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Children of SHE

By Jacob Marks

: . , ,
.
Perhaps more than HE survived the fall from the cliffs of Bergen Chrypt.
A bitter army of basilisk children has formed and is marching from the
Valley of the Unfortunate Undead to lay waste to the
Eastern lands. Burning grasslands foretell the army’s arrival. For the
next week the players may encounter Children of SHE wherever they
travel. After the week has ended roll a d6.
1-3 The Children of SHE were all killed by inquisitors.
4-6 Galgenbeck has burned to the ground.

The Children of SHE always travel in pairs. One Child of Denial, and
one Child of Deception. When encountered they will first demand
tribute. Peace can only be ensured if this tribute is given. In
conversation the Children of SHE will gladly explain what they are
and their desire to kill HE. However denial and deception will be
interspersed throughout their conversation.

Tribute Demanded (d6)


The location of HE

The hand of a liar

An inquisitor’s kidney

Help with burning an altar

The best joke Children of SHE is an independent


production by Jacob Marks and is not
(they really do mean the BEST) affiliated with Ockult Örtmästare Games
or Stockholm Kartell. It is published under
the MÖRK BORG Third Party License.

A loyal monkey MÖRK BORG is copyright Ockult


Örtmästare Games and Stockholm Kartell.
Child of Denial Child of Deception
HP 10 Morale - Slimy scales -d2 Scratch d2 HP 14 Morale 6 Slimy scales -d2 Khopesh d6

Children of Denial claim to be your friend when you fight Children of Deception know your true name. They will
them. They claim to be bitter enemies when you ignore them. accuse you of terrible crimes and tell everyone that you plan
No full answers will be given, and culpability for their actions to betray them. No lie will refuse to slip off their forked
will always be denied. tongue.

Special: Breathes out a cloud of Special: Can chatter their metal teeth to create sparks. These
methane gas once per fight sparks can light a Child of Denial’s breath on fire
(Toughness DR10 or take d2 to cause d8 damage. If a Child of Deception
damage). A Child of Deception may flees from combat there is a 50%
light this cloud of gas on fire to cause chance they return with another
d8 damage. Each Child of Denial pair of Children of SHE.
holds an enormous shield
which can guard
themselves, and one of Metal tooth 1s
their siblings (DR14 (they have 2d20 teeth)
to hit).
of
l h ead
a
Methane gland 30s e s tigil 10s
V nia
de
f
i a l h ead o s
g 0
Vestieception 1
d

Captured 80s Dead 40s Captured 100s Dead 50s

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