Professional Documents
Culture Documents
Matthew Novak
What Is Look Development?
Texturing Shading
All Spheres are 50% Grey with 80% Glossiness 100% Reflection
https://en.wikipedia.org/wiki/Bidirectional_reflectance_distribution_function
What are Shaders / Materials ?
Phong GGX
What are Shaders / Materials ?
Input Output
BRDF
Diffuse / Color
Reflection
Glossiness
Bump
Refraction / Translucency
.etc
Material / Surface Attributes
Facing Angle
Diffuse / Color
- Various (Red, Green Blue.etc)
Reflection
- 100% Reflective
Glossiness
- 85% ?
Material / Surface Attributes
Diffuse / Color
- Dark / None
Reflection
- 100%
Glossiness
- 100%
Refractive
- 90%
Refractive Gloss
- 100%
IOR
- 1.45
Recreating The World Around Us / Light & Surfaces
Sunlight Contains Full Spectrum
https://en.wikipedia.org/wiki/Full-spectrum_light
Conclusion / Closing Statements