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Completi

Fallout 3

Fallout New Vegas

Tale of Two Wastelands

Fallout New California

Fallout The Frontier

The Someguy Series

Lolipopz Series

Th3overseer quests
Completion rates for…
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Fallout 3 out of

total 151

completed 0
lout New Vegas out of

total 716

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of Two Wastelands out of

total 81

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ut New California out of

total 69

completed 0
out The Frontier out of

total 299

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Someguy Series out of

total 61

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olipopz Series out of
total 356

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overseer quests out of
total 91
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Completi

Fallout 3

base g
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Quest name
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s Baby Steps
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e Growing Up Fast
qu uto

Future Imperfect
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m Escape!
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Following in his footsteps

Scientific Pursuits
Tranquility Lane

The Waters of Life


Picking Up the Trail

Rescue from Paradise


Finding the Garden of Eden
The American Dream
Take it back
Project Impurity

Quest name
ts
qu ide
es

Agatha's Song
s

Big Trouble in Big Town

Blood Ties
Head of State

Oasis

Reilly's Rangers

Stealing Independence
Strictly Bisiness

Tenpenny Tower

The Nuka-Cola Challenge

The Power of the Atom

The Replicated Man

The Superhuman Gambit

Wasteland survival guide

Those!

Trouble on the homefront

You gotta shoot 'em in the head

Quest name

300 pieces of silver

A manhandled Manservant
A nice day for a right wedding
Council Seat
Economics of violence
Election Day
Gallows Humor
Grady's Package
Happy birthday to you
Hired Help
Jiggs' Loot
Just for the taste of it

Keller Family Refuge

Leo's Drug habit

Lincoln's Profit Margins


Merchant Empire
Our little secret
Overdose

Searching for Cheryl


Slave Hunt
The kid-kidnapper

The lost initiate


Treatment

Quest name

Church Donations
Collecting Holotags
Fungus Deal
Geomapping with Reilly
I want to drink your blood
Mississippi Quantum Pie
Murphy's bombing run
Nectar Collecting for Fun and
Profit
Ryan Brigg's Wonder Meat
Strictly Profitable

The Outcast Collection Agent


This Old House
Walter's Scrap Metal
Water Beggars
Yearning for Learning
Zip's Nuka Fix
Collectibles

L
IA
EC
SP
s
ill
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Star Paladin Cross


Butch DeLoria
Clover
Sergeant RL-3
Jericho
Fawkes
Dogmeat
Charon
hs nt
ot ta
m u
he r-M
Be upe
S
D
L Quest name
C
Operation Anchorage

s Aiding the Outcasts


The Guns of Anchorage
Paving the way

Operation: Anchorage!

Collectible
Collect 10/10 enemy intel cases
s

inside the similation.


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The Pitt

Quest name
Into the Pitt
s t
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Unsafe working conditions


qu
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Free labor
ai
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ts ed
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qu nm
qu

u
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repeatable quests
Broken Steel

Quest name
ts
ts

es
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Brok
marked quests

unmarked quests

repeatable quests
Point Lookout

Quest name
ts

ts
es

es
qu

qu
n
ai
m

ts
es
qu
ed
k
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unmarked quests

repeatable quests

No.
Graves #1, #2, #3
Mothership Zeta
qu
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Technical section, read only
empty checks detected
fulfilled checks detected
total correct checks
How many check are < 0
(these
should How many checks are between 0
be and 1
zeroes)
How many check are > 0
Completion rates for…
completed 0
Fallout 3 out of
total 151

base game

Short description Location(s)


tutorial quests
quests
Get born and arrange your stats Inside the Vault 101
Have your birthday party Inside the Vault 101
Take a G.O.A.T exam Inside the Vault 101

Short description Location(s)


main quests
Escape from your vault Inside the Vault 101

Keep asking people about where to find your dad Megaton, Galaxy News Radio
Question Dr Li in Rivet City, investigate Project
Purity Rivet City, Jefferson Memorial
Visit Vault 112 Vault 112
Move scientists from Rivet City to Project Purity
and survive Enclave attack Rivet City, Jefferson Memorial, Citadel
Find and enter Vault 87 Citadel, Little Lamplight, Vault 87

Bust the brats out of Paradise Falls Little Lamplight, Paradise Falls
Retrieve the GECK Vault 97, Raven Rock
Escape from Raven Rock Raven Rock, Citadel
Storm the Project Purity with BoS Citadel, Jefferson Memorial
Introduce FEV to the Purifier Jefferson Memorial

Short description Location(s)


side quests
marked quests
Agatha's House, half way between Big
Agatha needs vintage violin Town and Minefield
Big Town, riverbank directly to the N of
Supermutants are harassing Big Town Vault 101. The center of the map.

Arefu is on the bridge to the S of Paradise


Falls. Lucy West in Megaton can mark it
Vampires in Arefu on your map
Escaped slaves want to rebuild the Lincoln Temple of the Union, NW from
Memorial Canterbury or E from Minefield

Oasis, Northern end of the map, in the


middle. Think Big Town and go all the
Meet Harold, who is now mostly a tree way to the N

Doctor in Underworld, high Speech or


Medicine check. Otherwise go near Our
Lady of Hope Hospital in Vernon Square
Rescue Reilly's Rangers from Supermutants and pick up the distress radio signal.

Obtain the Declaration of Independence Capitol Preservation Society in Rivet City


Get some named NPCs into slavery Paradise Falls, N of Arefu

Tenpenny Tower, just SW of RobCo


facility which is marked during Wasteland
Survival Guide quest. Or look for high
tower all the way to the S and a little to
Deal with ghouls vs Tenpenny problem the W.

Collect 30 bottles of Nuka-Cola Quantum Girdershade, NW from Tenpenny Tower

Megaton, near Vault 101. Sheriff or shady


Deal with Megaton A-bomb one way or another man in bar
Science Lab, Rivet city or find holotapes
Deal with faulty android at different doctors.
Canterbury Commons, E edge of the map
Deal with weirdos in Canterbury Commons and few clicks N

Assist in writing this book. Or don't. Craterside Supplies, Megaton


Grayditch, S of Super-Duper Mart or SE of
Fire ants infestation wiped out a settlement Megaton

Pick up distress signal near Vault 101


some time after Enclave attack on Project
Unrests in your vault Purity main quest

Underworld inside Museum of History


Underworld ghoul looks for killer for hire. near Washington Monumentum

Short description, tips and commentary


unmarked quests
If you dont have caps and want to question Moriarty about your father's whereabouts, he offers you to do a simple task fo
Find Argyle from "The Adventures of Herbert Dashwood" on GNR. Rockopolis is an unmarked location directly W from Smi
Garage is NW from RobCo facility which itself is near Tenpenny tower, where Dashwood can be found.
In Rivet City, Diego, acolyte, and Angela Staley, waitress at marketplace can be married with lone Courier's help.
Bannon in marketplace, Rivet City, wants you to dig up some political blackmail
Slaver merchant in Paradise Falls wants you to get him 20 chinese assault rifles so he could improve his bussiness
Participate in election in Republic of Dave, which is in NE corner of the map
Lyon's pride BoS members in Citadel want to know their member's real name
During marked quest "Those!" in Marygold station, find Grady's corpse and his stash wth Naughty nightwear in it
A kid leaves Little Camplight for Big Town
Acquire ghoul companion from bartender in Underworld
Inside Museum of Technology same place for radio dish during GNR quest there are some hints about a hidden stash on te
During "The Nuka-Cola Challenge" in Nuka-Cola plant you can find a dead body with note about "Nuka-Cola Clear" recipe a
Then you can go to Red Racer factory NE from that plant where you can sell it

Five holotapes are scattered across the wasteland, named "Keller family transcript 1-5" After getting #2-5, you can get stas
armory bunker, including unique Fatman
There's a word of mouth in Megaton that some local is hooked on chems. Get him clean or make him into a drug pusher
In Museum of History there are NINE artifacts of Abraham Lincoln. They can be sold to ex-slaves at Temple of the Union, s
historian at Rivet City
Convince leader of Canterbury Commons to unify caravans and donate him caps to expand caravans' inventories
Settlement Andale E of Tenpenny tower Finds out the source of strange meat there. Some lockpicking or key stealing is ne
There is a junkie at River City. Will you donate some dope for him?

There was a search party to find a missing girl from Canterbury, follow their traces to find out their fate via their 4 Search l
Citadel, over the river to Irradiated Metro. Go through there and leave at L'Enfant South. First log is NE from exit in the gra
confront Supermutant Behemoth at the end. Grave digging required, bring a shovel.
Ex-slave in Rivet City is afraid of another citizen who is rumoured to be an undercover slaver
Visit Little Lamplight and then speak with slavers' leader at Paradise Falls about enslaving one particularly cute girl
BoS initiate-in-distress was separated from his officer and needs you to rescue him from some supermutants. Learn about
Church, S of Grayditch or W of the Citadel.
[repair] Engineer at local water purifier station needs help with some broken pipes at Megaton.

Short description, tips and commentary


repeatable quests
Donate caps to preachers at Megaton or Rivet City for good karma
Return BoS holotags from fallen brethen to Citadel scribe for caps
Trade buffout or strange meat for some cave fungus in Little Lamplight
After rescuing Reilly rangers, do their geomapping for them for share of caps per location found with their module in inven
Sell Blood packs to vampires near Arefu if not killed during relevant quest
Small settlement SW of Smith Casey's Garage can cook you a quantum pie from Quantum Cola, Vodka and Flour
Sell Sugar bombs for caps and occasional Ultra Jet. You can find the dealer during Blood Ties Arefu quest.

Sell fire ant nectar to the only adult survivor of Grayditch fire ants outbreak after quest "Those!"
Inside Jury St. station to SW from Vault 106 there is a machine that makes wonder meat out of mole rate meat and wonde
Keep selling slaves to Paradise Falls after Strictly Bissiness quest
Outcast agent at Fort Independence, NE of Tenpenny tower, will give you ammo, grenades, meds and some Outcast fame
armour, scrap metal, energy weapons, sensor modules.
Ghoul mechanic in Underworld is willing to give some meds for Scrap metal.
Local mechanic in Megaton is willing to pay some caps or Karma for Scrap metal.
Beggars outside of Rivet City, Megaton and Tenpenny tower will give you some Karma for purified water.
BoS scribe will pay solid 100 caps per pre-war book. Library is W of Jefferson Memorial.
Kid from Little Lamplight is hooked on Nuka Cola and will barted some items for each bottle.
Collectible Short description, tips and commentary
bobbleheads
STR In one of Megaton houses. Don't blow Megaton up before picking this
PER Republic of Dave
END In deathclaw nest, which is SE of Raven Rock
CHR Vault 108
INT Rivet City
AGI Irradiated disposal site S of Vault 92
LCK House in Arlington Cemetery North, SE of Super-Duper Mart.

barter cave inside Evergreen Mills Foundry, SE of Little Lamplight. Behind the
big guns Fort Constantine, CO quarters. N end of the map, to the E from Raven R
energy weapons In Colonel Autumn's personal belongings in Raven Rock. Pick it up befo
explosives S of Fort Constantine, hidden manhole near Broadcast station. Can be s
lockpick Bethesda office ruins, S of Minefield
Vault 101. During Tutorial quests or later during short visit for Trouble o
medicine obtain after that!
melee weapons most SW point of the map, inside the underchambers. Lots of ghouls.
repair Arefu, can become unobtainable if you break the wrong lock.
science Vault 106

National guard bunker, inside the armory. NE corner of capital ruins (ke
need to complete Keller family unmarked quest to get the bobblehead,
small guns (guns in TTW) the door.
sneak Yao guai nest, S of Little Lamplight
speech Paradise Falls

Rockopolis, which is an unmarked location directly W from Smith Casey


unarmed is NW from RobCo facility which itself is near Tenpenny tower, where D

Collectible Short description, tips and commentary


companions
(karma requirements can be bypassed with Charisma bobblehead) *TTW only
During main quest in the Citadel. Good karma
After return to the Vault 101 during Trouble on the Homefront quest. Neutral karma
Bought in Paradise Falls. Evil karma
Bought from wandering tinker near RobCo facility. Neutral karma
Hired in Megaton. Evil karma
Imprisoned in Vault-87 during main quest. Meets the Lone Courier after Raven Rock. Good karma
Fights raiders in Scrapyard S of Minefield. No karma requirements
Employed by bartender at Underworld. No karma requirements

Collectible Short description, tips and commentary


#1 In front of GNR building. Optional part of main quest.
#2 Capitol Building Rotunda
#3 Kept in cage in Evergreen Mills, SE of Little Lamplight
#4 NE of Evergreen Mills, closer to Jury Street Metro Station. Find a teddy
"Searching for Cheryl", but will spawn regradless of that quest
#5 NE part of city ruins, between Takoma park and Takoma Industrial.

Short description, tips and commentary


main quests
pick up Outcast distress signal in Western-most city ruins
inside the simulation, take the the artillery guns
inside the simulation, take out necessary strategic points to expose enemy Pulse field
inside the simulation, disable the Pulse field and eliminate chinese general in enemy HQ. Outside of simulation, unlock the
disagreements between outcasts

Short description, tips and commentary


4/10 are in first portion of simulation with artillery guns. They cannot be recovered after taking out the guns and continuin
intel cases are scattered between strategic points and final 2/10 cases are near Pulse field. After breaking through the Puls
general it is not longer possible to collect the intel!

Short description, tips and commentary


Pick up the radio signal N of Paradise Falls, investigate and go into the Pitt
Collect 10 ingots, then survive in local arena
Deal with either slavers or rioting slaves.

Quest name Short description, tips and commentary


Mill worker Collect total 100 steel ingots including mandatory 10 from main quest.
Wild Bill's last stand Find his corpse in the steelyard and bring his farewell note to his femal
completing the DLC siding with slavers.
Slave Snitch Inside the Mill there is a slave who snitches to Ashur. Will *you* snitch
Toys for Tots After completing main quest, turn in teddy bears for caps.

Short description, tips and commentary


Death from above Witness Liberty Prime going down and gather data on how it happened
Shock value Go through deathclaw infested territory and obtain Tesla coil for BoS

Who dares win Storm Enclave base on Adams Air Force Base and fire an orbital strike o

Quest name
Deal with religious fanatics, irradiating aqua cura near Megaton. Canno
Holy Water destroyed by detonating A-bomb. Speak with scribe in Jefferson memo

Protecting the water way Get rid of raiders hunting the water caravans. Speak with rivet city offic
The amazing aqua cura! Investigate the ghoul salesman outside Underworld

In the Presidential metro, right before taking the train to Adams Air For
The sorrowful suitor skeleton on a bench and go to the location mentioned there.
After "Holy Water" quest some settlers try to jump BoS protected wate
Water caravan squabble Megaton. Quest unavailable if Megaton destroyed during Holy water.

Turn in Cameras and Sensor modules to the scribe in Citadel charging w


and EXP. Liberty Prime will not be restored in game. Quest unavailable
Getting ready for prime time strike
Pick up supermutant blood samples from any killed supermutants and
Blood Brotherhood unavailable if Citadel destroyed with orbital strike

Short description, tips and commentary


The local flavor Travel to Point Lookout and fight off some tribals
Walking with spirits Infiltrate the tribals and go tripping
Hearing voices Investigate into tribal leader activities
Thought control Get cogwave jammer onto the Ferris Wheel or destroy it
A meeting of the minds Kill the brain in a jar or a ghoul. Or both.

Quest name
A Spoonful of Whiskey Get the moonshine still running
An Antique Land Collect soil samples for research ship stationed NE part of the map
Plik's Safari Enter the Coastal Grotto and sign up for ghoul killing safari
The Dark Heart of Blackhall Enter Blackhall manor, NW part of the map, and obtain dark book with

Find the whereabouts of missing Chinese agent and use submarine self
submarine. Few triggers to start the quest, for one of them access the t
The Velvet Curtain Motel.

Tailing the Tomboy Before you leave for Point Lookout, concerned mother will ask you to lo

Additional spoonful of whiskey Collect and turn in even more ingredients for Moonshine

Location
One can be found north of Marguerite's shack, two can found east of Grower's shack.
Quest name Short description, tips and commentary
Go from Greener Pastures Disposal Site NW to Oasis. Get abducted by
Not of This World holding cell.
Among the Stars Wreak havoc on a ship
This Galaxy Ain't Big Enough... Kill the captain and destroy the opposing alien ship
t
es
qu

Collect all 25/25 alien captive recording


The Legend of Zeta
scattered aboard the mothership.
Technical section, read only
151
0
151
0 Everything is fine.

Everything is fine.
0
0 Everything is fine.
0.00%

Completed?
Optional commentary

Completed?
Optional commentary

can be skipped entirely

can be skipped entirely, shortcut to bypass previous quest


shortcut to bypass two previous quests

Can be skipped with Speech check or Child at heart perk, but will
stay active
possible companion Fawkes
The only chance to grab Energy Weapons bobblehead!
Transits to Broken Steel DLC
optional, will be marked as completed any way

Completed?
Optional commentary
Find Strength bobblehead before blowing up the bomb or it will
be lost forever!
Possible companion in Moriarty saloon can be blown up as well.

Completing the quest in a specific way is needed for two TTW


challenges. See TTW section - special kill challenges.
Moira can be found in Underworld instead if you blew up the A-
bomb.

Completed?

outs, he offers you to do a simple task for him instead


n unmarked location directly W from Smith Casey's Garage, then into ravine.
hwood can be found.
arried with lone Courier's help.

he could improve his bussiness


sh wth Naughty nightwear in it

re some hints about a hidden stash on terminals


th note about "Nuka-Cola Clear" recipe and then acquire that formula there.

t 1-5" After getting #2-5, you can get stash of loot in National Guard depot

m clean or make him into a drug pusher


ld to ex-slaves at Temple of the Union, slavers at Lincoln Memorial or a

o expand caravans' inventories


e. Some lockpicking or key stealing is needed

s to find out their fate via their 4 Search logs holotapes. Go E from the
South. First log is NE from exit in the grave. Find other 3 from there and
el.
over slaver
slaving one particularly cute girl
m from some supermutants. Learn about that from local BoS paladin at Falls

s at Megaton.

Completed?

ocation found with their module in inventory

uantum Cola, Vodka and Flour


Blood Ties Arefu quest.

quest "Those!"
r meat out of mole rate meat and wonderglue

grenades, meds and some Outcast fame for the following: non-BoS power

rma for purified water.


orial.
ach bottle.
Completed?
mentary

n't blow Megaton up before picking this bobblehead!

of Raven Rock

ult 92
North, SE of Super-Duper Mart.

undry, SE of Little Lamplight. Behind the workbench.


N end of the map, to the E from Raven Rock
belongings in Raven Rock. Pick it up before leaving!
manhole near Broadcast station. Can be seen on local map.
efield
sts or later during short visit for Trouble on the Homefront quest. No way to

de the underchambers. Lots of ghouls.


le if you break the wrong lock.

he armory. NE corner of capital ruins (keep all the way to the N). You don't
unmarked quest to get the bobblehead, just find an electric switch to open

ght

ked location directly W from Smith Casey's Garage, then into ravine. Garage
h itself is near Tenpenny tower, where Dashwood can be found.

Completed?
mentary

ma

ck. Good karma

Completed?
mentary
nal part of main quest.

, SE of Little Lamplight
o Jury Street Metro Station. Find a teddy bear. Part of unmarked quest
spawn regradless of that quest
Takoma park and Takoma Industrial.

Completed?

field
my HQ. Outside of simulation, unlock the armory and weather heated

Completed?
d after taking out the guns and continuing onto the next quest! Another 4/10
lse field. After breaking through the Pulse field and confronting enemy

Completed?

Completed?
mentary
cluding mandatory 10 from main quest.
d and bring his farewell note to his female friend. Cannot be done after
slavers.
who snitches to Ashur. Will *you* snitch?
urn in teddy bears for caps.

Completed?

own and gather data on how it happened


d territory and obtain Tesla coil for BoS

Air Force Base and fire an orbital strike on the target of your choosing

Completed?
Short description, tips and commentary
adiating aqua cura near Megaton. Cannot be taken if Megaton already
mb. Speak with scribe in Jefferson memorial

water caravans. Speak with rivet city official at caravan stop outside the ship
n outside Underworld

before taking the train to Adams Air Force Base, find the holodisk next to
the location mentioned there.
e settlers try to jump BoS protected water caravan due to Big Town outside of
Megaton destroyed during Holy water.

odules to the scribe in Citadel charging with restoring Liberty Prime for caps
be restored in game. Quest unavailable if Citadel destroyed with orbital

mples from any killed supermutants and turn them in for caps and EXP. Quest
d with orbital strike

Completed?

ht off some tribals


ping
ctivities
Ferris Wheel or destroy it
. Or both.

Completed?
Short description, tips and commentary
g
h ship stationed NE part of the map
gn up for ghoul killing safari
t of the map, and obtain dark book with otherwordly powers

ng Chinese agent and use submarine self-destruct codes to blow up chinese


rt the quest, for one of them access the terminal in room 1D in Homestead

kout, concerned mother will ask you to locate her daughter in Point Lookout

ngredients for Moonshine

Defiled?
ack.
Completed?
mentary
posal Site NW to Oasis. Get abducted by aliens and bust yourself out of a

e opposing alien ship

Holding cells: 6 pcs


Engineering core: 4 pcs
Waste disposal: 1 pcs
Cryo lab: 4 pcs
Cryo storage: 2 pcs
Research lab: 2 pcs
Weapons lab: 1 pcs
Experimentation lab: 3 pcs
Biological research: 1 pcs
Living quarters: 1 pcs
Completi

Fallout New Vegas

base g
b Quest name
s
st

a
e
qu

s Ain't that a kick in the head


ts l
es ria

e
qu uto

Back in the saddle


t

By a campfire on the trail


g
a
m Quest name

e
qu ain

They went that-a-way


ts
es
m

Ring-a-Ding-Ding!

There are 4 different quest arcs. You can progress in each of them onl
Independent (Yes-Man) route is an exception and it's always available as a

Quest name

The House Always Wins I

The House Always Wins II


The House Always Wins III

The House Always Wins IV

The House Always Wins V

The House Always Wins VI


The House Always Wins VII
The House Always Wins VIII
All or Nothing

Quest name

Things that go boom

Kings' Gambit

For the Republic, Part 2

Eureka!

Quest name

Render unto Caesar

Veni, Vidi, Vici

Quest name

Wild card: Ace in the hole


Wild card: Change in
management

Wild card: You and what army?


Wild card: Side bets

Wild card: Finishing touches

No gods, no masters

Quest name

You'll Know It When It Happens


Et Tumor, Brute?

Arizona Killer

Beware the Wrath of Caesar!


Don't Tread on the Bear!
The House Has Gone Bust!

Quest name
ts
qu ide
es

A Valuable Lesson
s

Aba Daba Honeymoon


Ant Misbehavin'
Anywhere I Wander

Back in Your Own Backyard

Beyond the Beef

Birds of a Feather

Bitter Springs Infirmary Blues


Bleed Me Dry

Booted
Boulder City Showdown
Bye Bye Love

Caesar's Favor

Caesar's Hire
Can You Find it in Your Heart?

Classic Inspiration

Climb Ev'ry Mountain

Cold, Cold Heart

Come Fly With Me

Crazy, Crazy, Crazy

Cry Me a River
Debt Collector

Don't Make a Beggar of Me


Emergency Radio
Eye for an Eye

Eyesight to the Blind

Flags of Our Foul-Ups

G.I. Blues

Ghost Town Gunfight

Guess Who I Saw Today

Hard Luck Blues

High Times

How Little We Know

I Don't Hurt Anymore

I Fought the Law


I Hear You Knocking
I Put a Spell on You
Keep Your Eyes on the Prize

Left My Heart
Medical Mystery
My Kind of Town

No, Not Much

Oh My Papa

Pheeble Will
Pressing Matters

Restoring Hope
Return to Sender

Run Goodsprings Run

Someone to Watch Over Me

Still in the Dark


Sunshine Boogie
Talent Pool

Tend to Your Business


That Lucky Old Sun

The Coyotes

The Finger of Suspicion


The Legend of the Star

The Moon Comes Over the


Tower

The White Wash


There Stands the Grass

Three-Card Bounty

Unfriendly Persuasion

Volare!
Wang Dang Atomic Tango

We Are Legion
We Will All Go Together

Wheel of Fortune
Why Can't We Be Friends?
You Can Depend on Me

Young Hearts

Quest name
unmarked quests
A Bit of Slap and Tickle

A Final Plan for Esteban

A Pair of Dead Desperados, I


A Pair of Dead Desperados, II

A Team of Moronic Mercenaries


A Trusted Aide
Access Powers

All Fired Up!


An Ear to the Ground

Andy and Charlie


Arizona Scavenger
Barton the Fink
Bear Necessities

Big Winner, ...


Bounty Killer

Brotherhood Bond

Caching in at the Cove


Caesar's Foe

Cajoling a Cudgel
Claws Mended
Claws Out
Dealing with Contreras
Defacing the Humble Stone
Democracy Inaction
Don't Poke at the Bear!
Eddie's Emissary
Exhumin' Nature
Fight Night

Flogging a Dead Corpse

Friend of the Followers

Gland for Some Home Cooking

Harder, Better, Faster, Stronger


Hat's Entertainment

Help for Halford


Hidden Valley computer virus

Highway to the Danger Zone


Honorary Rocketeer
I Love Bananas

Iron and Stealing


Keith's Caravan Charade
Laurifer Gladiator

Lenk's Bad Debts

Long-Term Care

Malleable Mini Boomer Minds


Maud's Muggers

Meeting an Equal
Missing a Few Missiles
Most Wanted
Not Worth a Hill of Corn and
Beans
Papers, Please

Pistol Packing
Playing on the Old Joana
Poor Meat Never Makes Good
Soup

Powder to the People


Power to the People
Razzle Dazzle!

Reach for the Sky, Mister!

Rest and Resupply


Ringo's Caravan Rules

Rotface's Loose Lips


Saving (or Savaging) Sergeant
Teddy

Short-Term Treatment

Silus Treatment
Smooth-Talking Criminal

The Star Showdown

Strategic Nuclear Moose

Straus Calls

Strip Search
Suits You, Sarah

Tags of Our Fallen

The Screams of Brahmin


Thought for the Day
Tourist Traipse
Trudy's Radio Repair
Useless Baubles or Fancy
Trinkets?

We Must Stop Beating Like This

We Must Stop Meeting Like This

Wind-Brahmin Wrangler
You Gotta Break Out a Few Eggs

companion quests

Arcade Gannon

Craig Boone

ED-E

Lily Bowen

Raul Tejada
Rex

Rose of Sharon Cassidy

Veronica Santangelo

Collectible
Collectibles

Challenges
A fistfull of hollars
Abominable Rank 1
es
ng

Abominable Rank 2
le
ch ill
al

Abominable Rank 3
K

Animal control Rank 1


Animal control Rank 2
Animal control Rank 3
Bug Stomper Rank 1
Bug Stomper Rank 2
Bug Stomper Rank 3
Demise of the machines Rank 1
Demise of the machines Rank 2
Demise of the machines Rank 3
Energetic
For a few hollars more
I can kill you with one hand
Just point and click
Kaboom
Kaboom-boom-pow
More energetic
Not so up close
Nuke it from orbit
Shoot em up
Shoot em up again

Super mutant massacre Rank 1

Super mutant massacre Rank 2

Super mutant massacre Rank 3


The rifleman
This is hacking
Up close
Up closer

…and boys are my arms tired


A little critical
le e
es
al ag
ng

A matter of heart
ch am
D

A matter of perception
Aiming is optional
Beam (weapon) me up
Blaster master
Click
Condition critical
Critical reaction
Destroy something not so
beautiful
Full of stars
Go for the eyes
Gotta hand grenade it to you
Gut checker
I am not left handed
I can do it one handed
I've got shotgun
Lead dealer
Let's get critical
Lethal weapons
Limber jack
Love the bomb
New Vegas samurai
Old-tyme brawler
Set lasers for fun
The big squeezy

Two hands are better than one


Were you using that?
You'll blind somebody

…and know disintegrations


…and not a drop to drink
s e
ng
al r
ch the

…or are you just happy to see


le
O

me?
All things in modder nation
Apocalypse ain't got nothin' on
me
Artful pocketer
At a loss for words
Caravan master
Crafty
Crafty veteran
Day tripper
Desert survivalist
Devourer of nations
Dine and dash
Disarming personality
Double down
Dr. Wasteland, M.D.
Fast times
Find Vault 3
Find Vault 11
Find Vault 19
Find Vault 22
Find Vault 34
Fixin' Things
Free radical
H4x Supr3m3
He moves in mysterious ways
Healthy glow
I can stop any time I want
I dismember you
Knocked up
Know when to fold 'em
Know when to hold 'em
Little Wheel
Lord Death

Lord Death of Murder Mountain


Low tech hacking
Master of the Mojave
Maybe that's a lie
Miss Fortunate Son (or Daughter)
One armed bandit
Questin' mark
Radical
Sir Talks-a-lot
Stim-ply amazing
Stimpaddict
Tough guy
Up to a challenge
Walker of the Mojave
You run barter town

Collectible
Legendary creatures

Legendary Bloatfly

Legendary Cazador

Legendary Deathclaw
Legendary Gecko
Legendary Nightstalker

Collectible

Abominable
rk ial

Animal Control
pe pe c
s

Beautiful Beatdown
S

Bug Stomper
Camel of the Mojave
Day Tripper
Dine and Dash
Fast Times
Free Radical
Friendly Help
Lord Death
Machine Head
Meat of Champions

Melee Hacker
Mutant Massacrer
Power Armor Training
Set Lasers for Fun
Tough Guy
Collectible
Unarmed perks
Khan Trick
Legion Assault

Ranger Takedown
Scribe Counter

Companions recruited
Arcade Gannon
Craig Boone
ED-E
Lily Bowen
Raul Tejada
Rex
Rose of Sharon Cassidy
Veronica Santangelo

Snow globes

#1 Goodsprings
#2 Hoover Dam

#3 Freeside
#4 Jacobstown
#5 Nellis Air Force Base

#6 Lucky 38 Casino
#7 Strip

Hollowed-out rocks
Abandoned Brotherhood of Steel
#1 bunker
#2 Black Rock cave
#3 Boulder Beach campground
#4 Bloodborne cave
#5 Bradley's shack
#6 Broc flower cave
#7 Camp Guardian
#8 Cannibal Johnson's cave
#9 Cazador nest
#10 Chance's map
#11 Cottonwood Cove
#12 Charleston Cave
#13 Crescent Canyon east
#14 Crescent Canyon west
#15 Dead Wind Cavern
#16 El Dorado Dry Lake
#17 Fisherman's Pride shack
#18 Fire Root Cavern
#19 Follower's outpost
#20 Goodsprings cave
#21 Hidden supply cave
#22 Hidden Valley
#23 Jacobstown
#24 Jack Rabbit Springs
#25 Lucky Jim mine
#26 Makeshift Great Khan camp
#27 Morning Star Cavern
#28 Northern passage
#29 Powder Ganger camp east

#30 Primm
#31 Primm Pass
#32 Remnants bunker
#33 Ruby Hill mine
#34 Searchlight East gold mine
#35 Searchlight North gold mine
#36 Silver Peak Mine
#37 Techatticup mine
#38 Tribal village
#39 Vault 11
#40 Vault 22
#41 Walking Box Cavern
#42 Yangtze Memorial

graveyards
Graves
#1 1, 2, 3, 4, 5
#2 6, 7, 8
#3 9, 10
#4 11, 12
#5 13, 14
#6 15
#7 16
#8 17, 18
#9 19
#10 20, 21
#11 22, 23, 24
#12 25
#13 26, 27
#14 28
#15 29 - 40
#16 41, 42, 43
#17 44

Skill books
Big Book of Science
#1
#2

#3
#4

#5

Chinese army: special ops training manual


#1

#2

#3

#4

D.C. Journal of internal medicine


#1
#2

#3
#4

Dean's electronics
#1
#2
#3

#4

Duck and cover


#1
#2
#3
#4

Grognak the Barbarian


#1
#2
#3
#4

Guns and bullets

#1

#2
#3
#4

Lying, congressional style


#1
#2
#3
#4

Nikola Tesla and you

#1
#2

#3, 4

Pugilism illustrated
#1
#2
#3

#4

Tales of Junktown jerky vendor


#1
#2
#3
#4

Tumblers today
#1

#2

#3
#4
Wasteland Survival Guide
#1
#2
#3
#4

D
L
Dead Money

Quest name
C Quests
s
Sierra Madre Grand Opening!
Find Collar 8: "Dog"

Find Collar 12: Christine


Find Collar 14: Dean Domino
Fires in the Sky
Strike Up the Band
Mixed Signals
Trigger the Gala Event
Put the Beast Down
Curtain Call at the Tampico

Last Luxuries

Heist of the Centuries


Collectibles

Dean's Secret Stash

#1

#2

#3

#4
#5

#6

#7

#8

#9

#10

#11

#12

#13

#14
#15

Skill books
Big Book of Science
Chinese army: special ops
training manual

D.C. Journal of internal medicine


Dean's electronics
Duck and cover
Grognak the Barbarian
Guns and bullets
Lying, congressional style
Nikola Tesla and you
Pugilism illustrated

Tales of Junktown jerky vendor


Tumblers today

Sierra Madre Snow Globe


Challenges

All For One

Assemble Your Crew


Authority Issues

Big Winner

Cash Out
Dean's Secret Stash

Dead Man's Hand


Ghost Eater - Harvesters
Ghost Eater - Seekers
Ghost Eater - Trappers
Having a Ball
History's Sake
Kiss of Death
Loose Ends

Safety Deposit Box

Sierra Madre Souvenir Aficionado


The Whole Sad Story

Things to Come!

Collectible

Coin Operator
rk ial

Ghost Hunter
pe pec
s

Sierra Madre Martini


S

Elijah's Last Words


Elijah's Ramblings
Honest Hearts

Quest name
Quests

Happy Trails Expedition


qu ain
ts

Arrival at Zion
es
M

Roadside Attraction
Gone Fishin'
Tourist Trap
Deliverer of Sorrows
The Grand Staircase
The Advance Scouts
The Treacherous Road
River Monsters
Gathering Storms
Crush the White Legs
Flight from Zion

Departing Paradise

Chaos in Zion

Quest name
qu ide
ts

A Family Affair
es
S

Bighorners of the Eastern Virgin

Civilized Man's Burden


Prisoners of War

Retake the Bridge

Sanctity of the Dead

Rite of Passage

Hollowed-out rocks
#1
Collectibles

#2

#3
#4

#5
#6
#7
#8

#9
#10
#11

#12

#13
#14
#15

Zion National Park Snow globe

Workbench crates

#1

#2

#3

#4

Survivalist hidden cache

#1

#2

#3

#4
#5

#6

#7
Challenges

In a Foreign Land
May my Hand Forget its Skill
O Daughter of Babylon
Restore Our Fortunes

Survivalist's Bounty
When We Remembered Zion
Yao Guai Hunter
Old World Blues

Quest name
Quests
qu ain
ts

Midnight Science Fiction Feature!


es
M

Welcome to the Big Empty


X-2: Strange Transmissions!
X-8: High School Horror!
X-13: Attack of the Infiltrator!

Sonic Emitter Upgrade

Old World Blues


Quest name

A Brain's Best Friend

qu ide
ts
All My Friends Have Off Switches
es
S
Coming Out of Her Shell

Field Research

He Came... And Went


Influencing People
On the Same Wavelength
Picking Your Brains
Project X-13
What's in a Name?

When Visitors Attack!


X-8 Data Retrieval Test

Skill books recipes


Collectibles

Barter

Energy Weapons
Explosives

Guns

Lockpick
Medicine
Melee Weapons

Repair
Science

Sneak
Speech

Survival
Unarmed
Skill books

Big Book of Science

Chinese army: special ops


training manual
Schematics - K9000 FIDO

Graves

Snow globe
Challenges

Automaton
Mad Scientist
Evil Genius
Make up Your Mind

Making Friends

Cardiac Arrest!
Caza-Death Dealer Rank 1
Caza-Death Dealer Rank 2
Caza-Death Dealer Rank 3
Dog Run Rank 1
Dog Run Rank 2
Dog Run Rank 3
MT Space
Klein Destine
Mobius Strip

Outer Space
Outsmarted

Spinal-Tapped
VR the Champions Rank 1
VR the Champions Rank 2
VR the Champions Rank 3

Collectible

Brainless
rk ial

Big Brained
pe pe c
s
S
Heartless
Cardiac Arrest
Spineless
Reinforced Spine
DNAgent
DNAvenger
Lonesome Road

Quest name
Quests

The Reunion
qu ain
ts

The Silo
es
M

The Job
The Launch
The Divide

The Tunnelers
The Courier
The End

The Apocalypse

Skill books
Collectibles

Big Book of Science


Chinese Army: Special Ops
Training Manual

D.C. Journal of Internal Medicine


Dean's Electronics
Duck and Cover!
Grognak the Barbarian
Guns and Bullets
Lying, Congressional Style
Nikola Tesla and You
Pugilism Illustrated

Tales of a Junktown Jerky Vendor


Tumblers Today
Wasteland Survival Guide

Snow globe
Challenges
Condemned to Repeat It
ED-Ecated
Hometown Hero
Rocket's Red Glare
Warhead Hunter
Ends of the Earth
Most Likely To...
Nostalgia
Feel Like a Kid Again
The Courier's Mile
Ulysses' Odyssey

Collectible

The Bear-Slayer
rk ial

Scourge of the East


pe pec
s

Dead Man's Burden


S

Divide Survivor
Lonesome Road
Gun Runners' Arsenal

Star-rating Name
Challenges
- Curios and Relics
- Master of the Arsenal
★ A Slave Obeys
★ Benefit Or a Hazard
★ Ne Ne Ne Ne...
★ Overkill
The Same Could Be Said of All
★ Religious Weapons

★ You Don't Belong In This World!


★★ Dyin' Ain't Much of a Living
★★ Even a God-King Can Bleed
★★ Historical Propriety
★★ Nyah! See?
★★ Sic Semper Tyrannis
★★ Talk About Owned
★★ Vault 13's Revenge
★★ White Line Nightmare
★★★ Against All Tyrants
★★★ Armed For Bear
★★★ Crackerjack Timing
★★★ Deathclaw Pro Hunter
★★★ Man-Machine Interface

Technical section, read only


empty checks detected
fulfilled checks detected
total correct checks
How many check are < 0
(these
should How many checks are between 0
be and 1
zeroes)
How many check are > 0
Completion rates for…
completed 0
lout New Vegas out of
total 716

base game
Short description Location(s)
tutorial quests
quests

Get up, get out and get something Goodsprings

Tutorial know-hows Goodsprings

Advanced tutorial know-hows Goodsprings

Short description Location(s)


main quests
Collect clues about whereabouts of the man who
shot you Goodsprings, Primm, Nipton, Boulder City
Find and confront the man who shot you Strip

e are 4 different quest arcs. You can progress in each of them only for initial quests. Then you'll have to choose one arc and that will clos
nt (Yes-Man) route is an exception and it's always available as a fallback option (you can't even destroy Yes-Man) up to the Second batt

Short description Location(s)


Mr. House route
Get platinum chip back and use it at Lucky 38
basement Strip
Use platinum chip in the bunker under The Legion
Fort The Fort
Resolve the situation with the Boomers Nellis Air Force Base
Resolve the situation with the Omertas in
Gommorah Strip

Resolve the situation with BoS Hidden Valley

Resolve the situation with NCR president visit Hoover Dam


Upgrade Securitron coverage El Dorado Substation
Initiate Second battle of Hoover Dam Strip
Second battle of Hoover Dam Hoover Dam

Short description Location(s)


NCR route
Resolve the situation with the Boomers Nellis Air Force Base
Resolve the situation between NCR citizens and
Freeside locals Freeside

Resolve the situation with the Great Khans Red Rock Canyon
Investigate into the Omerta's secret activity Strip

Take Mr House out of the picture Strip


Resolve the situation with BoS Hidden Valley
Protect the NCR president during his visit to
Hoover Dam Hoover Dam

Point of no return - Second battle of Hoover Dam Hoover Dam

Short description Location(s)


Legion route

Destroy Mr House's bunker under the Fort The Fort


Kill Mr House Strip
Resolve the situation with the Boomers Nellis Air Force Base
Negotiate with the White Glove Society from the
name of Caesar Strip

Destroy the BoS Hidden Valley


Deal with Caesar's illness The Fort
Assassinate NCR President during his visit to
Hoover Dam Hoover Dam
Point of no return - initiate Second battle of
Hoover Dam Legate's camp

Second battle of Hoover Dam Hoover Dam

Short description Location(s)


Independent route
Discover Yes Man Strip

Disable Mr House Strip

Upgrade Securitrons in the bunker under the Fort The Fort


Determine the fate of the Boomers Nellis Air Force Base
Determine the fate of the BoS Hidden Valley
Determine the fate of the Great Khans Red Rock Canyon
Determine the fate of the Omerta Strip

Determine the fate of the White Glove Society Strip


Protect the NCR president during his visit to
Hoover Dam Hoover Dam
Upgrade Securitron coverage El Dorado Substation
Negotiate with Followers of the Apocalypse to
support an Independent Vegas Freeside
Point of no return - initiate Second battle of
Hoover Dam and fight it Strip, Hoover Dam

Short description Location(s)


Additional main quests
Protect the NCR president during his visit to
Hoover Dam Hoover Dam
Deal with Caesar's illness The Fort
Assassinate NCR President during his visit to
Hoover Dam Hoover Dam
Auxiliary quests
Indicates failure of Legion route
Indicates failure of NCR route
Indicates failure of Mr House route

Short description Location(s)


side quests
marked quests
Obtain a reward for your collected sunset
sarsaparilla star caps Sunset Sarsaparilla headquarters
Do some drug runs for Great Khans Red Rock drug lab
Clear up ant infestation for Boomers Nellis array
Legion captured some NCR soldiers Techatticup mine

NCR soldiers are held captive near Forlorn Hope Nelson


Brahmin baron's son has gone missing in Ultra-
Luxe Ultra-Luxe

Work for Van Graffs Silver Rush


Provide medical supplies to the medic at Bitter
Springs Bitter Springs
Deliver various animal eggs to local arena The Thorn
Save some Powder Gangers captured by the
Legion in Nipton Nipton, Legion raid camp
Resolve NCR vs Great Khans stand-off Boulder City
Help a whore from Gomorrah to elope with her
boyfriend Gomorrah

Legion provides you some loot if you maintain


sufficiently high reputation with them Cottonwood Cove
Same as "Caesar's Favor" but if you have a mixed
reputation instead The Fort
Clear up caravan route near Mojave Outpost Mojave Outpost
Took some photos of Mojave landmarks for an
artist on Strip Michael Angelo's workshop

Deal with Great Khan terrorizing Bitter Springs Bitter Springs

Spread a word about Legion actions in Nipton Nipton


Novac, REPCONN Test Site, Gibson scrap
Help religious loony ghouls in their Journey yard, Clark Field

Investigate Black Mountain super mutant radio Black Mountain


Help wash-out Great Khan join the Followers of
the Apocalypse Red Rock Canyon
Collect debts for Garret twins Atomic Wrangler casino
Procure chems for Great Khans located near Sloan
Quarry Great Khan encampment, Sloan, Primm
Use NCR radio and request supplies Mojave Wasteland
Take a side in NCR vs Legion situation Camp Searchlight

Earn a BoS membership by a heroic act, involving


Black Mountain Hidden Valley bunker, Black Mountain
Resolve the situation with an inferior NCR combat
unit at Camp Golf Camp Golf
Do some errands for Kings, including their dealing
with local NCR King's School of Impersonation

Protect Goodsprings from local Powder Gangers Goodsprings


Investigate into local nightkins for a scientist in
Jacobstown Jacobstown
NCR Sharecropper Farms,East pump
Help Vault 34 or NCR farmers station, West Pump Station
Help Followers of the Apocalypse to ease things
on Freeside Old Mormon Fort

Investigate into Omertas Gomorrah

Help 1st recon soldier to dead with her trauma Camp McCarran or Camp Forlorn Hope

Do some errands for Powder Gangers in NCR CF NCR Correctional Facility


Repair Howitzer for Legion The Fort
Flush out Legion spy OR help Legion spy to
sabotage NCR Camp McCarran, The Fort
Investigate Nipton for NCR ranger Mojave Outpost

Bust an enslaved family from Legion captivity Cottonwood Cove


Expose an NCR junkie at Camp Forlorn Hope Camp Forlorn Hope
Bring a law back into Primm Primm

Get reinforcements from NCR for Bitter Springs Bitter Springs


Swing Great Khans' support either to NCR of
Legion Red Rock Canyon
Brahmin baron wants to to assasinate another
brahmin baron at Ultra-Lux Las Vegas Boulevard Station
Disable bottle cap press for Crimson Caravan Sunset Sarsaparilla headquarters

Help NCR in Camp Forlorn Hope Camp Forlorn Hope, HELIOS One, Nelson
Investigate garbled NCR reports Camp Forlorn Hope
Help local Powder Gangers to overrun
Goodsprings Goodsprings
Resolve tensions between NCR squatters and
locals North Vegas Square, North sewers

Discover BoS bunker and do some of their quests Hidden Valley bunker
Repair solar arrays for Boomers Nellis array
Find some talents for Tops The Tops

Earn a BoS membership by a heroic act, involving


Silver Rush Freeside
Repair and activate solar plant HELIOS One

Investigate into missing refuges issue for NCR Aerotech Office Park

Protect NCR (Legion) informant from Omertas The Fort, Vault 21


Collect enough Sunsen Sarsaparilla star caps Sunset Sarsaparilla headquarters

Bug Mr House network for the Follower of the


Apocalypse New Vegas Strip
Investigate water thievery and missing NCR
investigator Camp McCarran, Westside
Procure Vault 22 data for NCR scientist Camp McCarran

Assassinate three local raider leaders for NCR Camp McCarran

Resolve tensions between neutral super mutants


and mercenaries hired to eradicate them Jacobstown
Earn the trust of Boomers and help them to
rebuild an air bomber Nellis Air Force Base
Procure some whores for Atomic Wrangler Atomic Wrangler casino
Assasinate high ranking NCR officers in Forlorn
Hope Nelson
Put some irradiated NCR troopers to rest Camp Searchlight
Procure some items for mercanaries inside NCR
storage room Camp Searchlight
Deal with splinter group of Powder Gangers Vault 19
Do some errands for Crimson Caravan Crimson Caravan Company

Unite lovers from Crimson Caravan and Boomers Nellis hangars

Short description Location(s)

Hire a prostitute at Westside brothel Casa Madrid Apartments


Retrieve booby trapped NCR ranger corpse from
the Fiends Camp McCarran
Discover the disapperance of 9mm smg at Primm
casino Primm
Return the missing 9mm smg to Primm Wins hideout

Deal with NCR deserters Primm


Become Liked with the Legion The Fort
Loot unique plasma rifle REPCONN headquarters

Loot Vault 34 armory Vault 34


Collect Legion Ears from dead Legioneers Camp Forlorn Hope

Investigate wiped out ranger station for ex-ranger Novac, Ranger station Charlie
Collect NCR dogtags for Legion Cottonwood Cove
Wipe out some geckos for Barton Goodsprings Source
Find a missed teddy bear for Boomer kid Nellis Air Force Base

Vikki and Vance (Primm)


Atomic Wrangler (Freeside)
Gomorrah (Strip)
The Tops (Strip)
Win enough caps at casinos to be banned from Ultra-Luxe (Strip)
gambling Sierra Madre (Dead Money DLC)
Eliminate Motor-Runner for NCR official Vault 3

Achieve sufficient BoS reputation and complete


"Pistol packing" unmarked quest to receive some
respawning ammo Hidden Valley bunker
Respawning supplies when sufficient reputation
with the Legion achieved Cottonwood Cove
Become a target for Legion hit-squads Mojave Wasteland

Central Sewers (part of New Vegas Sewers) → 2


"Luke's find" keys to unlock "Sealed Sewers" to
get your loot Sealed sewers
Mend a neutral molerat's wound Sloan
Wipe out deathclaws for NCR Quarry Junction
Work with corrupt NCR weapons dealer Camp McCarran
Vandalize Boulder City memorial Boulder City
Survive the Sacrificial chamber at Vault 11 Vault 11
Receive a warning from NCR hit-squad Mojave Wasteland
Gain an entrance to NCR CF NCR Correctional Facility
Dig up graves on Goodspring Cemetery Goodsprings Cemetery
Fight in the Thorn The Thorn
Get ambushed by Freeside thugs near trash
dumpsters Freeside, near Mick & Ralph's

Achieve enough reputation with the Followers of


the Apocalypse and become their member Old Mormon Fort

Exchange scorpions glands for Casserole Primm

Obtain and install any implant New Vegas medical clinic


Part of marked "Debt collector" quest Atomic Wrangler casino
Help an NCR soldier whose squad was wiped out
by lakelurks Camp Guardian
Erase a virus on library terminals Hidden Valley
Bet with a stranger that you'll be able through the
Boomers bombardment Nellis Air Force Base
Take a tour from a local robot REPCONN headquarters
Free imprisoned caravaners from the Fiends Vault 3
Donate scrap metals to Boomers during "Volare!"
quest Nellis Air Force Base
Expose a sharper/chem dealer for NCR Aerotech Office Park
Fight through the Legion's arena The Fort
Speak with caved in NCR ranger who is in debt to
Omertas Ranger station Foxtrot
Strike a deal between the Followers of the
Apocalypse and Garret twins Old Mormon Fort

Speak with Mini Boomers Nellis Air Force Base


Get attacked by Hell's grannies Cerulean Robotics
Pass Guns and Survival skillchecks when speaking
with local milita North Vegas Square
Donate missiles to Boomers Nellis Air Force Base
Become a target for NCR hit-squads Mojave Wasteland

Repair the food processor Camp McCarran


Obtain a counterfeit passport from Mick Mick & Ralph's

Recover missing laser pistol for BoS merchant Hidden Valley


Hire a prostiture named Joana at Gomorrah Gomorrah courtyard
Sign up some meat supply contracts for NCR mess
officer Camp McCarran concourse

Get some healing powder from a female slave The Fort


Repair a generator in Sloan Sloan
Hire a prostiture named Dazzle at Gomorrah Gomorrah courtyard

Obtain an unique weapon from a kid at Freeside Freeside


With sufficient NCR reputation, speak with NCR
official at Camp McCarran Camp McCarran terminal building
Ask Ringo to teach you to play Caravan Goodsprings

Exhaust local ghoul's tips Freeside

Recover slave girl's missing teddy bear The Fort

Donate some medical supplies to the Followers Old Mormon Fort


Interrogate captured Legioneer OR Help him
escape Camp McCarran
Buy a Mick&Ralph discount from Santiago Freeside
Witness a shoot-out over sunset sarsaparilla star
caps Nipton
Investigate Brewer's beer bootlegging that was
ravaged by Cazadores Brewer's beer bootlegging
Find a local medic and go through all her medical
services in one go Novac
Get inspected by a securitron and gain access to
the Strip The Strip North Gate
Bring vault suits to the owner of Vault 21 Vault 21

Turn in NCR dog tags to NCR official Camp Forlorn Hope, Cottonwood Cove
Stake out the brahmin herd and find out who is
killing them Novac
Buy thoughts from the Forecaster 188 trading post
Take a tour through a Vault 21 Vault 21
Self explanatory Goodsprings

Collect seven snow globes for Mr House Lucky 38

Wait for Victor to help you Near Goodsprings


Meet Victor in different locations during "They Goodsprings, Novac, Boulder City, New
went that-a-way" Vegas Strip

Brooks Tumbleweed Ranch, which is one


of the most Nothern locations, NE of
Buy some "wind brahmins" from local nightkin. Jacobstown
Procure deathclaw egg for a bartender at Sloan Sloan, Quarry Junction

Quest name Short description

Earn Arcade's trust and contact remnants


For Auld Lang Syne of the Enclave. Power Armor training.
One for My Baby Recruit Boone
Help Boone to get over Bitter Springs
I Forgot to Remember to Forget massacre

Unlock some messages in ED-E memory


ED-E My Love banks and upgrade this eye bot

Lily and Leo Speak with Lily about her medication

Convince Raul to pick up his weapons


Old School Ghoul again (or focus on maintainance instead)
Nothin' But a Hound Dog Repair King's robodog

Heartache by the Number With Rose, investigate her ruined caravan


I Could Make You Care Help Veronica to interact with BoS

Get a fancy dress from Ultra-Lux and give


You Make Me Feel Like a Woman it to Veronica. Scribe Counter perk

Short description, tips and commentary

Kill 42 enemies by using unarmed weapon


Kill 50 abominations
Kill 100 abominations
Kill 150 abominations
Kill 50 mutated animals
Kill 100 mutated animals
Kill 150 mutated animals
Kill 50 mutated insects
Kill 100 mutated insects
Kill 150 mutated insects
Kill 50 robots
Kill 100 robots
Kill 150 robots
Kill 64 enemies by using energy weapons
Kill 75 enemies by using unarmed weapon
Kill 250 enemies by using one-handed guns
Kill 250 enemies by using large two-handed weapons
Kill 25 enemies by using explosives
Kill 50 enemies by using explosives
Kill 64 enemies by using energy weapons
Kill 25 enemies by using thrown weapons
Kill 250 enemies by using shoulder mounted weapons
Kill 75 enemies by using guns
Kill 75 enemies by using guns

Kill 50 super mutants

Kill 100 super mutants

Kill 150 super mutants


Kill 250 enemies by using rifle-grip guns
Kill 100 enemies by using one hand melee
Kill 50 enemies by using melee weapons
Kill 75 enemies by using melee weapons

Deal 100 000 damage by using unarmed weapons


Score 100 critical hits by using one-handed pistols
Cripple 100 enemy torsos
Cripple 100 enemy heads
Deal 100 000 damage by using explosive launchers
Deal 25 000 damage by using rifle grip energy weapons
Deal 100 000 damage by using energy weapons
Deal 20 000 damage by using any submachine gun, light machine gun or minigun
Score 100 critical hits by using rifle-grip weapons
Score 100 critical hits by using two handed enery weapons

Deal 10 000 damage by using unarmed weapons


Cripple 100 enemy heads by using unarmed weapons
Deal 6 000 damage to enemy heads by using unarmed weapons
Deal 10 000 damage by using mines and thrown grenades
Cripple 100 enemy torsos by using unarmed weapons
Cripple 100 enemy right arms
Deal 10 000 damage by using one-handed weapons
Deal 20 000 damage by using shotguns
Deal 20 000 damage by using guns
Score 64 critical hits by using one handed energy weapons
Score 100 critical hits by using unarmed weapons
Cripple 100 enemy limbs
Deal 10 000 damage by using explosive weapons
Deal 10 000 damage by using melee weapons
Deal 10 000 damage by using unarmed weapons
Deal 16 000 damage by using one-handed enery weapons
Deal 18 000 damage by using rifle-grip weapons

Deal 10 000 damage by using two-handed weapons


Cripple 200 enemy limbs by using two-handed melee weapons
Deal 4 096 damage to enemy heads by using energy weapons

Disintegrate 32 enemies with laser weapons


Drink 100 water items

Explode 25 enemy pants


Apply 20 mods to weapons

Kill 1 000 anything (and pretty much everything)


Pick 50 pockets
Achieve 100 speech failures
Win 27 games of Caravan
Craft 20 items (workbench, campfire, reloading bench or elsewhere)
Craft 200 more items (workbench, campfire, reloading bench or elsewhere)
Use 25 addictive chems
Heal 10 000 hp with food
Eat 200 more corpses
Eat 25 corpses
Disable 10 mines
Play 10 games of blackjack
Use 25 doctor's bags
Use 20 turbo
Self-explanatory
Self-explanatory
Self-explanatory
Self-explanatory
Self-explanatory
Repair 30 items in your inventory yourself
Use 20 RadAway
Hack 25 more computer terminal
15 appearances of Mysterious Stranger
Hack 25 computer terminal
Take 25 more chems
Dismember 1 000 limbs
Knock down 100 enemies
Lose 5 games of Caravan
Win 3 games of Caravan
Play 10 roulette rounds
Kill 200 of anything

Kill 700 of anything (just more of it)


Pick 25 locks
Discover 75 more locations
Become addicted 10 times (over and over)
15 appearances of Miss Fortune
Play 10 rounds of Slots
Complete 5 quests
Use 20 Rad-X
Achieve 50 speech successes
Heal 10 000 hp with stimpaks
Use 100 stimpaks
Cripple your own limbs 50 times
Complete 50 challenges
Discover 50 locations
Sell 10 000 items through Barter

Location Short description, tips and commentary

Mysterious Cave NE of The Sink. Old World Blues Don't expect an easy fight "because it's just a bloatfly". That's some full
DLC threat.

Silver Peak Mine, near the road to Jacobstown A whole nest of regular cazadors to boot. Bring antidots! Scorched eart

Dead Wind Cavern, NNE from Nipton Optional part of the Thorn's "Bleed Me Dry" marked quest. Close quart
Fire Root Cavern, SW of Cottonwood Cove Fire type geckos and irradiated territory
Bloodborne cave, W of Bitter Springs Leads a pack of regular Nightstalkers. Surprisingly can be friendly with "

Short description, tips and commentary

Kill 50/100/150 abominations


Kill 50/100/150 mutated animals
Complete A Fistful of Hollars challenge and inflict 10,000 damage with unarmed weapons.
Kill 50/100/150 mutated insects
Drink 100 water items
Use 25 addictive Chems.
Eat 25 corpses with Cannibal perk.
Use turbo 20 times
Use 20 RadAway
Receive 15 Mysterious Stranger or Miss Fortune visits.
Kill 200/700/1000 enemies
Kill 50/100 robots (glitched; rank is misreported to player, rank 3 is unachievable without bugfixes).
Cannibalize Mr. House, Caesar, The King and Aaron Kimball.
First kill 125 enemies with melee weapons. For one rank, deal 10,000 damage with one-handed melee weapons. For anoth
handed melee weapons.
Kill 50/100/150 super mutants.
Join BoS or complete Arcade Gannon's personal quest.
Deal 16,000 damage with pistol grip energy weapons for one rank and 25,000 damage with rifle grip energy weapons for t
Become crippled 50 times.
Short description, tips and commentary

Perform all Great Khan drug runs.


Talk to Lucius, Caesar's right hand, with 50 Unarmed and Liked Legion reputation.
Talk to Ranger Andy in Novac with 30 Speech or complete the unmarked quest, Andy and
Charlie.
Put Formal wear or White Glove Society attire into Veronica Santangelo's inventory.

Old Mormon Fort


Novac
Primm
Jacobstown
Black Mountain
King's School of Impersonation
Mojave Outpost
188 trading post

On top of the back left grave (near the water tower), at the base of the
Goodsprings Cemetery one in the area with rubble on top, the snow globe can be found amon
Hoover Dam visitor center On the welcome desk.
As soon as you enter the fort, go to the right, all the way to the corner,
Old Mormor Fort upstairs on the shelf.
Jacobstown Lodge Sitting on the reception desk.
Nellis Boomer Museum Located on the table to the right, immediately after entering the buildin
On the counter "behind" the middle cash register with a green lamp ne
Cocktail Lounge access to this area.
Vault 21 On the nightstand in Sarah's room, in the NE corner of Vault 21, next to

With the small cluster of rocks and shale on the slope leading up to the bunker grating.
Just northeast of Helios One towards the satellite dishes. Directly east from the cave entrance. Has a heart painted on it.
By the side of the road, north-west of the jetties, with "The Sun Is Killing Me" graffiti.
Just to the right of the cave entrance.
On the west side of the entrance, by the small valley landslide.
At the foot of the entrance slope, with "The Sun Is Killing Me" graffiti.
Next to the Camp Guardian population sign, at the base of the path up to Guardian Peak.
Just to the right of the cave entrance.
Part of the rock wall, on the east side of the nest alcove, facing back towards the alcove.
Adjacent to the dirt map, with "The Sun Is Killing Me" graffiti on it.
On the road between the two sets of crucifixion poles, with "The Sun Is Killing Me" graffiti.
Part of the rock wall, just to the right of the door, by the heart graffiti.
On the east exist slope, just after the rail bridge.
In the canyon, on the west exit slope, adjacent to a rusting car husk.
On the south rock wall slope, around 10 meters from the entrance.
West of the Savaged brahmin, in the sands of the Dry Lake.
By the campfire, north-west of the shack.
At the foot of the entrance slope, on the left.
Built into the steps of the signal box structure.
Just to the right of the cave entrance.
To the left of the cave entrance, with the "no missile" graffiti.
West of the eastern bunker, with the "no missile" and heart graffiti. You may spawn in front of it when fast traveling to the
Just outside the perimeter, to the right of the main entrance, where the super mutants stand guard. By the heart graffiti.
South of the pools of radiation, on the shore of the Dry Lake.
Slightly beyond the shack, near the wooden cart.
On the west side of camp, near the desert plants.
By the entrance to the cavern, by the bones and the explosive crate.
On the eastern rock wall, near the grave and "The Sun Is Killing Me" graffiti.
Next to a Honey Mesquite Tree, around 10 meters south of the camp.

Attached to a large rock, near the scattered chems and the rock perimeter, above the concrete support wall on the NCR sid
Close to the brahmin bones, on the western end of the pass.
Few meters north of the entrance, part of the rock wall.
Part of the rock wall, just to the right of the door.
Southeast of the entrance; climb on the pile of rock and shale to reach it.
On the flat rock bank to the south of the entrance hole.
Part of the wall, just to the right of the shack through which you enter.
To the right of the entrance, with the white blocks graffiti.
At the start of the Ravine Path, close to the corpses and tents.
Just to the right of the entrance.
On the north bank, across from the "Keep Out" sign, by the entrance.
Around 10 meters east of the cavern entrance.
At the base of the south steps, with the peace symbol graffiti.

graves location

There are five graves in Goodsprings Cemetery.


There are three graves east of Nelson.
There are two graves west of Whittaker farmstead.
There are two graves behind the Followers safehouse.
There are two graves in front of the burned house at Matthews Animal Husbandry Farm.
There is a grave at the northern passage.
There is a grave at the east entrance to the scorpion gulch.
There are two graves at canyon wreckage.
There is a grave at Wolfhorn ranch.
There are two graves next to a house in Novac.
There are three graves at Yangtze Memorial.
Chance's grave can be found near the tribal village.
There are two graves behind Blue Paradise Vacation Rentals.
There is a grave to the west of Bonnie Springs on a hill overlooking the town.
There are twelve graves at Bitter Springs.
There are three graves west of Mesquite Mountains camp site.
There is one grave directly between the Silver Peak Mine shack and Ruby Hill mine, accessible by hugging the side of the m

Location Commentary

Brewer's beer bootlegging In the cellar all the way in the back room with the sign, on a table with
Camp Forlorn Hope In the command center, in the far right corner, on the desk. (Must be s

Optional during "That Lucky old sun" marked quest. Must earn the trus
HELIOS One ("My interest in this place is scientific", "Peace", "NCR tasked me"), the
Nipton Hall On the desk of late mayor in his office on the top floor

Located on the ground floor through the door next to the radioactive b
Repconn HQ behind the counter you must pick with HARD difficulty and the book is

ops training manual


Camp Searchlight In the east church's basement, by the eastern wall, at the foot of the m

Goodsprings In the Goodsprings home inhabited by Trudy and Sunny Smiles, east fro
On some papers, by the corner desk inside the sharecropper barracks n
NCR sharecropper farms northeast corner of the fenced-in area

Vault 3 In the living quarters on a shelf, down the stairs from the recreation are

medicine
Followers safehouse On the bedside table shelf, by the bed on the right, in the second room
HELIOS One Upstairs in the main building, lying on a bed in the same room with the
The shack inside the Mesquite Mountains crater, below the globe with
Hell's Motel and repair kit
Novac In the middle of the queen-sized bed, inside Ranger Andy's bungalow

Nellis Air Force Base Inside Loyal's house, on the long counter next to the ruined terminal
Sloan In the worker barracks, on the top shelf to the left of the entrance
Southern Nevada Wind Farm In the shack, on the table with the clipboard and scrap metal
On the metal sill, opposite the reloading bench, in the area with the offi
Abandoned Brotherhood of Steel bunker Mojave Wasteland, this is a part of Dead Money DLC.

Mojave Outpost Inside the Mojave Outpost barracks, below the bar counter in the midd
Nellis Air Force Base Among the books on the shelf, above the grenade rifle, inside Pearl's ba
Ranger station Foxtrot On the table next to Comm Officer Lenk.
Sloan It is inside the worker barracks on the back left shelf under a first aid bo

Cannibal Johnson's cave On the mattress near the radio, close to the campfire
Cottonwood Cove Inside Aurelius of Phoenix's office on the upper floor of the HQ, inside t
Hidden supply cave Resting on one of the large metal crates in the cave, sometimes behind
Jacobstown Lying in front of the oven, in the first bungalow to the north towards th

Gomorrah In Big Sal's office, up the stairs from the main level of Brimstone, on the

Nevada Highway Patrol station On the desk without the computer in the entrance office room, nearest
Raul's shack Inside the shack, in the wooden crate next to the door
Vault 34 On the small metal table between the sofas by the pool table, in the ar

yle
Brooks tumbleweed ranch On an open locker shelf, in the upstairs room with the chessboard
Cerulean Robotics On the floor among the office desks
Lucky Jim mine Inside the Lucky Jim Mine house, on the bottom shelf below a varmint
NCR Correctional Facility Second floor of the NCR CF administration, on a desk

Located on the first floor of the Hidden Valley bunker building, in the w
Hidden Valley Schuler's office, west of the central hub corridor junction
Old nuclear test site Inside the nuclear test shack on the small table opposite to the exit

On the first floor, past the Very Hard locked door, on top of the safe. Th
suitcase next to a skeleton. The room can also be accessed through a h
the second floor, past a Hard locked door. A second copy can be found
REPCONN headquarters first door on the left, on the desk with the very easy locked terminal.

Fisherman's Pride shack On the bedside table, inside the shack


Nipton Road reststop Inside the store, lying on the wooden shelf on the left upon entering, cl
The Tops Inside the presidential suite, inside the pool room, on the tiny table in t
Inside the living quarters, in the first female dorm, by the fallen dresser
Vault 11 says "ladies"

y vendor
Allied Technologies offices In the largest room on the west side of the building, on the floor in fron
Cap counterfeiting shack On the suitcase by the bed, in the small back cellar room
Primm Inside the Bison Steve Hotel, on the floor of the gift shop, behind the co
Vault 22 In the lab room up the stairs from the elevator in pest control, on the ta

Bitter Springs recreation area Inside the office shack to the west, on the desk in the smaller of the tw
Inside the caves, in the subterranean den structure, in the large barrack
Prospector's Den corner.

Silver Peak mine Inside the shack, behind the two small tables, on the ground in an open
Wolfhorn ranch Inside the farmhouse, partially under the fridge without a door.
ide
Lone Wolf Radio Inside the radio trailer, near the mattress
Matthews Animal Husbandry Farm Top balcony of the northern barn, near the barrel crate
Mesquite Mountains camp site Inside the western tent, behind the bedding and toolbox, may glitch int
Scavenger platform Among the books under the fallen metal bookshelf, on the northern pla

Short description Location(s)

Abandoned Brotherhood of Steel bunker


Initiate the DLC and travel to Sierra Madre Im Mojave Wasteland
Hire a supermutant as your companion Villa police station

Hire a traumatized BoS scribe as your companion Villa clinic


Hire a ghoul as your companion Residential District
Make a dumb-dumb to activate the switches Salida del Sol South
Make a zombie to connect the wires Puesta del Sol South
Put a BoS scribe to work on the terminal Puesta del Sol switching station
Open up the casino Salida del Sol North
Deal with your dumb-dumb Cantina Madrid, Sierra Madre Casino
Deal with your zombie The Tampico, Sierra Madre Casino

Deal with BoS scribe Executive suites, Sierra Madre Casino

Confront the ex-BoS elder and loot your gold bars Sierra Madre vault, Sierra Madre Casino

Location Commentary

One of the stashes can be found northeast of the Villa. As you face Ver
encounter Elijah, head east and you will come up to a fountain on the w
graffiti saying "MADRE'S MINE, MINE, MINE!". Take a left as you face th
courtyard; in front of you on the right will be a sign to the gift shop, wh
the next floor, there will be a door to the left. Outside, through the thic
Dean's handprint past the tree in the distance—it's up on the second le
stay on the awnings along the left
The Villa
One may be found on the way to the police station. Head West from Ve
machine. Go left, up the first set of stairs. You should see a set of stairs
DO NOT TURN, but go straight ahead toward the columns ahead of you
if you see a firehose box on the wall ahead. The stash is directly ahead
firehose box.
One may be found in the Ladies bathroom in the northeast corner of th
Dog/God.
One is located in the southeastern-most corner of the Villa, just south o
South. It is lying behind a shelf in a small shop, which is through a close
From the entrance of the Residential District, walk directly toward the f
ahead of you and turn left. Unlock the gate and turn left at the next do
path to a courtyard filled with Cloud, and go up the stairs directly in fro
Residential district left into the room and jump behind the couch for the stash and an amm

From the entrance to the Residential District, head up the stairs directly
pressure plate just inside the doorway at the top of the stairs; there is a
at the entrance of the room along with a tripwire at the exit of the room
the Cloud. Hug the wall to your left under the columns to avoid the Clo
the stash is located in the southeast corner.

One stash can be found in the Villa clinic, in the southeast corner of the
Medical District
One can be found leaving the Villa clinic through the back door. After le
and enter the gift shop. Go up the stairs and out onto a large balcony a
corner of this area.

One is located near the switching station where the player leaves Dog/
Sky. Put your back to the switches, walk East across the open area, abo
look for a small dead end passage on your left (north).

Upon entering Salida del Sol South from the Villa, there is a hole in the
Salida del Sol South upstairs and out onto the awnings. Turn right and follow the awnings p
doorway on your right and past a small bridge leading to a hole in the w
the awnings turn right into a hole in the wall. The stash is opposite the

Jump down from the awning after getting the above stash and head du
east side of the map. There is a cosmic knife ad outside and a ladder ne
is behind the counter.

Upon entering the "Salida del Sol House" entrance, you will be inside a
left, and out the hole. Outside, head right under the columns. At the en
right, go up, but turn LEFT, and jump over the rail onto the awning. Foll
another awning crossing, go across and head right until you see a hole
leads to a room filled with desks, (filled with chips and random ammun
contains a random chem (stimpak, rebound, jet, etc.), and the Sierra M
either: on top of a crate in the opposite corner; or inside the room to ri
the room through, on top of a pile of debris (the Sierra Madre snow glo

Across from the stairs used for the previous stash, there is another set
radio hidden behind the counter under the hand print. The stash is on t
Salida del Sol North

(As soon as you leave number one) you will see a gate shrouded in the
through the hole in the wall to your left, up the stairs, and out onto the
courtyard filled with the Cloud. The stash is in the northwest corner of
(located next to the corpse holding a toolbox to the left when facing th
back to Salida del Sol South.
When heading to the bell tower at the far north end of the map, you'll
courtyard. The north side of the courtyard has stairs up to Campanas D
courtyard has stairs leading down covered in cloud. (It's easy to miss he
stairs behind you.) Run down the stairs and find the case in the far sout
bottom. Note you can also work your way around to the east from the
to the stash that way. The ruined apartment you go through this way a
related to the challenge History's Sake.

Location Commentary

Sierra Madre casino On a bookshelf in Vera's room, which is found in the Executive suites ar
In the easternmost room of the switching station there is a large machi
Puesta del Sol switching station located on the catwalk that runs around the machine

Villa clinic In the off


shuts Villa clinicto
power basement, in a tool
the protected cabinetItnext
speakers. to difficult
is very some fire extinguis
but possib
Puesta del Sol switching station disarm the tripwire before the collar detonates
It is stuck underneath the bed in the room Dean Domino is first encoun
Residential District explosives or other
Inside the police simlilar
station mechanisms
basement, to floor
on the forceinthe
thebook
room outin the nort
Villa police station cabinets
Sierra Madre casino On the floor behind the cashier's desk, accessible by the ceiling beams
The Tampico On a shelf, opposite the holotape projector
Sierra Madre vault In the pipes below the vault, in a duffle bag
Villa Behind the fountain at the entrance of the Dead Money add-on

Salida del Sol South In a building opposite the door to Salida del Sol house, on a book shelf
Sierra Madre Casino In the casino floor area, in the southeast third floor office on top of the

Located near Dean's Secret Stash in the upper levels of Salida del Sol North. From the southern-most entrance to Salida de
del Sol North), proceed down the stairway and out to the street, then turn 180 degrees for the entrance hole in the wall ab
going up the stairs located around the corner to the southeast and following the rooftops back toward the hole.

Objective Short description, tips and commentary

Save all companions


Recruit Dean Domino, Christine, Dog... and what's
inside Dog.
Alerted Sierra Madre holograms 20 times

Use Sierra Madre Vending Machines 50 times


Confronted Father Elijah in the Sierra Madre's
Vault.
Found all 15 of Dean's secret suitcases. See locations in a section above
The Ace of Clubs is found behind the curtain in the Tampico theater wh
Collect five Sierra Madre Cards of the Dead Man's The 8 of Clubs can be found in Cantina Madrid on the floor to the right
Hand. The Queen of Clubs is located in the Executive suites, in Vera's room wh
Kill 10 Harvesters. Recurring.
Kill 10 Seekers. Recurring.
Kill 10 Trappers. Recurring.
Completed the Sierra Madre Gala Event.
2) In the Villa clinic, read the entry "Gas Leak" on the terminal in the ex
corpses, next to a stretcher with the assassin suit.
3) In the Puesta del Sol switching station, read the entry "Suits are Here
room, which is next to the break room where one finds the wall-mount
Control System".
4) In Salida del Sol South, read the entry "Status Report" on the termina
the "Door to Salida del Sol House" serving as entrance to Salida del Sol
Salida del Sol entrance, first go to the fountain directly ahead and turn
pebble path to a three-way junction leading southwest and east. Turn e
pebble path to the end. Take the steps up and cross the platform leadin
room with the terminal.
5) In Salida del Sol North, read the entry "Personal Log" starting with "A
in a multistory building on the highest reachable floor. For the shortest
entrance, first head down the stairs to the ground level and exit the bu
to face a closed gate engulfed in toxic cloud. Walk straight ahead throu
end of the wall. Then turn east and go up the steps to a small courtyard
enter the multi-story building. Then go up two floors to reach the term
6) In Salida del Sol North, read the entry "Personal Log" starting with "M
in a room on the east side just before reaching the final set of steps lea
shortest path from Salida del Sol North entrance, first reach the termin
through the hole and stand on the northwest corner of the rooftop. Dro
the building directly ahead. Enter through the hole (beware of tripwire
Hear the entire history of the Sierra Madre. ruined store. Stand at the exit hole of the store and move precisely nor
Apply 10 Poisons to your weapons short tunnel leading to the room with the terminal.
7) In the Sierra Madre casino, read the entry "Notes on Emergency Prot
Destroy All Companions. terminal
1) At the in a room
end of LastonLuxuries,
the thirdinlevel of the casino
the Executive section,
Suites wherenext
onetofinds
the Cr
the Emergency Door to Cantina Madrid.
have you been hunting him?" and hears the entire topic which ends by
Sealed Father Elijah in the Sierra Madre's Vault. 8)
2) In
At the
the Sierra
end ofMadre
Heist ofvault
the during the quest
Centuries, on theHeist
VaultofSecurity
the Centuries,
Intercom reai
Hologram Control terminal in the large room with three security
Elijah about "Where did you get the collars?" and hears the entire topic hologr
to the heard
never forcefield blocking
of the accesstalking
place you're to the next area
about.".
Collect 500 Sierra Madre Chips. 3) During the ending slide for Dog, if Dog and God are merged.
Listen to Companions' and Elijah's stories. 4) During the ending slide for Christine, if she lives.

Due to the fact that the challenge completion threshold is set to five, y
the game, this challenge is essentially unattainable without exploiting v
Discover what the future holds in Dead Money. that reduce the threshold to four.

Short description, tips and commentary

Dialogue with Christine


Dialogue with Dog
Dialogue with Dean Domino
Give Veronica holomessage from Elijah.
Keep holomessage from Elijah after Veronica unlocks it.

Short description Location(s)

Listen to the broadcast and travel to Zion Northern passage


Arrive and encounter the locals Zion Canyon
Obtain a working compass Dead Horses camp
Obtain some walkie-talkies Dead Horses camp
Obtain some medical supplies Dead Horses camp
Deliver obtained goods Zion Canyon
Locate a local map Sorrows camp
Raid the White Legs camp Zion Canyon
Neutralize some traps on local bridge Old Rockville Bridge
Neutralize some local yao guais Yao guai cave
Choose whether locals should stay or fight Sorrows camp
Lead the assault on White Legs Zion Canyon
Lead the locals on their exodus Zion Canyon
Receive your loot and unlock a pass back to
Mojave Sothern passage

Escape from Zion instead of dealing with local


problems Zion Canyon

Short description Location(s)

Find out a truth about Waking Cloud's husband Sorrows camp

Lead a bighorner calf back to its herd Eastern Virgin


Speak with Follows-Chalk about his desire to see
civilization Dead Horses camp
Bust some prisoners from White Legs' camp Zion Canyon
Clear up the bridge from White Legs and their
traps Zion Canyon

Drive off White Legs from local burial mounds Zion Canyon

Ask Waking Cloud about her yao guai gauntlet and


then put a engulfed in flames ghost of terrifying
yao guai to rest while flying high on tribal drugs. Sorrows camp

Location Commentary

Zion Canyon, Low level - Court Fork overlook Behind the scenic overlook sign, south of the fast travel point.

Zion Canyon, Low level - Cueva Guarache To the southwest of the cave, under the second bush of prickly pear, o

Zion Canyon, Low level - Pine Creek tunnel From East Fork bridge, head towards the gorge. Immediately after the
Zion Canyon, Low level - East Fork bridge On a rocky ledge, next to the bridge pylon, northeast of the fast travel
On the very edge of a rocky ledge. From the point of quick travel south
Zion Canyon, Low level - Sun Sentinels prickly pear bush.
Zion Canyon, Low level - Caterpillar's Mound On a cliff on the opposite bank of the river, northwest of the fast trave
Zion Canyon, Low level - Clear Water docks Opposite the pier, on the other side of the river, to the northeast of th
Zion Canyon, Mid level - Three Marys To the left of the entrance to the cave, behind the torch.
Gorge. Climb to the White Legs camp, located on a cliff, then until the
Zion Canyon, Mid level - Three Marys (untested and couldn't find it myself)
Zion Canyon, Mid level - Angel cave Right above the cave, on a rocky cliff.
In the distance, on a cliff, in a niche, next to the Xander root, to the sou
Zion Canyon, Mid level - The Spine point.

Another on another cliff, southwest of the fast travel point.


Zion Canyon, Mid level - Caterpillar's Mound
At the dead-end of the gorge, in the opposite direction from the White
Zion Canyon, High level - Ranger substation Eagle travel point.
Zion Canyon, High level - Three Marys Gorge. The last camp before the end of the gorge. Climb the cliff along
Zion Canyon, High level - Burial mounds On a hillside, west of the mounds, west of the fast travel point.

Found in the general store in the northwestern part of Zion, on the bottom shelf of a broken cabinet behind the counter.

Closest map marker Location description

Angel cave To the right of Joshua Graham.

Cueva Guarache In the Survivalist's room.

In the same room as the Compliance


Fallen Rock cave Regulator.

In the same room as the Desert Ranger


Stone Bones cave combat armor.

Location Location description


he

Can be found near a sceleton located against a rock formation facing w


Red Gate directly at Bighorn Bluff if viewed on the Pip-Boy's world map), obscure

Head through the cave, and watch out for the bear traps, trip wires and
fork, take a left. Inside the chamber you will find a reloading bench, wo
campfire and some crates. The bag is on the elevated area behind the r
rock directly to the right of the bedroll. If you are next to the terminal y
Stone Bones cave corner of the L-shaped platform.

Fight through or evade the giant spore plants in the main chamber and
part of the cave. After picking the lock and going inside, you will find th
Morning Glory cave a terminal and the Grand Staircase map for The Grand Staircase quest.

From the main entrance, head through the cave, and watch out for rigg
and a few mines along the way. When you reach a fork, take a right, he
wire triggering a large explosion. There will be an open area to your left
are two rigged shotguns guarding the area so just watch out for them.
workbench crate, reloading bench, some crates, a terminal and a camp
Fallen Rock cave the head of a wooden bed behind the campfire.
Once you are inside the cave, head down to your right and you have tw
underwater, disarm the electric fence (repair 50), or decrypt an averag
electrified door. Alternatively an easier way is to shoot the generator o
through the wire fencing, doing so cuts the electricity and opens the do
will have to pick an average lock to get inside. Once you are inside the h
find a campfire sack, a shelf which has some various boxes and the bag
Two Skies cave back area you will find another shelf, a few more crates, a terminal, and

Once inside the cave, either take the first left you can and head down,
bushes and traps ahead and pick a hard lock to get inside. If you head l
encounter spore plants and various types of spore carriers. Defeat them
of the room. Once on top, you will encounter three more plants before
Before entering the back area, there is a mine on the floor, so be carefu
Cueva Guarache campfire, workbench and workbench crate, gun case, and the bag is ne
Travel through Angel cave and exit out the back entrance. Head west u
Angel cave ground to the right underneath a hand print.

Objective Short description, tips and commentary

Scouted the Zion Valley for signs of the White Talk to Daniel after completing The Grand Staircase, The Advance Scou
Legs. Monsters quests.
Evacuated Zion. For choosing the exodus ending for Zion
Crushed the White Legs. For choosing the bloodbath ending for Zion
Resupplied Daniel and the Sorrows. Part of main quest

Discover all six of the Survivalist hidden caches More info in a section above
Arrive at Zion
Kill 10 yao guai in Zion Valley

Short description Location(s)

Listen to a Mysterious Broadcast in Mojave


Wasteland and boot up the DLC Mojave Drive-in
Go through the welcoming interview The Sink
Bring an antenna to doctors The Think Tank
Explore test results in X-8 facility The Think Tank
Retrieve parts of Stealth suit The Think Tank

Upgrade the sonic emitter at X-8 research center The Think Tank

Venture into the Forbidden Zone Big MT


Short description Location(s)

Deal with Dr Borous' dog The Think Tank


Collect missing modules for the Sink The Sink
Deal with Dr Dala's biological fascination The Think Tank

Collect missing audio tapes and seed packages The Sink


Speak with Dr Dala about previous visitor to Big
MT The Think Tank
Find and install upgrades for The Sink The Sink
Sort out Dr 8's communication problem The Think Tank
Chat with Doctors The Think Tank
Do some tests at X-13 facility X-13 stealth testing lab
Sort out Dr 0's name issue The Think Tank
Speak with Dr Klein and Dr 0 about previous
visitor and his attack The Think Tank
Research test results inside X-8 X-8 research center

Location Commentary

On the ground to the right upon entering, underneath the bottom of th


Signal Hills transmitter electronics.
Inside, on the very top catwalk, under the screen of a microfilm reader
Z-38 lightwave dynamics research out to the left.
X-7a "Left Field" artillery launch In the Artillery Command Center, on the lip of the main console.

Inside a footlocker found in one of the small craters. From fast traveling
through fence, third crater on left with the footlocker near the NW corn
artillery cannon at X-7a "Left Field" Artillery Launch. You must fire the fi
X-7b "Boom Town" target zone first, however.

Hidden inside the SW vent in the Reception Observation Area of the X-


center bridge (the one with the toolbox and footlocker at the end). Wh
rectangular vent which can be opened by jumping toward it and activati
X-13 research facility along with some random loot.
Higgs Village In House #103, upstairs in a bedroom, on the shelf by the desk.
Y-0 research center On the roof.
Inside House #00. Sandwiched in a rack of old world scientific equipme
Higgs Village opposite the table with the toolbox, and it is between the lowest two it
Higgs Village In House #102 upstairs in the back room, on top of a black box.
In the X-13 stealth testing lab, inside the Testing Area, found on the flo
X-13 research facility fridges.
Higgs Village On top of a radio on the second floor of House #104.
In the first tent to the right (the NE tent in the camp) when entering fro
Little Yangtze closest bed to your right when entering the tent.
Big MT West Tunnel Inside, behind a locked door (Easy) to the right upon entering.

Location Commentary
In a corner of the canyon south of the Y-0 building, between two xande
Y-0 research center skeleton

X-13 research facility On the floor, opposite the door in the room where the chest plate for t
X-13 research facility In the testing facility section, in the reward safe upon completion of all
X-8 research center Inside the kennel at the X-8 research center, located next to the termin

#1 - 5 There are five graves near the entrance to The Cuckoo's Nest in the Big

The holotape required for this splicing experiment can be found on top
Big MT that
Foundhasinno
thedoor.
X-17The player can access
Meteorological theinholotape
Station, the roomeither
on thebycatwalk
jumpingn
closest to the cage with the door open to get on top of that cage, then
cage without the door. Another alternative is to exit the X-8 testing fac
a workbench, once the player has the necessary key.
Objective With
Short the holotapetips
description, in hand, inside the X-8 research center, take a left aft
and commentary
direction until you reach a room with a Robco console The player will n
other creations have been made prior. Interact with the console, and c
Built a robot bent on destruction. unusual
a RobCo specimen. Theplayer
console. The resulting
will creation will bethe
need to "clear a hostile
splicingRobobrain.
area" first if
Had an experiment go horribly awry. prior. Interact with the console, and choose to splice a dog and
a RobCo console. The player will need to "clear the splicing area"a loboto
first if
Created an abomination. prior. Interact with the console, and choose to splice a lobotomite and
Made up your mind... about your brain. During main quest

Reactivated all of the Sink's robotic assistants.

Recovered X-13 cardiac regulator sneaky suit! During


Big MT main questcan be found in and around the Z-14 Pepsinae DNA s
cazadores
Killed 2 cazadores in the Big MT. variant
Gloves Specimen 73. The normal cazadores re-spawn every 3 in-game
Gloves
Killed 5 cazadores in the Big MT. Higgs
It can Village
be foundin house
near Dr. #101 Upstairs,
Mobius in theinForbidden
the middleZone
roomdome,
upstairs.
lyingThe
on ga
Killed 10 cazadores in the Big MT. cabinet to thenext
center stairs, righttoside of the
some door.
of Dr. Mobius' work.
Complete X-8 testing program Glasses
Scrubs
Complete more X-8 testing programs Big MT,
It can beafter
foundentering TheinThink
in a trunk Tank, go up
the Forbidden the dome
Zone first set of small
next to thestairs
fligh
Complete more X-8 testing programs chemistry
His glove isset,
on the
the glasses
left side.will
Thebescrubs
next toare
it.on the right, in a trunk.
Visited every location in the Big MT. 35 in total
Scrubs
Glasses
Dressed in a complete set of Dr. Klein Clothes. It
Dr.can be found
Mobius' upstairs
glasses can beon found
top ofina wardrobe in house
the easternmost #101onofthe
room Higgs Vi
secon
Dressed in a complete set of Dr. Mobius Clothes. Average-locked door), lying on some papers in front of the file cabinet.
Dared to venture beyond the Big MT's
perimeter...more than once! Twice is enough
Completed Old World Blues Beat all main quests
Recovered X-8 vertebrae-pulse-de-sensitizer
frequency! During main quest
Complete X-13 basic program
Complete X-13 advanced program
Complete X-13 robot compliance program

Short description, tips and commentary


Initial dialogue with Doctor Klein in the think tank (optional to keep after completion of OWB
if youAuto-Doc
Sink keep your artificial
after brain)Blues is finished (optional to get if you take your organic brain
Old World
back)
Initial dialogue with Doctor Klein in the think tank (optional to keep after completion of OWB
if youAuto-Doc
Sink keep your artificial
after heart)Blues is finished (optional to get if you take your organic heart
Old World
back)
Initial dialogue with Doctor Klein in the think tank (optional to keep after completion of OWB
if youAuto-Doc
Sink keep your artificial
after spine)Blues is finished (optional to get if you take your organic spine
Old World
back)
Completion of X-8 for
Kill two cazadores Data Retrieval
rank Test
1, three more for rank 2, and another five for rank 3 of this perk.
All kills must be made in the Big MT; cazadores outside the Big MT do not count.

Short description Location(s)

Travel to the Canyon wreckage near Primm and


enter the Divide. Canyon wreckage
Employ ED-E and unlock the exterior doors The Divide
Make your way to a high road Hopeville missile silo bunker
Gain access to a missile silo High Road
Travel to Ulysses' temple Ashton silo control station
Make your way through the Cave of Abaddon the
Despoiler Cave of the Abaddon
Confront Ulysses Ulysses' Temple
Stop the launch with ED-E's help Ulysses' Temple
Launch the missiles on the targets of your
choosing Ulysses' Temple

Location Commentary

Ashton missile silo In the north corner of launch deck, level 3 of the silo wreckage just pas
On a bookshelf facing the wall (hidden from view) on the southeast lan
ground floor interior entrance, acquired by placing/throwing explosives
Sunstone Tower roof filing cabinet
After exiting the Cave of the Abaddon, in the south corner under a nigh
Cave of the Abaddon and
When thewalking
exit to into
The the
Divide (In with
room the "Buried
the firstBuilding"), underneath
missile, the the RA
book is located t
Hopeville missile silo bunker some rubble
Collapsed overpass tunnel Just south of the exit to The High Road, behind some sandbags, in a cra
Hopeville women's barracks At the back of the barracks on a small table under a ruined book
Hopeville armory Underneath
In the easternthe deskcorner
most in northeast corner,
underneath with a beddesk
a physician's that (may
can behave
sleptfao
Third Street Municipal Building warhead)
Located in the first room, on the wooden shelf directly on the right upo
Hopeville Missile Base Headquarters burned book
Wastewater treatment plant In the northeast corner of the third room, behind a set of tipped-over l
Located through a cellar door on the eastern wall of the building, down
Marked men guard outpost the northwest wall
Hopeville Missile Base Inside the Hopeville
In the middle men's radioactive
of the fallen barracks, inbarrels,
the toilets underneath
behind an draped
a skeleton overtu
Waste disposal station two lead-lined metal boxes

Found at the Junction 7 rest stop just past the High Road. When leaving
Lonesome Road
shop is at the bottom of the hill. The snow globe is upstairs, inside a fal
during
3)
Ulysses
High or
Outside,
Road log:after
&goY-17.21finishing
straight
Ashton Lonesome
northwest,
- Next to the marked Road,
to find evenamen
warheadifsupply
ED-Eblocking
isn't
outpost, a companion
the path at
behind
4)
key Once
is the
available warhead in a metalis gone,
box a path
inside below
a
1) In the Crow's Nest by the NCR riot police corpse, near the fast travel trailer a building
west of becomes
the supply a passa
outpos
1)
2) InOnthe
ImmediatelytheHopeville
outsidebeyond ofsilo it,bunker;
the look
buildingupintocontaining
the
thehallway
right to thejust
discoverafter aone
Lonesome unlocks
warhead
Road inthe
snow am g
2)
5)
1) In
Turn
Pvt.
Ulysses the Hopeville
your
Foster's
log: direction
Y-17.16 Missile
personal -
directly in front of the fast travel point. looking
In Base
journal
The Crow's HQ;
straight
- in aunderupward
duffle
Nest, a desk.
bag
inside to see
south
the topanother
of ofSunstone
the nuke
ruined bur
Tow b
3)
3) In
entrance.
2) theStreet
Third
Along Ashton
the road silo
Municipal
east control station
Building
of the Ashton behind
- on silo"Office a locked
control the door,
of station TreasurerlevelTermina
entrance, 1 silo;
in ahb
4)
6)
note In
To
Ulysses
Bonesaw'sthe
your
to municipal
the left
player
log:marked will
Y-17.22men sewers
be a
character's
- Justcamp,connected
sewage
beyond pipe.
inventory,
on the Goto
High
thethrough the
aroundThird
although
second Road level it Street
and
reading
pastonJunctionMunicipal
detonate
the
one ofUlysses the
terminal
the7 rest Buil
centranu
st
The
see
path
is a Courier
on the
leading
achievement.).
long cargo must
north-west uncover
upcontainer
and over side their
the
high up past
of building
the building.
sticking youout dialogue
created with
justunderneath a path
the below.dur
collapsed
Objective Short
5) Near description,
occurrences the in
Cave total.
oftipsthe and commentary
Abaddon, behind anthe inwarhead
7)
3)
the Go slightly
TheSunflower
truck
Courier'sback, up
Summers'
Mile the
turn building,
right. One-but
diary in amake
should sidesee cave immediate
smoke thefrom asouth-east
turn
northeast around
corner
campfire. ofthe
The th
of
detonated
south
4)
campfire,
1) towards
Mission the
report
leaning
In the Courier's warhead,
the - wastewater
in
against a it's
duffle
Mile Missile a on
rock
east and bag the ground
treatment
surrounded
wall.
south to
plant.
Clarification: the
by northeast
Just a
skeletons
If onefew
of the entrance, on the first floohas of the
meters
directly
already pipe
ahea
eastfo
1)Exiting
wall.
a8) If one
Follow
partially
teleport the
the has
buried
there. Hopeville
path already
One past
blue destroyed
the
willtrailer rock
probably Silo
face
situated getBunker
the towarhead
nearthe2southwest
attacked and
deathclaw
by missed
tunnelers and
cages.the
get ED-E
rid
andAfter ofrea
a coupl up
th
aChoosing
building. The
the building
Perception is the
option, large pass one or just
fail, beyond
flags one the barber
ofcharacter,
the pole,
pieces an
asre
Cave of
closely
vicinity,
Once one Abaddon
above
two acleared
hasDeathclaws and turn
building. themThen
willback
spawn
head outside.
backtrack
Eastsouth Follow
toofthe
towards thethe the mountain
flattened
player
green, building
white,wall and
on
and on opc
th
Launched the nuclear missile from the Ashton silo. During letters main quest
west
5) NCR
incline
Road
This
2) to(WORLDSHRP)
to pass
Radio
towards
Ulysses'
achievement
Reaching
adistress
the
lifted
the
Temple
Highmay
on the
fence
beacon
highway.
be
Road earned
fallen
walkway
- in awill
One
entrance
building.
between
dufflenotice
at Temple.
the
bagIfthe
two
beginning
two
near electric
rocks.
orange
of thesee
Go
the entrance
and posts
through
white
expansion,
oncont
to the
the
Raw
aft
Find all five of ED-E's upgrades in the Divide. character
descend
6) NCR
approaches
1) In Sunstonetohas
Ranger the gone
street entrance
action
Tower too
level. far.
of
report
Jump
onyouthe Ulysses'
- below
up
thirdthis the wastewater
floor rocks.
behind One treatment
should
a bookcase. plant
smoke - afte
com
Simply
Selecting
below
The purchase
"What
forthe
holotape a campfire
isthe the
makes
over three
with
there. upgrades,
think
several duffle as they
leadsbags. don't
home?" need
will to be
trigger installed
another
Completed
Acquired allLonesome
3 upgradesRoad.
for the Divide's signature After
2)
You finishing
Inside
need Third
at least main
Street
30,000 quest
Municipal
caps to do Building
this. - insecond level, on the back w
Ulysses'
7) NCR
wearing Temple
Ranger
Elite riot (6)
actiongear. report - addendum a second duffle bag, right
weapon. Otherwise,
3)
SixArriving onyou thecan find
Sunstone the modifications
tower roof very rarely around the Divide
8)
3) Inwarheads
Jackie's
Ulyssesthelog:
Selecting two-story
"You
lying in
computer
Y-17.23
said I
plain
-terminal
Midway
building
brought
sight
opposite
it
among
-between
on
from themissiles,
a computer
the Third terminal
Sunstone
West?"
once
Street Tower
will
you
trigger
have
north
roof
Municipal oftaken
and the
thewa
Buildin
another com
t
gr
Detonated all 30 of the warheads in the Divide. missile
the
roof,hotel
behind the bunker.
roof,
rusted
some up
filing the
metallic second
cabinets. structureset of scaffolding,
will lead to a inside
small the
room toppled
with build
stairs t
Selecting
westernmost
down the "Why
stairs. would
window The I havestructure
looking
rusted brought
down. it here?" will
continues out trigger
of that another
room, com
form
Discovered
Uncovered all all 625references
locations in
tothe
theDivide.
past of Courier 4) In the buried
Selecting "You buildings
said you just before entering tothe killBoxwood Hotel roof,
9)
by
5) Wastewater
a bluethe
Inside treatment
old wastewater
world flag.made plant
Head
treatment
aforpromise
- on the
theplant,
room notmarked
manager's
inknow
the office
me.
by theWhy?"
terminal
with in will
flag
the the
and trigg
offic
managelook
6... your past. Selecting
10) "What's our history? How do you me?" will trigger anot
6) On the wall outside the waste disposal station, to the right of the disp
For
holotape whoever
is on the finds
desk this....
in front - in ofa skeleton's
the safe. hand inside the waste en
Found
Find allall
2010ofjournal entriesthe
the RALPHIE in Robot
the Divide.
posters in the on the
7) In theright;
buildingit's atacross the end theofwater the first duetunnel
south from to thethe left.waste disposal s
Divide. Ulysses
bookshelves log: Y-17.17
close to- aWest of Sunstone Tower roof, after detonating th
workbench.
towards the entrance into the building that leads into the the Cave of t
Dared to venture into the Courier's Mile. building lying on its side, next to a "Saturnite" neon sign. The building in
Discovered all about Ulysses' past. Flag sign on its roof. The log is on the upper floor, at the very end, unde

Short description, tips and commentary

Launch nuclear missiles at NCR.


Launch nuclear missiles at Caesar's Legion.
Launch nuclear missiles at both Caesar's Legion and NCR.
Stop the missile launch.
Leave ED-E behind in Ulysses' Temple.

Objective Short description, tips and commentary

Cause 10 000 damage with unique Mojave Wasteland weapons.


Do 10 000 damage with Gun Runners' Arsenal (GRA) Weapons.
Kill Mr. House with a 9 iron or Nephi's golf driver.
Kill 15 Robots with 5.56mm pistol (GRA).
Cripple 5 Right Arms with Shotguns (except the sturdy caravan shotgun).
Kill 20 Animals with any Fat Man or Fat mines.

Kill 15 Feral Ghouls with Maria, Gehenna, or Holy Frag Grenades.

Kill 10 Abominations with Katanas, Dynamite, Machetes, Throwing Spears, Throwing Knives, and Throwing hatchets.
Kill 5 members of NCR or Legion hit squads with weapons affected by the Cowboy perk.
Cripple Caesar's head with Throwing Spears.
Kill Caesar with a Knife or Combat Knife.
Kill 10 Chairmen, White Gloves, or Omertas with any submachine gun, light machine gun, or minigun.
Kill President Kimball with any One-Handed Pistol.
Kill Benny with his own gun, Maria.
Kill 15 Super Mutants with 5.56mm Pistols, Plasma Defenders, Plasma Grenades, Power Fists, Rippers, or the Bozar.
Kill 20 Fiends, Vipers, or Jackals with Tire Irons, Baseball Bats, Lead Pipes, Machetes, .44 Magnum Revolvers, or Sawed-Off
Kill 10 of any named Legion members with Hunting Revolvers, Ranger Sequoias, Brush Guns, Service Rifles, Hunting Rifles,
Kill 15 of any named NCR Ranger or commissioned officer (Lieutenant, Captain, Major, Colonel, General) with Machetes, R
or Ballistic Fists.
Kill 10 Mojave Wasteland Cazadores with Tin grenades, long-fuse dynamite, and time bombs.
Kill 5 adult Mojave Wasteland Deathclaws with .22 Pistols, Switchblades, Boxing Tape, Recharger Rifles, or Dynamite.
Kill 10 Mojave Wasteland Mr. Gutsies and Sentry Bots with Brass Knuckles, Spiked Knuckles, Tire Irons, and Lead Pipes.

Technical section, read only


716
0
716
Everything is fine.
0
Everything is fine.
0
Everything is fine.
0
0.00%

Optional commentary Completed?

Skippable

Optional commentary Completed?

Can be skipped almost entirely by going directly to the Strip

have to choose one arc and that will close other arcs for you permanently.
n destroy Yes-Man) up to the Second battle of Hoover Dam (a.k.a. game ending).

Completed?
Optional commentary

Bunker can be blown up, failing the Mr House route and starting
the Legion route

Point of no return - completing this quest will fail both NCR and
Legion routes

Only violent approach is possible in vanilla, but there was an


option for a truce during game development. Although that was
cut from the game, it can be re-enabled, look up "Brotherhood
and House Alliance"
Only passable with good NCR reputation. Regardless of the
outcome, it is possible to continue Mr. House route.

Point of no return - final battle


End game (unless FPGE - Functional Post Game Ending is
installed)

Completed?
Optional commentary

Can be "failed" while continuing NCR route

Can be "failed" while continuing NCR route

Point of no return - completing this part will fail Legion route

Point of no return - completing this part will fail Mr House route

Regardless of the outcome, it is possible to continue NCR route.


End game (unless FPGE - Functional Post Game Ending is
installed)

Completed?
Optional commentary

Point of no return - completing this part will fail Mr House route

Can be "failed" while continuing Legion route

Point of no return - completing this part will fail NCR route

Temporal truce can be brokered with the use of "Legion


Brotherhood Alliance" mod that restores this cut option, but the
Legion will still attack BoS in ending slides

Regardless of the outcome, it is possible to continue Legion


route.

End game (unless FPGE - Functional Post Game Ending is


installed)

Completed?
Optional commentary

Point of no return - completing this quest will fail Mr House route


Point of no return - progressing this quest will fail NCR and Legion
routes

Optional

Optional
End game (unless FPGE - Functional Post Game Ending is
installed)

Completed?
Optional commentary

During all routes except Legion's


During Legion route only

During Legion route only

Optional commentary Completed?

Khan trick, unarmed special attack upon completion

Boone history points

Rose of Sharon Cassidy should be killed during this quest (unless


passed Speech check with "Save Cass" mod)

Unique hunting shotgun as a reward

Boone history points


ED-E keyword

Player housing at the Atomic Wrangler casino

Bigger part of this quest was cut in development


High NCR reputation required
Boone history points

Cannot be done if BoS elder was ousted in "Still in the dark".


Reward: BoS membership, Power armor training, inproved stocks
for BoS merchant

During NCR route, previously earned brownie points with King


can be used for a diplomatic resolution

Conflicts with "Run Goodspirngs run"

Part of all main routes except Legion's (optional for Legion).


Optional golden Pip boy!

Some options for improving NCR CF defence against the NCR


were cut
Part of NCR route. Optional for other routes

Connected with "Beyond the beef" quest


Available after "You can depend on me" quest

Conflicts with "We are Legion" quest

Conflicts with "Ghost town gunfight"

Brotherhood of Steel safehouse access

Cannot be done if BoS elder was NOT ousted in "Still in the dark".
Reward: BoS membership, Power armor training, inproved stocks
for BoS merchant

Leads to "A valuable lesson"

This quest was butchered in development and most of it is


unavailable. Therefore "The Moon Comes Over The Tower -
Restored" mod is recommended.

Cut content: These three raiders actually have fully voiced short
yet impressive dialogs which are unavailable in vanilla. Try "Take
chems make fiends" mod.

Part of all main routes unless you decide to eliminate Boomer


faction instead
Conflicts with "Restoring Hope" quest

Completed?
Optional commentary

This will re-open the casino. Only available after "My kind of
town" marked quest.
Unlocks Caesar's Legion safehouse

Unique Marksman carbine, Pulse Gun for Veronica's companion


quest

Ranger Takedown unarmed perk

Unique Lead pipe


Unique M1 Garand

Followers safehouse entry followers lab coat

Dog tag fist schematics

Nellis artillery timing details and various amounts of caps

Male couriers only

Wild Wasteland only

.44 Magnum hand load schematics


NCR Ranger safehouse access

Major part of this quest was cut. Suggested: "New Vegas Uncut 1
- Rotface to Riches" mod
Cut content: She was supposed to leave Sloan for New Vegas
after this quest and even mentions this in her dialogs. This,
among other things, has been restored in "Simply Uncut - New
Vegas" mod.

Completed?
Location(s)

Several
Novac

Several

Nash residence, Primm

Jacobstown

Novac, Camp McCarran or Camp Forlorn Hope, Nellis Air Force


Base
King's School of Impersonation

Mojave Outpost

188 trading post

Completed?
Recurring
Recurring
Recurring

Recurring
Recurring
Recurring

Recurring

Recurring
Recurring

Recurring

Recurring
Recurring

Recurring
Recurring

Recurring
Recurring

Recurring
Recurring

Recurring
Recurring
Recurring
Recurring
Recurring

Recurring

Recurring

Recurring

Recurring

Recurring
Recurring

Recurring

Recurring

mentary Hunted?

cause it's just a bloatfly". That's some fully restored Necron Monolith level of

rs to boot. Bring antidots! Scorched earth policy!

leed Me Dry" marked quest. Close quarters so be careful with explosives.


territory
alkers. Surprisingly can be friendly with "Animal Friend" perk

Completed?

eapons.

without bugfixes).

h one-handed melee weapons. For another, deal 10,000 damage with two-

mage with rifle grip energy weapons for the other.


Completed?

Recruited?

Collected?

near the water tower), at the base of the grave marker. The grave is the only
top, the snow globe can be found amongst it.

go to the right, all the way to the corner, there is a door to the tower. Look

ht, immediately after entering the building.


middle cash register with a green lamp next to it. Speak with Mr House to gain

om, in the NE corner of Vault 21, next to the buyable room.

Collected?

ating.
ve entrance. Has a heart painted on it.
ffiti.

n Peak.

alcove.

" graffiti.
wn in front of it when fast traveling to the location.
tants stand guard. By the heart graffiti.

the concrete support wall on the NCR side, above the entrance to the west.

Defiled?

y Farm.
e, accessible by hugging the side of the mountain.

Collected?

back room with the sign, on a table with the chem kit to your left
far right corner, on the desk. (Must be stolen)

d sun" marked quest. Must earn the trust of the Follower of the Apocalypse
ientific", "Peace", "NCR tasked me"), then divert the energy to full region
s office on the top floor

rough the door next to the radioactive barrel display. There is another door
pick with HARD difficulty and the book is located on a shelf past the door

by the eastern wall, at the foot of the metal shelves, on the floor.

bited by Trudy and Sunny Smiles, east from the schoolhouse, on a bookshelf
desk inside the sharecropper barracks near the four water towers in the
-in area

, down the stairs from the recreation area through an Average locked door

the bed on the right, in the second room


ying on a bed in the same room with the east terminal password
Mountains crater, below the globe with a hat, on the table with the radio

ed bed, inside Ranger Andy's bungalow

ng counter next to the ruined terminal


top shelf to the left of the entrance
the clipboard and scrap metal
reloading bench, in the area with the office. Although this location is in
rt of Dead Money DLC.

racks, below the bar counter in the middle of the bottom shelf
above the grenade rifle, inside Pearl's barracks
fficer Lenk.
on the back left shelf under a first aid box.

, close to the campfire


ffice on the upper floor of the HQ, inside the nightstand next to the bed
tal crates in the cave, sometimes behind the metal crates
e first bungalow to the north towards the lodge

from the main level of Brimstone, on the first low bookshelf on the left

uter in the entrance office room, nearest the door leading to the cells
n crate next to the door
een the sofas by the pool table, in the armory common room

upstairs room with the chessboard


desks
se, on the bottom shelf below a varmint rifle
ministration, on a desk

e Hidden Valley bunker building, in the white plastic bin by the desk in
ntral hub corridor junction
n the small table opposite to the exit

y Hard locked door, on top of the safe. The key is on the third floor from a
e room can also be accessed through a hole in the floor of a western room on
ocked door. A second copy can be found on the second floor, through the
sk with the very easy locked terminal.

e shack
ooden shelf on the left upon entering, close to the counter
side the pool room, on the tiny table in the corner
e first female dorm, by the fallen dresser near a small sign on the ceiling that

t side of the building, on the floor in front of the Nuka-Cola machine


the small back cellar room
n the floor of the gift shop, behind the counter
om the elevator in pest control, on the table with the bubbling vials

west, on the desk in the smaller of the two rooms.


anean den structure, in the large barracks room, on the floor in the far right

wo small tables, on the ground in an open locker, to the right of the entrance.
under the fridge without a door.
e mattress
arn, near the barrel crate
d the bedding and toolbox, may glitch into the ground)
llen metal bookshelf, on the northern platform section

Completed?
Optional commentary

All your items stay in Mojave

Possible game endings without an option to return to Mojave!

Collected?

nd northeast of the Villa. As you face Vera's hologram where you first
d you will come up to a fountain on the wall, to the right of which will be
MINE, MINE!". Take a left as you face the fountain and you will come into a
he right will be a sign to the gift shop, which you enter. Taking the stairs up to
oor to the left. Outside, through the thick red cloud, you will faintly see
in the distance—it's up on the second level so don't jump down; instead,
left

to the police station. Head West from Vera's hologram, past the first vending
et of stairs. You should see a set of stairs and a fountain ahead to your right.
ahead toward the columns ahead of you. You 'll know you're in the right spot
e wall ahead. The stash is directly ahead under the columns, to the left of that

s bathroom in the northeast corner of the Villa police station, where you find

tern-most corner of the Villa, just south of the entrance to Salida del Sol
in a small shop, which is through a closed door.
dential District, walk directly toward the fountain to the left of the staircase
ock the gate and turn left at the next doorway. Through the gate, follow the
Cloud, and go up the stairs directly in front of you. At the top of the stairs, go
hind the couch for the stash and an ammunition box.

dential District, head up the stairs directly in front of you (watch for a
oorway at the top of the stairs; there is also a double-rigged shotgun aimed
ong with a tripwire at the exit of the room). Proceed to the next area with
r left under the columns to avoid the Cloud, and turn left into a small atrium;
heast corner.

Villa clinic, in the southeast corner of the waiting room, on the ground floor.

Villa clinic through the back door. After leaving the clinic, cross the courtyard
the stairs and out onto a large balcony area. The stash is in the northeast

ng station where the player leaves Dog/God at the conclusion of Fires in the
hes, walk East across the open area, about 30 meters, enter the hallway and
age on your left (north).

outh from the Villa, there is a hole in the wall just ahead to the right. Go
ngs. Turn right and follow the awnings past an upstairs balcony with a
t a small bridge leading to a hole in the wall on your left. At the very end of
ole in the wall. The stash is opposite the hole.

fter getting the above stash and head due east. In a Cloud-filled shop on the
a cosmic knife ad outside and a ladder next to a speaker nearby. The suitcase

Sol House" entrance, you will be inside a room. Go down the stairs on your
head right under the columns. At the end, you should see a stairway to your
jump over the rail onto the awning. Following the awning until you see
ross and head right until you see a hole in the wall on your left. The hole
ks, (filled with chips and random ammunition). Above the stash is a vent that
pak, rebound, jet, etc.), and the Sierra Madre snow globe can be found
opposite corner; or inside the room to right of the hole in the wall you enter
pile of debris (the Sierra Madre snow globe is opposite the stash).

the previous stash, there is another set of stairs to a single room. There is a
er under the hand print. The stash is on the top shelf next to the radio.

one) you will see a gate shrouded in the Cloud. Go through the gate and
your left, up the stairs, and out onto the balcony. You should be above a
. The stash is in the northwest corner of said courtyard. You will need a key
ding a toolbox to the left when facing the exit gate) to escape this courtyard
er at the far north end of the map, you'll come through a ruined store into a
e courtyard has stairs up to Campanas Del Sol. The south side of the
wn covered in cloud. (It's easy to miss heading up, since you exit with the
he stairs and find the case in the far southwest corner of the room at the
k your way around to the east from the courtyard, avoid the Cloud and get
ed apartment you go through this way also contains a terminal with an entry
y's Sake.

Collected?

which is found in the Executive suites area of the Sierra Madre casino
e switching station there is a large machine on the south side of the room,
ns around the machine

a tool
ed cabinetItnext
speakers. to difficult
is very some fire extinguishers
but possible, to reach without Christine and
collar detonates
in the room Dean Domino is first encountered, only obtainable by using
chanisms
ment, to floor
on the forceinthe
thebook
room outin the northwest corner in front of the filing

r's desk, accessible by the ceiling beams


pe projector
a duffle bag
rance of the Dead Money add-on

to Salida del Sol house, on a book shelf


southeast third floor office on top of the tool cabinet.

the southern-most entrance to Salida del Sol South (inside a house in Salida
grees for the entrance hole in the wall above. This area can be reached by
ooftops back toward the hole.

Completed?
mentary

e
nd the curtain in the Tampico theater where you confront Dean.
Cantina Madrid on the floor to the right of the terminal.
n the Executive suites, in Vera's room where you find Christine.
ntry "Gas Leak" on the terminal in the examination room with two headless
th the assassin suit.
ng station, read the entry "Suits are Here." on the terminal in the Utility
ak room where one finds the wall-mounted terminal called "Ventilation

the entry "Status Report" on the terminal in the room directly opposite to
se" serving as entrance to Salida del Sol North. For the shortest path from
to the fountain directly ahead and turn to face south, walk south along the
nction leading southwest and east. Turn east and continue heading down the
he steps up and cross the platform leading away from the door to reach the

the entry "Personal Log" starting with "Asked the foreman..." on the terminal
highest reachable floor. For the shortest path from Salida del Sol North
stairs to the ground level and exit the building. Then move slightly northeast
in toxic cloud. Walk straight ahead through the gate all the way to the north
and go up the steps to a small courtyard. Take the steps on the north and
Then go up two floors to reach the terminal.
the entry "Personal Log" starting with "Mr. Yesterday says..." on the terminal
before reaching the final set of steps leading up to Campanas del Sol. For the
ol North entrance, first reach the terminal above, then exit to the rooftop
the northwest corner of the rooftop. Drop down onto the narrow awning of
ter through the hole (beware of tripwire) and head down the stairs to a
hole of the store and move precisely northeast across the courtyard to a
m with the terminal.
ead the entry "Notes on Emergency Protocols" on the Security Office
dnlevel of the casino
the Executive section,
Suites wherenext
onetofinds
the Christine,
room withasks
the her
Mark I Auto-Doc,
about "How longnear
a Madrid.
and hears the entire topic which ends by asking her "Sympathized? Why?".
ring the quest
enturies, on theHeist
VaultofSecurity
the Centuries,
Intercom read the the
inside entry "Mr.Madre
Sierra Sinclairvault,
- E.B.E"
askson a
he large room with three security holograms. The terminal is the
et the collars?" and hears the entire topic which ends by asking him "I've one closest
ss to the next
e talking area
about.".
Dog, if Dog and God are merged.
Christine, if she lives.

nge completion threshold is set to five, yet only four triggers are present in
entially unattainable without exploiting vanilla bugs, or installing bugfixes
our.

Completed?

Mutually exclusive

Completed?
Optional commentary
Point of no return - makes other quests unavailable
Only one of these quests can be chosen

The alternative to all quests above, sever the thread of Honest


Hearts prophecy and persist in the doomed Zion you have
created. Triggered by killing some essential to questline NPCs or
assaulting frienly locals. Fails Honest Hearts questline and makes
some of its rewards unavailable, but opens the path back to
Mojave.

Completed?
Optional commentary

Only available if you decide to flee from Zion instead of fighting


the White Legs

Unique Yao Guai gauntlet

Collected?

n, south of the fast travel point.

under the second bush of prickly pear, on the river bank between the rocks.

owards the gorge. Immediately after the second bridge, right on the cliff.
bridge pylon, northeast of the fast travel point.
dge. From the point of quick travel south, just below and away from the

k of the river, northwest of the fast travel point.


r side of the river, to the northeast of the fast travel point
he cave, behind the torch.
s camp, located on a cliff, then until the next and follow along the rocks.
myself)
ky cliff.
niche, next to the Xander root, to the south or southwest of the fast travel

hwest of the fast travel point.

in the opposite direction from the White Legs camp, southwest of the fast

he end of the gorge. Climb the cliff along the rocks.


nds, west of the fast travel point.

f a broken cabinet behind the counter.

Optional commentary Looted?

Entering a cave containing a workbench crate for the first time


permanently sets its content, which is irreversible without
loading a save game prior to entering the specific cave or using
the console, selecting it, and typing "resetinventory".
You have ~15% of getting a single skill book, ~8% of getting two
skill books. Chance for more than two skill books from a single
crate is slim at best and the rest of the loot of just junk. Any
NON-combat skill books are possible.

Looted?

ocated against a rock formation facing west-northwest (his gaze looks


ed on the Pip-Boy's world map), obscured behind three evergreen trees.

atch out for the bear traps, trip wires and a plasma mine. When you reach a
mber you will find a reloading bench, workbench and workbench crate, a
bag is on the elevated area behind the reloading bench, underneath a bit of
bedroll. If you are next to the terminal you have gone too far—it's in the
m.

nt spore plants in the main chamber and head up the rocks to the southern
the lock and going inside, you will find the bag next to a bedroll. Also inside is
case map for The Grand Staircase quest.

through the cave, and watch out for rigged shotguns activated by trip wires
y. When you reach a fork, take a right, head down and watch out for the trip
n. There will be an open area to your left and the stash will be inside. There
ing the area so just watch out for them. Inside is a workbench and
nch, some crates, a terminal and a campfire, and the bag itself is located at
ind the campfire.
head down to your right and you have two options to get to the stash, swim
c fence (repair 50), or decrypt an average terminal to shut down the
an easier way is to shoot the generator on the left hand side of the door
g so cuts the electricity and opens the door. If you choose to swim, then you
ck to get inside. Once you are inside the hideout, in the upper area you will
hich has some various boxes and the bag in the upper area, and in the lower
shelf, a few more crates, a terminal, and a reloading bench.

ke the first left you can and head down, or make your way through the
ck a hard lock to get inside. If you head left, inside a large room you will
rious types of spore carriers. Defeat them and head up the ramp at the back
will encounter three more plants before you can get access to the cache.
there is a mine on the floor, so be careful. Once inside there is a terminal,
kbench crate, gun case, and the bag is next to the bed on the floor.
exit out the back entrance. Head west until you reach the cliff and it's on the
h a hand print.

Completed?
mentary

The Grand Staircase, The Advance Scouts, The Treacherous Road, and River

g for Zion
ding for Zion

Completed?
Optional commentary

Add-on completion, free travel to and fro Mojave Wasteland is


unlocked. Violent options may render some side quests
unavailable.
section.
The weapon mod holotape enabling the "Mentat Chow"
modification for the K9000 cyberdog gun can also be found on a
terminal in the east section.
The holotape Auto-Doc Upgrade: Implant Y-7 for the Implant Y-7
perk is on a terminal in the north section (see map).

Y-17 medical facility: The holotape Auto-Doc Upgrade: Implant C-


13 for Implant C-13 is located in the south corner of the main Completed?
Optional commentary
room, on the ground floor, propped up against a burned-out
terminal. The Auto-Doc Upgrade: Cosmetic Enhancements
holotape is located on the catwalk to the second floor, in a
cabinet to the right.
1) The holotape for the actual Sink is located in the
magnetohydraulics complex inside the smallest building, on a
Z-9
deskCrotalus
against DNA the back preservation
wall withlab: The holotape
a ruined terminal.Auto-Doc Roboscorpions
Audio
Upgrade:
will spawntapes:
Implant
outsideY-3 thefor Implantafter
complex Y-3 theis also locatedison
holotape an
retrieved.
1)
2) The
The first
operating audiointape,
table,
Auto-Doc's the room
module Opera can Singer,
containing
be found canShadis.
inbe the found
Y-17in Higgs
medical
Village,
facility, onin House
a desk#108. on theIt upper is resting level. on the night stand in the
master
Z-14
3) bedroom
Pepsinae
The"Coming
module Out DNA upstairs.
for the splicing
biologicallab: The holotape
research stationfor isAuto-Doc
located along
After
2) The
Upgrade: second
Implant audio oftape,
M-5 Her
for Shell"
Giant
Implant quest
Tarantula,
M-5 is can
located be found
on in Higgs
an operating
a fallen girder in the center of the X-22 botanical garden.
Village,
table
4) Light in in
theHouse
Switch lab 01's #00.
containing
moduleIt is in the be
Specimen
can leftmost 73. room
found in theupstairs, on an
X-2 transmitter
empty
antenna terminal.
array, leaning against a coffee maker on the ground
3) The
floor. third audio tape, Gabriel's Bark, can be found at the
residential test
5) Light Switch 02's facility,
module located canduring
be found (or onafter) the playershelf
a storeroom
character
just insidecompletes
the Big MTthe north Sonic Emitter Upgrade quest. The
tunnel.
location
6) The module of the fortape the is INT
marked
Jukebox on the map
named "Blind once the Jefferson"
Diode residentialis
Medium speech, high checks
cyberdog guard test is activated.
found on a desk in the left second floor room of House Select the test, and avoid
#108orinkill
Gabe.
Higgs Village. While there, investigate the jukebox that isofface
Once he is taken care of, look for the tape in one Gabe's
dig spots. The exact dig
down on the floor for another useful part.spot is randomly selected.
4)
7) The
Theand
Start fourth
Toaster's
completeaudiomoduletape,
the isRobo-scorpion,
data located
retrieval in atest can
toaster be foundtothe
shrine
by accessing inthe
theright
Forbidden
of the entrance
records Zone.
from theinside It is
threethefound when
Cuckoo's
terminals the player
Nest.
in the defeats
simulated high school. Mobius'
robo-scorpion,
8) Muggy's
Go module
to the terminal on aon istable
the at
located the
table far end
in and
the readofits
back ofthe room,inon
acontents.
truck, the of
front
upper-level
the entrance
Start and finish balcony.
of the
the advanced
Securitrontest, de-construction
receiving theplant. ability to disable
9) Thefields
force module withfor thethe Bookemitter.
sonic Chute is found on the desk in the Collected?
Seed
second
Now, packages:
gofloor
to the office of thethat
terminal village's
is foundHouse when #101. the Courier follows a
1) One pack of dried seeds can be found
series of hallways that diverge from the way to the exit, this will at the X-22 botanical
garden.
eventually It islead
on the
to an second
observationlevel ofbooth the building,
above Gabe's guarded by a few
lair.
n entering, underneath
spore carriers, the bottom
spore
Read the contents of that terminal. of
plants, theand shelves,
Patient next
Zero, to aa piece
unique of scrap
spore
carrier.
Travel to X-13 research facility to find the X-8 kennel key. It's in a
2) Another
suitcase packcorner
of dried of aseeds sits near athefountain northeast of
, under the screen
Signal ofina the
Hills microfilm reader
transmitter. It
stockroom
is in the little
guarded by
offpiece
a few
first
spore
room;
of catwalk the
plants,that juts
doorway is blocked by a force field, so requires the sonic emitter
including
to get in. Thisthe unique
room will spore plantaDionaea
contain few hostile Muscipula.
night stalkers,
er, on the lip3) of
A the
thirdmain
seed console.
pack can be
unless the Animal Friend perk has been taken found north of theprior
second noted pack
to entering.
at SignaltoHills
Return X-8 transmitter,
research center, across openthethe pipe, near door
kennel a spore andplant.
switch
e of the small thecraters.
cyberdogs Fromwith fastthe traveling
unusual to specimens.
the location, head forward
eft with theGo footlocker
through near boththe theNW cornerand
advanced of the area,
basic testafter
again. firing the
Night
eld" Artillerystalkers
Launch.will You must
have fire thethe
replaced fixed gun located at X-7a "Left Field"
cyberdogs.
Go to the final terminal marked on the map to see the data
results, and finish the quest.
he Reception Observation Area of the X-13 stealth testing lab. Go across the
e toolbox and footlocker at the end). When reached, look to the left to see a
opened by jumping toward it and activating it in mid-air. The recipe is inside

droom, on the shelf by the desk.

in a rack of old world scientific equipment on the upstairs landing. Look


olbox, and it is between the lowest two items of equipment.
back room, on top of a black box.
inside the Testing Area, found on the floor of the kitchen area, between the 2

d floor of House #104.


e NE tent in the camp) when entering from the fast travel point, under the
entering the tent.
asy) to the right upon entering.

Collected?
h of the Y-0 building, between two xander root plants by the hand of a

r in the room where the chest plate for the stealth suit Mk II is found
n the reward safe upon completion of all the stealth suit tests
search center, located next to the terminal.

Defiled?
entrance to The Cuckoo's Nest in the Big MT.

splicing experiment can be found on top of the kennel cage in the X-8 kennel Collected?
an
calaccess theinholotape
Station, the roomeither
on thebycatwalk
jumpingnext on the railing
to the modelandhouses.
using the railing
or open to get on top of that cage, then work your way up and over to the
r alternative is to exit the X-8 testing facility from the observation room with
has the necessary key.
de the X-8 research center, take a left after you enter. Proceed in this Completed?
mentary
m with a Robco console The player will need to "clear the splicing area" first if
de prior. Interact with the console, and choose to splice a robot and an
ng
ill creation will bethe
need to "clear a hostile
splicingRobobrain.
area" first if other creations have been made
e,illand choose to splice a dog and
need to "clear the splicing area"a lobotomite.
first if other creations have been made
e, and choose to splice a lobotomite and a robot.

d in and around the Z-14 Pepsinae DNA splicing lab, including the unique
mal cazadores re-spawn every 3 in-game days.
stairs,
s in theinForbidden
the middleZone
roomdome,
upstairs.
lyingThe
on glove
a tableis immediately
in the bottomtocorner
the leftofofa the
door.
Dr. Mobius' work.

nk Tank, go up
e Forbidden the dome
Zone first set of small
next to thestairs
flighttoofthe left,inon
stairs thea middle
table with a deluxe
of the room.
be next toare
e scrubs it.on the right, in a trunk.

ofin
nd a wardrobe in house
the easternmost #101onofthe
room Higgs Village.
second floor of The Think Tank (past the
some papers in front of the file cabinet.

Completed?

Mutually exclusive
Mutually exclusive

Mutually exclusive

Completed?
Optional commentary

A fork - only one of these quests can be chosen. This will end the
DLC.

Collected?

eck, level 3 of the silo wreckage just past a Hard locked safe
(hidden from view) on the southeast landing up one flight of stairs from the
acquired by placing/throwing explosives onto the bookshelf underneath the

baddon, in the south corner under a nightstand, in the room with the bed
he
ith"Buried
the firstBuilding"), underneath
missile, the the RALPHIE
book is located poster
to the left of the stairs, amongst

gh Road, behind some sandbags, in a crate underneath a teddy bear


a small table under a ruined book
ast corner,
derneath with a beddesk
a physician's that (may
can behave
sleptfallen
on off building after detonating
he wooden shelf directly on the right upon entering, hidden underneath a

third room, behind a set of tipped-over lockers


on the eastern wall of the building, downstairs on a table near some gore on

racks,
oactiveinbarrels,
the toilets underneath
behind an draped
a skeleton overturned
over box
one of the barrels, between

Collected?
op just past the High Road. When leaving the High Road, take a right, the
l. The snow globe is upstairs, inside a fallen bookshelf.
ome
est,
he marked Road,
to find even
amen
warheadifsupply
ED-Eblocking
isn't
outpost,a companion.
the path atolocked
behind the east gate of (leveled
the flattened building.
difficulty). The
aCR path
nside below
a trailer a building
west of becomes
the supply
riot police corpse, near the fast travel point. a passageway
outpost. towards Ulysses' Temple.
png intocontaining
the
thehallway
right to thejust
discoverafter aone
Lonesome unlocks
warhead
Road inthe
snow silo doors.
a marked
globe atmen camp. 7 rest stop. It is
the Junction
eal HQ;
straight
ow's - in
el point. aunderupward
duffle
Nest, a desk.
bag
inside to see
south
the topanother
ofof nuke
Sunstone
the ruined buried
Tower in
roof
buildings the rocks
surrounded
next to aabove bythe
bedroll. temple's
2 mole rats.
ation
shton silo control station entrance, in a blown-out building opposite of it.
ing - behind
on "Office a locked
of the door,
Treasurerlevel 1 silo;
Terminal" hack the
(Unusually, (hard) terminal
this may next
not to
add a
ond nected
pipe.
nventory,
on the
the Goto
Highthe
around
second Third
although
Road level Street
itpast
and
reading
on Municipal
detonate
Junction
one the
of 7 the
terminal
the rest Building
nuke
central that
still
stop, offices.
counts
where
pillars. comes the Enter
toward
road the
thepipe
in sight,
dead onethere
creating
ends, awill
up ruilding
he past through
building.
sticking youout dialogue
created with
justunderneath a path
theUlysses
below.during
collapsed Lonesome
tunnel. Jump Road.
up the There
rocks areget
to sixto Completed?
on,mentarybehind anthe inwarhead
but in amake
should sidesee cave immediate
smoke thefrom asouth-east
turn
northeast around
corner
campfire. ofthe
The the
of theCave
rocks
holotapeCave atentrance.
the
of the
is directly Once
building's
Abaddon.
south oneofhas
base, going
the
the
treatment
kdag ground
surrounded
wall.
south to
plant.
Clarification: the
by northeast
Just a
skeletons
If onefew has of the
meters
directly
already pipe's
ahead,
east of
found top
tothe
the
of the entrance, on the first floor (not ground level) of the remains opening
the left,
Boxwood
Junction isclose
theHotel
7 to
next
Rest the mountain
warhead.
roof,
Stop behind
then of
blySilo
yedk face
tuated getBunker
the towarhead
nearthe2southwest
attacked and
deathclaw
by missed
tunnelers and
cages.the
get ED-E
rid
andAfter upgrade,
ofreaching
a couple the wedged
of fastground
the
deathclaws intravel
nuke soonce
that's
level
be again
thistothere.
indangling
prepared. the
arge
n, pass one or just
fail, beyond
flags one the barber
ofcharacter,
the pole,
pieces and
asred the
complete. poster can be seen from
pawnkad outside.
backtrack
Eastsouth Follow
toofthe
towards thethe the mountain
flattened
player
green, white,wall
building on
and on
and one's
pass
the it.left.
other
"Smitty's" MakeIt's sign
side anorth
ofslight ofdrop
a which
pile the
of twisted
andup
rubble.
leads turn red
an
allen
kwayin awill
ne building.
between
dufflenoticebagIfthe
twotwo
near electric
rocks. Go
the entrance
orange and posts
through
white oncontainer
to the
the left
Rawr's top have
lair. just been
floor of thepassed,
to building
right asthe
and
one player
ed
rance
below
upsses' at Temple.
the the beginning
wastewater
rocks. Onea should of thesee
treatment expansion,
plant
smoke- after afterdetonating
coming ED-E
fromopens thearight the of
nearby first commissary.
warhead,
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south from to thethe left.waste disposal station on the wall behind some
Sunstone
nch. Tower roof, after detonating the warhead to continue on, turn right
building that leads into the the Cave of the Abaddon. On one's left, there is a
o a "Saturnite" neon sign. The building in question has a white Old World
on the upper floor, at the very end, underneath a mattress.

Completed?

Only one of these perks can be obtained in single play-through

Completed?

ng Knives, and Throwing hatchets.


perk.

ne gun, or minigun.

Power Fists, Rippers, or the Bozar.


es, .44 Magnum Revolvers, or Sawed-Off Shotguns.
rush Guns, Service Rifles, Hunting Rifles, or Cowboy Repeaters.
ajor, Colonel, General) with Machetes, Rippers, Chainsaws, Throwing Spears,

me bombs.
ape, Recharger Rifles, or Dynamite.
Knuckles, Tire Irons, and Lead Pipes.
Completi

Tale of Two Wastelands


Tale of Two Wastelands

Challenges

Level-
specific
Reaver
Protector
Mercenary
Harbinger of War
Ambassador of Peace
Pinnacle of Survival
Scourge of Humanity
Last, Best Hope of Humanity
Paradigm of Humanity
Devil
Messiah
True Mortal
Wicked Overlord
Divine Hero
Road Warrior

Special kills - missable!


Autumn Leaves
** Kill Colonel Autumn with any One-Handed Energy weapon.

Chinese Zodiac
* Kill Chinese Remnants with Chinese weapons.
Don't Shoot the
Dog Shoot down vertibirds with the Tesla Cannon.
Enemy At The
Gates ** Kill Sam Warrick with a Sniper Rifle.

Johnny Be Good Kill Mad Johnny Wes at Hubris Comics Building with Ant’s Sting or Protectron’s
** Gaze.

Legacy
Character * Kill either the AntAgonizer or the Mechanist while wearing their rival's costume
Roasted Roach
** Kill The Roach King with a Flamer, Incinerator, Shishkebab, Firelance, or Zhu-Rong.
Shotgun
Diplomacy ** Kill the Talon Company Commander with a Combat or Riot Shotgun.

That's Mine! ** Kill Arkansas with a frag mine.


Too Good to be
Two * Kill all Gary clones with a lead pipe.

Perk-specific
Bring Me a Dream
Hitman
Mechanic
Professional
Hired Gun
Bounty Hunter
Regulator

DLC Challenge
DLC-specific
Private Ryan
Sabotage
Operation:
Anchorage Covert Ops
To Be Continued...
Violence in Videogames

Grind Control
The Pitt Troglodyte Dundee
Mill Worker

Maryland Folklore

Point Lookout A Little Touch of Evil


Bog Walker
Natural Pungaist

Taste of Death
Broken Steel
Taste of Life

Alien Archivist
Alienated
Mothership Zeta Enemy Unknown
Xenophobe
Space Gourmet

Regular kills
...The Harder They Fall
Assassin Creed ***
Death to the Deathclaw!
Enemy of States
Ghoul Grinder
Ghoul Grinder - Reavers
Ghoul Grinder - Roamers
Glowing, Glowing, Gone!
I Didn't Want to Do This ***
Impulsive
Lurk Liquidator
Roach Stomper
Rock-It Man
The Bigger They Are...
Whack-A-Molerat

Objective
Incremental (quest related, damage related etc)

Ain't That Hard Disable enemies’ limbs with pistols.


Ankle Biter Cripple enemy legs.

Another Man's
Treasure Collect weapon schematics.
Bauble Head Find all 20 collectible Vault-Tec Bobbleheads.

Brahmin Tipper Tip brahmin.


Capped * Cripple legs with The Kneecapper.
Captivated Free 10 captives.
Find Vault 101 Find Vault 101.
Find Vault 106 Find Vault 106.
Find Vault 108 Find Vault 108.
Find Vault 87 Find Vault 87.
Find Vault 92 Find Vault 92.
Heavy Hands Score critical hits with two-handed melee weapons.
Human
Resources Send slaves to Paradise Falls.
Junkyard Dog Deal 25000 damage with crafted weapons.
Kitsch Master Find all 11 collectible snow globes.
Mezzmerized Mezz 50 people.
Oddities and
Artifacts Cause damage with unique Capital Wasteland weapons.
Oh Henry! Inflict damage with lever-action rifles.
The G.O.A.T.
Whisperer Took the G.O.A.T.
Tour Guide Discover more locations in DC.
Tourist Discover locations in DC.
Vampire Lord Consume Blood Packs.
Vault 101
Citizenship
Award Got the Pip-Boy 3000.
Vault Hunter Find every Vault.

Wasteland Darts
Federalist Hit enemies with the Dart Gun.

Technical section, read only


empty checks detected
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completed 0
of Two Wastelands out of
total 81

Objective Short description, tips and commentary

...with Evil Karma.


Reached Level 8 ...with Good Karma.
...with Neutral Karma.
...with Evil Karma.
Reached Level 14 ...with Good Karma.
...with Neutral Karma.
...with Evil Karma.
Reached Level 20 ...with Good Karma.
...with Neutral Karma.
...with Evil Karma.
Reached Level 30 ...with Good Karma.
...with Neutral Karma.
...with Evil Karma.
Reached Level 50 ...with Good Karma.
...with Neutral Karma.

Objective Short description, tips and commentary

ith any One-Handed Energy weapon. During base game main quest

1) Mama Dolce's is a location in the Capital Wasteland. It can be reache


Metro, then east through Arlington Cemetery.
with Chinese weapons. 2) Broadcast tower KT8 is located north-northeast of Vault 87, south of

with the Tesla Cannon. During Broken Steel DLC and then rarely outside on the Capital Wastela

a Sniper Rifle. Random spawn is possible any time once all over the Capital Wasteland
Hubris Comics is located in the north end of the Mason District, next to
tunnels. It can be reached from Falls Church via those tunnels, from the
flooded metro tunnels and from a sewage grate leading to a drainage c
t Hubris Comics Building with Ant’s Sting or Protectron’s An easy way to get to Hubris Comics is via the Hubris Comics utility tun
sewer grate at the edge of the water just northwest of Wilhelm's Whar

Seems like it should be done during the quest "Superhuman Gambit" o


these freaks during initial visit to Canterbury makes another run away a
unique weapon needed for another TTW challenge, "Johny Be Good**"
nizer or the Mechanist while wearing their rival's costume completion.
The Roach King's throne is located under open air, northeast of Minefie
th a Flamer, Incinerator, Shishkebab, Firelance, or Zhu-Rong. of the Union, due north of the Regulator HQ.
Inside Fort Bannister, N of Evergreen Mills. After base game main quest
y Commander with a Combat or Riot Shotgun. paladins who are sitting in ambush nearby
Should be done before Paradise Falls slavers' task to enslave him. He is
ag mine. nearby the Lone Courier and has 9 PER.

h a lead pipe. Vault 108, S of Canterbuty Commons

Objective Perk needed

Kill sleeping enemies. Mr Sandman


Complete 50 contracts.
Complete 100 contracts. Contract Killer
Complete 200 contracts.
Bring 50 outlaws to justice.
Bring 100 outlaws to justice. Lawbringer
Bring 200 outlaws to justice.

Objective

Save all captives in VR Simulation.


Destroy all artillery guns.
Collect the 10 intel suitcases.
Complete Paving The Way.
Kill lots of enemies in the Anchorage VR sim.

Kill with the Auto Axe (that you get during The Pitt DLC).
Kill Trogs.
Find all 100 steel ingots.

Kill Swampfolks.

Destroy the Krivbeknih at the obelisk in the Dunwich building.


Discovered all locations within Point Lookout.
Consume Wild Punga Fruit.

Consume Aqua Pura, toast to the purification of the human race.


Consume Aqua Pura, toast to Dad and your sacrifice.

Found all alien captive recorded logs.


Inflict damage with alien weapons.
Kill aliens.
Kill more aliens.
Consume alien food.

Objective
Kill legendary creatures. See "Legendary creatures" section in FNV.
Kill any named Brotherhood of Steel officer (Knight, Paladin, Scribe, Elder) with energy rifles or pistols.
Kill deathclaws.
Kill Enclave soldiers.
Kill feral ghouls.
Kill feral ghoul Reavers.
Kill feral ghoul Roamers.
Kill Glowing Ones.
Kill 10 enemies with one shot from the Experimental MIRV (unique Fatman from Keller unmarked quest)
Kill robots with the Pulse Grenade or Pulse Mine.
Kill mirelurks.
Kill radroaches.
Kill 100 enemies with the Rock-It Launcher.
Kill super mutant behemoths in Capital Wasteland.
Explode mole rat heads with the Mole Rat Repellent Stick.

Short description, tips and commentary


ated etc)

s with pistols.

matics.
Vault-Tec Bobbleheads.

Activation button in sneak


Kneecapper. Unique shotgun, same place an Nuka-Cola collection quest
Rescued or killed captives do NOT respawn unlike surrounding them su

two-handed melee weapons.

e Falls. Repeatable
ith crafted weapons.
snow globes. 7 in FNV, 4 in its DLCs

nique Capital Wasteland weapons.


ver-action rifles.

ns in DC.
DC.
.
Dart Gun.

Technical section, read only


81
0
81
0 Everything is fine.

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0
0 Everything is fine.
0.00%

mentary Completed?

mentary Completed?

n the Capital Wasteland. It can be reached through the Arlington/Wasteland


gton Cemetery.
ed north-northeast of Vault 87, south of Shalebridge.

hen rarely outside on the Capital Wasteland

time once all over the Capital Wasteland


north end of the Mason District, next to the Falls Church/Mason Dst Metro
m Falls Church via those tunnels, from the other end of Mason District via the
m a sewage grate leading to a drainage culvert nearby Wilhelm's Wharf.
omics is via the Hubris Comics utility tunnels. These can be entered via a
water just northwest of Wilhelm's Wharf, directly north of the outhouse.

uring the quest "Superhuman Gambit" only. Attacking and killing one of
to Canterbury makes another run away and de-spawn irreversebly. Also, a
other TTW challenge, "Johny Be Good**" can only be obtained by quest
ted under open air, northeast of Minefield and directly west of the Temple
Regulator HQ.
rgreen Mills. After base game main quest you can team up with some BoS
bush nearby
e Falls slavers' task to enslave him. He is scripted to shoot at cars and mines
as 9 PER.

mmons

Commentary Completed?

Only active in Capital Wasteland

Short description, tips and commentary Completed?

Mutually exclusive

Completed?
nergy rifles or pistols.

Keller unmarked quest)

mentary Completed?

n Nuka-Cola collection quest


NOT respawn unlike surrounding them supermutants.
Completi

Fallout New California

Fallout New
F Name
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a
e
qu

l
ts l

Tackle Or Dodge
es ue
qu req

l
p

Off To See The Wizard


o
I'd Wrestle A Bear For You
u
t The Brew That Is True

The Calm Before the Storm...


N
e Domo Arigato

w
Name
C
a
l Report To Vault Security
i Pipe Quest
f
o No Hard Feelings

r I've Got A Feeling...


n Put A Ring On It
i
a
Name

Fix The Old Computer

Wait, We Have Robots?

A Roboto Mori
Name

Save the Vault!

qu ain
Defeat The Enclave!

ts
es
m
Live Free or Die
Blast Radius

A Night In Pinehaven
Lost Roads
Wild Card

There are 5 different quest arcs (Enclave, Raid

Name

Bridge Over I-15


A More Perfect Union
Journey To The Deep
Wasteland Defense
Destroy Fort Daggerpoint

Name

Hell's Gate
Join The War Machine
Battle in the Deep

Counterstrike

Destroy Fort Daggerpoint

Name

Hell to Pay
Failure Means Death
Red White and Blood

Name

The Master's Revenge


Name

Detention

ts
qu ide
es
Kira's Quest
s Escape Athens-Tec Mine
Cards Under the Table
The Revanchist
A Murder Most Foul

Cash Is King
Buried Treasure
Memories Are Made Of This
Batteries Not Included
Shi's Lost My Money?!

Name

There's A Fixer For That

Little Yellow Bolts of Light

Name

Saving Old Glory

Crawling in my Sand
Build a Fusion Catalyst Extruder
Ammo Charger

Waters at Her Feet

Carrion

Name

Name
Name

We Are What We Leave Behind


Rescue Me Mann
Vengeance Calling
Collectibles

Name

History Learner
se
ng
al r

Old-World Tragedy
ch the
le
o

RobCo Limited Edition Celebrity


Robmibos
Scoutmaster

Name
Co
d s
te on

Johnny Matheson
ui ni

ALPHA
cr pa
re om

B-6-RK
c

Ben Kurtz
Biscuit

Eric Campbell

Jamie Campbell

Jenn Hail

Kira Mann
Technical section, read only
empty checks detected
fulfilled checks detected
total correct checks
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(these
should How many checks are between 0
be and 1
zeroes)
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Completion rates for…
completed 0
ut New California out of
total 69

Fallout New California


Location Given By
prequel quests

Vault 18 New Game

Vault 18 Earnest Schwartz

Vault 18 Kira Mann


Maintenance Request - Cafeteria Coffee
Vault 18 Machine

Vault 18 John Bragg or Kevin Rossman

Vault 18 Roboto dog terminal

Location Given By

Path of the Warrior

Vault 18 John Bragg

Vault 18 Joe Marshall

Vault 18 Kevin Rossman or Johnny Matheson

Vault 18 Jenn Hail

Vault 18 Eric or Jamie Campbell

Location Given By

Path of the Scientist

Vault 18 Kevin Rossman

Vault 18 Kevin Rossman

Vault 18 Cybershock Alpha v0.21 Terminal


Location Given By
main quests
Vault 18 Officer Mark
Vault 18 Paul Evanson
Vault 18 Albert Christianson
Vault 18 Self
Kevin Rossman, Ben Kurtz, or Enclave
Black Bear Lodge Secure Comlink
Black Bear Lodge Self or Ben Kurtz
Player Location Self

There are 5 different quest arcs (Enclave, Raider, NCR, Unity and Empty Earth) and 7 endings (same 5 + The Shi and

Location Given By
New California Republic
I-138 - I-15 beltway Less Jameson or Kerry Vargas
NCR territorial headquarters William Silverman
NCR territorial headquarters William Silverman
NCR territorial headquarters William Silverman
NCR territorial headquarters William Silverman or Paul DuVille

Location Given By
Raider Alliance
Athens-Tec main cavern Juan Maxson-Elsdragon
Athens-Tec main cavern Juan Maxson-Elsdragon
Athens-Tec Mine Juan Maxson-Elsdragon

Athens-Tec Mine Juan Maxson-Elsdragon or Kieva Nanjima

Athens-Tec Mine Juan Maxson-Elsdragon or Kieva Nanjima

Location Given By
Enclave Squad Leonidas
Vault 18 John Bragg
Vault 18 John Bragg
Player Location Enclave Secure Comlink

Location Given By
Unity
Fort Daggerpoint Air Force Base Vayger
Location Given By
side quests
marked quests
Vault 18 Chevy Bragg
Athens-Tec Mine Juan Maxson-Elsdragon
Athens-Tec Mine Self
Athens-Tec Mine Ben Kurtz or Wilson Wilco
Euripides Power Relay Station Kieva Nanjima
Odyssey Mayor McHenry

Odyssey Gaff
Odyssey Gaff
Union City sewers Harding's journal
Radian-Helix Media studio Your Request Has Been Accepted
Shi Bank Yama Vong Tze

Location Given By
Path of the Warrior
Black Bear Lodge Johnny Matheson
Path of the Scientist
Vault 18 Kevin Rossman

Location Given By
New California Republic

Union City Bert Grumman

Wrecked sand crawler Sonja

Radian Helix Media Studio Doc Marius


Raider Alliance
I-138 - I-15 beltway Atl Irepani

Wrecked sand crawler Tanok

Location Given By
unmarked quests

Location Given By
companion quests
Location Given By
New Vegas quests

Mojave Mojave Wasteland


The Silver Rush Jenn Hail or Kira Mann
Cottonwood Cove Ben Kurtz

Conditions
Challenges

Collect eight Pre-War notes.


Discover Jonathan Harding's full story.

Limited Edition Celebrity Robmibos


Collect ten old Scout items.

Description Availability
Companions recruited
A hulking and aggressive Vault Ball player with a
crippling chem addiction. Path of the Warrior
A reprogrammed Unity ALPHA droid. Path of the Scientist
A unique Roboto Dog previously owned by the Both, although difficult to get as a
Wasteland Scout Dr. Kyoto. Warrior.

A young artistic Vault 18 resident who has Both


suppressed
A Protectronhis violent
butler past
that as a tribal
outlasted thewarrior.
RobCo
marketing competition that he was designed for. Both

A young prospective Wasteland Scout, in a highly-


stigmatized relationship with his adoptive sister. Both

A young and mechanically-gifted Vault Ball player


in a highly-stigmatized relationship with her
adoptive brother. Intended to be replaced
by Dakota Ferron. Both

The young and shy daughter of legendary


Wasteland Scout Yetti Hail, adept at thievery and
stealth. Both

An eccentric and brilliant young Vault computer


engineer, obsessed with saving her lost tribal
parents. Both
Technical section, read only
69
0
69
Everything is fine.
0
Everything is fine.
0
Everything is fine.
0
0.00%

Reward Completed?

Wasteland Barrister
Recipes - Wasteland Coffee
Ability to create wasteland coffee

B-6-RK as a companion

Completed?
Reward

Johnny as a companion

Completed?
Reward

ALPHA as a companion
Reward Completed?

Empty Earth ending

th) and 7 endings (same 5 + The Shi and The Mob).

Completed?
Reward

NCR, Mob, or Revanchist endings

Completed?
Reward

Raider, Mob, or Revanchist endings

Completed?
Reward

Enclave ending

Completed?
Reward

Unity ending
Reward Completed?

400/600/800 caps
Gaff's Treaure Tip
Location of five antique strongboxes

Harding's bunker as a player home


Modified recharger rifle

Completed?
Reward

Johnny as continued companion

Pulse pistol

Completed?
Reward

Deal Breaker (potentially)


Fake 'DEagal' (potentially)
Old Glory (potentially)

100 XP
300 bulk microfusion cells
Purified water
Loot on the wrecked sand crawler

Fusion catalyst extruder in Doc Marius' workshop

100 XP
Loot on the sand crawler

Completed?
Reward

Completed?
Reward
Completed?
Reward

175 XP
Player character's old gear
Kira as Mojave companion
Ben as Mojave companion

Completed?
Reward

60 XP
Historian
50 XP

Biscuit
65 XP

Recruited?
Completi

Fallout The Frontier

Fallout Th
F Name
s
st

a
e
qu

In The Army Now


l
qu ain
ts
es

l
m

Operation Sunburst (optional)

o
u There are 3 different

t
T Name

h
e Welcome to the Frontier
A Bridge Too Far
Wolfpack
F
r Undertaker
o The Liberator
Gas, Guns, Guts and Glory
n Cloak and Dagger
t Prelude
i Archimedes II
e
r Lion's Den
Reign of Terror
The Shadow
Victory in the Frontier
Chekhov's Gun
Fallout

Dolus Eventualis

Name
I Am Legion
The Bridge on the River
Willamite
The Man they Call Mayor
A Matter of Faith
Voss: The Great and Powerful
Of Wolf and Man
Tiberius Rancor

A Familiar Face or Familiar Place


Phoenix Down Path A
Phoenix Down Path B
Nuclear Winter

Name

Praise the Lord and Pass the


Ammunition!
There's a Power Greater than
Atomic!
Forging the Sword of Laban
Forging the Sword of Laban II
Slaying The Black Knight
I Don't Want to set the World on
Fire
Endless Sleep
Head Games
Breaking the Cycle Path A
The Clarion Call Path B
Luck Be A Lady

Name

Return of the Mailman


ts
qu ide
es
s

Name

Dreaming of Bright Town


Fell From the Sky
Take my Leave of You
Biggest Fan
Big Bear Is Watching
Slaver Troubles
Manhunt
Home Sweet Home
He Believed in the NCR
MXR Gon Give IT To Ya
At the Hop
Valkyrie
Save Our Ranger

Even Death May Die

We Can Rebuild Him

Signal Interupted

Name

Spear of Destiny
Death-T
Legionary 451
Tourist Trapped
The Big Boom
Arts And Crafts
Spanner In The Works
Shop Till You Drop
Orange Rhymes With...
War Totems
The Sound of Suffering
Prodigal Station: Hunting the
Hunter
Prodigal Station: No Pain, No
Gain
Prodgial Station: Down the
Rabbit Hole
To Kill a Legate

Name

Go Tell It On The Mountain


A Fatal Fizz
Are You Lonesome Tonight?
Do You Hear What I Hear?
Serpents in the Castle

Why Walk, When You Can Ride


The Fisher King
Praxis
Knights Hospitaller
Soup for the Soul
Terra Tremuit!
Into the Depths!
House of Armor
Seeds of a Hateful Heart

Name

A Man of Cloth
A Matter of Urgency
A Promise
A Real Crucial Task
A View to Kill
Alabama Blues
All Eyes on You
Atom Bomb Baby
Breach of Trust
Bump in the Road
Church of Eternal Life
Community Outreach
Courier One
Dead and Buried
Frontier Oddity
Glory Days
Goodbye Fairyland
Goodbye Moonshine
Guardians' Inferno
Head Hunter
Healing a Home
Hear No Boring

Help thy Merchant

Horror at the Frost Lion Resort


House Call
I'd Rather Die Young
Iced Over
If I Didn't Care
Jungle Fever
Kings and Queens of the Nuclear
Age
L'Absinthe
Lost Treasure
Market Regulation
Moonlight Gambler
Over the Hills and Far Away
Paranoid Android
Pining For A Finding
Scav Kontrol
Signal Degradation
Smoke Signals
Snake Charmer
Snake Eyes
Spectre of the Past

Stranded
System Crash
Teenage Woes
That's Amore
The Burger Queen
The Collapse
The Interview
The Most Dangerous Game
The Price is Right
The Tenth Eye
The Tragedy of Bernardo
Unsafe Harbor
Vault of the Living Dead
Vida La Viva
What We Wish We Knew
With Great Power

Name

Dent's Partner - No Love Lost


Tycho
Tuner
Hunt for the Teddy Bears
Lost Family

Insane nude woman


Nudist

The Cannon of the Can


Laci
Thief
Dead Crusader scout

Donate salt
Goose Hollow teacher rumor
Bear witness

Dead Legionary camp


What's that sound
Why Me
Strange man
Miss B,W,R
Suicide
Martha

I'm going to be rich!


Dead Adventurer
Party radio
Sparkles the unicorn

Quinn
Daniella

Name

Skitters' Web
Dead Hearts
I Was Made for Loving You
Path to Redemption
Sometimes the Stars
The Hanged Man (Quest)
Food for Thought
L.A.P.n
God Bless America
From NCR with Love
The Sins of Yesterday

Dear Hearts and Gentle People

Name
Collectibles

Arachnophobia
Holy Avenger
es
ng

The Harder They Brawl


le
ch ill
al
K
Collecti
The One Tanks Fear
The Vehicle Destroyer
Wendigo Slayer
Zappy Makes me Happy

Name
Fa
es The Long Road
al on
ng

Sunstroke
ch acti
le

A Whole New World


F

No Man's Land
Wolfpack
Operation Epitaph
What We're Fighting For
The Hammer of Dawn
Operation Intrude N313
Frontier: The Dead City
We Could be Bandits
Slum Courier Millionaire
End of All Things

In the Legion Now

Burning Bridges
Rivers in the Desert
Of Knights and Ghouls
Reality Check
Wild Hunt
Eternal Punishment

The New Order

Innocent Sin

New World Blues


Frontier Noir
Dead Air
Layers of Pain
Pointy End First
Cityliner Conspiracy

The Gray

Making Friends!

Militant Athisim
American Gladiator

In the Air
A New Beginning
Bringing Down the Walls
Is there a Doctor in the House

Lady of War

The Good News


Them Good Eats

Paved With the Best Intentions


Flowers for Charlene

What Lies Beneath


Tis But a Scratch
Ashes to Ashes
Twinkle Toes
Once and Future King

Frontier: Paradise Lost


Pheonix Downed
War Games
Quantum of Solace
La Li Lu Le Lo
Recruit the Hanged Man.
The Fool
One Nation...
Sea to Shining Sea
Back in the Saddle
Frontier: Heart of Darkness
Hearts of Iron
Mankind Divided
A Girl and Her Dog
The Light At the End of the
Tunnel
Fly Far..
FLY FAST!
Spidermeat
Web of Destiny

Name
O
Fuel Rush
s e
ng
al r
ch the
le
O
Salt Privateer

A Sapphire Challenge
Salt Miner

Winter Wandering
Ghoul Jesus Loves You
Madonna
Silver for Monsters
You Didn't Go Quielty
Off With His Head
Free At Last
Down with the Ship
The Runaways
TMNT Fallout Edition
Salt Licker
Like the Sahara
Where is my mind?
Guile
Bingo Bango Bongo
Major Tom Wants to Live a Quiet
Life
What Are You Doing With your
Life?

The Great Leap Forward


Mary Jane Loves Trochili
Free Radio Portland
Elmer Ghoultry
Ghost in the Hote
The Better-er Angels
Bloody Tears
O.M.A.C.
Deleted System-32
Aftermath
The One and Only

Name
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Ophelia (Asley Jane Terra)


Scrapz
Skitters
The Hanged Man
Wrench and Bolt

Technical section, read only


empty checks detected
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Completion rates for…
completed 0
out The Frontier out of
total 299

Fallout The Frontier


Location Given By
main quests
Anywhere Intern John OR Suspicious Courier

Truck Towards The Frontier Gray

There are 3 different quest arcs (NCR Exiles, Northern Legion and Crusaders).

Location Given By
NCR Exiles
Act 1
Camp Phoenix -
Camp Phoenix Corporeal Henderson
New Buckman Stadium Elias Blackthorne
Act 2
Camp Phoenix Elias Blackthorne
Camp Phoenix Elias Blackthorne
Camp Phoenix Elias Blackthorne
Camp Phoenix Elias Blackthorne
Camp Phoenix, Junkflea Elias Blackthorne
Act 3
Archimedes II Space Station Elias Blackthorne
Act 4
Ostia Elias Blackthorne
Camp Phoenix Elias Blackthorne
Vault 9 Automatic
Camp Phoenix Elias Blackthorne
Camp Phoenix Tiberius Rancor
Sacramento Automatic
Act 5
The Liberator Automatic

Location Given By
Northern Legion
Ostia Legate Valerius

Ostia, Outpost Henderson Legate Valerius


Ostia, Junkflea Legate Valerius
Ostia Legate Valerius
The Wasted Angel - Rudy's Autos & Parts Tiberius Rancor
Ostia, Lloyd center Legate Valerius
Bombed out apartments Legate Valerius

Bombed out apartments Rezner


Camp Phoenix Legate Valerius
Camp Phoenix Legate Valerius

Location Given By
Crusaders

Camp Phoenix area Esther

RobCo Tower Warden Howell


RobCo Tower Mollie
RobCo Tower Mollie
RobCo Tower Mollie

RobCo Tower Mollie


RobCo Tower
Corvega Factory Mollie
RobCo Tower Tasha Weaver
RobCo Tower Tasha Weaver
Tasha Weaver

Location Given By
Epilogue
Parkers Restaurant Gamblers Bus

side quests
marked quests

Location Given By
NCR Exiles
Camp Phoenix front gate Jackson
Camp Phoenix Terminal Wei
Camp Phoenix Major Kars
Camp Phoenix John Wayne
Camp Phoenix Biggest Fan
Camp Phoenix Major Hartgrave
Vanguard Outpost Sergeant Reyes
Camp Phoenix Poster on wall(after act 2 started)
Camp Phoenix Gray
NCR Radio NCR Vet
Camp Phoenix Lt. Gilmore
Camp Phoenix Sigurd
NCR Mess Hall Tara - Female trooper
Camp Phoenix Terminal Building
Swordstone Tower Communication Officer O'Reilly

NCR Clinic Camp Phoenix Doctor Pitchard (When Entered)

Camp Phoenix
Vanguard Outpost

NCR Radio

Goose Hollow Sarah Rosen

Location Given By
Northern Legion
Ostia Longinus
Ostia arena Kaiba
Ostia Quintillus
Ostia Quintillus
Ostia Callidus
Ostia Animus
Ostia Gate Servitus
Save-O mart -
Ostia Astirik
Ostia Grazzer
Ostia Black Alice

Prodigal Station Sheriff Coby

Prodigal Station Gladiator Gus

Prodigal Station Librarian Margret


Junkflea Tiberius Rancor

Location Given By
Crusaders
Robco Marketing Offices Picking up Usher Pamphlet
- -
Portland Library Elyan
RobCo Tower Clements
Old Building During Forging the Sword of Laban II

RobCo Tower Use the elevator


RobCo Tower Mollie
Hosford abernathy commandery Campmaster Forsythe
RobCo Tower Charlene Yong
RobCo Tower Clements
RobCo Tower Clements
RobCo Tower Mollie
RobCo Tower Weaver
RobCo Tower Prelate Selah

Location Given By
Unaffiliated
Whisper Winds cavern Entrance intercom
Well-Kept mansion Razor
Lian's camp Lian
Slave's Harbor Brooks
Hosford Abernathy medical centre Rosalee
The wasted Angel Drunk Man
Various Tenth Eye
JunkFlea market Dumpster
Breach Outreach headquarters Papa Razi
Irvington General Store Adam Harrington
The Church of Eternal Life Eternal Life High Priest
Breach Outreach headquarters Cooper
Portland royal casino Gil Sebastian or Boss Carla
JunkFlea bounty office Wyatt
Ground Kontrol Arcade Major Tom
The Wasted Angel Charly
Analgeis Pharmaceuticals Moe
The Filthy Nightingale Ted McGerven
The Church of Eternal Life Ego
Irvington Deputy Vale
Well-Kept mansion Julie
Slave's Harbor Mute Slaver
North of NCR Radio. Near Northwest
Traveling merchant industrial, around a flatbed truck.

Frost Lion resort Note


Irvington clinic Pavus
Bleeder Sanctuary Last Pathfinder
Icy depths When entered
The wasted Angel Ghoul Apostle
Irvington Amanda
Sewer When location is entered
The Green Fairy Smokes Armstrong
Hunters lodge Charles
Slave's Harbor The Boss
Sanctuary Uston
Snowblind point Goddard
Sanctuary Styx
Runaways' HQ Ash
Ground Kontrol Arcade Art
NCR Camp Phoenix Terminal Ham Radio
Satellite facility north Theo
The Green Fairy Smokes Armstrong
Trochili sewers Juno
Council Crest park facility Man in strange Armor

Bright Town ruins - Food & Drink Grocery Outlet John

Goose Hollow - Betty Ann Finch's Home Betty Ann Finch


The White Rabbit Hole Arthur Finn
The Wasted Angel - Rudy's Autos & Parts Charly
Salt town
Breach Outreach headquarters Complete With Great Power
Hunter's lodge Alexander Warren
Salt town Price
Netwrk bunker The Tenth eye
Scav bar Bugeye
Slave's Harbor Automatic
Vault 6 When entered
Salt town Uriel
Church of Eternal Life Marlie
Breach Outreach Headquarters Intercom

Location Given By
Encounters (unmarked quests)
Scav Bar Dent
Irvington Zimm
Camp Phoenix Terminal Tuner
Lone hunter's shack Dead hunter corpse
Irvington Barracks Richanald
Portland H&H Tools Company - East, near
the Hermes Insane nude woman
Pioneer Palace Nudist

Hosford Abernathy medical center - south east -


Junkflea Slums Laci
Junkflea Slums When entered
Storage shed South of Portland industrial train
station Dead Crusader scout
Crusader soup kitchen - After completing crusader
main q. Anya
Miss Slater's home - only during nighttime Miss Slater
Vault tech regional office - south south/east 5 crucified people
Overgrown cave - north north/east, follow the
monorail track until up a hill. -
Bright Town ruins - inside an abandoned caravan -
Harbor - on a bridge over the frozen river -
Hotel room -
Irvington - south west, under a bridge -
Junkflea Slums Allen
Old Fart's Saloon Uncle Sam
South of Adam Gaileon's shop - at the back of a
train, near some ghouls.
Frozen restaurant -
NCR barracks Party radio (destroy it)
NCR Radio Summer
Quinn (20 Psycho or 5 yet inhalers are
NCR Prison cell block B needed))
Old Pawn Shop Daniella

Location Given By
Companion quests

Sunnyside Theme Park When entering Tickets & Concessions


Scrapz
Scrapz
The Wasted Angel Donovan
Any The Hanged Man
Near Ground Kontrol The Hanged Man
Happy-Go-Lucky Well Lot
REPCONN Building When Entered
Robco Marketing Offices America
Chinese Bunker During Spectre of the Past quest
Keres Enterprises office building When Entered

Carter Company Merc Co. Wrench

Enemy To Kill Amount To Kill


Kill challenges
Spiders 10
Red Bishop 1
Scav Goliath 1
Tank 1
Vehicles 10
Wendigo 20
Any 100

Requirement
Faction challenges
NCR Exiles
Begin your Journey to the Frontier
Complete "Operation: Sunburst".
Complete "Welcome to the Frontier".
Complete "A Bridge Too Far"
Compete "Retribution".
Complete "Undertaker".
Complete "The Liberator"
Complete "Gas, Guns, Guts and Glory".
Complete "Cloak and Dagger".
Complete "He Believed in the NCR".
Complete "Valkyrie".
Complete "Prelude".
Congrats! You've completed the NCR Main
Questline!
Northern Legion
Complete "I am Legion".

Complete "The Bridge over the River Willamette"


Complete "The Man they Call Mayor".
Complete "A Matter of Faith".
Complete "Voss: The Great and Powerful".
Complete "Of Wolf and Man".
Complete "Tiberius Rancor".
Congratulations! You have completed the Legion
Main Quest (Path A)!

Complete "A Familiar Face or Familiar Place".


Congratulations! You have completed the Legion
Main Quest (Path B)!
Complete "To Kill a Legate".
Complete "The Big Boom".
Complete "Arts and Crafts".
Complete "Spear of Destiny".
Complete "Spanner in the Works".

Complete the Legion's Wolfhunter armor set!

Get both the Crusaders and the Church of Eternal


Life to join the Legion in "A Matter of Faith".
Destroy both the Crusaders and the Church of
Eternal Life in "A Matter of Faith".
Win the fighting tournament in the quest "Death-
T" OR fight in Ajax's fight club at the NCR Airport.
Crusaders
Complete "Are you Lonesome Tonight?".
Complete Crusader Main Quest Path A
Complete "Forging the Sword of Laban".
Intelligence 6 + Medicine 60

Complete "A Fatal Fizz".

Complete There's a Power Greater than Atomic!


Complete "The Fisher King".

Complete "Seeds of a Hateful Heart".


Complete "Head Games".
Complete either "Endless Sleep" or "Into the
Depths".
Complete "Slaying the Black Knight".
Complete Crusader Main Quest Path B
Survive the factory fire without falling over.
Give Wendell Axcalibur.
Companion
Recruit the Wanderer. -
Find the Wanderer's sister.
Recruit the Spy. -
Complete the Spy's Mission. -
Help the Spy accomplish her objective.
Recruit the Hanged Man. -
Discover Star's fate. -
Recruit the Teenager. -
Restore the Teenager's confidence. -
Recruit the Mercenary. -
Help the Mercenary settle an old debt.
Recruit the Robot.
Decide the robot's future.
Recruit the Fallen Hero.

Reconcile the Fallen Hero's past.


Find the REPCONN building.
Get your own robotic buddy.
Recruit the Spider.
Reunite the Spider with her owner.

Requirement Amount to do
Other challenges
Find fuel cans across The Frontier. 20
Get enough salt to start a seasoning business. 5

Find all 11 Sapphire Nuka Cola Bottles 11


Gather too much salt for one person. 20
Extensively explore the wide world of The
Frontier. 50
Complete "Church of Eternal Life". 1
Complete "Glory Days".
Complete "The Most Dangerous Game". 1
Complete “Lion's Den".
Complete “Reign of Terror".
Complete "Unsafe Harbor". 1
Die in a vehicle. 1
Find them. 1
Find the Trochili. 1
Find Salt Shakers across The Frontier. 20
Eat a box of salt... and survive. 1
Complete “The Shadow". 1
Complete “Checkov's Gun". 1
Complete “Jungle Fever".  1

Complete Frontier Oddity 1

Complete “The Tragedy of Bearnardo". 1

Complete either "Vida La Viva" or "The Collapse". 1


Complete "Snake Eyes". 1
Complete "With Great Power". 1
Complete "What We Wish We Knew". 1
Complete "Paranoid Android". 1
Complete "Dead and Buried". 1
Complete "I'd Rather Die Young".
Become an ally to the Netwrk.
Destroy the Netwrk.
Complete "Fallout".
Complete "Courier One".

Location
Companions recruited
RobCo Tower
The Wasted Angel - Rudy's Autos n Parts
Fort Braxton
REPPCON Abandoned Building
Happy-Go-Lucky Well

End of the NCR campaign/Of Wolf and


Man/Breaking the Cycle (in Ostia
Dungeons)
Ostia
Sunnyside Theme Park
Jepson family's camp
Carter Company Merc Co.

Technical section, read only


299
0
299
Everything is fine.
0
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0
Everything is fine.
0
0.00%

Reward Completed?

The Long Road challenge

Sunstroke challenge

ern Legion and Crusaders).

Completed?
Reward

A Whole New World challenge


No Man's Land challenge
-

400 XP
200 XP
500 XP
1000 XP
500 XP

2000 XP

1500 XP
Off With His Head challenge
2000 XP
100 XP
1500 XP
4500 XP

3000 XP

Completed?
Reward
500 XP

550 XP
1500 XP
400 XP
3000 XP
5000 XP
Eternal Punishment challenge

Innocent Sin challenge
7000 XP
7000 XP
Back in the Mojave

Completed?
Reward

100 XP

250 XP
250 XP
300 XP
250 XP

300 XP
150 XP
Crusader Reputation
500 XP
150/300 XP

Completed?
Reward

10000 XP

Completed?
Reward

400 XP
400 XP
620 XP
-
550 XP
75 XP
45 XP
180 XP
200 XP
420 XP
250 XP
1000 XP

The Abyssal Edge

500 XP
Medicine skill increased by 5 points

A Helping Hand perk

350 bottle caps

Completed?
Reward

900 XP
950 XP
500 XP
500 XP
800 XP
600 XP
500 XP
900 XP
50 XP
50 XP
50 XP

700 XP

400 XP

500 XP
5500 XP

Completed?
Reward

500 XP
200 XP
120 XP
200 XP
150 XP

50 XP
200 XP
150 XP
200 XP
200 XP
200 XP
150 XP
200 XP
-

Completed?
Reward

500 XP Militiamen Reputation


300 XP
100 XP
-
570 XP
100 XP
1000 XP
250 XP
200 XP
Unbound
200 XP
200 XP
800 XP
1000 XP
69 XP
200 XP
200 XP
100 XP
400 XP
900 XP
200 XP
500XP

300 XP
730 XP
800 XP
1000 XP
100 XP
1000 XP
273 or 247 XP
420 XP
1000 XP
-
350 XP
500 XP
500 XP
- XP
100/ or 150 XP
300 XP
500 XP
200 XP
750 XP
113 or 250 XP

500 XP
500 XP
50 XP
250 XP
Charly's Burger recipe
1000 or 5000 XP
500 XP
1200 XP
500 XP
500 XP
2 XP
Free At Last challenge
200 XP
200 or 300 XP
666 XP
500 XP

Completed?
Reward
sts)
2 Gold bars

33 XP
Gold Bar or Limited Edition Lucky Skunk Plushie!
Caps

-
400 caps

-
-
-
Crusader carpace

Caps
Various
-

Flame-bladed sword
-
-
Battler rifle
-
Scavengers positive/negative reputation

Ice Pick
Large adventurer backpack
-
Autographed book from Summer

Quinn's drug stash


-

Completed?
Reward

Skitters gains +50 melee damage OR +100 health


500 XP
500 XP
500 XP
900 XP
200 XP
400 or 600 XP
L.A.P.n as a Companion
Stout Hearted perk
150 XP
200 XP

900 XP

Perk Given Completed?

Arachnid Intolerance
-
-
-

Reward Completed?
-
-
-
Crusader Cape
Crusader Cowl Crusaders Sopher's Habit
-

-
-

-
-

-
-
-
-

Reward Completed?

75 XP
100 XP
3000 XP
24000 Caps
75 XP

100 XP

0
0
0
0
50 XP
150 XP

Recruited?
Completi

The Someguy Series

The Some
T Quest name
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st

h
e
qu

New Vegas Bounties


e
qu ain

A New Bureaucracy
ts
es
m

Loaded for Bear


Justice Delayed
S
o The Head That Wears a Crown
m As a Judgment
The Inheritance
e
g New Blood
u Think of the Children!

y Enemy of My Enemy
The City of Woe
S Devil's Due
And Hell Followed With Him
e The Beginning and the End
r To Do and Die
i The Better Angels
Defend Checkpoint Garry
e
s
Quest name

Coward for a Minute


ts
qu ide
es

Blod er Tykkere enn Vann


s

Vain in Robbery
Be More than Men
The Target
L'Estasi dell'Oro
Place and Means
A Muse of Fire
Short Fuse
A Mas Honor, Mas Dolor
Fear Follows Crime
Revanche
The Wrath of Grapes
Lathe Biosas

A Weed that Grows on Every Soil


The Duelist
Mal por Mal
Ayin Tachat Ayin
A Man Who Says No
No Sanctuary
Business and Desire
A History of Violence
Lethal Weapon
Queen Bitch
Each Our Own Devil
The Old Ways
The Last Laugh
All The Devils Are Here
A Time To Kill
Fiend's Ransom
Fiends Anonymous
Gimme Shelter
Repaid in Full
The Tale of the Tape
New Vegas Killer
The Long Arm
Hell-Bent
Ain't No Grave
Il Duello
Leave No One Behind

Quest name

Meet the Press


Encounter

Quest name

Hunter, Hunted

Name
Collectibles

Co

Russell
Collectible
Bad Mothafucka

Technical section, read only


empty checks detected
fulfilled checks detected
total correct checks
How many check are < 0
(these
should How many checks are between 0
be and 1
zeroes)
How many check are > 0
Completion rates for…
completed 0
Someguy Series out of
total 61

The Someguy Series


Short description Location(s)
main quests

Requires completing Queen Bitch and The


Inheritance

Requires completing As a Judgment and Think of


the Children!

Short description Location(s)


side quests
marked quests
Non-cannon sequel to New Vegas Bounties I

Short description Location(s)


unmarked quests

3 parts

Short description Location(s)


companion quests
188 trading post

Description Location
Companions recruited

188 trading post


Goodsprings

Technical section, read only


61
0
61
Everything is fine.
0
Everything is fine.
0
Everything is fine.
0
0.00%

Mod Completed?

New Vegas Bounties I


New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II

New Vegas Bounties II


New Vegas Bounties II
The Inheritance

The Inheritance, New Vegas Bounties II


The Inheritance

The Inheritance, New Vegas Bounties II


New Vegas Bounties III
New Vegas Bounties III
New Vegas Bounties III
The Better Angels
The Better Angels
The Better Angels
Checkpoint Gary

Mod Completed?

New Vegas Bounties II


New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II

New Vegas Bounties II


New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
New Vegas Bounties II
The Inheritance
The Inheritance
The Inheritance
The Inheritance
King of the Ring
New Vegas Killer
New Vegas Bounties III
New Vegas Bounties III
New Vegas Bounties III
New Vegas Bounties III
Checkpoint Gary

Completed?
Mod

New Vegas Bounties II


The Inheritance

Completed?
Mod

Russell

Mod Recruited?

Russell
Bad Mothafucka
Completi

Lolipopz Series

Lolipop
L Quest name
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st

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e
qu

Mea Kulpa
l
Ku ea
a
M
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i
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o
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Va uo

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Q

Quo Vagis
A Picture Is Worth a Thousand
S Caps

e Positions Available
r Auld Lang Syne
i Seas Atween Us Braid
e Delegation
s
Quest name

Freebies
Live the Dream
Lab Gear
The Threesome
The Other Threesome
Messin' with Lily
Larry and Maggie

Quest name
m
Er oito
Su

Coito Ergo Sum


go
C

A Picture Is Worth a Thousand


Caps
Positions Available

Fresh Paint
Cazadorable You

Who Killed Fresca Coy

The Mechanic
Sins of Our Ancestors

A Cure for All Ills Part 1


A Cure for All Ills Part 2

So You Want to Be in Pictures…

Quest name

Saloon Upgrades
Worse Than the Disease?
Primitive People?
Helping Fresca Assimilate
Romancing Kekata
Hilly Retires

Collectible
Collectibles

Lolipopz Workers
Larry Slater
Va uo

Malibu
s
gi
Q

Lily Chen
Duke Mauser
Brittany MacLain
Haley Ryan
Lauren Spiaggia
Bear
Chaz
Stel
Player
Zen
various female dancers
various male dancers

Hilly
Debbie
m
Er oito
Su

Doug
go
C

Fiona
Angie
Maria
Rondo
Geraldine
Brett
Tammy
Caradom
Fresca Coy
Aaron
Bolas
JT
Leslie Hough
Deanna Brewer
Cal

Collectible
Lolipopz Models
Alejandra Torres
Va uo

Amata
s
gi
Q

Angela Staley
Anna Holt
Belle Bonny
Bittercup
Bone
Brailee Ewers
Branchtender Maple
Brianna
Brick
Brittany Maclain
Carolina Red
Catherine
Chaz
Cherry
Christie Young
Christine Kendall
Cindy Cantelli
Commander Lana Danvers
Crimson & Clover
Cutter
Defender Anne Marie Morgan
Doctor Madison Li
Ellen DeLoria
Fantasia
Friday
Grandma Sparkle
Haley Ryan
Holly
Janice Kaplinski
Jenny Stahl
Jessi
Jessica
Karen Schenzy
Kimba
Knight Captain Dusk
Knight Sergeant Durga
Lauren Spiaggia
Lily Chen
Linda Smith
Lucy West
Lulu
Lydia Montenegro

Machete
Madame Panada
Malibu
Marcella
Marguerite
Martha Wilson
Megaton Settler (Jane Doe)
Mei Wong
Midea
Millicent Wellington
Moira Brown
Nadine
Nova
Officer Lepelletier
Officer Lorin
Pepper Gomez
Red
Reilly

Rivet City Security (Pat)


Rosa Meitner
Rosie
Sandra
Scribe Elizabeth Jameson
Scribe Kel Maclain
Scribe Vallincourt
Scribe Yearling
Sentinel Sarah Lyons
Shawna
Sierra Petrovita
Silver
Simone Cameron
Somah
Sonora Cruz
Specialist Olin
Spook
Squill
Star Paladin Cross
Stel
Susan Lancaster
Susie Mack
Sydney
Tammy Hargrave
Tanya Christoff (AntAgonizer)

The Lone Wanderer


Trinnie
Vera Weatherly
Victoria Watts
Vikia
Woodrose
Zen

Alice Hostetler
z
op

Alice McBride
ip
ol

Alice McLafferty
SL

Allison Valentine
CE

Angela Williams
Angie
Anne
Apprentice Melissa Watkins
April Martimer
Atomic Wrangler Crier
Becky Hostetler
Brett
Cass
Christine Royce
Col. Cassandra Moore
Comm Officer Lenk
Comm Officer Scheffer
Corporal Betsy
Cpt. Gilles
Cpt. Marie Pappas
Dazzle
Deanna Brewer
Debbie
Diane
Doctor Alvarez
Doctor Luria
Doctor Usanagi
Dr. Ada Straus
Emily Ortal
Ethel Phebus
Fiona
Fire and Rain
Francine Garret
Fresca Coy
Gloria Van Graff
Goodsprings Settler
Great Khan Armorer
Henrietta
Jacklyn
Janet
Jas Wilkins
Jeannie May Crawford
Joana
Julie Farkas
Kate
Kekata
King Groupies
Knight Torres
Lacey
Lady Jane
Layla
Leslie Hough
Lia
Liza O'Malley
Lt. Carrie Boyd
Lt. Haggerty
Lupe
Mags
Maj. Elizabeth Kieran
Maj. Sherry Bentsen
Maria
Marjorie
Martina Groesbeck
Melissa Lewis
Michelle Kerr
Morgan Blake
Old Lady Gibson
Pauline Wins
Pretty Sarah
Pvt. Christina Morales
Pvt. Ortega
Pvt. Wendy Gilbert
Rachael
Ranger Ericsen
Ranger Ghost
Ranger Gomez
Ranger Kudlow
Ranger Rebecca Lineholm
Raquel
Red Lucy
Saffron
Sarah Weintraub
Senior Scribe Linda Schuler
Siri
Stella
Sunny Smiles
Sweetie
Tech Sergeant Reyes
The Handler
Trudy
Vera Keyes
Veronica
Waking Cloud

Anders
3
e-

Arcade Gannon
SH

Blake
CE

Bruce Isaac
Chet
Comm Officer Castillo
Comm Officer Green
Comm Officer Tilden
Coyote Laughing
Craig Boone
Deputy Beagle
Dixon
Doc Mitchell
Don Hostetler
Doug
Fantastic
Isaac
Jack
James Garret
Jimmy
JT
Mick
Old Ben
Ralph
Ranger Andy
Ranger Erasmus
Ranger Pason
Ringo
Rondo
Santiago
Sgt. Bitter-Root
The Lonesome Drifter
Ulysses

Collectible
Holovid Models
Angie

es
Atomic Wrangler Crier
ss
re
Becky Hostetler
ct
SA

Courier Six
CE

Dazzle
Debbie
Diane
Fiona
Fire and Rain
Jas Wilkins
Joana
Kekata
Lacey
Lady Jane
Lia
Lupe
Maria
Sweetie

Anders
s
or

Bruce Isaac
ct
SA

Caradom
CE

Courier Six
Coyote Laughing
Deputy Beagle
Dixon
Doug
Fantastic
Hilly
Jack
James Garret
Jimmy
JT
Old Ben
Razz
Rondo
Santiago

Collectible
Items of Importance
The Complete Marx
The Complete Nietzsche
Infiltrator Prototype
Larry's Backstory Note 1
Larry's Backstory Note 2
Vintage Lolipopz 2056
Vintage Lolipopz 2060
Vintage Lolipopz 2061
Vintage Lolipopz 2067
Vintage Lolipopz 2063
Vintage Lolipopz 2065
Vintage Lolipopz 2068
Vintage Lolipopz 2070
Vintage Lolipopz 2072
Vintage Lolipopz 2074
Vintage Lolipopz 2075
Vintage Lolipopz 2076
Sensor Module
Alien Power Cell
FEV Virus
Lingerie and Pro Outfits
Simulation Character Outfits
Tribal Outfits
Merc Outfits
Cosplay Outfits
Wigs
Delta IX
F80 Fighter Jet
Vertibird
Virgo II

Collectible
Companions recruited
Malibu
Zen
Larry Slater
The Handler
The Stag
Fresca Coy
Kekata

Technical section, read only


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olipopz Series out of
total 356

Lolipopz Series
Short description Location(s)
Mea Kulpa
Find out the fate of Mrs. Kulp Springvale

Short description Location(s)


Quo Vagis
marked quests
Help the Lolipopz brothel in DC and uncover the
secret of the Member's Only area Canterbury Commons

Publish 12 issues of the Lolipopz magazine Canterbury Commons

Put up 50 help wanted posters Canterbury Commons


Clean up Larry's mess in Vault L Vault L
Help Malibu figure out what to do with her
relationship with Larry Canterbury Commons
Prove you're the real deal to Solo The Pitt

Short description Location(s)


unmarked quests
Spend quality time with Bear, Stel, and Chaz Canterbury Commons
Help Zen learn to dance Canterbury Commons
Provide lab equipment to Duke Vault L
Have a threesome with Chaz and Zen Canterbury Commons
Have a threesome with Chaz and Larry Canterbury Commons
Suggest research advice to Lily Vault L
talk to Larry about Maggie Canterbury Commons

Short description Location(s)


Coito Ergo Sum
marked quests
Help the Lolipopz saloon in the Mojave and
uncover the secrets buried from long ago Goodsprings

Publish 12 issues of the Lolipopz magazine Blue Diamond


Put up 50 help wanted posters Blue Diamond

Have the Lolipopz saloon repainted Blue Diamond


Destroy the Cazador nests Blue Diamond
Investigate the murder of a famous actress for
The Handler Blue Diamond
Probe deeper to find the truth about Fresca Coy's
murder Pahrump
Help the town of Pahrump Pahrump
Contact Larry and assist him in retrieving his
research data Blue Diamond / Pahrump
Go back into the simulation to save her Blue Diamond

Start producing holovids Blue Diamond

Short description Location(s)


unmarked quests
Upgrade the saloon with all of the upgrades Blue Diamond
Find the cure to deLeon Syndrome Blue Diamond / Pahrump
Confront Two Molerats about his deception Pahrump
Build a relationship with Fresca Coy Blue Diamond / Pahrump
Build a relationship with Kekata Pahrump
Buy enough shares that Hilly retires Blue Diamond

Labor Short description, tips and commentary

Founder / CEO already works there


Bouncer / Receptionist already works there
Researcher secretly works there
Researcher secretly works there
Sex Worker / deLeon Subject secretly works there
Sex Worker / deLeon Subject secretly works there
Sex Worker / deLeon Subject secretly works there
Sex Worker already works there
Sex Worker / Receptionist must be rescued and then hired
Sex Worker must be hired
Manager (Sex Worker optional) must ask for a job
Dancer or Office Assistant must be hired
Dancer / Stripper as posters go up, more come to work at Lolipopz
Dancer / Stripper same as female dancers, but player must activate Ladies Night dialogue

Franchise Owner already works there, can retire


Sex Worker already works there
Sex Worker already works there
Sex Worker must be hired, she may need to be reminded to clean
Sex Worker must be rescued and then hired
Sex Worker / deLeon Subject or Bartender must be rescued and then hired, will make deals under the table as bar
Sex Worker must help his friend Lia give birth and then hired
Sex Worker must find her diary, her husband's hat, and then be hired
Sex Worker / Bartender must be hired
Sex Worker must be rescued and then hired
Sex Worker must be rescued and then hired
Sex Worker / Director must be rescued and then hired
Crier must be hired
Crier must be hired
Crier / Distributor quits, must be rehired
Craftsperson / Painter must be hired
Bouncer must be hired
Caravaneer must be hired

Categories Stats (Cover; Foreplay; Big Finish)

Bookworm, Girl Next Door, Slave 1; 3; 2


Bookworm, Unusual, Vault 101 4; 3; 1
Girl Next Door, Rivet City 2; 3; 2
Bookworm, Rivet City 2; 1; 3
Professional, Rivet City 2; 1; 3
Unusual, Big Town 2; 2; 2
Unusual, The Pitt 3; 3; 2
1; 3; 2
Unusual 4; 3; 1
Lady of the Evening, Unusual 4; 3; 2
Woman in Uniform 2; 1; 3
Lady of the Evening, Unusual 1; 2; 2
Unusual, Paradise Falls 2; 2; 2
Mother 1; 2; 2
Lady of the Evening, Unusual 1; 2; 3
Lady of the Evening 1; 3; 2
Mother, Rivet City 1; 3; 2
Girl Next Door, Unusual, Vault 101 3; 2; 3
Professional, Rivet City 2; 3; 3
Woman in Uniform, Rivet City 4; 2; 1
Slave, Unusual 4; 2; 3
Professional, Paradise Falls 2; 1; 2
Woman in Uniform, Unusual, Fort Independence 3; 2; 1
Bookworm, Rivet City 4; 2; 1
Mother, Unusual, Vault 101 3; 2; 3
Lady of the Evening 1; 3; 2
Professional, Unusual, The Pitt 3; 3; 2
Professional 2; 1; 2
Bookworm, Lady of the Evening, Unusual 1; 3; 3
Unusual 3; 3; 3
Bookworm, Rivet City 1; 3; 2
Professional, Megaton 3; 2; 1
3; 3; 3
Lady of the Evening, Republic of Dave 2; 2; 3
Girl Next Door 1; 2; 3
Girl Next Door, Big Town 2; 3; 1
Woman in Uniform, Citadel 2; 3; 1
Woman in Uniform, Citadel 1; 2; 3
Lady of the Evening, Unusual 1; 3; 1
Bookworm 1; 2; 2
Mother 1; 2; 2
Girl Next Door, Megaton 1; 3; 2
Unusual, The Pitt 3; 3; 3
Professional, Tenpenny Tower 3; 1; 2
Girl Next Door, Woman in Uniform, Canterbury
Commons 2; 2; 3
Professional, Unusual, Point Lookout 3; 3; 3
Professional, Canterbury Commons 2; 3; 2
Bookworm, Unusual, Point Lookout 4; 3; 1
Unusual, Point Lookout 3; 3; 2
Mother 1; 2; 3
Girl Next Door, Megaton 1; 3; 2
Girl Next Door, Slave, Rivet City 1; 2; 3
Slave, Unusual, The Pitt 3; 2; 1
Tenpenny Tower 2; 1; 3
Bookworm, Girl Next Door, Professional, Megaton 4; 2; 2
Professional, Unusual, Point Lookout 4; 2; 2
Lady of the Evening, Megaton 2; 3; 1
Woman in Uniform, Rivet City 3; 2; 2
Woman in Uniform, Rivet City 1; 2; 1
Mother, Unusual, Vault 101 3; 3; 1
Bookworm, Professional, Big Town 2; 1; 3
Professional, Woman in Uniform 3; 3; 1
Abductress, Woman in Uniform, Unusual, Rivet
City 2; 3; 1
1; 3; 2
Mother, Republic of Dave 3; 2; 1
Bookworm, Mother, Unusual, The Pitt 4; 3; 2
Bookworm, Woman in Uniform, Citadel 2; 1; 2
Bookworm, Woman in Uniform, Citadel 2; 3; 2
Bookworm, Woman in Uniform, Citadel 2; 3; 1
Bookworm, Woman in Uniform, Citadel 1; 2; 3
Woman in Uniform, Citadel 4; 3; 1
Bookworm, Girl Next Door, Republic of Dave 4; 3; 1
Bookworm, Girl Next Door 4; 3; 2
Lady of the Evening 1; 2; 2
Slave, Woman
Abductress, in UniformProfessional, Unusual,
Bookworm, 1; 3; 2
Paradise Falls 3; 3; 3
Professional, Woman in Uniform 4; 2; 1
Bookworm, Woman in Uniform, Unusual, Fort
Independence 3; 3; 2
Unusual, The Pitt 3; 3; 3
Unusual, The Pitt 4; 3; 2
Woman in Uniform, Unusual, Citadel 2; 1; 1
Lady of the Evening 1; 1; 1
Lady of the Evening, Tenpenny Tower 2; 2; 3
Girl Next Door, Unusual, Vault 101 3; 3; 2
Bookworm, Professional, Unusual 3; 3; 3
Mother, Rivet City 1; 2; 2
Unusual, Canterbury Commons 4; 2; 2

Abductress, Bookworm, Professional, Unusual,


Megaton, Tenpenny Tower, Vault 101 (all
depending on player choice) (varies based on player stats and choices)
Lady of the Evening, Rivet City 1; 2; 3
Professional, Rivet City 4; 3; 1
Rivet City 1; 2; 2
Unusual, The Pitt 3; 2; 2
Unusual, Point Lookout 4; 3; 2
Bookworm, Girl Next Door 1; 3; varies by experience

Bandit, Girl Next Door 1; 2; 2


Farmer, Novac 1; 1; 1
Caravaneer, Merchant 4; 1; 1
Bookworm, NCR Enlisted 1; 2; 2
Bookworm 2; 2; 2
1; 3; 2
Farmer 1; 2; 2
Brotherhood 4; 3; 2
Bookworm, Follower, Freeside 2; 2; 2
Freeside 2; 2; 3
Farmer 1; 2; 2
Bookworm, Merchant, Tribal 3; 1; 3
Caravaneer 4; 3; 3
Bookworm, Brotherhood 4; 1; 1
NCR Officer 4; 2; 1
NCR Ranger 2; 2; 3
NCR Ranger 2; 1; 2
NCR Enlisted 2; 2; 2
NCR Officer 3; 2; 1
NCR Officer, The Strip 4; 2; 1
The Strip 3; 3; 2
4; 1; 1
1; 1; 2
Tribal 4; 3; 3
Bookworm, Follower 2; 3; 2
Doctor, Follower 2; 2; 3
Doctor, Follower 4; 1; 1
Doctor, Novac 2; 2; 2
Bookworm, Follower 3; 3; 3
Farmer 1; 1; 1
1; 1; 3
Tribal 2; 2; 2
Merchant, Freeside 4; 2; 1
4; 2; 2
Merchant, Freeside 4; 2; 1
Goodsprings 1; 2; 2
Tribal 2; 1; 2
Caravaneer 2; 2; 1
Bandit 1; 1; 3
Caravaneer, Girl Next Door 2; 3; 2
Girl Next Door, Merchant 2; 2; 2
Merchant, Novac 2; 1; 3
The Strip 3; 3; 3
Doctor, Follower, Freeside 4; 2; 1
The Strip 1; 3; 2
Bookworm, Farmer, Tribal 1; 3; 2
Freeside 3; 3; 3
Brotherhood 4; 3; 3
Merchant 2; 1; 2
Caravaneer 2; 2; 2
Bandit 3; 2; 3
Caravaneer, Girl Next Door 1; 2; 3
Merchant 4; 3; 2
The Strip 3; 3; 3
NCR Officer 3; 2; 2
NCR Officer 2; 2; 1
Merchant 2; 1; 2
NCR Enlisted 2; 2; 3
NCR Officer, Freeside 3; 2; 1
NCR Officer 3; 2; 2
3; 2; 2
Merchant, The Strip 4; 1; 1
The Strip 1; 1; 3
Tribal 3; 2; 1
Merchant 3; 2; 1
Farmer 1; 2; 2
Merchant, Novac 2; 1; 2
Bandit, Westside 2; 3; 3
Merchant, Westside 3; 1; 2
NCR Enlisted 1; 2; 2
NCR Enlisted 1; 2; 3
NCR Enlisted 1; 3; 2
Caravaneer 1; 1; 2
NCR Ranger 3; 2; 2
NCR Ranger 3; 2; 2
NCR Ranger 2; 2; 3
NCR Ranger 3; 3; 1
NCR Ranger 3; 2; 1
4; 3; 1
Merchant, Westside 4; 3; 2
Bookworm, Girl Next Door, Brotherhood 1; 2; 2
Merchant, The Strip 4; 3; 2
Doctor, Brotherhood 3; 2; 2
Slave 1; 1; 2
Caravaneer 2; 2; 1
Girl Next Door, Goodsprings 2; 3; 2
Westside 2; 2; 3
NCR Enlisted 3; 2; 2
3; 2; 2
Merchant, Goodsprings 3; 2; 2
4; 3; 1
Brotherhood 4; 3; 3
Tribal 4; 1; 2

Tribal 1; 2; 2
Doctor, Follower, Freeside 4; 3; 2
Caravaneer, Merchant 2; 2; 2
Novac, The Strip 4; 2; 3
Merchant, Goodsprings 3; 2; 1
NCR Ranger 1; 1; 1
NCR Ranger 1; 1; 2
NCR Ranger 1; 1; 1
Merchant, Tribal 1; 2; 2
NCR Enlisted 3; 3; 2
1; 2; 2
Merchant, Freeside 2; 1; 3
Doctor, Goodsprings 2; 2; 2
Caravaneer 1; 2; 3
1; 2; 3
Bookworm 3; 2; 3
Merchant 3; 3; 2
Bookworm, Tribal 3; 3; 3
Merchant, Freeside 4; 3; 3
Westside 2; 3; 3
Merchant, The Strip 2; 1; 3
Merchant, Freeside 4; 3; 2
Freeside 2; 2; 2
Merchant, Freeside 4; 2; 3
NCR Ranger, Novac 2; 2; 2
NCR Ranger 3; 2; 1
NCR Ranger 3; 1; 1
Caravaneer 2; 3; 2
2; 3; 3
Freeside 2; 2; 3
Tribal, NCR Enlisted 2; 2; 2
The Strip 4; 3; 3
Tribals 4; 2; 2

Stats (Cover; Foreplay; Big Finish; Total) OR Actor Bonus

3; 1; 2; 6
2; 2; 3; 7
2; 1; 2; 5
(varies based on player stats and choices)
3; 3; 2; 8
1; 1; 2; 4
3; 4; 3; 10
2; 1; 3; 6 (if clean, otherwise is 1; 1; 3; 5)
2; 2; 2; 6
2; 2; 2; 6
3; 3; 3; 9
3; 1; 2; 6
1; 2; 2; 5
2; 2; 2; 6
3; 4; 2; 9
1; 2; 2; 5
2; 3; 2; 7
2; 2; 3; 7

Party Favors for Low Inhibitions: female costars +1 Big Finish


Brush with Fame: huge boost in sales
Pre-War Porn Star Technique: female costars +1 Big Finish

Works for Free: reduction in cost


Too Beautiful for This Jerk: female costars +1 Foreplay
Party Favors for Low Inhibitions: female costars +1 Big Finish

Too Beautiful for This Jerk: female costars +1 Foreplay


Too Beautiful for This Jerk: female costars +1 Foreplay
Party Favors for Low Inhibitions: female costars +1 Big Finish
Brush with Fame: huge boost in sales
Charisma Is Contagious: female costars +1 Cover Girl
Party Favors for Low Inhibitions: female costars +1 Big Finish
Charisma Is Contagious: female costars +1 Cover Girl
Party Favors for Low Inhibitions: female costars +1 Big Finish
Charisma Is Contagious: female costars +1 Cover Girl
Charisma Is Contagious: female costars +1 Cover Girl

Purpose Short description, tips and commentary

alters stats slightly (cancels out Nietzsche) in Kulp's office in Georgetown in Washington DC
alters stats slightly (cancels out Marx) in Kulp's office in Georgetown in Washington DC
Ballistyle combat gear reward for discovering Kulp's identity, can be purchased or persuaded o
explains backstory of Vault L in Vault-Tec Headquarters, Administration level, on the bottom shelf of
explains backstory of Vault L in the Capitol Building, Conference Hall level, near a table in the main c
rare, pre-war collectible reward for completing A Picture Is Worth a Thousand Caps
rare, pre-war collectible in Vault L classroom and in Madame Jealle's Reading Room in L'Enfant P
rare, pre-war collectible in Lolipopz print shop and in Madame Jealle's Reading Room in L'Enfan
rare, pre-war collectible in Vault L classroom and in Madame Jealle's Reading Room in L'Enfant P
rare, pre-war collectible DLC crossover, in Lolipopz Steeltown in The Pitt
rare, pre-war collectible DLC crossover, in Alley behind corner store in Mt. Washington in The Pi
rare, pre-war collectible in Lolipopz basement bathroom and in Madame Jealle's Reading Room
rare, pre-war collectible DLC crossover, in Wildman bus in Wabash Tunnel in The Pitt
rare, pre-war collectible DLC crossover, in Lolipopz Steeltown in The Pitt
rare, pre-war collectible DLC crossover, in Lolipopz Steeltown in The Pitt
rare, pre-war collectible DLC crossover, in Mt. Washington corner store in The Pitt
rare, pre-war collectible in Takoma Motors near Takoma Industrial and in Madame Jealle's Read
assisting deLeon research can be found all over the place and provided to Duke
assisting deLeon research can be found in Mothership Zeta and provided to Duke
assisting deLeon research main quest item, can be given to Duke instead of Elder Lyons
wardromatic pattern in the Cherry Orchard in Pahrump, on the third floor in the broken ward
wardromatic pattern copied to Pip-Boy after exiting simulation
wardromatic pattern in Ichabod's home in Pahrump, in the sewing room
wardromatic pattern in the Nye County NHP Station in Pahrump, on Detective Rios's desk
wardromatic pattern in the Slater Mansion, on the second floor in the studio wardromatic
wardromatic pattern reward for befriending Kekata in Pahrump
collectible model kit in Pahrump schoolhouse
collectible model kit in Soonny and Misty's Home in Pahrump
collectible model kit in Slater Mansion office
collectible model kit in Pahrump schoolhouse

Location Short description, tips and commentary

Canterbury Commons must begin Seas Atween Us Braid, be nice, can be romanced if player is
Canterbury Commons must complete QV's A Picture Is Worth a Thousand Caps, can be roman
Canterbury Commons Larry companion patch, must complete Seas Atween Us Braid by roman
Blue Diamond must earn her trust via various means
Blue Diamond follows The Handler
(it's complicated) must make choices in the main quest that allow her to exist, can be rom
Pahrump must be romanced by male players

Technical section, read only


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Optional commentary Completed?

Optional commentary Completed?

main quest

requires player to shoot photos of models


more than 50 locations exist throughout DC, try large settlements
and different interiors

travel with Malibu until she opens up to you

Optional commentary Completed?

Chaz must be bribed with whiskey or cigarettes daily


Zen won't show until Positions Available is complete
repeatable
must have slept with Chaz and Zen individually already
must have slept with Chaz and romanced Larry

must have completed Mea Kulpa

Optional commentary Completed?

main quest, a courier starts it

requires player to shoot photos of models


more than 50 locations exist throughout the Mojave, people can
be found and hired to assist
must progress Positions Available and A Picture Is Worth a
Thousand Caps to some extent
follows from Fresh Paint
to proceed, your answer must be plausible with evidence, not
necessarily correct

follows from Who Killed Fresca Coy

follows from The Mechanic


follows from Part 1

must have Fresca Coy survive

Completed?
Optional commentary

must have hired Maria and talk to Larry

must have Fresca Coy survive, romance is female-only


romance is male-only

mentary Hired?

o work at Lolipopz
ayer must activate Ladies Night dialogue

o be reminded to clean
d
d, will make deals under the table as bartender
rth and then hired
nd's hat, and then be hired

d
d
d

Requirements Posed?

Speech (hard) or complete Head of State


must be done during Trouble on the Homefront
must be year 2279 or later
Speech (hard), before Waters of Life
Speech (hard)
Speech (very hard) or have Red/Kimba pose or date her
DLC crossover
complete Blood Ties
Speech (very hard, modified by Oasis quest outcome)

Speech (average); complete Reilly's Rangers

Speech (very hard)


DLC crossover, Speech (hard) or have Nadine pose
hired

Speech (hard) or rescue CJ


must be done during Trouble on the Homefront
Speech (very hard, modified by Lolipopz rep)
Speech (hard) or Lady Killer
pay Eulogy
Speech (very hard, modified by Lolipopz rep)
Speech (very hard)
Speech (very hard)
during Trouble on the Homefront, Speech (average)

DLC crossover

Speech (very hard, modified by Lolipopz rep)


Speech (very hard, modified by Lolipopz rep)
Speech (very hard, modified by Lolipopz rep)
Jessi crossover mod, companion
Speech (very hard, modified by Lolipopz rep)
complete Blood Ties, Speech (average) or Lady Killer
complete Big Town quest, Speech (average) or 1 issue
Speech (very hard)
Speech (hard)

Speech (very hard, modified by Lolipopz rep)


Speech (hard)
Speech (hard) or told Ian is safe
DLC crossover, Solo has to photograph her
Speech (very hard, modified by Lolipopz rep)

Speech (hard)
DLC crossover

DLC crossover, Speech (very hard)


DLC crossover, Speech (average) or sleep with her
Speech (hard)
Megaton must be happy with you enough to give you gifts
persuade Sister or kill him
DLC crossover, Speech (very hard)

must start Wasteland Survival Guide


DLC crossover, must be boat captain

DLC crossover, complete her quest, Speech (hard)


DLC crossover, must save her during Broken Steel quest
during Trouble on the Homefront, Speech (very hard)
complete Big Trouble in Big Town
complete Reilly's Rangers, Speech (varies by # survived)
DLC crossover, complete This Galaxy Ain't Big Enough, Speech
(average)
DLC crossover, must be right after beggar scene, be nice
Speech (hard)
DLC crossover, leave baby, Speech (very hard) or Li posed
Speech (very hard, modified by Lolipopz rep)
complete Quo Vagis quests
DLC crossover, complete Death from Above
Speech (hard)
Speech (very hard) or Lyons permission
Speech (hard)
Speech (very hard, modified by number of Quantums)
Speech (easy) or help her with Moriarty
Speech
DLC (very hard)
crossover, Speech (very hard, modified by doing Strictly
Business and/or having Paradise Falls NPCs pose)
Lawbringer
DLC crossover, complete Operation Anchorage, Speech (hard)
DLC crossover, Speech (hard) or Solo photographs her
DLC crossover, Speech (very hard) or Solo photographs her
companion
hired

during Trouble on Homefront, Speech (hard) or Lady Killer


complete Stealing Independence, Speech (hard)

complete Superhuman Gambit peacefully with Tanya

female only

learn the Railroad exists, don't hand Harkness to Zimmer


DLC crossover, Speech (very hard) or Solo photographs her
DLC crossover, Speech (easy)
hired

staff photographer
Speech 45 (modified by Novac rep), Dusty alive
Barter 77
staff photographer
must rescue Keely
hired
complete Hard Luck Blues by helping vault dwellers
Speech 100 (modified by BOS rep) or insult her
must be done during ED-E My Love

hired
companion, Speech 79 or Barter 63
DLC crossover, before gala, Speech 100 or Femme perk
staff photographer

Speech 87 (modified by NCR rep) or NCR permission


staff photographer
Speech 92 (modified by NCR rep) or NCR permission
Speech 150 (modified by NCR rep) or NCR permission
talk to once before
Speech 61

Speech 44 (modified by Great Khan rep)


Speech 60 (modified by FOTA rep), before Veronica joins
in Follower Safehouse
Speech 50 (modified by FOTA rep)
Speech 16
Speech 70 (modified by FOTA rep), bug Lucky 38
Speech 50 (modified by NCR rep and classiness rep)
hired

Speech 87 (modified by Freeside rep)


must have her own body
Speech 86 (modified by starting Birds of a Feather)
staff photographer, save from gecko attack
staff photographer
Speech 37, complete Cazadorable You

start Young Hearts, Speech 57 or complete Young Hearts


Speech 40 (modified by NCR rep) or publish new issues
Speech 71 (modified by Novac rep)
before starting Bye Bye Love
Speech 100 (modified by FOTA rep)
complete Classic Inspiration
Speech 77, ask about travels (or companion)
staff photographer
Speech 65 (modified by BOS rep or being nice to her)
Speech 60 (modified by NCR rep), talk to once before
start Debt Collector
must be done during A Team of Moronic Mercenaries
Speech 25 or coerced, complete Fresh Paint, talk to Cal
must have a doctor, before birth
Speech 63 (modified by NCR rep)
Speech 87 (modified by NCR rep and NCR permission)
Speech 99 (modified by NCR rep and NCR permission)
talk to once before
complete Flags of Our Foul Ups
Speech 79 (modified by NCR rep), start GI Blues
Speech 81 (modified by NCR rep), 2 issues
hired
Speech 50 (modified by WGS and culture rep), 3 issues
staff photographer
complete Don't Make a Beggar of Me for Melissa
Speech 50 (modified by NCR rep)
Speech 75 (modified by NCR rep and Hard Luck Blues)

Speech 35
Speech 91
recover Esteban's body, NCR permission, pro-NCR issues
Speech 120 (modified by NCR rep) or NCR permission
must survive Boulder City Showdown
can be coerced
Speech 111 (modified by NCR rep and NCR permission)
Speech 125 (modified), NCR permission, complete quest
in NCR Safehouse
Speech 133 (modified by NCR rep and NCR permission)
staff photographer
Speech 75 (modified if 1 issue made), complete Volare!
staff photographer
only on weekends
Speech 90 (modified by number of vault suits given)
Speech 50 (modified by BOS rep)
good Legion rep
DLC crossover, before leaving, Barter 30 or Speech 80
Speech 20, complete Ghost Town Gunfight

complete Return to Sender, NCR perm or Restoring Hope


companion
complete Ghost Town Gunfight
DLC crossover, find Startlet Hologram data
companion
DLC crossover, companion

companion

complete Ghost Town Gunfight


Speech 50 (modified by NCR rep) or NCR permission
Speech 50 (modified by NCR rep) or NCR permission
Speech 50 (modified by NCR rep) or NCR permission

companion

Speech 70 (less if Alice and/or Becky posed)

Speech 44 (modified by Freeside rep)

Speech 35 (modified by Freeside rep)

Barter 35
good NCR rep
Speech 40 (modified by NCR rep) or NCR permission
Speech 40 (modified by NCR rep) or NCR permission
complete Ghost Town Gunfight
Speech 60 (modified by NCR rep) or NCR permission
complete Talent Pool
DLC crossover

Requirements Acted?

hired

complete Someone to Watch Over Me, Speech 75 (NCR)


female only
talk to once before, only does 1 video, Speech 75
be nice
have her or Jack pose, must be with Jack in video
hired

must have posed, Speech 75 (modified by NCR rep)


before starting Bye Bye Love, only does 1 video, Speech 90
must have slept with her, must be with Courier in video
must have posed, Speech 50 (modified by NCR rep)
must have posed, Speech 86
must have a doctor, before birth, only does 1 video
must have posed
hired

must be rescued
must have posed
don't overwrite The Handler, complete A Cure For All Ills
male only

complete My Kind of Town

Speech 25, don't activate Archimedes I

must be with Diane in video


must have posed
Perception 7 or Confirmed Bachelor or Cherchez La Femme

complete Flag of Our Foul-Ups


hired

mentary Collected?

in Washington DC
in Washington DC
dentity, can be purchased or persuaded out of her
ministration level, on the bottom shelf of a wooden bookcase
ence Hall level, near a table in the main conference hall
e Is Worth a Thousand Caps
dame Jealle's Reading Room in L'Enfant Plaza
adame Jealle's Reading Room in L'Enfant Plaza
dame Jealle's Reading Room in L'Enfant Plaza
ltown in The Pitt
corner store in Mt. Washington in The Pitt
m and in Madame Jealle's Reading Room in L'Enfant Plaza
in Wabash Tunnel in The Pitt
ltown in The Pitt
ltown in The Pitt
ton corner store in The Pitt
a Industrial and in Madame Jealle's Reading Room in L'Enfant Plaza
and provided to Duke
ta and provided to Duke
to Duke instead of Elder Lyons
mp, on the third floor in the broken wardromatic
simulation
, in the sewing room
in Pahrump, on Detective Rios's desk
econd floor in the studio wardromatic
in Pahrump

Pahrump

mentary Recruited?

aid, be nice, can be romanced if player is monoamorous


s Worth a Thousand Caps, can be romanced
omplete Seas Atween Us Braid by romancing Larry
means

n quest that allow her to exist, can be romanced by female players


yers
Completi

Th3overseer quests

Th3overse
T Quest name
s
st

h
e
qu

Robbing Graves
3
es ed

A Matter of Principle
qu ark
ts

o The Initiation
m

The Girl From North Country


v Games of Luck
e Men of Wealth and Taste
r Truth That Dies
Turn Yourself Around
s
e Better Leave This Dream Alone
e A Looming Shadow Grows
My Fingers Ran With Blood
r Signed and Sealed
Come Writers and Critics
q Crystal Blue Persuasion
Where the Sun Never Shines
u
e There's a Bad Moon On the Rise
s Out in the Desert
You're of Their Kind
t Dark as All My Sins
s For What It's Worth
Holy Trinity
Baby Blue
Nowhere Left to Fall
Pimping Ain't Easy
Big Truckin'

That's How This Country's Run


Hidden in the Branches
It Never Ends
Punching Down
Sewer Heresy
Dollar Bill Blues
In Places Deep
Born Into This Family
Thread the Needle
Dead Air
The Fiery Gates
Hands in the Sky
The Poor Stay Poor
Hung
Burn Away the Goodness
Keep Your Dignity
Clowning Around
Of All Ages
Waiting Around to Die
Hope You Guess my Name
Monster Mash
A Storm is Blowing
No One Left to Pawn
Higher Tech
Over the Line
Far From Any Road
Nothing Ventured
Application of Force
Workplace Hazards
I Plead the Second
Wonder Where I Found You
Blood for Blood
Liquid Gold
As I Walk Through the Valley
When My Time Comes
One Foot on the Platform
The Debt Unreconciled
Hungry Again
Vicious Cycle
Falling Away
If You Want Peace...
Happy To Be Here
Drown in the Dark
No More Troubles
Heaven Knows Everything
The Low, Sad Moan of Prey
Wetwork
Such a Lovely Place
Cash Grab
Cap'n Lizzy's Wild Ride
Everybody Get Together
Thirsty For Blood
The High Desert
Dust in the Wind
Womanizing
Family
Fresh Start
Can't Help Falling In Love

The Ultimate Karate Challenge

Quest name

Graf's Bounty
d
Bolton Bounty
ts e
es ark
qu nm
u

Fail Roy Quests


Schraders Slave Pen Quest

Name
Collectibles

Co

Eliza

Todd

Charlie

Technical section, read only


empty checks detected
fulfilled checks detected
total correct checks
How many check are < 0
(these
should How many checks are between 0
be and 1
zeroes)
How many check are > 0
Completion rates for…
completed 0
overseer quests out of
total 91

Th3overseer quests
Short description Location(s)
marked quests
Short description Location(s)
unmarked quests

Fails: Games of Luck, Men of Wealth and Taste,


Truth That Dies, Turn Yourself Around, Better
Leave This Dream Alone, Where the Sun Never
Shines, You're of Their Kind

Description Location
Companions recruited

Mojave Outpost

Westside

Technical section, read only


91
0
91
Everything is fine.
0
Everything is fine.
0
Everything is fine.
0
0.00%

Mod Completed?

The Initiation
The Initiation
The Initiation
Eliza
Eliza
Eliza
Eliza
Eliza

Eliza
Eliza
Eliza
Eliza
Eliza
Eliza
Eliza

Eliza
Eliza
Eliza
Eliza
Eliza
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting

Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
Headhunting
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The North Road Remastered
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The Depths of Depravity
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert
The High Desert

The High Desert

Mod Completed?

Eliza
Eliza

Eliza
Headhunting

Mod Recruited?

Eliza

The North Road Remastered

The Depths of Depravity

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