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Organizational Behavior and Human Decision Processes 156 (2020) 69–81

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Organizational Behavior and Human Decision Processes


journal homepage: www.elsevier.com/locate/obhdp

Thanks for your ideas: Gratitude and team creativity T


a,1 b,⁎,1 c c,⁎
Nashita Pillay , Guihyun Park , Ye Kang Kim , Sujin Lee
a
Set Apart, 2 Havelock Road #04-15, Singapore S059763, Singapore
b
Australian National University, Australia
c
Korea Advanced Institute of Science and Technology, South Korea

A B S T R A C T

Many ideas and products are borne out of collaborative efforts among members of teams and workgroups, and thus finding ways to improve team creativity is of
significant interest. Adopting a collective information processing perspective, we argue that gratitude intervention for teams would serve as a powerful facilitator for
information elaboration—whereby team members engage in more deliberate and thorough integration of others’ ideas—and, in turn, enhance team creativity. Study
1 found that teams in the gratitude condition increased information elaboration more than those in the neutral condition. Study 2 compared teams in gratitude
emotion and teams in positive emotion in general. Teams in the gratitude condition generated highly creative ideas, due to more information elaboration. On the
other hand, teams in the positive emotion condition expressed greater enthusiasm and confidence in their ideas and immediately accepted the ideas suggested, which
led to an increase in the quantity of ideas. Our findings suggest that gratitude facilitates intellectual exchange in groups, which in turn enhances team creativity. We
discuss our findings’ implications for team creativity and potential directions for future research.

1. Thanks for your ideas: Gratitude and team creativity Barker, 1990); and even chance (Wood, Froh, & Geraghty, 2010). Of the
multiple specific types of positive emotion (e.g., joy, serenity, awe,
Teams that achieve a high level of creative performance often find hope, pride; Fredrickson, 2013), we chose gratitude to examine team
that their creative process is more like a journey filled with obstacles creativity because it is unique, due to its tendencies to find and re-
and uncertainties, in which members encourage, challenge, and de- ciprocate others’ contributions (Algoe, 2012; Fredrickson, 2013).
velop each other’s ideas, continually deepen their understanding of the Therefore, while positive emotion in general encourages team members
issue, and improve their solutions (Hargadon & Bechky, 2006; Harvey, to exhibit upbeat attitudes (George, 1990; Lyubomirsky, King, &
2014; Kurtzberg & Amabile, 2001). Given the nature of a creative task, Diener, 2005), gratitude triggers team members to reframe an experi-
no set routine serves as a checklist; specific individual contributions ence, by which they become aware of their teammates’ contributions. In
cannot be anticipated nor a clear outcome guaranteed. Creative teams turn, this can motivate them to think deeply about novel and useful
often rely on each other’s knowledge and perspective as much as on the ways to reciprocate and benefit others (e.g., DeSteno, Bartlett,
benevolence and prosocial intentions fueled by heartfelt recognition Baumann, Williams, & Dickens, 2010; Fredrickson, 2004; Grant & Gino,
and appreciation of one’s team members. Hargadon and Bechky (2006) 2010; McCullough et al., 2001).
found that creative teams shape their ideas through an evolving cycle of By focusing on a specific positive emotion (i.e., gratitude), we
asking for help, providing help, and engaging in collective reflection, provide a much needed and nuanced understanding of what positive
whereby members experience a sense of gratefulness for each other’s emotions actually do for group creativity. Indeed, the effects of positive
efforts and contributions. emotions on group dynamics and information processing are largely
This study aims to gain a deeper, richer, and more nuanced un- paradoxical. Positive emotion facilitates and solidifies social bonds
derstanding of team creativity by examining the effect of a specific form among members—but it may also discourage the rigorous processing of
of positive emotion—gratitude—on team creativity by delineating its information (George & King, 2007; van Knippenberg, Kooij-de Bode, &
impact on collective information processing. Gratitude is defined as a van Ginkel, 2010). The hazards of groupthink are well known, by which
positive emotion that stems from valuing and being aware of one’s team members’ optimism and confidence can result in failure to co-
surroundings, such as the presence of helpful others (McCullough, ordinate their collective intelligences (Janis, 1982). Positive emotions
Kilpatrick, Emmons, & Larson, 2001); gratifying events (Graham & facilitate trust, inclusion, and lenient views of team members’ ideas


Corresponding authors at: Research School of Management, Australian National University, Canberra, ACT 2601, Australia (G. Park). Graduate School of
Innovation and Technology Management, KAIST, Daejeon, South Korea (S. Lee).
E-mail addresses: Guihyun.park@anu.edu.au (G. Park), sujinlee@kaist.ac.kr (S. Lee).
1
The first two authors contributed equally to this article.

https://doi.org/10.1016/j.obhdp.2019.11.005
Received 7 September 2017; Received in revised form 17 August 2019; Accepted 14 November 2019
Available online 30 November 2019
0749-5978/ © 2019 Elsevier Inc. All rights reserved.
N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

(Forgas & Moylan, 1987). Positive mood could put groups at risk of gather information (Fredrickson, 2004). Bonnie and de Waal (2004)
engaging in shallow processing and consensus-seeking tendencies argue that a feeling of gratitude has evolved by allowing humans to
(Forgas, 1992; Schwarz & Clore, 2003). Sunstein and Hastie (2015) engage in reciprocal exchanges of resources, which reinforces a cascade
warn against “happy talk,” by which expressions of enthusiasm and of beneficial actions as the result of more effective collective actions.
confidence erode the group’s likelihood of thoroughly considering di- Unlike perspective taking, which involves a cognitive effort to under-
verse perspectives. Gratitude is a deeply social emotion that focuses on stand another’s perspective (Hoever, van Knippenberg, van Ginkel, &
the benefits received from others and motivates individuals to engage in Barkema, 2012), feeling grateful involves finding or being reminded of
thoughtful reciprocation (Fredrickson, 2004). Members feeling grateful, positivity and the benefits associated with the person (Algoe, 2012).
therefore, would be less likely to engage in the typically shallow chatter Gratitude is also distinct from indebtedness and obligation, which stem
of groups that feel highly positive. Instead, an individual member’s from negative or uncomfortable encounters; gratitude, in contrast,
ideas would be received and reciprocated with careful consideration by arises from contentment or positive experiences (McCullough et al.,
fellow members. Gratitude, therefore, provides a fertile environment 2001). Feelings of gratitude can be induced by practicing gratitude—for
for diverse ideas to be expressed, considered, and integrated during instance, by writing in a journal about the generosity and benefits one
group discussion. has experienced (e.g., Ban Breathnach, 1996; Emmons & McCullough,
Using a controlled laboratory study that randomly assigned parti- 2003; Hay & Friends, 1996).
cipants to groups and manipulated three affective states—gratitude vs.
neutral (Study 1) and gratitude vs. positive (Study 2)—we shed light on
how experiencing gratitude influences the quality of team information 2.2. Gratitude as a team-level emotion
processing and team creativity. Specifically, this study makes three
unique contributions. First, by decomposing positive emotion as a Because this is the first study to examine gratitude in a team con-
specific positive emotion—gratitude—and examining its role, this study text, we use an inclusive definition of team gratitude: the average of
clarifies the creativity-boosting effect of positive emotion on teams and group members’ feelings of gratitude, by which we assume that the
affords more precise prediction of team creativity. Second, using a team boundary contains a meaningful implication on the level of gra-
group information processing approach, this study unpacks the “black titude its members experience during teamwork. An extensive literature
box” of positive emotions and team creativity. That is, we examine the examines how affective experiences can be treated as group property by
extent to which groups engage in shallow, consensus-seeking processing considering how group members share and regulate their feelings while
or careful, deliberative processing of ideas during discussion. Finally, working together. Specifically, studies suggest that group emotions are
while the benefits of gratitude have been widely discussed as an ante- formulated through social interaction in both top-down and bottom-up
cedent of individual-level well-being or satisfaction in close relation- processes (Barsade & Knight, 2015; Bartel & Saavedra, 2000; George,
ships (e.g., Emmons & McCullough, 2003; Froh, Sefick, & Emmons, 1990).
2008; Tsang, 2006), its impact on group-level performance has been A top-down perspective explains the mechanism by which group
little investigated in organizational science. Our research, which ex- characteristics and shared events shape members’ feelings in the group
amines gratitude’s impact on team information processing and team (Barsade & Gibson, 1998; Barsade & Knight, 2015). Groups offer ample
creativity, offers a precise and powerful tool for predicting and facil- opportunities to experience events that can spur feelings of gratitude
itating team performance in organizations. (Fehr, Fulmer, Awtrey, & Miller, 2017). Some groups may have a gra-
titude-enhancing norm and culture (Fehr, Fulmer, Awtrey, & Miller,
2. Theory and hypotheses 2017). For instance, a group might have a ritual in which all members
are expected to express and reciprocate their appreciation of one an-
2.1. Definition of gratitude other while celebrating the end of a project. Group leaders can also
promote the importance of recognizing contributions made during a
Gratitude, which is a specific positive emotion that stems from va- project, which would enhance the gratitude felt by group members.
luing and being aware of one’s surroundings or events (Graham & The bottom-up mechanism causes an individual member’s emo-
Barker, 1990; McCullough et al., 2001; Wood et al., 2010), is a benefit- tional state to cascade upward to the group’s overall collective emotion
related experience that arises when an individual appraises a positive (Barsade, 2002; Kelly & Barsade, 2001; Totterdell, 2000). An individual
outcome as having been caused by external influence (Tugade, Shiota, member’s feelings are transmitted through emotional contagion, vi-
& Kirby, 2014). Gratitude is often described as a high-level positive carious effects, and interaction synchrony. The individual functions as
emotion, attitude, or experience initiated by a cognitive process such as an emotional spark for his/her teammates, by which an initial emo-
pride, interest, or contentment (Fredrickson, 2004). While gratitude has tional expression spirals through the group and induces an affective
positive emotional valence (Lazarus & Lazarus, 1994; Mayer, Salovey, experience across group members. In particular, grateful people, feeling
Gomberg-Kaufman, & Blainey, 1991; Ortony, Clore, & Collins, 1988), it approved and cared by benefactors, tend to see others as potential
differs from happiness and other positive emotions because it is linked benefactors for them and bind with others for the welfare and re-
with the external attribution of positive feeling (Weiner, 1986) and ciprocation of one another. Thus, boundaries of benefactors are ex-
stimulates actions to promote positive outcomes for others, including tended beyond a particular benefactor to collective level (Algoe &
but not limited to the original benefactor (Fredrickson, 2004; Weiner, Haidt, 2009; Algoe, 2012; Algoe, Haidt, & Gable, 2008). In this way,
Russell, & Lerman, 1979). Gratitude is related to, but distinct from, individual members’ feeling of gratitude may trigger a group-level
optimism and hope; optimism is the expectation of good future out- gratitude in a team. For instance, a member can express his/her grati-
comes (Emmons & McCullough, 2003), and hope is the pathway for tude for a teammate in a range of ways, from a gesture or tone of voice
attaining those outcomes (Geraghty, Wood, & Hyland, 2010). to a card or a gift. The grateful person’s emotions are expressed such
Gratitude carries unique implications for human sociality (Roberts, that the target person and other teammates experience a vicarious
2004). It distinctively produces constructive, meaningful interpersonal feeling of gratefulness—in this case, for the teammate’s gratitude for
engagements and motivates generous actions that benefit others them. That is, grateful people are responsive to others’ needs, benefiting
(McCullough et al., 2001). Other positive emotions, in contrast, are and providing utility for others and groups in which they are em-
vague in their social implications. For example, pride is linked to an bedded. This feeling of mutual gratefulness would further escalate into
urge to share news of individual achievement and visions of greater a team-level state of thankfulness.
future success; joy is linked to an urge to play and push physical limits;
and interest is linked to an urge to explore, have new experiences, and

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2.3. The collective information-processing perspective on team creativity by team members would be more likely to trigger a response gesture by
which the team works collectively to improve on the ideas.
The collective information-processing perspective on team crea- The more effort teams with higher gratitude put into thinking and
tivity highlights a team’s quality of information processing as a key systematically integrating others’ ideas, the more likely that these ideas
antecedent for the production of creative ideas (De Dreu, Nijstad, & van will become intriguing or novel—and would otherwise have been
Knippenberg, 2008; De Dreu, Baas, & Nijstad, 2008; Hinsz, Tindale, & harder to generate (Stasser & Titus, 1987). Team members who feel
Vollrath, 1997). Teams that engage in information elaboration, which is grateful should be motivated to think deeply and thoroughly about how
defined as actively deliberating on and systematically integrating team to reciprocate the benefits they have received from others and, in turn,
members’ ideas (Hoever et al., 2012; Paulus & Brown, 2007), are more engage in more information elaboration during team discussion,
likely to come up with creative solutions. Teams working on a creative thereby supporting and building on others’ ideas (e.g., Bonnie & de
task begin their idea deliberation process with members expressing Waal, 2004; DeSteno et al., 2010; Tsang, 2006). Active intellectual
undeveloped ideas and opinions. These initial ideas function as raw exchanges among team members would increase the cross-fertilization
ingredients that can be further processed by teammates. Information of ideas, which in turn enables teams to develop novel ideas (Kurtzberg
elaboration transforms team members’ initially unconnected ideas into & Amabile, 2001; Nemeth, 1986). In sum, teams that feel grateful
well-integrated, coherent sets of ideas of higher creative quality. In a would integrate and elaborate on others’ ideas more during team dis-
team, one’s ideas are expressed and then acknowledged, endorsed, cussions, which in turn enhances team creativity (Bechtoldt, De Dreu,
evaluated, and/or modified with the help of teammates during discus- Nijstad, & Choi, 2010; Hoever et al., 2012).
sion. Team discussion that involves minimal information elabor-
ation—that is, when team members merely focus on expressing and Hypothesis 2: A feeling of gratitude will facilitate information ela-
reinforcing their own ideas—gains little from the intersection of dif- boration in teams.
ferent ideas. Team output, in this case, will merely be an assortment of Hypothesis 3: Information elaboration will mediate the effects of a
unconnected ideas, with little advancement of their creative qualities. feeling of gratitude on team creativity.
In contrast, team discussion can include extensive information ela-
boration, whereby team members engage in a synergetic discussion of 2.5. Differential effects of gratitude vs. positive emotion
different ideas and advance those ideas with greater creativity
(Kurtzberg & Amabile, 2001; Resick, Murase, Randall, & DeChurch, Despite the prevalence and significance of positive emotion for
2014). teams, the literature has largely been divided: Positive emotions boost
collective morale, yet they can weaken the epistemic rigor of teams,
Hypothesis 1: Team information elaboration will promote team crea- which is essential for team creativity (George & King, 2007; Jones &
tivity. Kelly, 2009; Sunstein & Hastie, 2015). We propose that a feeling of
positive emotions in general and of gratitude in particular trigger dif-
2.4. Gratitude, information elaboration, and team creativity ferent interpersonal and social dynamics during group discussion,
which in turn dampen or contribute to team creativity.
In this section, we propose that teams with high gratitude would Specifically, we expect that compared to teams that feel positive
deeply and systematically process and respond to others’ ideas and put emotion, teams feeling grateful would be more likely to engage in
more effort into integrating team members’ ideas during team discus- careful information processing. Without feeling grateful, other positive
sions. Gratitude entails recognizing others’ contributions and giving emotion would prompt teams to engage in superficial chatter, in which
others credit (Algoe, 2012). Teams with high gratitude are more likely members focus on demonstrating excitement about and enthusiasm for
to be other-focused (DeSteno et al., 2010), by which they would attend ideas during discussion. Positive emotion signals success and solidifies
to teammates’ ideas and suggestions with a positive and sincere attitude social bonds, by which teams feel an enhanced sense of unity and
that encourages active listening and constructive conversation. confidence (e.g., Keltner & Haidt, 1999). When simply feeling positive,
Awareness of external contributions inspires grateful individuals to see teams would feel optimistic regarding their chances of success and
the merits and benefits of conversing with teammates. By being more members would share more lenient evaluations of ideas suggested by
attentive and responsive to team members’ comments and suggestions, others (e.g., Bohner, Crow, Erb, & Schwarz, 1992; Isen & Means, 1983).
the whole team becomes involved in idea elaboration, which further Under the influence of positive emotion, ideas would be shared with a
improves and integrates their ideas (Paulus & Brown, 2007). In his high level of enthusiasm and conviction, which triggers immediate
essay on moral sentiments, Smith (1982) argues that gratitude helps agreement with and acceptance of teammates’ ideas.
society develop a balanced understanding of issues that are highly di- In support of our prediction, studies have shown that when speakers
visive, such as theology, because it allows constituencies to remain exhibit a highly energetic, enthusiastic attitude, their ideas are per-
respectful toward those with different perspectives and recognize the ceived as creative and convincing (Elsbach & Kramer, 2003; Goncalo,
interdependencies that bring diverse ideas together. In contrast, when Flynn, & Kim, 2010). When feeling positive, team members would ex-
team members are feeling ungrateful, they would be less motivated to hibit greater fervor and confidence regarding their ideas, and be more
reciprocate their teammates’ contributions and efforts. Instead of col- likely to accept teammates’ ideas. Therefore, teams in the positive
lectively building creative ideas, members in ungrateful teams would be emotion condition, compared to teams in the gratitude condition,
more likely to focus on expressing and reinforcing their own ideas would be more likely to lose their opportunity to integrate and advance
throughout the discussion. their ideas. Instead, their ideas would remain largely unconnected in
Moreover, behaviors driven by gratitude are uniquely reciprocal the midst of a greater quantity.
and thoughtful in nature (Tsang, 2006) and accompanied by a strong On the other hand, gratitude is associated with distinct re-
focus on benefiting others and collectives (DeSteno et al., 2010). ciprocating, binding behavioral tendencies that would reinforce highly
Fredrickson (2004) argues that grateful individuals are creative, be- engaging discourse on others’ ideas and have an enduring positive
cause they formulate actions that benefit others and their focus is not impact on the quality of group discussion. Gratitude would be more
limited to the original benefactor. Also, gratitude does not foster a likely to create chains of events that carry positive meaning for team
simple, mindless tit-for-tat or reciprocation for the exact benefit. In- members, which fosters the successful integration of different ideas
stead, gratitude motivates individuals to remain generous and creative during team discussion (Algoe & Haidt, 2009; Algoe et al., 2008; Algoe,
in their formulation of reciprocal actions and engage in mutually ben- 2012). Gratitude would function as a powerful reinforcement that
eficial collaborations. Therefore, in grateful teams, initial ideas shared prompts individual to reciprocate others’ generosity (which is not

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necessarily related to other kinds of positive affect), and should thus 3. Study 1
lead to more constructive responses to and elaboration on others’ ideas.
This, in turn should induce helpful suggestions and comments about 3.1. Participants
team members’ ideas. When a team member feels grateful, they would
not present their ideas with great ardor, which prompts the immediate Two hundred and twelve undergraduate students (60 teams) were
acceptance of their ideas. Rather, grateful team members would focus recruited from psychology classes at a large public university in
on building on each other’s ideas collectively and reflecting on their Singapore and received extra credit. Of the participants, 70% were fe-
team members’ suggestions and comments. male and 88.3% Chinese; mean age was 21.04 (SD = 1.59).

Hypothesis 4: A feeling of gratitude (vs. positive emotion) will decrease 3.2. Procedure and experimental manipulation
team members’ engagement in shallow information processing, such that
grateful (vs. positive) members will show less enthusiasm for and con- Groups of 6–8 individuals were directed to arrive at our laboratory
fidence in their ideas (Hypothesis 4a) and are less likely to immediately at a given time. On arrival, each group was randomly divided into two
accept teammates’ ideas (Hypothesis 4b). teams of 3–4 members each and seated in separate rooms. Participants
were then told that they were going to work on three different tasks
Furthermore, we predict that due to the negative impact of gratitude (i.e., arithmetic, writing, and creativity tasks) as a team and given 3 min
on shallow information processing, gratitude will decrease the number to introduce themselves and come up with a team name.
of ideas generated by teams. Teams that feel positive emotion in general For the first task, teams worked on a collective task in which they
are expected to engage in superficial information processing, during collaborated to solve puzzles. Specifically, each team member was
which they produce ideas that are large in quantity but lacking in given a Sudoku puzzle of medium difficulty on a sheet of paper.
quality. Specifically, in the absence of gratitude, teams in the positive Participants were then told that they were going to solve the puzzles
emotion condition would spend more time complimenting each other together by passing the puzzle they were working on to the team
and praising themselves for how valuable they and their ideas are. On member on their right every 90 s. After being informed that the top
these occasions, letting teams indulge in exuberant feelings would 10% of individuals with the most correct solutions would win $10, they
allow them to run wild with their positive spirits and express as many had 90s to complete as much as possible of the first puzzle they were
ideas as possible. In such teams, the initial ideas shared by team given. At the end of this interval, team members passed their puzzles to
members would remain a mere list—unevaluated, unelaborated on, and the right and, in turn, began working on the puzzle given to them by the
unconnected. In contrast, because grateful (vs. positive) teams would team member on their left. This was repeated until everyone had
engage in less superficial and more deliberate information processing, worked on each puzzle once.
the overall quantity of ideas that teams generate would be lower. After this, participants were told that they were going to work on a
Thanking each other for their contributions and elaborating on each writing task for 5 min. We adopted a manipulation that has been widely
other’s ideas would take time, and thus hamper the generation of a used in previous research on gratitude (Emmons & McCullough, 2003;
large number of ideas. Froh et al., 2008; Lyubomirsky, Sheldon, & Schkade, 2005; Watkins,
Grimm, & Kolts, 2004). As this study aims to motivate participants to
Hypothesis 5: A feeling of gratitude (vs. positive emotion) will decrease feel grateful by recalling instances in which they were grateful to their
the number of ideas teams generate via its impact on shallow information teammates, we asked participants to write about their teamwork ex-
processing. periences for five min. Half of the participants were randomly assigned
to the gratitude condition (n = 106; 30 teams) and given the following
to read:
2.6. Overview of the studies
There are many things in our lives, both large and small, that we might be
We tested our proposed relationship—that gratitude leads to in- grateful about. For the next 5 min, think back and write in detail about
formation elaboration and then team creativity—in two lab experi- why you are grateful or thankful for your team members. These team
ments. Specifically, we manipulated a feeling of gratitude to examine members include the people you just worked with and past team mem-
the causal mechanism involved in team creativity. Furthermore, by bers. Please elaborate on why you feel grateful or thankful and provide
manipulating gratitude, we sought to determine whether organizations contextual information where necessary.
could use it as a practical tool to enhance team creativity. Study 1
compared teams in a gratitude condition with those in a neutral con- The other half of the participants were randomly assigned to the
dition to determine whether gratitude increases team information neutral condition (n = 106; 30 teams) and asked to write in detail about
processing and team creativity from the baseline (Hypotheses 1–3). In their activities on a typical day and given the following to read:
particular, Study 1 adopted the top-down perspective of group emotion
by letting participants work on a team task and then assigning them to For the next 5 min, write about your typical day starting with the first
the condition of feeling gratitude or not. Study 2 further demonstrated thing you do in the morning. Please only write about the objective actions
the differential effects of gratitude compared to positive emotion in that you typically do in a day.
general on team information processing and the quantity and creative
quality of team ideas (Hypotheses 4–5). Here we adopted the bottom-up After 5 min of the writing task, participants in both conditions were
perspective of group emotion: participants individually responded to informed that they would take part in a team creativity task.
our gratitude manipulation without a preceding group task. Prior to Specifically, they were asked to generate, as a team, creative ways to
conducting the study, following Cohen (1992) power analysis with improve education at the university for 8 min, and told that it was
power = 0.80 and a large effect size (d > 0.50) assumption, we tar- important to come up with highly creative ideas that were both original
geted a sample size of 30 groups for each condition, similar to related and practical. The experimenter then further emphasized that those
studies by Hoever et al. (2012) and Park and DeShon (2018). ideas that are high in only one dimension, such as novelty or practi-
cality, but lacking in the other, such as practicality or novelty, would
not be considered highly creative. Participants were then informed that
the top 10% of individuals and the top 10% of teams with the most
creative ideas would win $10 per individual. This reward was designed

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to motivate participants and give them an opportunity to benefit conditions. Twenty-seven undergraduates from the same subject pool as
themselves (by producing creative ideas as an individual) or to benefit Study 1 participated (52% female). Following prior studies on gratitude
their team (by producing creative ideas as a team) (De Dreu, 2007; (Emmons & McCullough, 2003; Froh et al., 2008), after the manipula-
Tsang, 2006). Teams were provided with a lined worksheet and told to tion, participants rated the degree to which they felt grateful, thankful,
write their ideas in point form (i.e., as a simple list) to be submitted at and positive using a 5-point scale (1 = disagree to 5 = agree). Partici-
the end of the discussion. The entire study lasted about 40 min. pants in the gratitude condition (M = 5.67, SD = 1.07) reported feeling
more grateful than participants in the neutral condition (M = 4.00,
3.3. Measures SD = 1.56), t(25) = 3.150, p = 0.004, d = 1.24. Similarly, participants
in the gratitude condition (M = 5.75, SD = 1.29) reported feeling more
Information elaboration. Participant interactions were videotaped thankful than participants in the neutral condition (M = 4.53,
during the brainstorming session. Two research assistants who were SD = 1.60), t(25) = 2.138, p = 0.042, d = 0.85. Participants in the
blinded to the study design and hypotheses rated each team’s level of gratitude condition (M = 4.72, SD = 1.07) and the neutral condition
idea elaboration during the 8-min team discussion on a 5-point Likert (M = 4.41, SD = 1.03) showed no significant difference in their re-
scale ranging from 1 (very low elaboration) to 5 (very high elaboration), ported general positive affect, t(25) = 0.76, p = 0.452.2
based on the coding scheme from Hoever et al. (2012). For example, a Hypothesis testing. Table 1 provides preliminary statistics, such as
value of 1 was assigned to teams in which members immediately started the correlation coefficients of all variables measured, along with their
writing down ideas with little or no systematic discussion of the in- means and SDs. Hypothesis 1 predicted that team information ela-
formation and/or team members’ perspectives, and a value of 5 to boration would promote team idea creativity. To test this hypothesis,
teams in which all members acknowledged the information and per- we conducted a simple regression analysis where we entered team in-
spectives shared by their teammates and elaborated on the ideas during formation elaboration as the predictor of team idea creativity. Con-
their discussion. We estimated the convergence between the two coders sistent with our hypothesis, there was a significant positive relationship
on 10 teams by estimating the mean rwg coefficient, coefficient alpha between team information elaboration and team idea creativity
index, and two ICCs. All four agreement and reliability measures were (β = 0.39, p = 0.002).
acceptable, which suggested adequate levels of agreement and relia- Hypothesis 2 predicted that a feeling of gratitude would promote
bility (rwg = 0.81; α = 0.81; ICC1 = 0.57; ICC2 = 0.73). After checking information elaboration. To test this hypothesis, an independent-sam-
the convergence, average values for the two coders were used as the ples t-test was conducted to compare information elaboration in the
information elaboration variable. gratitude versus neutral condition. Consistent with our hypothesis,
Team idea creativity. Each team was asked to submit their ideas on there was a significant difference in information elaboration for the
paper at the end of the team discussion. Following Goncalo and Staw gratitude (M = 3.60, SD = 1.21, 95% CI [3.11, 4.00]) and neutral
(2006), the creativity of the team’s ideas was measured using a 5-point (M = 2.73, SD = 0.94, 95% CI [2.42, 3.07]) conditions; t(58) = 3.08,
Likert scale ranging from 1 (not creative at all) to 5 (extremely creative). p = 0.003, d = 0.80. This indicates that teams in the gratitude con-
Two independent coders were asked to base their creativity ratings on dition were more likely to engage in information elaboration, during
their perceptions of team ideas’ uniqueness and practicality. Specifi- which they actively elaborated on different ideas during team discus-
cally, guidelines were given such that a team was considered to be sion.
highly creative if their ideas took an original, novel, or unique approach Hypothesis 3 predicted that gratitude would have an indirect effect
to solving the university’s challenges; contained ideas that were useful on team creativity through information elaboration. We first tested the
or practical for overcoming the challenges; and could easily and readily direct effect of gratitude on team idea creativity. There was a significant
be implemented. All four agreement and reliability measures were difference in team creativity for the gratitude (M = 3.25, SD = 0.55,
found to be acceptable, suggesting adequate levels of agreement and 95% CI [3.04, 3.43]) and neutral (M = 2.90, SD = 0.70, 95% CI [2.65,
reliability (rwg = 0.94; α = 0.85; ICC1 = 0.73; ICC2 = 0.85). 3.16]) conditions; t(58) = 2.32, p = 0.024, d = 0.60. This indicates
Number of ideas generated. Although we used creativity ratings that teams in the gratitude condition were more likely to generate
provided by independent coders to represent team creativity, the highly creative ideas than teams in the neutral condition. Next, to test
number of ideas that teams generate can also serve as an indicator of the overall proposed mediation model (gratitude → team information
idea-generation fluency and is, thus, a potentially interesting alter- elaboration → team idea creativity), we used Preacher and Hayes
native proxy for creativity (Paulus & Yang, 2000). We measured this by (2004) bootstrapping estimation approach with 1,000 samples. Results
counting the ideas listed on the lined worksheet provided during team indicate that the indirect effect of gratitude on team creativity through
discussion (De Dreu, Nijstad, et al., 2008; De Dreu, Baas, et al., 2008). information elaboration was significant, b = 0.1655, SE = 0.0979,
95% CI = [0.0298, 0.4319], supporting the overall model proposed
3.4. Results

2
Pilot testing. We conducted a separate pilot study before the study In a separate pilot study, we further examined whether our gratitude ma-
to ensure successful manipulation of the gratitude and neutral nipulation is relevant for people with organizational team experience. Our
sample contained 256 full-time employee MTurkers (Mage = 36.13, SD =
Table 1 10.58; 52% female) who had worked with teams in organizational settings. A 2
Descriptive statistics and correlations for main variables (Study 1). (manipulation: gratitude, neutral) x 2 (measure: felt-gratitude, positive affect)
repeated-measures analysis of variance (ANOVA), with the measure as a within-
M SD 1 2 3 participant factor, showed a significant two-way interaction effect, F(1, 254) =
7.08, p < 0.01. Subsequent multivariate analyses showed that participants in
1. Conditiona 0.50 0.50
2. Team information elaboration 3.17 1.16 0.38**
the gratitude condition felt a significantly higher degree of gratitude (M =
3. Team idea creativity 3.11 0.69 0.29* 0.39** 3.89, SD = 0.10) than those in the neutral condition (M = 3.44, SD = 0.10),
4. Team idea quantity 12.56 7.06 −0.16 −0.20 0.11 p < 0.01, 95% CI = [0.170, 0.731]. However, positive affect levels for the
gratitude condition (M = 3.55, SD = 0.08) and the neutral condition (M =
Note. 3.38, SD = 0.08) were not significantly different, p > 0.10, 95% CI =
N = 60 teams. [−0.044, 0.396]. This demonstrates that people in the gratitude condition felt
a
0 = neutral, 1 = gratitude. significantly more grateful than those in the neutral condition. Thus, our gra-
* p < 0.05. titude manipulation effectively induced a feeling of gratitude among full-time
** p < 0.01. employees with organizational team experience.

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N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

Fig. 1. The indirect effect of gratitude on team creativity through information elaboration (Study 1).

(Fig. 1). collectively on Sudoku puzzles and asked individuals to reflect on


Additional analysis. We examined whether teams in the gratitude moments of gratitude they experienced while working in teams. This
and neutral conditions generated different numbers of ideas. There was manipulation is consistent with the top-down perspective of group
no significant difference in the number of ideas generated between the emotion and specifically tied to a feeling of gratitude during the
gratitude condition (M = 11.41, SD = 6.16, 95% CI [10.84, 16.59]) teamwork experience. However, previous studies have argued that
and neutral condition (M = 13.66, SD = 7.77, 95% CI [9.46, 13.62]), t gratitude can come from diverse sources, such as help from others, a
(58) = −1.23, p = 0.224. belief in personal luck, or a blessing from God (e.g., Graham & Barker,
1990; McCullough et al., 2001; Solomon, 1977). Would team members’
feelings of gratitude toward their teammates be a necessary condition
3.5. Discussion of Study 1 for teams to benefit from gratitude? Or does a source of gratitude not
need to be team-related, and could instead be more general? In Study 2,
Findings from Study 1 demonstrate that gratitude felt toward team we adopted the bottom-up perspective of group emotion and had par-
members increases the likelihood that team members will elaborate on ticipants reflect on moments of gratitude without prompting them to
ideas and, in turn, increase the team’s creative performance. That is, think about their team experience. We examined whether and how such
teams with a higher feeling of gratitude seemed to value different a gratitude manipulation has an effect on group-level outcome, team
perspectives and actively integrate diverse information, such that they creativity.
achieved a higher level of creativity and reaped the benefits of working
as a team. In particular, such information elaboration accounted for
felt-gratitude’s beneficial effect on team creativity. 4. Study 2
While Study 1 elucidated the effect of the gratitude condition
compared to the neutral condition on team creativity through in- Study 2 sought to determine the effect of gratitude versus general-
formation elaboration, a comparison of gratitude and general positive ized positive emotion on information elaboration and the quantity and
emotion would further highlight the unique effects of gratitude on team creative quality of team ideas. We examined whether a feeling of gra-
information processing and team creativity. Thus, Study 2 examines: titude that is specific to particular teammates and irrespective of teams
Would both teams feeling positive emotion and teams feeling gratitude increases team creativity. Since Study 1 demonstrated that gratitude
be equally motivated to further elaborate and build on each other’s boosted team creativity compared to the baseline (neutral condition),
ideas? Would teams in both condition rush to accept members’ ideas we simplified Study 2′s experimental design, and randomly assigned
with enthusiasm and bypass the opportunity to further develop the participants to either the gratitude or positive emotion condition.3
ideas? Would a feeling of gratitude function as a trigger that enriches
the quality of team collective information processing? 3
In a separate study, we examined the effectiveness of our manipulations of
We expected that a feeling of gratitude (vs. positive emotion) would
all three conditions (gratitude, positive emotion, and neutral) for full-time
result in less shallow information processing and fewer (in quantity) employees with organizational team experience. Two hundred and sixty-two
and more creative (in quality) ideas generated by teams. Accordingly, MTurkers (M age = 37.39, SD = 10.71; 54% female) participated in our study.
Study 2 examined the same three hypotheses that were tested in Study A 3 (manipulation: gratitude, positive emotion, neutral) x 2 (measure: felt-
1; a positive relationship between team information elaboration and gratitude, positive emotion) repeated-measures ANOVA showed a significant
team creativity (Hypothesis 1), a positive relationship between grati- two-way interaction effect, F(2, 259) = 13.93, p < 0.001. A subsequent mul-
tude and team information elaboration (Hypothesis 2), and an indirect tivariate test showed that the level of felt-gratitude of participants in the gra-
effect of gratitude on team creativity via team information elaboration titude condition (M = 4.38, SD = 0.11) was significantly higher than that of
(Hypothesis 3). In addition, Study 2 tests additional hypotheses re- the positive emotion condition (M = 4.05, SD = 0.12, p = 0.04, 95% CI =
garding shallow information processing and team idea quantity; a ne- [0.013, 0.651]) and the neutral condition (M = 3.47, SD = 0.11, p < .001,
95% CI = [0.613, 1.221]). The degree of felt-gratitude among participants in
gative relationship between gratitude and shallow information pro-
the positive emotion condition was higher than those in the neutral condition
cessing (Hypothesis 4), and an indirect effect of gratitude on the
(p < 0.001, 95% CI = [0.264, 0.908]). The level of positive emotion of parti-
number of ideas generated by teams via shallow information processing cipants in the gratitude condition (M = 3.77, SD = 0.08) was significantly
(Hypothesis 5). higher than those in the neutral condition (M = 3.45, SD = 0.08), p < 0.01,
In Study 2, we employed a slightly different manipulation method 95% CI = [0.102, 0.542]. There was no significant difference between the
for gratitude to examine the effects of various sources of grateful feel- gratitude and positive emotion conditions (M = 3.65, SD = 0.09, p > 0.30,
ings. Specifically, in Study 1, we gave teams an opportunity to work 95% CI = [−0.112, 0.350]). This is consistent with previous studies that

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N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

4.1. Participants information elaboration based on the same coding scheme used for
Study 1. All four agreement and reliability measures were acceptable,
Two hundred thirty-one undergraduate students were recruited which suggested adequate levels of agreement and reliability
from a large public university in Singapore and paid for their partici- (rwg = 0.97; α = 0.95; ICC1 = 0.90; ICC2 = 0.95). Average values for
pation; 68% were women and 87.8% Chinese. The mean age of parti- the two coders were used as the team’s information elaboration.
cipants was 21.53 (SD = 1.69). Team idea creativity. Each team was asked to submit their ideas on
paper at the end of the team discussion. Two independent coders, who
4.2. Procedure and experimental manipulation were different from the coders for information elaboration, were asked
to base their creativity ratings on the same criteria used in Study 1.4 All
Groups of 6–8 individuals were instructed to arrive at our laboratory four agreement and reliability measures were found to be acceptable,
at a given time. On arrival, each group was randomly divided into two suggesting adequate levels of agreement and reliability (rwg = 0.84;
teams of 3–4 members each and seated in separate rooms. Participants α = 0.75; ICC1 = 0.61; ICC2 = 0.76).
were then told that they were going to work on two different tasks (i.e., Number of ideas generated. An independent coder counted the
writing and brainstorming) as a team and given a few minutes to in- number of ideas each team generated (De Dreu, Nijstad, et al., 2008; De
troduce themselves and come up with a team name. Dreu, Baas, et al., 2008).
Participants in the gratitude condition (n = 118; 31 teams) were Number of utterances (individual level). Two independent co-
asked to recall and write in detail about some things in life that made ders who were blinded to the experimental manipulations counted the
them feel grateful or thankful. They were first asked to sink into the number of utterances made by each individual team member using
situation again and re-experience how they had felt. They were then video recordings of the team discussion (Park & DeShon, 2010). One
asked to write what made them feel grateful or thankful at that mo- rater watched all recordings and recorded the number of utterances,
ment. Participants in the positive emotion condition (n = 113; 31 teams) while a second rater rated a random selection of 25% of the recordings
were asked to recall and write in detail about some things in life that (59 individuals). Agreement and reliability measures were found to be
made them feel positive or happy. They were first asked to sink into the acceptable (α = 0.97; ICC1 = 0.94; ICC2 = 0.97).
situation again and re-experience how they had felt. They were then Idea acceptance (individual level). Two independent coders who
asked to write what made them feel positive or happy at that moment. were blinded to the experimental manipulations counted the number of
After 5 min of the writing task, participants in both the gratitude times an individual immediately agreed after listening to teammates’
and positive emotion condition were informed that they would take expressed ideas (Park & DeShon, 2018). For example, in the following
part in a team creativity task. Specifically, they were asked to come up conversation example, Member 2 engaged with Member 1′s idea by
with creative ways to improve education at the university, and were immediately accepting/agreeing with it.
told that it was essential to come up with ideas that were both original Member 1: How about posting a class outline on social media?
and practical. Teams were given paper and pen and asked to generate Member 2: I agree, let’s write it down.
creative ideas on the topic for 6 min. Participants were then informed One rater watched all recordings and recorded idea acceptance,
that the top 10% of individuals and the top 10% of teams with the most while a second rater rated a random selection of 25% of the recordings
creative ideas would win $10 per individual. This reward was designed (59 individuals). Agreement and reliability measures were found to be
to motivate participants and give them an opportunity to benefit acceptable (α = 0.96; ICC1 = 0.92; ICC2 = 0.96).
themselves (by producing creative ideas as an individual) or to benefit Enthusiasm/Confidence (individual level). Two independent
their team (by producing creative ideas as a team). The interaction was coders who were blinded to the experimental manipulations rated the
videotaped so that the team process could be analyzed. The entire study extent to which each individual pitched their ideas with enthusiasm,
lasted 30 min. energy, and conviction using a 7-point scale ranging from 1 (not at all)
to 7 (extremely) based on the video recordings of team discussion. This
4.3. Measures coding scheme is an adapted version of demonstrated enthusiasm scales
from previous studies on the creativity–enthusiasm link (e.g., Elsbach &
Felt-gratitude. Following prior studies on gratitude (Emmons & Kramer, 2003; Goncalo et al., 2010). One rater watched all recordings
McCullough, 2003; Froh et al., 2008), after the manipulation partici- and rated enthusiasm for each individual team member, while a second
pants responded to how grateful and thankful they felt using a 5-point rater rated a random selection of 25% of the recordings (59 in-
scale (1 = disagree to 5 = agree; r = 0.88, p < 0.01). We averaged the dividuals). Agreement and reliability measures were found to be ac-
two items and used the mean as an index of felt-gratitude. ceptable (α = 0.85; ICC1 = 0.73; ICC2 = 0.85).
Positive emotion. Participants also responded to 10 positive emo-
tion items (Watson, Clark, & Tellegen, 1988) using a 5-point Likert scale
(1 = disagree to 5 = agree) after the manipulation. The items were: 5. Results
interested, excited, strong, enthusiastic, proud, alert, inspired, de-
termined, attentive, and active (α = 0.85). The average of the items Manipulation check. Participants in the gratitude condition
was used as an index of positive emotion. (M = 4.08, SD = 0.80, 95% CI [3.92, 4.22]) reported feeling more
Information elaboration. Participant interactions were videotaped grateful than participants in the positive emotion condition (M = 3.82,
during the brainstorming session. Two research assistants who were SD = 0.96, 95% CI [3.64, 3.99]), t(229) = 2.26, p = 0.025, d = 0.29.
blinded to the study design and hypotheses rated each team’s level of Participants in the gratitude condition (M = 3.08, SD = 0.67, 95% CI
[2.96, 3.21]) and the positive emotion condition (M = 3.20,

(footnote continued)
4
suggest gratitude as an activating, pleasant emotion (Emmons & McCullough, Following reviewers’ recommendations, we also calculated team creativity
2003; Overwalle, Mervielde, & De Schuyter, 1995; Pekrum 2011; Reisenzein, using a multiplication function of idea uniqueness and idea practicality (e.g.,
1994). While not expected, there was only a marginally significant difference Shalley, Zhou, & Oldham, 2004): Novelty: rwg = 0.85, ICC1 = 0.51, ICC2 =
between the neutral and positive emotion conditions in terms of their positive 0.68; Practicality: rwg= 0.85, ICC1= 0.65, ICC2 = 0.79. Using the multi-
emotion, p > 0.08, 95% CI = [−0.436, 0.030]. In sum, these results show that plication method to calculate team creativity, our findings remained consistent
the gratitude manipulation—and not the positive emotion manipulation—did such that gratitude had a significant indirect effect on team creativity through
indeed cause full-time employees with organizational team experience to feel team information elaboration (b = 1.2545, SE = 0.7057, 95% CI = [0.0335,
grateful. 2.8836]). More information on the analyses is available upon request.

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Table 2
Descriptive statistics and correlations for main variables (Study 2).
SD 1 2 3 4 5 6 7 ICC1 ICC2

a
1. Condition 0.51 0.50
2. Utterance (Ind-level) 23.91 13.69 0.03 0.23 0.53
3. Idea acceptance (Ind-level) 1.39 1.64 −0.20** 0.34** 0.10 0.29
4. Enthusiasm (Ind-level) 3.84 1.25 −0.17** 0.68** 0.33** 0.29 0.60
5. Team information elaboration 2.76 0.71 0.49** 0.27* −0.18 0.03
6. Team shallow processing 0.00 1.65 −0.29* 0.62** 0.83** 0.83** −0.09
7. Team idea creativity 2.79 0.71 0.46** 0.07 −0.20 −0.09 0.45** −0.18
8. Team idea quantity 10.81 5.56 −0.19 0.19 0.45** 0.30* −0.57** 0.45** −0.25*

Note.
Numbers in roman type are correlations of individual-level variables (N = 231). Underlined numbers in italics are correlations of team-level variables (n = 62). For
example, correlation between team utterance and team elaboration is 0.27.
a
0 = positive, 1 = gratitude.
* p < 0.05.
** p < 0.01.

SD = 0.71, 95% CI [3.06, 3.32]) showed no significant difference in Hypothesis 3 predicted that gratitude would have an indirect effect
their positive emotion, t(229) = −1.29, p = 0.195—again, consistent on team creativity through information elaboration. First, we tested the
with previous studies showing that gratitude is related to, but distinct significance of the effect of team gratitude condition on team creativity.
from, positive emotion (Emmons & McCullough, 2003; Weiner, 1986). Teams in the gratitude condition (M = 3.11, SD = 0.63, 95% CI [2.90,
Team members showed a significant level of convergence in their gra- 3.33]) generated ideas with higher creativity than teams in the positive
titude (rwg = 0.81, ICC1 = 0.31; ICC2 = 0.62) and positive emotion emotion condition (M = 2.46, SD = 0.65, 95% CI [2.24, 2.68]), t
(rwg = 0.76, ICC1 = 0.31; ICC2 = 0.62) (Bliese, 2000; LeBreton & (60) = 3.98, p < 0.001, d = 1.02. Then, to test the indirect effect of
Senter, 2008). gratitude on team creativity through information elaboration, we per-
Hypothesis testing. Table 2 provides preliminary statistics, such as formed a mediation analysis employing a bootstrapping method
the correlation coefficients of all variables measured, along with their (Hayes, 2013) where we put team total utterance as a covariate. As
means and SDs. Hypothesis 1 predicted that team information ela- predicted, we found a significant indirect effect of the gratitude con-
boration would promote team idea creativity. To test this hypothesis, dition on team creativity through information elaboration (b = 0.2012,
we conducted a multiple regression analysis where we entered team SE = 0.1144, 95% CI = [0.0224, 0.4837]).
information elaboration as the predictor of team idea creativity Hypothesis 4 predicted that gratitude (vs. positive emotion) would
(Table 3: Model 1). Consistent with our hypothesis, there as a sig- decrease teams’ engagement in shallow information processing, by
nificant positive relationship between team information elaboration which members showed less enthusiasm for and confidence in their
and team idea creativity (β = 0.46, p < 0.001). ideas (Hypothesis 4a) and members were less likely to immediately
Hypothesis 2 predicted that gratitude would promote team in- accept teammates’ ideas (Hypothesis 4b). The data in this study have a
formation elaboration. Consistent with the hypothesis, teams in the multilevel structure in which individuals (Level 1) are embedded in
gratitude condition engaged in more information elaboration teams (Level 2). For hypotheses that involve only Level 2 variables (i.e.,
(M = 3.10, SD = 0.81, 95% CI [2.84, 3.42]) than teams in the positive Hypotheses 1–3), a linear least squares regression method provides an
emotion condition (M = 2.42, SD = 0.32, 95% CI [2.31, 2.54]), t accurate estimate of the effects of independent variables (i.e., team
(60) = 4.31, p < 0.001, d = 1.10. We also tested the effects using information elaboration) on dependent variables (i.e., team creativity).
multiple regression where we were able to use the team total utterances For Hypotheses 4a and 4b, in which hypothesized variables are at the
as a covariate (Table 3: Model 2). After controlling for the effects of individual level, the analyses must also account for Level 2 effects of
team utterances on team information elaboration, the effects of team team membership (Cohen, Cohen, West, & Aiken, 2002). For example,
condition on team information elaboration remained significant an individual could have exhibited more enthusiasm because they were
(β = 0.47, p < 0.001). surrounded by enthusiastic members. In such cases, neglecting these
team membership differences can lead to inaccurate estimates of hy-
pothesized relationships. Accordingly, we used hierarchical linear
Table 3 modeling to test Hypotheses 4a and 4b where we entered individual
Hypotheses testing for Study 2. utterance as a covariate of the analysis. Consistent with Hypothesis 4a,
B SE ß t R2 there was a significant negative relationship between the gratitude (vs.
positive emotion) condition and team members’ enthusiasm
DV: Team creativity (Model 1)
(γ = −0.46; F(1, 60) = 6.44, p = 0.014). Consistent with Hypothesis 4b,
Team total utterance −0.00 0.00 −0.06 −0.46
Team information elaboration 0.47 0.12 0.46 3.82** 0.20
there was a significant negative relationship between the gratitude (vs.
DV: Team information elaboration (Model 2) positive emotion) condition and team members’ immediate acceptance
Team total utterance 0.00 0.00 0.23 2.09* of the ideas (γ = −0.70; F(1, 60) = 8.73, p = 0.004).
Team gratitude conditiona 0.65 0.15 0.47 4.23** 0.29 Hypothesis 5 predicted that gratitude (vs. positive emotion) condi-
DV: Shallow information processing (Model 3)
tion would decrease the number of ideas generated by teams via its
Team total utterance 0.03 0.00 0.65 7.05**
Team gratitude conditiona −1.15 0.30 −0.35 −3.83** 0.50 impact on shallow information processing. To test this hypothesis, we
DV: Team idea quantity (Model 4) combined the two indicators of shallow information processing used in
Team total utterance −0.02 0.02 −0.15 −1.04 the study5 (i.e., enthusiasm and idea acceptance) after z-score trans-
Shallow information processing 1.85 0.49 0.55 3.75** 0.22
formation of the scores for each individual. To calculate a team-level of
Note.
a
0 = positive, 1 = gratitude.
5
* p < 0.05. The correlation between enthusiasm and idea acceptance was .33,
** p < 0.01. p < 0.001.

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N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

shallow information processing, we aggregated individual team mem- suggestions, can be transformed into an idea with superior quality
bers’ shallow information processing using an additive composition through group discussion. Scholars who understand the consensus-
approach (Kozlowski & Klein, 2000). We also calculated team-level of seeking nature of group discussion, however, contend that group
utterance by aggregating the total number of utterances made by team creativity is a paradox (Smith & Berg, 1987; Staw, 2009). Creative
members (see Table 2 for ICC values of the aggregated variables). We groups need to deviate from commonly held views and seek to chal-
first predicted shallow information processing using team condition lenge the status quo, while simultaneously preserving a sense of active
(Table 3: Model 3). Consistent with our prediction, there was a sig- collaboration and unity. Often, groups end up compensating for one
nificant negative relationship between team gratitude (vs. positive thing with another. For example, groups successfully remain collegial
emotion) condition and shallow information processing (β = −0.35, and positive, yet their discussion is superficial, uncritical, and lenient
p < 0.001). We then predicted team idea quantity using shallow in- and they produced a list of underdeveloped ideas (Sunstein & Hastie,
formation processing (Table 3: Model 4). Consistent with our predic- 2015).
tion, there was a significant positive relationship (β = 0.55, This research unravels the paradox of group creativity by in-
p < 0.001). This suggests that the more a team engages in shallow, vestigating gratitude as a potent emotion that boosts team creativity.
uncritical information processing, the more ideas the team will gen- We argue that by enhancing the mutual encouragement of and open-
erate. We then tested the proposed indirect effect using Preacher and ness to team members’ ideas and suggestions to improve them, grati-
Hayes (2004) bootstrapping estimation approach with 1,000 samples. tude would be a viable positive emotion for team creativity. Due to its
Results indicate that the indirect effect of gratitude condition on respectful and attentive nature (Tsang, 2006), strong focus on others
quantity of team ideas through shallow information processing was and tendency to reciprocate (DeSteno et al., 2010), and concomitant
significant, (b = −2.0631, SE = 0.8858, 95% CI = [−4.3647, recognition of others’ contributions and efforts (Bonnie & de Waal,
−0.7285]). This means that teams in the positive emotion condition 2004), we argue that gratitude would advance the quality of ideas
(compared to teams in the gratitude condition) were more likely to through team information elaboration. Our results highlight the un-
engage in shallow information processing, which then lead to more iquely helpful role of feeling grateful for team information elaboration
number of ideas. and team creativity.
Our research makes three main contributions that encompass the
fields of gratitude, team information processing, and team creativity.
5.1. Discussion of Study 2
First, our findings demonstrate gratitude’s unique beneficial role in
team information processing, which is distinct from that of general
Study 2 findings provide further evidence for the causal effect of
positive emotion. We believe the gratitude–team creativity link is in-
gratitude on team information elaboration and team creativity. Both
teresting scientifically, not only because it is a positive emotion but also
gratitude that was directed toward team members (Study 1) and gra-
because of its distinct ability to boost the quality of team information
titude that was unspecific to the participant’s teamwork experience
processing. Consistent with our expectation, feeling grateful prevented
(Study 2) equally benefited information elaboration and team crea-
teams from engaging in shallow, effortless processing of information.
tivity. When team members brought past feelings of gratitude to the
By delineating the unique social interaction dynamics that gratitude
team discussion, they engaged in more information elaboration, which
triggers in teams, we found that gratitude actually enhanced groups’
explains the team’s creativity boost. Our data clearly demonstrate the
engagement in high-quality processing of information. Unlike members
beneficial effect of gratitude (vs. positive emotion) on information
who felt positive in general, members who felt grateful carefully pro-
elaboration and team creativity. By comparing the two conditions, our
cessed the information shared during the discussion in ways that went
findings show that gratitude’s beneficial effect on team creativity was
beyond simple acknowledgment and acceptance of suggested ideas. We
due to its ability to increase team information elaboration. An increase
also argue that future studies on positive emotion and team creativity
in positive affect (compared to gratitude) led teams to engage in
would benefit from not lumping positive emotions together indis-
shallow information processing, with greater enthusiasm for and im-
criminately and delineating the specific team-level dynamics triggered
mediate acceptance of ideas, which in turn led to a greater quantity of
by different positive emotions.
ideas (Fig. 2).
Second, our findings offer enriched understanding of team creative
processes, in which we identified two distinct processes using the
6. General discussion comparison between the gratitude condition and the positive affect
condition. Specifically, teams with positive emotion mainly focused on
Group creativity is largely determined by the quality of interaction superficial chatter filled with enthusiasm and confidence that boosted
dynamics among members. A team member’s idea, depending on the the quantity of ideas. On the other hand, teams with gratitude achieved
degree of careful attention it receives and team members’ helpful

The Proposed Model on Team Idea Quantity and Creativity (Study 2)

Fig. 2. The proposed model on team idea quantity and creativity (Study 2).

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N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

a synergistic process in which ideas were elaborated on and integrated discussion in which they failed to improve on the quality of ideas. This
during discussion; this, in turn, boosted the quality of the team solution. is consistent with the gratitude literature, in which gratitude works not
Our discovery of the quantity vs. quality creative process is consistent by targeting the specific benefactor but by spreading the emotion
with previous studies of team information processing, in which the through generous and inclusive acts of kindness and thoughtfulness
failure to engage in deep and systematic processing of diverse ideas (Fredrickson, 2013).
yielded a list of unconnected, raw ideas put forth by individual team Finally, this study has implications on the group decision-making
members (e.g., Hoever et al., 2012). As one of the first studies to literature. Team scholars have explored diverse ways to prompt teams
identify the two distinct paths widely discussed in team discussion lit- to engage in high-quality information processing and avoid groupthink.
erature, our findings cannot be treated as conclusive evidence on the One of the most widely used group decision-making interventions is the
quantity vs. quality dichotomy in team creativity. Rather, we argue that devil’s advocate, in which a team member takes the role of dissenter
team creativity studies need to consider team-level dynamics during and offers alternative ideas and opinions that go against the team’s
interactions (e.g., how members express opinions and perceive and dominant perspective. This provides an opportunity for teams to be
react to other’s ideas) as a key mechanism that drives team creativity. exposed to an alternative perspective and avoid making quick, con-
Third, by delineating the unique positive role of feeling grateful on sensus-driven decisions (Schweiger, Sandberg, & Ragan, 1986; Valacich
collective information coordination processes and team creativity, this & Schwenk, 1995). However, findings for the devil’s advocate method
study delves deeper into what has long been assumed, but never tested, are not widely supportive; this type of contrived dissenting intervention
about gratitude and its impact on collectives. The role of gratitude in lacks perceived authenticity, which is critical for motivating teams to
the functioning of collectives has long been a subject of debate and sincerely consider minority opinions (Nemeth, 2018; Schulz-Hardt,
drawn the attention of philosophers, sociologists, and economists. Jochims, & Frey, 2002). Scholars have called for an intervention that
Adam Smith (1982), for example, argues that gratitude functions as promotes genuine diversity in expressed opinions and a group climate
social capital and a balancing force between self-interest and social that encourages deep consideration of diverse opinions. Accordingly,
interest, and allows society to flourish in a commercial world by in- along with previous interventions suggested by researchers—such as
troducing natural kindness and sociability. In the same way, Bonnie and perspective taking (Hoever et al., 2012), having a developmental dis-
de Waal (2004) argue that gratitude is a fundamental for group success cussion leader (Maier & Hoffman, 1960), and a team learning goal or-
as a force that keeps distant tribal members entrained through ex- ientation (Park & DeShon, 2010)—our findings suggest that gratitude is
changes of favors and gifts during hardships such as natural disasters. an effective, emotion-based intervention that can promote team per-
In the social dilemma literature, gratitude allows the successful formance on tasks that require high-quality collective information
coordination of collective actions, as it motivates helpful actions that processing.
target other individuals—including, but not limited to, the original
benefactor (Harpham, 2004). Human beings essentially evolved to live 6.1. Practical implications
and thrive in small group settings. Pinker (1997) argues that many
positive emotions such as gratitude should be investigated from a group The recent popularity of practicing gratitude in the workplace
perspective—that is, what effect a given emotion has on the survival warrants rigorous scientific investigation (Emmons, 2013; Newman,
and success of groups—instead of the typical focus on the individual’s 2018). Particularly with a construct such as gratitude, for which it is
perspective. Fredrickson (2004) contends that the external attribution difficult to perceive a downside to practicing, when tautological argu-
involved in feeling grateful carries a strong group-level implication that ments receive approval without much scrutiny, investigating the causal
is uniquely different from feeling other types of positive emotions. In mechanism is especially important. This study not only found scientific
particular, she argues that gratitude creates stronger and more resilient evidence to support the current gratitude movement in organizations,
group dynamics, by which members experience and reciprocate mu- but it also showcased a unique positive effect of a gratitude intervention
tually beneficial interactions with one another. What we found in our on team creativity, which is critical for an organization’s success. An
two experiments on gratitude confirms these strong contentions re- especially attractive aspect of such a gratitude intervention is that it is
garding the benefits of gratitude on groups: Gratitude motivates group not necessary to have a special event or occasion to feel the emotion;
members to collectively process information more effectively, which gratitude arises from finding and reminding individuals of the people
renders them better able to produce creative solutions. and circumstances they already have in their lives (Algoe & Haidt,
In addition, not only does this finding support the theoretical per- 2009; Algoe et al., 2008; Algoe, 2012). As we have demonstrated in our
spective on gratitude, but it also offers an exciting opportunity for re- studies, individuals need only 5 min and the opportunity to reflect on
search on the implications of gratitude in organizational settings, such the events, people, and things they are grateful for. When overseeing
as team and organizational performance. It is not that gratitude has not teams in organizations, therefore, instead of focusing solely on negative
been applied in a business context. The vast majority of gratitude in- qualities or performance gaps, we might also want to set aside time to
terventions, however, have been used to improve employees’ well-being reflect on and show gratitude for teammates.
or interpersonal relationships or as a marketing tactic that motivates The teams in our experiments were all newly formed and short-
customers to keep coming back (e.g., Algoe, 2012, Emmons, 2013; lived. Teams in organizations in which team members have longer ex-
Jacobson, 2011). Our study highlights the positive effects of gratitude perience working together would offer greater opportunities for the
on team-level processes and outcomes that extend beyond the findings effective implementation of gratitude interventions. For example, after
of previous studies on gratitude. Especially in Study 1, teams in both the achieving an important milestone for a team project, the transition
gratitude and neutral condition had the same experience, except that meeting could incorporate a gratitude session in which members share
gratitude teams also had the opportunity to reflect on what they were the events and dynamics that made them feel grateful during the past
grateful for. The change in perspective based on the gratitude condition project period, in addition to sharing constructive suggestions for ad-
became a powerful motivator for team members; they valued their vancing the project. We recommend using a gratitude intervention
teammates’ opinions and, by thoroughly and deliberately processing during transition meetings instead of at the end of the whole project,
information, produced highly creative ideas. because gratitude would improve the overall group process (instead of
In a similar vein, even in the case in which gratitude was not spe- directly promoting the outcome), and it is important to establish a
cifically a team experience—such as in Study 2, in which we asked healthy group process early in the group’s tenure rather than later
participants to reflect on grateful events (vs. positive events) in their (Mathieu & Rapp, 2009).
life—the positive effect of gratitude remained: Members worked to- In a related vein, when teams are feeling highly positive, such as
gether to develop and integrate ideas and avoided engaging in a cursory upon securing a large grant or receiving recognition for excellent

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N. Pillay, et al. Organizational Behavior and Human Decision Processes 156 (2020) 69–81

performance, such an event could be reframed to introduce a sense of workplace in new and impactful ways; specifically, by conferring tan-
gratitude. For instance, in research teams, in which it is important to gible benefits on creativity.
carefully deliberate on multiple perspectives and develop a synthesized In this study, we operationalized team gratitude as an average of
understanding of the subject matter, it would be beneficial to use these team members’ grateful feelings. This conventional and inclusive ap-
positive events as opportunities to boost a sense of gratitude instead of proach to defining team gratitude was ideal, given that we are in the
focusing on a jubilant reward. Feeling grateful to each other for their early stages of concerted research on gratitude. The additive approach
contributions and all forms of help that made such a positive outcome for team emotion is also the most common method used in previous
possible would not only further increase the viability of the team, but studies of positive emotion and group creativity (e.g., Grawitch, Munz,
also increase the quality of information processing and yield subsequent Elliott, & Mathis, 2003; Jones & Kelly, 2009; Klep, Wisse, & Van der
creative performance. Team leaders are in a particularly good position Flier, 2011). We recommend future studies to consider a configura-
to shape the emotional tone of a team easily and quickly. When team tional approach to studying team gratitude. For instance, the ICC1 value
leaders share their feelings of gratitude, this exerts a strong top-down for gratitude in Study 2 was significant (0.31) – as the value represents
process by which team members will find reasons to also feel grateful. a large size of team membership effects on gratitude (LeBreton &
When a discussion leader responds graciously to team members’ ideas Senter, 2008). On the other hand, this also demonstrates that there are
and considers them thoughtfully, team members will be more likely to considerable differences in members’ gratitude within teams that
join in and provide suggestions to further improve on the ideas. cannot be explained by the team membership. This suggests that a
For teams with a deep-seeded conflict or intergroup conflicts, in configurational model of team gratitude—i.e., investigating the pat-
which there is already an acute sense of resentment or distrust, grati- terns whereby gratitude differs within teams—would be an important
tude intervention would be less likely to work—not to mention much aspect of future studies. For example, different combinations of grati-
harder to implement. For a gratitude intervention to be effective, a tude dispersion and group member status (e.g., members with higher
genuine feeling of gratefulness must be present (Emmons, 2013). The status being grateful and members with lower status being less grateful,
main reason a commercialized expressions of gratitude, such as a thank- or vice versa) would elicit different group dynamics and effectiveness.
you card from a sales representative, fails is because customers perceive Study 2 did not have a neutral condition, and caution is advised
the gesture as disingenuous. Similarly, depending on a team’s social when interpreting the results. That is, Study 2 compared gratitude with
dynamics, it could be significantly more difficult to elicit a feeling of positive emotion, by which the findings only can show what gratitude
gratitude for a team experience if thanking each others is considered to does compared with positive emotion in general; they cannot identify
be involuntary or insincere. A failed gratitude intervention can backfire what effect positive emotion has on team information processing.
and stir up more resistance and cynicism, which further damages group Therefore, it is inaccurate to conclude that positive emotion leads to
information processing. Gratitude is a fertilizer for kindness and superficial discussion in general, as this conclusion requires a neutral
openness to others and is not a solution for conflict, anger, or frustra- condition for comparison. Given that the focus of this study was on
tion. gratitude and Study 1 already included a neutral condition, we believe
It is also possible to combine the gratitude intervention with other the omission of a neutral condition in Study 2 is not a critical flaw.
factors known to benefit the team information elaboration process. For Nevertheless, it does limit the ability to generalize the findings and
example, previous research demonstrates that perspective taking also allows less nuanced implications for the positive emotion condition.
promotes elaboration in teams (Hoever et al., 2012). One thing that Therefore, we believe that a proper neutral condition in future studies
differentiates the effects of perspective taking from those of gratitude would be advantageous for resolving conflicting views on the benefits
on information elaboration is that perspective taking requires diverse and pitfalls of feeling positive emotion for team information processing
perspectives to enhance team creativity. When there are homogeneous and team creativity.
views in a team, perspective taking is not effective for fostering team In a similar manner, given the study’s focus on gratitude, we in-
creativity through elaboration. On the other hand, gratitude does not vestigated one type of positive emotion and its impact on team in-
require diverse perspectives. Rather, gratitude’s beneficial effect on formation processing and outcomes. The findings point out the need for
information elaboration is based on its other-focused nature (DeSteno future studies to compare different types of specific positive
et al., 2010)—i.e., being more attentive and responsive to others’ emotions. Recently, positive emotion researchers have urged that stu-
comments and suggestions. Therefore, gratitude elicits information dies of the impact of positive emotions go beyond the previous gen-
elaboration through careful consideration of others’ ideas, whereas eralized approach (Tugade et al., 2014)—that is, prior studies have
perspective taking promotes information elaboration by offering op- focused on finding common features and impacts of positive emotion,
portunities to embrace diverse viewpoints. When gratitude practice is rather than identifying the unique characteristics of different positive
combined with perspective taking, this would produce the synergetic emotions. As discussed earlier, pride is a pleasant and activating emo-
effects that enhance the quality of team information processing. tion that is distinct from gratitude (Weiner, 1986); it involves believing
that a positive outcome is due to internal causes, such that it causes
6.2. Limitations and recommendations for future research people to become more selfish and even gloat about others’ in-
competence (Weary & Harvey, 1981). While this aspect of pride would
In our study, the practice of gratitude was a one-time event. lead to a decrease in collaborative information processing, it also in-
Gratitude has often been used as a long-term tool to assist veterans and dicates that such a pro-self characteristic could render individuals less
other individuals in overcoming experiences such as posttraumatic afraid to express unique ideas and thereby demonstrate their super-
stress disorder and depression (Kashdan, Uswatte, & Julian, 2006). iority to teammates (De Dreu, Nijstad, et al., 2008; De Dreu, Baas, et al.,
Accordingly, we did not address the results of long-term gratitude 2008). Therefore, we believe that pride would have a positive influence
practice. However, the existence of the relationship between gratitude on individual-level idea creativity, especially when the reward structure
and information elaboration in randomly assigned, short-term groups of the team is equity based (Goncalo et al., 2010). By going beyond a
also demonstrates the robust effects of gratitude and offers the potential generalized approach to positive emotion and linking a specific emotion
for future studies to investigate an immediate, short-term effect of to team processes, this study and future studies will shed light on af-
gratitude on organizational behaviors. In addition, by diversifying the fective interventions to motivate teams to listen to, consider, and ad-
sources of gratitude, we demonstrate that a feeling of gratitude does not vance team members’ ideas and ultimately promote team creativity.
have to arise from a current team experience. Our findings therefore
support the use of a gratitude intervention in organizations by pro-
viding scientific evidence of how gratitude practice could affect the

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Appendix A. Supplementary material Geraghty, A. W. A., Wood, A. M., & Hyland, M. E. (2010). Dissociating the facets of hope:
Agency and pathways predict attrition from unguided self-help in opposite directions.
Journal of Research in Personality, 44, 155–158.
Supplementary data to this article can be found online at https:// Goncalo, J. A., Flynn, F. J., & Kim, S. H. (2010). Are two narcissists better than one? The
doi.org/10.1016/j.obhdp.2019.11.005. link between narcissism, perceived creativity, and creative performance. Personality
and Social Psychology Bulletin, 36(11), 1484–1495.
Goncalo, J. A., & Staw, B. M. (2006). Individualism-collectivism and group creativity.
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