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-- This file is automatically generated, do not edit!

-- Path of Building
--
-- Minion Data
-- Monster data (c) Grinding Gear Games
--
local minions, mod = ...

minions["RaisedZombie"] = {
name = "Raised Zombie",
life = 3.75,
armour = 0.7,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.65,
damageSpread = 0.4,
attackTime = 1.17,
attackRange = 11,
accuracy = 3.4,
limit = "ActiveZombieLimit",
skillList = {
"Melee",
"ZombieSlam",
},
modList = {
mod("Armour", "INC", 40, 0, 0), -- MonsterImplicitDamageReduction1
[physical_damage_reduction_rating_+% = 40]
-- RaiseZombieStunThreshold [stun_threshold_+% = 30]
},
}

minions["SummonedChaosGolem"] = {
name = "Chaos Golem",
life = 5.76,
energyShield = 0.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 60,
damage = 2.9,
damageSpread = 0.2,
attackTime = 1,
attackRange = 8,
accuracy = 3.4,
limit = "ActiveGolemLimit",
skillList = {
"Melee",
"SandstormChaosElementalSummoned",
"ChaosElementalCascadeSummoned",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
mod("LifeRegenPercent", "BASE", 1, 0, 0), --
SummonedGolemLifeRegeneration [life_regeneration_rate_per_minute_% = 60]
},
}
minions["SummonedFlameGolem"] = {
name = "Flame Golem",
life = 4.86,
energyShield = 0.4,
fireResist = 70,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 3.4,
damageFixup = 0.22,
limit = "ActiveGolemLimit",
skillList = {
"FireElementalFlameRedSummoned",
"FireElementalConeSummoned",
"FireElementalMortarSummoned",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
-- MonsterSpeedAndDamageFixupLarge
[monster_base_type_attack_cast_speed_+%_and_damage_-%_final = 22]
mod("LifeRegenPercent", "BASE", 1, 0, 0), --
SummonedGolemLifeRegeneration [life_regeneration_rate_per_minute_% = 60]
},
}

minions["SummonedIceGolem"] = {
name = "Ice Golem",
life = 4.86,
energyShield = 0.4,
fireResist = 40,
coldResist = 70,
lightningResist = 40,
chaosResist = 20,
damage = 3.06,
damageSpread = 0.2,
attackTime = 0.85,
attackRange = 6,
accuracy = 3.4,
limit = "ActiveGolemLimit",
skillList = {
"Melee",
"IceElementalIceCyclone",
"IceElementalSpearSummoned",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
mod("LifeRegenPercent", "BASE", 1, 0, 0), --
SummonedGolemLifeRegeneration [life_regeneration_rate_per_minute_% = 60]
},
}

minions["SummonedLightningGolem"] = {
name = "Lightning Golem",
life = 4.86,
energyShield = 0.2,
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
damageFixup = 0.22,
limit = "ActiveGolemLimit",
skillList = {
"LightningGolemArcSummoned",
"LightningGolemWrath",
"MonsterProjectileSpellLightningGolemSummoned",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
-- MonsterSpeedAndDamageFixupLarge
[monster_base_type_attack_cast_speed_+%_and_damage_-%_final = 22]
mod("LifeRegenPercent", "BASE", 1, 0, 0), --
SummonedGolemLifeRegeneration [life_regeneration_rate_per_minute_% = 60]
},
}

minions["SummonedStoneGolem"] = {
name = "Stone Golem",
life = 6.3,
armour = 0.6,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.7,
damageSpread = 0.2,
attackTime = 1,
attackRange = 10,
accuracy = 3.4,
weaponType1 = "One Handed Sword",
limit = "ActiveGolemLimit",
skillList = {
"Melee",
"RockGolemSlam",
"RockGolemMinionWhirlingBlades",
},
modList = {
mod("LifeRegenPercent", "BASE", 2, 0, 0), --
SummonedGolemLifeRegenerationStone [life_regeneration_rate_per_minute_% = 120]
},
}

minions["SummonedRagingSpirit"] = {
name = "Raging Spirit",
life = 2.16,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
limit = "ActiveRagingSpiritLimit",
skillList = {
"Melee",
},
modList = {
mod("PhysicalDamageConvertToFire", "BASE", 100, 0, 0), --
RagingSpiritConvertPhysToFire [base_physical_damage_%_to_convert_to_fire = 100]
mod("PhysicalMin", "BASE", 4, 0, 65536), -- RagingSpiritAddedPhys
[attack_minimum_added_physical_damage = 4]
mod("PhysicalMax", "BASE", 5, 0, 65536), -- RagingSpiritAddedPhys
[attack_maximum_added_physical_damage = 5]
-- CannotGainAfflictedMods [cannot_have_affliction_mods = 1]
mod("Speed", "MORE", 40, 1, 0), -- MonsterSummonedSkullFastAttack1
[active_skill_attack_speed_+%_final = 40]
},
}

minions["SummonedEssenceSpirit"] = {
name = "Essence Spirit",
life = 2.25,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.28,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"RagingSpiritMeleeAttack",
"SpectralSkullShieldCharge",
},
modList = {
mod("Speed", "MORE", 40, 1, 0), -- MonsterSummonedSkullFastAttack1
[active_skill_attack_speed_+%_final = 40]
mod("Condition:FullLife", "FLAG", true),
},
}

minions["SummonedSpectralWolf"] = {
name = "Spectral Wolf Companion",
life = 4.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1,
attackRange = 11,
accuracy = 3.4,
weaponType1 = "Dagger",
limit = "ActiveWolfLimit",
skillList = {
"Melee",
},
modList = {
},
}

minions["RaisedSkeleton"] = {
name = "Summoned Skeleton",
life = 1.05,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.45,
damageSpread = 0.4,
attackTime = 0.8,
attackRange = 8,
accuracy = 3.4,
weaponType1 = "One Handed Sword",
weaponType2 = "Shield",
limit = "ActiveSkeletonLimit",
skillList = {
"Melee",
"MonsterQuickDodgeRunUnarmed",
},
modList = {
mod("BlockChance", "BASE", 30, 0, 0), -- MonsterAttackBlock30Bypass15
[monster_base_block_% = 30]
-- MonsterAttackBlock30Bypass15 [base_block_%_damage_taken = 15]
-- SummonSkeletonsSkeletonIsWarrior [summoned_skeleton_is_warrior = 1]
},
}

minions["RaisedSkeletonCaster"] = {
name = "Summoned Skeleton Caster",
life = 1.05,
energyShield = 0.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0.98,
damageSpread = 0.3,
attackTime = 1.07,
attackRange = 46,
accuracy = 3.4,
limit = "ActiveSkeletonLimit",
skillList = {
"SkeletonMinionProjectileCold",
"SkeletonMinionProjectileFire",
"SkeletonMinionProjectileLightning",
},
modList = {
-- SummonSkeletonsSkeletonIsMage [summoned_skeleton_is_mage = 1]
},
}

minions["RaisedSkeletonArcher"] = {
name = "Summoned Skeleton Archer",
life = 1.05,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0.98,
damageSpread = 0.16,
attackTime = 1.33,
attackRange = 40,
accuracy = 3.4,
weaponType1 = "Bow",
limit = "ActiveSkeletonLimit",
skillList = {
"Melee",
},
modList = {
},
}

minions["Clone"] = {
name = "Clone",
life = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"Melee",
},
modList = {
mod("EnergyShield", "BASE", 10, 0, 0), -- MirrorArrowEnergyShield
[base_maximum_energy_shield = 10]
},
}

minions["SpiderMinion"] = {
name = "Spider Minion",
life = 1.8,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.76,
damageSpread = 0.2,
attackTime = 0.96,
attackRange = 7,
accuracy = 3.4,
weaponType1 = "One Handed Sword",
limit = "ActiveSpiderLimit",
skillList = {
"SummonedSpiderViperStrike",
},
modList = {
-- SummonedSpiderPhasing [phase_through_objects = 1]
-- SummonedSpiderPhasing [suppress_phasing_visual = 1]
},
}

minions["AnimatedWeapon"] = {
name = "Animated Weapon",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 3.4,
skillList = {
"Melee",
},
modList = {
-- EmergeSpeedLow [emerge_speed_+% = 100]
},
}

minions["AnimatedArmour"] = {
name = "Animated Guardian",
life = 4.5,
armour = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 3.4,
skillList = {
"Melee",
},
modList = {
-- LabyrinthArrowTrapDamageTakenAnimateArmour [damage_taken_+
%_from_arrow_traps_final = -90]
mod("Speed", "MORE", 10, ModFlag.Attack, 0, { type = "Condition", var =
"DualWielding" }),
mod("BlockChance", "BASE", 15, 0, 0, { type = "Condition", var =
"DualWielding" }),
},
}

minions["IcyRagingSpirit"] = {
name = "Grave Spirit",
life = 3.75,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.5,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"RagingSpiritMeleeAttack",
},
modList = {
mod("PhysicalDamageConvertToCold", "BASE", 50, 0, 0), --
MonsterSummonedElementalCold [base_physical_damage_%_to_convert_to_cold = 50]
-- MonsterCannotBeChainedFrom_ [cannot_be_chained_from = 1]
mod("Speed", "MORE", 40, 1, 0), -- MonsterSummonedSkullFastAttack1
[active_skill_attack_speed_+%_final = 40]
},
}

minions["UniqueAnimatedWeapon"] = {
name = "Dancing Dervish",
life = 5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0,
damageSpread = 0,
attackTime = 1,
attackRange = 105,
accuracy = 3.4,
skillList = {
"Melee",
"DancingDervishCycloneChannelled",
},
modList = {
},
}

minions["SummonedPhantasm"] = {
name = "Summoned Phantasm",
life = 1.58,
energyShield = 0.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 6,
accuracy = 1,
limit = "ActivePhantasmLimit",
skillList = {
"Melee",
"SummonPhantasmFadingProjectile",
"SummonPhantasmFadingProjectile2",
},
modList = {
},
}

minions["HeraldOfAgonySpiderPlated"] = {
name = "Agony Crawler",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.3,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "One Handed Sword",
skillList = {
"HeraldOfAgonyMinionMortar",
"HeraldOfAgonyMinionTailSpike",
"HeraldOfAgonyMinionCleave",
"Melee",
},
modList = {
mod("PhysicalDamageConvertToChaos", "BASE", 40, 0, 0), --
MonsterConvertToChaosHeraldOfAgony1 [base_physical_damage_%_to_convert_to_chaos =
40]
-- MonsterCannotBeDamaged [cannot_be_damaged = 1]
mod("Condition:FullLife", "FLAG", true),
},
}

minions["AxisEliteSoldierHeraldOfLight"] = {
name = "Sentinel of Purity",
life = 3.4,
armour = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.04,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 12,
accuracy = 3.4,
weaponType1 = "Staff",
limit = "ActiveSentinelOfPurityLimit",
skillList = {
"Melee",
"HeraldOfLightMinionSlam",
"ChampionTeleport",
"SentinelHolySlam",
},
modList = {
},
}

minions["HolyLivingRelic"] = {
name = "Holy Relic",
life = 6,
energyShield = 0.6,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
limit = "ActiveHolyRelicLimit",
skillList = {
"RelicTriggeredNova",
"RelicTeleport",
},
modList = {
-- EmergeSpeedHigh [emerge_speed_+% = 0]
},
}

minions["AxisEliteSoldierDominatingBlow"] = {
name = "Sentinel of Dominance",
life = 4,
armour = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.8,
damageSpread = 0.2,
attackTime = 0.83,
attackRange = 11,
accuracy = 3.4,
weaponType1 = "One Handed Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"DominatingBlowMinionCharge",
"SentinelHolySlam",
},
modList = {
-- MonsterCastsShieldChargeText [monster_casts_shield_charge_text = 1]
mod("BlockChance", "BASE", 40, 0, 0), -- MonsterAttackBlock40Bypass20
[monster_base_block_% = 40]
-- MonsterAttackBlock40Bypass20 [base_block_%_damage_taken = 20]
},
}

minions["AbsolutionTemplarJudge"] = {
name = "Sentinel of Absolution",
life = 4,
energyShield = 0.2,
armour = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Handed Mace",
skillList = {
"Melee",
"AbsolutionMinion",
"AbsolutionMinionEmpowered",
},
modList = {
},
}

minions["RhoaUniqueSummoned"] = {
name = "Summoned Rhoa",
life = 9,
armour = 0.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 4.28,
damageSpread = 0.2,
attackTime = 0.93,
attackRange = 14,
accuracy = 3.4,
limit = "ActiveBeastMinionLimit",
skillList = {
"MeleeAtAnimationSpeedUnique",
"SummonedRhoaShieldCharge",
},
modList = {
mod("SkillData", "LIST", { key = "cannotBeEvaded", value = true }, 0,
0), -- MonsterAlwaysHits [global_always_hit = 1]
-- MonsterNearbyEnemiesAreIntimidated [is_intimidated = 1]
-- MonsterNearbyEnemiesAreIntimidated
[local_display_nearby_enemies_are_intimidated = 1]
},
}

minions["SnakeSpitUniqueSummoned"] = {
name = "Summoned Cobra",
life = 9,
armour = 0.15,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.23,
damageSpread = 0.2,
attackTime = 1.1,
attackRange = 9,
accuracy = 3.4,
limit = "ActiveBeastMinionLimit",
skillList = {
"SummonedSnakeProjectile",
},
modList = {
mod("SkillData", "LIST", { key = "cannotBeEvaded", value = true }, 0,
0), -- MonsterAlwaysHits [global_always_hit = 1]
mod("PhysicalDamageConvertToChaos", "BASE", 30, 0, 0), --
MonsterSnakeChaos [base_physical_damage_%_to_convert_to_chaos = 30]
},
}

minions["DropBearUniqueSummoned"] = {
name = "Summoned Ursa",
life = 9,
armour = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 3.53,
damageSpread = 0.2,
attackTime = 1.1,
attackRange = 10,
accuracy = 3.4,
weaponType1 = "One Handed Mace",
limit = "ActiveBeastMinionLimit",
skillList = {
"MeleeAtAnimationSpeedUnique",
"DropBearSummonedGroundSlam",
"DropBearSummonedRallyingCry",
},
modList = {
mod("SkillData", "LIST", { key = "cannotBeEvaded", value = true }, 0,
0), -- MonsterAlwaysHits [global_always_hit = 1]
},
}

minions["SummonedCarrionGolem"] = {
name = "Carrion Golem",
life = 4.86,
energyShield = 0.4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0.6,
damageSpread = 0.2,
attackTime = 0.9,
attackRange = 13,
accuracy = 3.4,
limit = "ActiveGolemLimit",
skillList = {
"BoneGolemMultiAttack",
"BoneGolemCascade",
"BoneGolemLeapSlam",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
mod("LifeRegenPercent", "BASE", 1, 0, 0), --
SummonedGolemLifeRegeneration [life_regeneration_rate_per_minute_% = 60]
},
}

minions["SkitterbotCold"] = {
name = "Chilling Skitterbot",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"SkitterbotDetonateMines",
"SkitterbotWait",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
},
}

minions["SkitterbotLightning"] = {
name = "Shocking Skitterbot",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"SkitterbotDetonateMines",
"SkitterbotWait",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
},
}

minions["SummonedReaper"] = {
name = "Reaper",
life = 3,
armour = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 3.4,
weaponType1 = "One Handed Sword",
weaponType2 = "One Handed Sword",
skillList = {
"ReaperConsumeMinionForHeal",
"ReaperConsumeMinionForBuff",
"SummonedReaperMelee",
"SummonedReaperDash",
"SummonedReaperUltimate",
"GASummonReaperUltimateLeftSlash",
"GASummonReaperUltimateRightSlash",
"EAASummonedReaperComboAttack",
"GASummonReaperComboWhirl",
"GASummonReaperComboLeftSlash",
"GASummonReaperComboRightSlash",
"GASummonReaperDashImpactSlash",
"GASummonReaperDash",
},
modList = {
-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
},
}

minions["SummonedArbalists"] = {
name = "Summoned Arbalist",
life = 7.41,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 4.29,
damageSpread = 0.2,
attackTime = 1,
attackRange = 60,
accuracy = 3.4,
limit = "ActiveArbalistLimit",
skillList = {
"MPWExpeditionSummonedArbalestProjectile",
},
modList = {
-- MonsterCannotBeDamaged [cannot_be_damaged = 1]
},
}

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