Professional Documents
Culture Documents
1. Planning a garden that meets specific design objectives, then plant and tend
the garden. At the end of the growing season, iterate the design to improve it for
the next season based on how the garden was or was not successful in meeting
the objectives.
3. Analyzing the five most popular social media platforms for teens, then predict
and design a new platform based on existing trends and past trajectory of
change.
5. Mashing three existing video games together (i.e., the core ideas in those
games) to create a new game. Obviously this wouldn’t be done digitally but
through annotaed planning and ‘blueprint’ design.
9. Creating an interactive family tree with voice-overs from living family members.
13. Identifying, analyzing, and visualizing recurring themes in human history; then
contextualize those themes in modern society.
15. With current trends in climate change in mind, one example of project-based
learning might be to design a modern city for the year 2100 (clean-sheet design),
or re-imagine existing cities and how they might cope with climate change.
16. Capturing, documenting, and sharing the wisdom of people living in nursing
homes. Alternative: Interpreting very narrow and specific expertise for real-world
application. For example, take knowledge of robotics or astrophysics or
agriculture or music or theater, then somehow ‘apply’ that expertise in an
authentic and real-world setting.
17. Dissecting the ‘anatomy’ of viral web content, memes, or social media
arguments.
19. Artfully illustrating the global history of human/civil rights for the last 2000
years in one image, visual, or artifact.
20. Creating a photo documentary, then turning that into a film documentary,
then turning that into a series of short social media videos.