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18’’
6’’
PLAYER A 10’’
A GAME OF
THRONES
Deployment: 10’’ from table edge.
Setup
• Place 1 Objective token in the center of the table, then place the
4 additional tokens as shown above: 18’’ from Deployment Table
Edge and 6’’ from each Flank Table Edge.
Special Scoring
• Beginning on Round 2, each player scores 1 Victory Point for
each Objective they Control at the end of each Round.
Game Modes 1
2021-S01
PLAYER B 10’’
6’’ 6’’
PLAYER A 10’’
A CLASH
OF KINGS
Deployment: 10’’ from table edge.
Game Modes 2
2021-S01
PLAYER B
18’’
6’’
PLAYER A 10’’
WINDS
OF WINTER
Deployment: 10’’ from table edge.
Game Modes 3
2021-S01
PLAYER B 10’’
6’’ 6’’
A B C
PLAYER A 10’’
DARK WINGS,
DARK WORDS
Deployment: 10’’ from table edge.
Game Modes 4
2021-S01
PLAYER B 10’’
6’’ 6’’
6’’ 6’’
PLAYER A 10’’
HONED AND
READY
Special Rules (NCUs and Tactics Board)
Deployment: 10’’ from table edge. • When a friendly NCU Claims any zone, you may replace that
zone’s effect with:
Setup “1 unit Controlling an Objective other than the Center Objective
• Place Objective tokens as shown above. suffers D3+2 Hits.’’
• Place 2 Castle Walls as shown above.
Special Scoring
Special Rules (Terrain) • Beginning on Round 2, players will score 1 Victory Point for
• Terrain with the Impassable keyword may not be placed. each Objective token they Control at the end of each round.
• When placing Terrain pieces, Castle Walls may be ignored so
long as no other Terrain piece is placed within 1’’ of them.
Game Modes 5
2021-S01
PLAYER B 10’’
6’’ 6’’
PLAYER A 10’’
A DANCE
WITH DRAGONS
Deployment: 10’’ from table edge.
Game Modes 6
2021-S01
PLAYER B 18’’
PLAYER A 18’’
HERE
WE STAND
Deployment: 18’’ from table side. Special Scoring
• Beginning on Round 2, at the end of each Round, players score
Special Rules (Terrain) 1 Victory Point for each Quadrant they Control.
• Terrain may be placed anywhere on the Battlefield as long as
it is at least 6’’ from any Table Edge or another Terrain piece.
Game Modes 7
2021-S01
PLAYER B 10’’
6’’ 6’’
PLAYER A 10’’
A FEAST
FOR CROWS
Deployment: 10’’ from table edge.
Game Modes 8
2021-S01
PLAYER B 18’’
PLAYER A 18’’
Setup
• Take Objective Cards 6-10.
• Once units have been deployed, beginning with the First
Player, each player will alternate selecting 1 of their opponent’s
Combat Units and placing 1 Objective token on each of them,
until 2 units on each side have been selected. These tokens
represent Marked Units. When a unit is Marked, its owner
selects 1 Objective Card and assigns it to that Unit. It gains
the effect listed on that card until the end of the game, as if it
were Controlling an Objective.
Special Scoring
• Each time a friendly Marked Unit destroys an enemy with an
Attack or Ability, gain 1 Victory Point.
• Gain 2 Victory Points when a Marked Enemy Unit is destroyed.
• Each time any enemy unit with Victory Point tokens is
destroyed, gain Victory Points equal to the Victory Point
tokens on that unit.
Game Modes 9
2021-S01
ATTACKER 18’’
DEFENDER LONG
RANGE
(12’’)
STORM OF SWORDS
Special Rules (Attacker)
• At the start of the round, the Attacker may redeploy any
friendly Combat Units that were previously destroyed, placing
Deployment: them anywhere in their Deployment Zone. Characters do not
• Defender: LONG RANGE redeploy and are instead permanently destroyed (replaced by a
• Attacker: 18” from table edge. generic model from the unit they were in, if applicable).
Game Modes 10
2021-S01