Function, budget, aesthetic) 3. Solar radiation. 3. Shadow study.
- Optimizing design form for (loads, weights, and safe structure). 4. Heating energy usage. 4. Psychrometric chart.
5. Cooling energy usage. 5. Outdoor comfort study
# Steps of simulation process: 6. Water usage.
1. Identify the problem. 7. Indoor thermal comfort
2. Identify the decision variables and decide performance. 8. Passive strategies.
3. Construct simulation model. 9. Active strategies.
10. Risk study.
# Design process: 11. Air flow modeling.
A. Survey B. Analysis C. Pre-design
# Design Builder:
• Site dimension • Sun path • Vernacular entries
- Inputs: Layout, Activity, Construction, Openings, Lighting, HVAC.
• Vegetation • Climate • Orientation
• Constrains • Wind direction • Façade direction - Outputs:
• Local norms • SWOT • Concept 1. Edit.
• Site access, Surrounding 2. Visualize.
# State the methodology (requirements) to use simulation programs. 3. Heating Design.
4. Cooling Design.
5. Simulation check.

- Building model:
Site Building Block Zone Surface Opening

- Layers:
Walls Floors

Simulation Programs
# Climate Consultant: # Diva: # Grasshopper Interface (Sections):
- Inputs: Weather data - Inputs: 3D model, 2. The Interference cases practice.

(epw file) Used materials 4. Intermediate Level - Small Case.

- Outputs: - Outputs: 5. Intermediate Level - Cultivating modeling ideas.

1. Temperature range. 1. Daylight illuminance. 6. Intermediate to Advanced Level - Facade making and modeling.

2. Radiation Range. 2. Sun path diagrams. 7. Advanced Level - Facade making and modeling.

3. Sky cover range. 3. Radiation maps. 7. Advanced Level - Multi-layers Skin design ideas.

4. Wind velocity. 4. Radiance rendering. 8. Advanced Level - Plugins for (Weaverbird, Lunchbox).

5. Relative humidity. 5. SCE analysis - 9. Plugins - Ladybug, ELK, Shortest walk.

6. Sun shading. Determining the need


7. Psychrometric chart. for shading.
8. Design strategies.

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