You are on page 1of 2

Setup Die Faces / Tokens: Add up the total number of

1. Remove the “Token Actions” card and place it cards per type and compare
ICON ACTION Most
TM
within easy view. with opponents. Score points
2. Whoever took out the trash is the first player. Draw up to two cards from the trash can based on who stashed the
into your hand. (You may not draw from 2nd
Shuffle the deck and deal cards, face down, the discard pile.) most, according to the icons Most
The Raucous Raccoon Card Game based on turn order: Player 1 = 3 cards, Player 2 = in the upper left corner of
3rd
4 cards, Player 3 = 5 cards, and Player 4 = 6 Stash up to two cards from your hand. each card. (Note: You must
2-4 players | Ages 8+ Most
Stashed cards are set aside,face down, until
cards. (Look at your cards but keep them secret
the end of the game. You may always look at
have at least one card of a
Rules of Play from opponents.) Stack the rest of the deck face stashed cards. type in order to score any
down nearby to form the “trash can.” points for it.) For example, if you have the most
Contents Either draw one card from the trash can
3. Arrange the 6 tokens in a row, in the middle of Feesh cards, score five points. If there is a tie, the
54 cards OR stash one card from your hand.
the playing area. players involved in the tie receive one fewer point.
6 tokens
4. Place the die near the tokens. Steal one random card from another For example, if two players tie for the majority of
1 custom die player’s hand (not stashed cards). That Feesh cards, both score four points instead of five.
player may immediately play a Doggo or
How to Play Kitteh card to block this (if they have one). The player with the next most Feesh cards would
Overview
The player with the fewest cards in hand starts move to second place and score three points
You and your opponents are raucous raccoons, Draw the top card from the trash can and
the game and play passes to the left. On your turn, because of the tie for first.
tipping over trash cans for food and shiny REVEAL it to other players. Then add it to
follow this sequence in order:
your hand. Each other player now has the
Tak
objects. Push your luck to acquire more cards
opportunity to stash one card from their Score one point for each Blammo! card stashed.
from the trash, but you must stash them in order
A. Roll the Die hand that matches that card. However,
for them to score at the end of the game. these cards must be stashed FACE UP. For
Roll the die and take the token that Count up and compare points - whoever has the
When the deck runs out, everyone reveals their each card stashed by other players,draw
matches the die result from the middle. one card from the trash can and add it to most wins. In case of a tie, whoever has the most
stashed cards. Score points based on who has the
Then decide to either STOP or CONTINUE rolling. your hand. variety of cards wins. If there’s still a tie, whoever
majority for each card type. Whoever has the
If you decide to stop, move to Resolve Tokens. has the most cards wins.
most points wins. Exchange this token for a token that was
not previously taken. Recycle is somewhat
Name If you continue, roll the die again and take the of a “wild” ability,but is limited to remaining A Word from Gamewright
Cards tokens. Note: If you manage to collect all
token that matches that roll result. However, if It’s amazing how a simple change of words can
Most cards provide points at the end of the game six tokens, the Recycle token has no effect
the die result ever matches a token you have alter our perceptions. The word “Raccoon” is
whenStash
theyPoints
are stashed. The icons in the upper since there are no remaining tokens.
(1st, 2nd, 3rd)how many points are scored for already taken, you BUST and do not resolve often associated with annoying nocturnal pests,
left corner show
ANY tokens. Place any collected tokens back in Notes: best known for raiding our trash and causing a
1st place, 2nd place, and 3rd place, based on who
the middle and play passes to the left. Note: You • You may not resolve any tokens until you decide mess. But “Trash Pandas” seem like cuddly
has the majority of that type of card. Each card
Quantity
may save yourself from busting by discarding a to stop rolling (without busting). creatures that you might want to own as pets!
in deck
also has an action at the bottom that you may
Blammo! card to re-roll, and/or possibly change Inventors Lisa and Michael Eskue picked up on
use instead of stashing. (See the Card Guide for
the result by discarding a Nanners card to ignore • Once you start resolving tokens, you may not use this hilarious nickname and created a card game
specific information aboutTakeeach
Special card’s
a card from the ability.) To
discard pile. the last roll (if you have one). any cards gained during that turn. For example, that is as deviously smart as a real trash panda.
Action
activate an action, discard the card face up next to
the trash can, (the discard pile is open if you resolve a Trash Can token and draw a Feesh Punctuated by Kwanchai Moriya’s vibrant
Cards Consolation Prize: If you bust, draw one card from card, you must wait to use it on a later turn. illustrations, you’ll get a little taste of what it’s like
information), and then perform the action listed
Most the trash can into your hand. However, you may stash cards that have been to be a scrappy backyard scavenger. Just be sure to
on thecards
card.provide
You may points at the
play any end of of
number the game
actions
when
on yourthey areThe
turn. stashed. The icons
“protect” and “steal” in theactions
upper on gained during the same turn. wash your hands after playing!
left Doggo
cornerand show how many points are BONUS: If you manage to collect all six tokens, go
the Kitteh cards are used onscored
anotherfor
1st place,turn,
2nd place, andif3rd immediately to Resolve Tokens, and then take a • You may not stash cards unless a Tree or Bandit Game by: Lisa J. Eskue and Michael E. Eskue
player’s and only youplace,
are the based on of
target whoa Illustrations by: Kwanchai Moriya
has the majority ofis
that bonus turn. With this bonus turn, however, you are Mask action is used. Any cards that have not yet
Steal action. There no type
limitoftocard.
the numberEach cardof
also has anmay
action at in
the bottom that you may use limited to collecting a maximum of three tokens. been stashed must remain in your hand.
cards you have your hand or your stash.
instead of stashing. (See the Card Guide on the For the sake of the game end, this is still considered
back for specific information about each card’s to be the same turn. Even with no cards available, • Stashed cards are stored face down unless the
ability.) To activate an action, discard the card you will be able to roll the die to try for stash or Bandit Mask token action is used. 70 Bridge Street
face up next to the trash can, (the discard pile is steal functions. Newton, MA 02458
open information), and then perform the action • If you ever go to draw a card and there are none email: jester@gamewright.com
B. Resolve Tokens www.gamewright.com
listed on the card. You may play any number of left, the end of the game is triggered.
Once you choose to stop rolling, ©2018 Gamewright, a division of Ceaco, Inc.
actions on your turn. The “protect” and “steal” All worldwide rights reserved.
actions on the Doggo and Kitteh cards are used you may then resolve each of the Game End & Scoring
on another player’s turn, and only if you are the tokens you have collected in any order. Once the last trash can card is drawn, the current Follow us!
target of a Steal action. There is no limit to the Place each token back in the middle as you player finishes their turn and the game ends. All
number of cards you may have in your hand resolve it. Once you have resolved your tokens, players then discard any cards remaining in their
or your stash. your turn ends. Pass the die to the next player. hands, reveal stashed cards, and sort them by type. /gamewright @gamewright /gamewright
TM Note: The number in parentheses () on each
card indicates how many times that card
Card Guide shows up in the deck.
Shiny: Trash Pandas LOVE Yum Yum: Also known
shiny objects. Use a Shiny as chocolate. Yum Yum is
card to distract another played on another player’s
player while you steal one of turn to force them to take an
their stashed cards. Add that additional roll once they have
card to your hand. You may decided to stop. If the player
steal a face up or face down busts, they may use Blammo!
card. If you steal a face down or Nanners cards as normal.
card, you do not look at it If the player does not bust,
until you have taken it. they may decide to continue
The target player may use a their turn instead of stop-
Doggo or Kitteh from their ping as they had originally
hand to block this action. planned.
If they do, discard the
Shiny card.
Steal a stashed card Force a player to
from a player. continue rolling.
(Put in your hand.)
Feesh: Stinky, but tasty. MMM Pie!: Everyone loves
Use a Feesh card to look leftover pizza. Use MMM Pie!
through the discard pile and when resolving your token
fish (take) any one card. results to resolve a token a
If possible, you may use that second time. For example,
new card on this same turn. if you use it to resolve the
i.e. - you may take a Blammo! Trash Can token, you would
or Nanners to prevent a bust. draw four cards instead of
two. Note: You may NOT use
multiple MMM Pie! cards on
a single token.
Take a card from the Resolve a
discard pile. token twice.
Nanners: Trash Pandas go Blammo!: Also known as
bananas for Nanners. carbonated energy. Use a
Nanners are used when you Blammo! to re-roll, ignoring
are about to bust. Discard the the previous result. This is
Nanners card to cancel your often done to prevent a bust,
last die roll. It is treated as if but you may decide to re-roll
it was not rolled and you had a die before busting if you
decided to stop. Once a want to try for a different
Nanners is played, you may result. When stashed,
not continue rolling unless Blammo! cards are treated
another player uses a Yum differently from other point
Yum card on you. cards as they are each worth
one point, regardless of
majority.
Ignore your last roll and Re-roll your last die.
choose to stop. 1 point per BLAMMO!
stashed.
Doggo: This hulking dog Kitteh: This cat is neither
is not happy about all these soft, nor warm – it is a cold
garbage shenanigans. and evil ball of fur. If another
If another player tries to steal player targets you with a Steal
from you, discard Doggo to action, you may discard a
prevent them from doing so. Kitteh card to turn the tables
As a bonus, you may on them. Instead of them
immediately draw two cards taking a random card from
from the trash can. Note: your hand, you take a random
If there are fewer than two card from their hand. (That
cards, draw what’s available. player may use a Doggo card
or another Kitteh card to
defend against this.) If you use
a Kitteh to defend against a
Shiny steal attempt, you would
Block a steal attempt, If a player tries to steal
then steal from that opponent’s
then draw 2 cards. from you, steal from them
instead.
stashed cards as if you were
using a Shiny card.

You might also like