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Participants: All associates under the Research and Development (RnD) Department
Or
Training Objectives: At the end of the three-month period, the participants shall be able to:
1. Identify different approach in dealing with clients;
2. Respond appropriately in dealing with clients;
3. Display appropriate attitude in dynamic work conditions.
Module Description:
This module is designed to address the needs of the Research and Development Department. This
module discusses Job Appreciation focusing on flexibility.
Session 1
Instructional Aid: Projected material, name tags, markers, double-sided tape, manila paper
Session Flow:
ACTIVITY DESCRIPTION
Welcoming of The session will start with a prayer in a form of an AVP. After the prayer, the
Participants facilitator will welcome the participants and introduce himself/herself. He/she
Duration: 5 minutes will also ask the participants on how was their day as part of the rapport
building.
Norms Setting The facilitators will now establish the norms set to be observed throughout
Duration: 5 minutes the training.
Objective Setting The facilitator will present the objectives of the training. The facilitator may
Duration: 5 minutes entertain questions or clarifications from the participants.
Getting to Know The facilitator will give the direction for the game. It will be an activity for the
Activity participants to get to know each other well before the training starts. This will
Duration: 20 minutes be followed by another activity entitled “What about this”.
Mechanics:
1. The group will be divided into two teams.
2. Each person will be given a blank piece of card.
3. The participants will be asked to write five little known facts about
themselves on their card. (For example, I have a pet iguana, I was
born in Iceland, my favourite food is spinach, my grandmother is
called Doris and my favourite colour is vermillion.)
4. The facilitator will collect the cards into two team piles.
5. The facilitator will draw one card from the opposing team pile. Each
team will try to name the person in as few clues as possible. Five
points if they get it on the first clue, then 4, 3, 2, 1, 0. The team with
the most points wins.
Expectation Setting The facilitator will give instruction to start the short activity. The activity will
Duration: 15 minutes set the expectations of the participants about the training they are attending.
After the activity, the facilitator will go through the expectations written by
the participants.
Mechanics:
1. The participants will be asked to write a word/phrase about their
expectation.
2. Participants will be asked to post it at the manila paper in front.
3. After everyone was able to post their expectations, the facilitator will
go through the expectations of the participants.
SESSION 2
Mechanics:
1. The participants will be divided into
two groups.
2. The team will choose the first player
and the 2nd player up to the last.
3. The players will be competing by
team.
4. The facilitator will ask the
participants to list in two categories
(duties and responsibilities and
performance expectations) as many
as they can in 30 seconds.
5. After the time expires, next player
will continue up to the last player.
The game will end after the last
player.
6. Same answers will be
crushed-out. Scoring will be
based on the correct answer
that the team has and others
don’t have.
7. The team with the highest number of
uncrushed correct answers will win
the game.
Lecture:
Duration: 30
minutes This is a review of the department’s job
I. Research definition, duties and
and responsibilities/accountabilities, and
Development’s Job performance
Description expectation/opportunities/limitations.
Drawing out Title: Maze Runner
the different Duration: 20 minutes (estimated)
condition Objective: To cross the field blindfolded
without touching the mines laid in the
Duration: 25 field.
minutes
Mechanics:
1. The game will be played by group.
There will be two teams.
2. The group will choose the first
player who will go through the
field that has been laid with
mines (obstacles).
3. The player will be blindfolded.
4. The player can begin by
trying to cross the field by
themselves without
stepping on a mine.
5. Team members of the player will be
asked to help the player traverse
the field by "talking" them through
the field.
6. It will go through the same
process until the last player.
The first group to finish will
win the game.