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Alluring Charisma, roll 3d6+2 for Presence.
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or de a u are ity. d su
Unnatural Body, roll 3d6-1 for Strength
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and Toughness.
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Why you made contact (d6)


Vampyre is an
independent mes
1. To vanquish a foe
production by Ja t 2. Revenge
T. Hook and is no 3. Hostile takeover
affiliated with re
Ockult Örtmästaolm 4. Save a lover
Games or Stockh 5. Save your life
Kartell. It is the 6. Thought you were
published under summoning something else
MÖ RK BO RG Third
Party License.
MÖRK BORG is
copyright Ockult es
Örtmästare Gam
Otherworld Power and Stockholm
(d6, roll twice) Kartell. Banes (d6)

1. Unrelenting 1. Cannot cross running


Strength: All water
Strength DRs 2. Can only enter owned
become 10 Vampyrs buildings when invited
2. Mysticism: Gain cannot be 3. Repelled by
the use of a healed by holy symbols
power without normal 4. +2 damage
need of a scroll
3. Force of Will: All means. They taken from silver
Presence DRs become must drink 5. Cannot be out in
10 blood or eat sun without
4. Flight: You can raw flesh to suffering d4 damage a
fly recover their round (being covered up
5. Lightning Wounds. prevents this)
Reflexes: All Agility 6. +2 damage from wood
DRs become 10
6. Iron Skin: Gain
armor -d4

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