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Plane Shift: Kamigawa

The author would like to make a disclaimer for any


dishonorable actions the characters may suffer from which can
Introduction
rouse the anger of the kami and bring their wrath down on Well, here is my second attempt at a Plane Shift, this time in
them. the more content rich plane of Kamigawa. This plane is a
Japanese-themed plane seen in the sets of Champions of
Kamigawa, Betrayers of Kamigawa, and Saviors of
Kamigawa.
Although the mechanics of Kamigawa were not the most
popular in MTG cards, the lore is actually very rich and
provides a backdrop to a lot of D&D style adventures which
can bring more fans and attention to Kamigawa itself and
maybe, just maybe, bring the world back into the limelight for
MTG players.
Part of the problem with a Plane Shift for Kamigawa is that
the events outlined in the Kamigawa block happened over a
thousand years before the modern MTG storyline. For some
players, that's not much of an issue since they may only play in
Kamigawa. For others, it may be a hurdle since they wish to
connect other MTG worlds for a larger campaign (like I do)
and such a time shift may not be plausible for the storyline.
For the kami, this is not such an issue since the kami
themselves exist so long as the people worship them and
despite the Kami War, the people did not stop praying to kami.
The rituals may have changed, the traditions may have
changed, but the worship of the kami themselves likely would
not have changed.
For the races themselves, they would have likely changed
drastically. The human empire was crushed, their command
and a huge portion of their army destroyed by O-Kagachi. The
Soratami were humbled and bloodied, but they may have also
suffered discrimination if their plans to take over Kamigawa
were revealed. The Kitsune, Akki, Orochi, and Nezumi all may
have suffered greatly from the plots and assaults by the kami
or the Soratami. Since we have not seen Kamigawa in
mainstream MTG save for some Commander cards, we
cannot be sure what the social structure is.
As much as I hated to consider it, being general and vague
likely was the way to go. Focus on the base foundation and let
aspiring DMs wishing to visit Kamigawa go from there. Still, a
lot changes over a thousand years, so I decided on creating
note blocks which detail potential cultural points concerning
locations or races over the centuries and let the DM choose
the ones they wish to use. Maybe not a perfect solution, but as
a DM I like to have the details in case I need them. Something
I'm sure other DMs like to have as well.
So with a plan in mind, please enjoy this glimpse into a
potential campaign setting of Kamigawa. Read it, enjoy it, and
if you like it enough, comment on it and leave a review for it.
The World of Kamigawa

O
n the plane of Kamigawa, the people exist in a
balance with their gods, the spiritual kami. The
land itself shows a sign of balance as the
sources of land with mana are balanced and
organized. The people themselves are strong
believers in a sense of honor, a code of conduct
which they ascribe themselves to. Some
ascribe to the code of bushido, others to a sense of freedom,
and others to high high standings of behavior. Honor is the
most sacredly held rule, even if not everyone has the same
interpretations of it when they conduct themselves. Honor
drives many people and many often come to blows over it, all
under the watchful gaze of the kami who guide and protect
the people.
The Kami War
Perhaps the defining moment in Kamigawa history is the
Kami War. It was started when Emperor Takeshi Konda, in a
fit of extreme hubris and the whisperings of Soratami
conspirators, stole the core essence of O-Kagachi, the kami
which governed the barrier between the material and spiritual
worlds. Enraged, O-Kagachi rallied the kami and began
attacking the material world, searching for That Which Was
Taken. Konda grew arrogant, believing himself immortal and
powerful with his prize. After twenty years of battle, O-
Kagachi discovered the location of his stolen divinity and
proved Konda very wrong. O-Kagachi razed Eiganjo, Konda's
unbreakable castle to the ground, shattering Konda's kingdom.
Kamigawa reached a dark point. O-Kagachi was tearing
Kamigawa apart in his search and the Soratami were
attempting to subjugate the rest of Kamigawa in an arrogant
belief in their superiority and the patronage of their kami, the
Smiling Kami of the Crescent Moon. It seemed if the entire
world wasn't destroyed, the Soratami would subjugate
whatever was left by force with their pure arrogance.
The end came by the hands of a ronin named Toshiro
Umezawa who stole That Which Was Taken and brought it to
Konda's daguhter, the princess Michiko. Together, the pair
became The Sisters of Flesh and Spirit, who defeated O-
Kagachi and took his place, reorganizing the powers of magic
in Kamigawa, ending the Kami War.
Rebuilding
Even after the Kami War ended, the land of Kamigawa is not
peaceful. Ogres continue to worship their oni patrons and
sacrifice people to them. Nezumi and ronin continue to raid
and swarm in the Takenuma. Bandits and Akki cause chaos in
the Sokenzan Mountains. The Soratami plot and watch
imperiously from their cloud city of Otawara over Kamitaki
Falls. Even the Orochi slither through the Jukai forests,
hunting any and all within. Humans struggle to survive and
rebuild in Towabara with the aid of the Kitsune. All the while,
many rogue kami would still seek to punish mortals for their
hubris and disrespect even with the Sisters restoring balance.
It is a world rife with adventure and glory waiting to be
found for those brave enough to journey through it.

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The People of Kamigawa

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It took them nearly an hour to climb back up to the road,
Akki during which time Itsu-Itsu explained the prank to Jin-Jin who
Every few moments, Itsu-Itsu poked her head above the was forced to admit that, yes, it sort of seemed like the
outcropping of rocks she'd hidden herself behind, eagerly ultimate akki prank. When the two finally made it back to the
checking for any sign of her friend, Jin-Jin. Itsu-Itsu knew the road to find a still-smoldering crater, topped by the legless
other akki would be coming around the bend in the mountain remains of the oni's torso, both couldn't help but smile at each
path any moment, back from a recent hunting trip, and she other in awe, and begin to think up a way to lure another oni
had the perfect prank ready for him. It was so perfect in into a similar prank. Though this time, Jin-Jin suggested,
conception that the idea of pulling it off almost made Itsu- perhaps Itsu-Itsu could be the bait. Itsu-Itsu suggested they
Itsu's mouth water. take turns.
The little akki goblin's revelry was interrupted by the faint Little Monsters
pitter-patter of goblin footsteps echoing off the canyon walls,
and Itsu-Itsu quickly dived back behind the cover of rock, Akki are a special race of goblins, native only to Kamigawa,
grabbing up the nearby fuse and match. As she waited, the which look like a blend of goblin, tiefling, and turtle. The Akki
fooststeps began to grow louder, but with them came the dull have skin that comes in a variety of red hues, with a pair of
stomping noises of something far, far bigger than a goblin, as tiny horns on their head, and bumpy rock-like shells on their
well as Jin-Jin's panicked shouts. backs. Their faces resemble those of devils as well, with long,
As Itsu-Itsu peeked over the rock again to see what the fuss pointed noses, and a grin full of razor-sharp teeth
was about, Jin-Jin rounded the curve of the mountain road, his Akki live almost entirely in the Sokenzan mountain range, a
thin legs just barely keeping him apace of the enormous oni fact for which much of the rest of Kamigawa is thankful. Akki
chasing him down. Seeing this, Itsu-Itsu leapt up and began to goblins are viciously territorial, ready to fend off anything that
wave at her friend, frantically calling him over. She then bent comes into their home without permission unfortunately, the
back down, struck the match, and put it to the fuse, watching akki definition of home is fairly liberal, ranging anywhere from
as the spark raced down its length. a small, sheltered cave to the whole of the Sokenzan range.
Since Jin-Jin had left three days ago, Itsu-Itsu had spent When akki do encounter trespassers, they don't always
almost every waking moment of her time out here at the immediately move into a fight, but rather begin by trying to
mountain pass, digging. Getting the materials she needed for ward away the offender with small-time pranks, which slowly
her ultimate prank had taken even longer, several weeks, and escalate in danger and insanity if the first few don't do the
burying it all almost felt like a waste. But Itsu-Itsu knew it trick.
would be worth it. Now, as she watched the spark of the lit
fuse rush into a small hole in the ground she'd carefully
concealed, Itsu-Itsu just hoped her timing was right.
Jin-Jin had just barely made it past the focal point, and the
oni was almost right on top of it, when the dozens of pounds
of explosive black powder Itsu-Itsu had buried ignited. The
resulting explosion flung both Itusu-Itsu and Jin-Jin headlong
over the side of the road and down a small ravine, their hard
shells bumping and scraping against the jagged rocks the
whole way down.

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Dangerous Pranks Akki Traits
When someone in Kamigawa references the idea of "humor Every member of the akki race holds the following traits in
like an akki," it often means someone whose sense of humor common.
is mean-spirited, aggressive, or outright dangerous. Akki Ability Score Increase. Your Constitution score increases
consider themselves to have an excellent sense of humor, by 4, and your Intelligence and Wisdom scores each decrease
measuring the quality of their jokes by the number of injures by 1.
that it causes. Age. Like many goblins, akki mature quickly, reaching
An akki goblin seems to take the most joy in life from adulthood in 5 years. Most akki live short lives due to the
pranks, usually played on other akki, but sometimes on nature of their pranks, but the oldest akki are known to live up
humans, moonfolk, or even the occasional ogre. The only to 90 years.
creatures akki never dare to risk pranking are the kitsune and Alignment. Most akki are neutral, while a few tend towards
the kami- the kami for obvious reasons, and the Kitsune evil, and the rare akki might be of good alignment. Almost
because if the joke doesn't kill a Kitsune, the fox-folk is sure to every akki is chaotic, and no one has ever heard of a lawful
come back and play a practical joke on the Akki in turn, and akki.
any joke played by a kitsune is usually more terrifying than Size. Akki are small and light, usually between three and
anything an akki could come up with. four feet high, and weighing around 150 pounds with their
Over hundreds of generations, akki pranks combined with shell. Your size is Small.
natural evolution has caused the shells that grow on the back Speed. Your base walking speed is 30 feet.
of the akki goblins to steadily become harder, tougher, and Languages. You know Common and Goblin.
more resistant to damage. Without these shells, the akki Akki Prank Training. You've spent your whole life learning
tendency to play pranks involving fire and explosions, their the masterful art of pulling akki pranks, and the skills needed
second and third-favorite things in the world, would have led to pull off the best ones, through an extensive process of trial
to them blasting themselves into oblivion. The downside to and error. You are proficient with Alchemist's Tools, and can
this evolutionary tactic is that akki have never learned any use your Constitution modifier in place of other ability scores
reason to be careful, and their pranks over the centuries have when asked to make an ability check involving them.
only been limited by the resources they can get their hands Natural Armor. Finding armor sized for you is almost
on. impossible as an akki. However, your tough skin and hard
shell provide adequate protection. While unarmored, you have
Water Cousins a base AC of 15 + your Dexterity modifier, as well as
Long ago, the akki were not the only race of goblins to walk resistance to fire damage. You can wield a shield and still gain
the earth beneath Kamigawa's skies. The kappa, a race of this benefit.
waterborne goblins, also called Kamigawa home. Like the Quick Reflexes. You are used to dodging out of the way of
akki, they had a devilish appearance and turle-like shells on explosions and fireballs. You take half as much damage on a
their back, though the myths claim they had a deep bluegreen failed Dexterity saving throw, and no damage on a successful
skin, quite unlike the fiery red of the akki. one.
Little is known about what happened to the kappa, and how
they eventually became extinct, but many assume they
eventually killed themselves off through the same sorts of
pranks the akki like to pull. Other say the kappa were pushed
to extinction by the humans when they arrived on Kamigawa,
hunted for the magical properties of their shells, and tricked
into going to their deaths to satisfy human greed. The only
evidence of such a story is the Shell of the Last Kappa, an
ancient relic kept in a temple near Minamo Academy, whose
magical properties attest to the at least some sliver of truth in
the myth.
Akki Names
All akki names consist of a single word, repeated twice, with
no differentiation given for gender. Each akki is given their
name on birth, and carry it with them their whole lives. Some
akki, upon accomplishing a great deed, are given the honor of
an altered name, in which one letter in the second-half of their
previous name is changed.
Akki Names: Ai-Ai, Gura-Gura, Hop-Hop, Ishi-Ishi, Itsu-
Itsu, Jin-Jin, Ju-Ju, Kikki-Kikki, Lim-Lim, Rin-Rin, Tok-Tok,
UppoUppo, Zo-Zo

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Human Adaptability over All
Michiko began to walk, marking the trees she passed with Humans have a great strength in adapting to their
the short knife she carried. She walked for hours without surroundings. They have survived the rotting Takenuma, the
seeing another living thing. She shouted herself almost hoarse harsh Sokenzan, and even braved the deep Jukai, carving out
with no reply but a ghostly echo among the trees. She felt she homesteads for themselves. From those homes, villages, and
was moving farther from her friends, but she kept walking, then even cities have sprung up. Many humans focus on living
leading her docile steed behind her. in the present and plan for the future, wishing to create
The lost princess marked more trees and expanded her legacies for their descendants and to be remembered. An
circle, thinking of her friends and their joint decision to travel ambition the mad damiyo Takeshi Konda was all too willing to
to the Academy. Where Riko had been passionate about pay any price for.
Michiko's opportunity to effect change in Kamigawa, Choryu Humans Names
had been militant about her responsibility to do so. His eyes
flashed when he spoke about it, and the sheer force of his Kamigawa humans have a number of different names, all of
personality was at least as powerfula s his arguments. them derived from the kanji or combinations of kanji
She came to an unfamiliar clearing, paused to look around, representing aspects of the world.
and sighed. Her search must have covered more than a mile, Male Names: Akio, Daisuke, Jun, Kenshin, Osamu, Tadao
and there was still no sign of the wizards. She faced Female Names: Aika, Bunko, Funio, Masako, Rei, Yuriko
northeast, orienting herself against the sun, and mounted her
horse. Human Traits
Scott McGough, Outlaw: Champions of Kamigawa With the variety among the different human cultures in
Kamigawa makes it hard to generalize them. Still, there are
Out of all of the races in Kamigawa, humans are certainly some traits all Kamigawa humans share.
the most diverse and at one point were the ones who ruled Ability Score Increase. Your ability scores each increase
Kamigawa. Not as long-lived as other races, humans pursue by 1.
many different fields to achieve as much as they can before Age. Humans reach adulthood in their late teens and live
those short lives ends. With a drive that is not seen as much in less than a century.
other races, even building an empire in Kamigawa, they are Alignment. Humans can be the very worst to the very best
not to be underestimated simply because they do not have the of people. They range across the entire spectrum.
advantages of other races. Size. Humans vary in shapes just as much as they do their
culture. In Kamigawa that is true, but your size is still a
A Broad Spectrum medium.
The humans of Kamigawa have a number of different facets to Speed. Your base walking speed is 30 feet.
their people. They hold martial power in Towabara, hold Languages. You can speak, read, and write Common and
wisdom in Kamitaki, have raw strength in Sokenzan, commit one extra language of your choice. In Kamigawa, a human can
grave crimes in Takenuma, and find peace in the Jukai. Their learn the grunts and squeaks of the akki, the silky whispers of
forms vary from height, to weight, to statue. They have also the kitsune, the subtle hissing tones of the orochi, the musical
incorporated elements of philosophy from the others races chimes of the Soratami, or the guttural snarls of the nezumi.
into their own, making social groups among the humans as
unique as each individual human.

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During the Kami War, the kitsune suffered greatly, though
Kitsune they tried desperately to hide it. Many of the fox-folk felt torn
Plink. Plink. Plink. Plink. between their loyalty to the kami and their loyalty to the
physical world they inhabited, leading to divisions among their
Long-Tails studied the falling water droplets with intense race. Following the end of the war, the Sisters of Flesh and
concentration, watching the shape of each one as they fell Spirit used this division to physically separate the kistune as
through the air, and the pattern they made in the small bowl well, creating two new subraces from the fractured people- the
beneath. spirit kitsune, and the material kitsune.
It had been hours since she started, and the water droplets
were beginning to slow in their approach, the seconds Mischief Makers with a Purpose
between them stretching to minutes. But Long-Tails didn't
seem to realize this, or if she did, it wouldn't have shown to an After the division of their people, the kitsune we entrusted
outside observer. once more with serving the whims of the kami, but now under
Finally the last droplet fell, and Long-Tails blinked, the orders of the Sisters of Flesh and Spirit, rather than O-
immediately rising to her feet, stretching herself out to her full Kagachi. Kyodai, the Sister of Spirit, commands the spirit
height with a satisfying pop from her shoulders. She'd seen kitsune, who often act as her arbiters in disputes between
quite as bit this time around, and the visions had been far minor kami, and help mortals ensure their guardian and
more vivid than usual, even for a seer of her power. patron kami are properly cared for and worshipped. The
War, battle, destruction, death, disease... If Long-Tails didn't material kitsune serve under Michiko, the Sister of Flesh, and
know better, she'd almost think she'd peeked back in time to arbitrate on her behalf in disputes between mortals
the Kami War, rather than ahead to the future. It seemed that Together, both types of kitsune work to settle issues that
interesting times lay ahead for Kamigawa... arise beteween the kami and the mortals, working to make
sure a situation like the Kami War never again has the chance
to occur. The kitsune take to their work well, happily serving
The kistune, also known as the fox-folk, are notorious among their purpose, but the boredom of arbitration can quickly
the rest of Kamigawa's people for the stories of their habitual become a grind. To help alleviate this, the kitsune usually try
trickery and mischief. When a kistune has nothing better to to work systems of fun into their jobs, doling out ridiculous
do, it seems like they're always willing to turn their skill in punishments or performing their investigations with a certain
magic towards making trouble for others. Some kitsune claim impishness.
that every action they take has a reason, a greater purpose
hidden behind their imnmediate action, but the victims of Call of the Forest
their pranks aren't quite sure they believe that. As Kamigawa grows, so too do the issues between its people,
both material and immaterial. Because of this, the kitsune
Servants of the Kami often spend a majority of their time traveling from place to
The kitsune are very different from the other mortal races of place, far away from their beloved homeland, the Jukai Forest.
Kamigawa, being able to trace their heritage back thousands In return for their service and time spent away from their
of years to the leader of the kami, O-Kagachi. The supreme homes, for every 25 years a kitsune actively serves the Sisters
being created the kitstune long ago to act as heralds and of Flesh and Spirit, they are given 30 years to spend for
servants for the kami, trusted with carrying out tasks that the themselves at home, whiling away their time as they prefer
other mortal race, each created by separate patron kami,
couldn't be trusted with. Because of this, the kitstune have
always felt a powerful connection to the kami, and their near
immortality has always distanced them from Kamigawa's
other races.

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Most kitsune take this opportunity to relax, feasting and Darkvision. Kitsune have eyes like a fox, with an
celebrating with their fellows, finding romance, and treating astounding sense of vision that lets them see easily in the
their time off as an extended vacation. On the other hand, dark. You can see in dim light within 60 feet of you as if it
some kitsune take well to traveling, finding in themselves a were bright light, and in darkness as if it were dim light. You
strong sense of wanderlust. These fox-folk use their time off to can't discern color in darkness, only shades of gray.
continue traveling, but on their own terms, moving where they Shapechanger. All kitsune have the ability to change forms
want whenever they'd like, spending as much time as they at will between their true selves and the guise of a mundane
prefer in the locations that most capture their interest. fox. You can use an action on your turn to transform into a fox
and back again. When you do, your stats are replaced with
Spiritual Growth those of a cat, except that you retain your hit points,
While kitsune do innately seek out entertainment, this stems alignment, and mental ability scores. Any equipment you are
from the strength of their minds, rather than a strength of carrying or wearing melds into your new form. If you are
desire. Kitsune are highly intelligent creatures, capable of killed or knocked unconscious while in the shape of a fox, you
seeing patterns and wisdom hidden from members of other immediately revert to your normal form.
races. As they grow older, many kitsune turn more and more Worldly Awareness. The mind of a kitsune is uniquely
towards inward contemplation as a reflection of outward adapted to studying the world around them. You are proficient
contemplation, growing in power as they do. in the Insight skill.
Each time a kitsune approaches and overcomes a powerful Languages. You can speak, read, and write Common and
emotional, mental, or spiritual obstacle, their long, elegant tail Celestial. Each kitsune quickly learns the language the kami
splits and grows, leaving them with one more than they had use among themselves.
previously. While a good indicator of age, the number of tails a Subrace. The kitsune race is split into two, perfectly
kitsune sports is not directly related to how old they are, and balanced hlaves: the material kitsune and the spiritual
even the youngest of kitsune are shown great respect by those kitsune. Choose one of these subraces.
with fewer tails. The number of tails a kitsune has is always a
good sign of how powerful and wise it is.
Kitsune Names
When a kitsune is first born, it often spends the first few days
in contemplation of itself, and the next few in contemplation of
how it interacts with the world. After about a week of life, a
kitsune chooses a name for itself, based on a criteria only it
fully understands.
These names are always hyphenated, and often fixate on
some physical quality. As a kitsune grows spiritually, gaining
more tails, it may often choose to change it's name to reflect
it's new understanding of the world and itself.

Kitsune Names: Calm-Voice, Charm-Speaker, Forest-Walker,


Golden-Tail, Half-Moon, Long-Tail, Pearl-Ear, Red-Fur, Sharp-
Ear, Silk-Eyes, Silver-Foot, White-Eyes
Kitsune Traits
All kitsune, regardless of their subrace, share the following
traits.
Ability Score Increase. Your Wisdom score increases by 2,
and your Charisma score increases by 1.
Age. All kitsune, regardless if they are spirit or material
kitsune, are full-grown from the moment of their birth. A
kitsune's lifespan seems connected to its tail-growth, as
kitsune seem capable of living for up to two hundred years per
tail they have.
Alignment. Though most would expect the kitsune to fall
on the chaotic side of things, this is only because of their need
for stimulation. Kitsune themselves are very dedicated to
lawfully serving the kami, making them tend towards neutral.
Most kitsune are good, but some that serve evil kami
eventually turn towards evil themselves.
Size. Kitsune are the same size as humans, though slightly
thinner and lighter. Your size is Medium.
Speed. Your speed is 30 feet.

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Material Kitsune Spiritual Kitsune
The material kitsune are the personal servants of Michiko, the The spiritual kitsune are the personal servants of Kyodai, the
Sister of Flesh and Spirit in charge of maintaining balance in Sister of Flesh and Spirit in charge of maintaining balance in
the physical world of mortals. the spiritual world of the kami.
These kitsune are still strongly connected to the spirit These kitsune have a powerful connection to the world of
world, but their magical abilities are more adapted to use in the kami, though they are still mortal. Their abilities reflect
the material world. their tendency to focus on spiritual matters over physical
Denizens of the World. You are born with an intuitive ones.
sense of how the natural world works. You have proficiency in Denizens of the Heavens. You are born with an intuitive
the Nature skill. sense of how the spiritual world works. You have proficiency
Fox-Folk Magic. You know the druidcraft cantrip. At 3rd in the Religion skill.
level you can cast the faerie fire spell once per long rest, and Fox-Folk Magic. You know the sacred flame cantrip. At 3rd
at 5th level you can cast the locate object spell once per long level you can cast the detect magic and protection from evil
rest. Wisdom is your spellcasting ability for these spells and good spells once per long rest each. Beginning at 5th
level, you can also cast the augury spell once per long rest.

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Nezumi Bogs of Takenuma
Stub-Nose crawled on his belly along rooftop, his furred Nezumi are native to the swampy areas surrounding
belly sliding noiselessly along the shingled tiles. The night sky Takenuma, and claim to have been living in the forests of the
was covered by thick clouds, shielding him from the prying area for centuries before the arrival of humans. Because
light of the moon and stars. The darkness didn't bother Stub- Takenuma's humid air quickly rots conventional paper, few
nose- he could see just fine, either way. records of such a time exist, and many in the past believed the
Stub-nose pulled up close to the frame of a window, peeking idea of a grander nezumi civilization to be ridiculous. But
his head up just enough to see through it, his short snout just recent archaeological surveys of the bogs themselves have
barely pressing against the glass. He sat for several minutes, turned of dozens of artifacts supporting the claim, perfectly
waiting and watching to see if any of the gaurds below would preserved in the airless peatlands, providing gratification to
come into the room as part of their patrols. He'd mapped out the nezumi at last.
the routes earlier, but it never hurt to make sure. Satisfied, Before the Kami War of ages past, nezumi were contained
Stub-nose took out his tools, and used them to jig open the almost entirely in Takenuma, and occasionally found in the
window's lock. Sliding it up just enough to let himself slip outskirts of major human cities. Following the war, and the
through the crack, the nezumi closed it again behind him, to role the nezumi played in rebuilding the mortal lands, the
make sure it wouldn't catch the light in a way that might catch ratfolk slowly began to trickly outwards from their traditional
someone else's attention. home, and now occupy every territory of Kamigawa.
Tying a rope to the roof beam he stood on, Stub-nose Defense Against Disease
carefully slid down its length to let his feet touch the ground,
his small claws making only the barest clacking sound on the One of the benefits the nezumi carried with them on their
tiled floor. Quickly, but with superb care, Stube-nose crept exodus from Takenuma was a natural resistance against
over to the altar, grabbing the mirror that sat on it's surface. nearly every disease found on Kamigawa. In ancient times,
And just like that, Stub-nose was back up the rope, back out when first contact between the nezumi and the rest of
the window, and back down the roof and over the walls that Kamigawa was made, settlers quickly took notice when their
surrounded the temple complex, with his largest payday yet villages would fall ill, but nearby nezumi settlements would
stuffed into his bag. remain healthy. This caused them to blame the nezumi as
vectors for the diseases, hunting them down or scaring them
away in hopes of driving out the sickness.
Nezumi are a race of large, anthropomorphic rats, discernable As it turns out, nezumi are incredibly healthy in general, and
only by their size, ability to speak, and their tendency to stand generations of living in the toxic Takenuma swamps have
on two legs rather than four. Most of Kamigawa's other races given them incredible immune systems. Some members of
once viewed the nezmui with open disgust, seeing them as older generations still hold on to the belief that nezumi are all
nuisances and criminals, but in recent years the feelings dirty or disease-ridden, but as the ratfolk spread through
toward the nezumi have softened. Now they are an accepted Kamigawa, the idea is quickly falling to the wayside in light of
part of Kamigawan society, their skills letting them play recent discoveries and research.
important roles in labor, sanitation, and craftsmanship.

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Master Carpenters Slight in Shadow. Nezumi are naturally adept at hiding
themselves from sight when needed, especially in the dark.
After the Kami War ended, when the nezumi began to spread You have proficiency in the Stealth skill, and advantage on all
from Takenuma, they also brought with them a surprising Dexterity (Stealth) checks made to hide in dim light or
affinity for carpentry and architecture. With the help of the darkness.
nezumi, several historically important buildings lost in the Swampborn. Your body's immune system is primed to fight
Kami War were rebuilt, with added structural support in the off any natural infection it encounters, as well as unnatural
case of future disasters. Nezumi building techniques, once sources. You are immune to disease, and have advantage on
used to quickly erect flexible, light-weight huts in the Constitution saving throws made to avoid being poisoned.
Takenuma swamps, were applied to helping build shelters for Languages. You can speak, read, and write Common and
those left homeless after the Kami War. Now the nezumi serve Nezumi. At your DM's discretion, you may also know the
as some of Kamigaw'as finest craftsmen, hired by up-and- Thieves' Cant language.
coming nobles to design intricate and beautiful places and
manor homes.
Nezumi Names
Nezumi each have names in their own language, given at birth
and known only to them and their loved ones. The names
which nezumi use for public association are fluid, changing
over time and from group-to-group, and the most well-known
or celebrated nezumi might hold dozens of names over a
lifetime. These common names are based on physical traits of
the nezumi in question, or in rare cases are derived from their
personalities, and are almost always hyphenated.

Nezumi Names: Beam-Carver, Bone-Cruncher, Fear-Claw,


Grace-Hopper, Herb-Fingers, Lash-Tail, Loose-Coins,
RockSkipper, Sharp-Fang, Shine-Eyes, Stub-Nose
Nezumi Traits
Nezumi share a few common traits amongst themselves,
regardless of where or who they grow up with.
Ability Score Increase. Nezumi are light and nimble, but
also hardy and resistant to danger, though physically they are
not very intimidating. Your Dexterity score increases by 2, and
your Constitution score increases by 2. Your Strength score
decreases by 1.
Age. Nezumi reach adulthood at roughly 13 years old, but
also have shorter lives, generally living to be about 65 years of
age.
Alignment. Most of the perception of all nezumi as petty
criminals comes from being forced into crime to support
themselves. In truth, nezumi do perfectly well in lawful
societies, though their shorter lifespans do tend to lead them
to seek out new experiences and adventures, making them
slightly more chaotic.
Size. Nezumi are much lighter and skinnier than the
average human, standing between 4 and 5 feet on average,
and weighing only a little over 100 lbs. Your size is Medium.
Speed. Nezumi are slightly more fleet of foot than most races,
making your speed 35 feet.
Craftsman's Paws. Nearly every nezumi is trained at an
early age in the craft of their parents or clan. You have
proficiency in one set of artisan's tools of your choice.
Darkvision. Nezumi are well-adapted to the dark
environment of their homelands, the Takenuma Swamp,
letting them see as easily in darkness as out of it. You can see
in dim light within 60 feet of you as if it were bright light, and
in darkness as if it were dim light. You can't discern color in
darkness, only shades of gray.

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Orochi Part of the Forest
Sitsusuro sat, legs crossed, at the edge of the pond, staring The lifestyle of the orochi has seen little change over the past
placidly across the water as he meditated. Dappled sunlight few thousand years. They still make their homes in the Jukai
fell across his scaled face, and each of hishands formed one of Forest, and still rarely venture East except when necessary.
the four sacred signs of the forest, helping to focus his mind. It They work daily alongside the kami that also call the forest
was a habit that every shaman was taught, but most grew out home, and avoid those which prefer solitude. They study the
of as they found other ways to achieve inner focus. But tales of their ancestors and the kami, and give thanks to Jugan
Sitsusuro had never quite grown out of the habit. The warmth and worship at the Okina Temple.
of the sun and the smell of the pondwater were both Few other races on Kamigawa could claim to be so in-tune
comforting to Sitsusuro, and he was finding it easy to let his with nature. As it stands, the orochi are now as much involved
mind open and wander freely. in the natural cycle of the Jukai Forest as it's cedar trees and
Rather than being startled, Sitsusuro was unsurprised wild animals are.
when his meditation was interrupted by someone shaking his Serpentine Features
shoulder. Lowering his arms, which were faintly sore from
being raised for so long, he looked up to see Shinose standing All orochi, no matter their Tribe, are united by an overall
over him, her tongue flicking in and out in amusement. reptilian appearance. Similar to the yuan-ti of other worlds,
"Falling asleep during your meditations again? What would the orochi are roughly the size of a human, but unlike the
your teacher say if she could see you?" Shinose reached down yuan-ti all orochi are covered head to toe in smooth scale like
and grabbed Sitsusuro's outstretched arm, helping to pull the the skin of a snake, and all orochi grow hair from their head
shaman up to his feet. Even when both were standing, similar to that found on a human. Orochi also have a markedly
Shinose towered over Sitsusuro- as most members of the pointed, snake-like face whose features vary between the
Kashi Tribe did when compared to the Sakura Tribe. Tribes, and an additional pair of arms growing from their
"She would say that a restful mind is the first secret to true shoulders, which most orochi can use to manipulate objects
enlightenment," Sitsusuro replied, dusting off his robes. as easily as their main hands.
"Andthen she would probably ask me to recite the other Members of the orochi race are sometimes referred to as
107secrets." Without waiting for a reply, Sitsusuro turned snake-people outside of the Jukai Forest, especially by those
andbegan to walk the path that followed the pond's who see the orochi as somehow inherently selfish or sly. The
shore,making his way to the temple on the other side. "But serpentine features of the orochi can sometimes cause
thankfully, she's not here today, which means we can skip concern among those who have never seen one before, but
straight to having some tea instead." this fear is often quickly overruled. Overall the orochi tend to
be genial and polite, and members of the Sakura Tribe are
especially seen as friendly and peaceful.
Reminiscent in appearance to large snakes, the orochi of
Kamigawa have called the Jukai Forest home for thousands of
years. Living on its Western edges, they spend their
timefostering the growth of their people in coordination with
thegrowth of the forest, carefully to always keep both in
balance. Split into three distinct tribes- Kashi, Matsu, and
Sakura- the orochi nevertheless work to maintain a strong
peace among themselves, and with the few other races that
regularly interact with them.

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Three Tribes as One Orochi Names
The orochi people are actually made up of three separate Each orochi is given a name upon birth, just like a human,
tribes, each of which plays an important role in the orochi though some choose to change their names when they reach a
lifestyle. From the Kashi Tribe comes the warriors of the certain age. Almost all orochi, except those raised away from
orochi people, trained in close-combat and martial defense. the Jukai Forest or those deliberately braking from tradition,
The rangers, lookouts, and scouts of the Orochi are born from have names that begin with a hard 's' sound, and often contain
the Matsu Tribe. And finally, the Sakura Tribe is the source of more than one in the rest of the name. Unlike humans and
the orochi shamans, the spiritual leaders of their people and many other races, the orochi do not have last names, instead
the ones that communicate with the kami of the Jukai Forest. using their clan as a designating title among themselves.
Without the organization of the three tribes to guide them,
the orochi people and their way of life would be lost.
Male Names: Sadao, Satoshi, Senichi, Seshiro, Sitsusuro,
Kashi Tribe Shizuko, Shoichi, Sosuke
The orochi of the Kashi Tribe all grow to be staunch Female Names: Sachiko, Sakiko, Sasaya, Sayuri, Setsuko,
defenders of their people, alert for threats both from within Shidako, Shisato, Shinose
the Jukai Forest and without. These orochi stand taller than
others, particularly large against members of the Sakura
Tribe, and also tend to be thicker and heavier, with naturally
developed physical strength. Their heads seem more similar
in shape to that of a viper, broad and with eyes set slightly off
center, affording them a higher range of vision. Not every
member of the Kashi Tribe learns to wield blades in all four of
their hands, but those that do can be devastating in battle,
looking like beautiful and deadly whirlwinds.
Matsu Tribe
If the Kashi Tribe are the soldiers of the orochi, the Matsu
Tribe are the scouts, and the first line of defense against any
threat from outside of the Jukai Forest. Rarely seen in the
interior lands of the orochi, Mastu Tribe households life
furthest to the egdes of the Orochi homeland, where they can
more easily watch for threats. Compared to the Kashi and
Sakura Tribes, the orochi of the Matsu Tribe are much
thinner, and more flexible, with faces like that of a python, and
tongues that are long compared even to other orochi.
Sakura Tribe
While the Matsu Tribe is tasked with watching for threats
from the rest of Kamigawa, the Sakura Tribe is responsible
for watching the Jukai Forest itself. In its branches and brush
live thousands of different kami, each with their own goals
and desires, and the Saskura Tribe must communicate with
them to work out systems that allow the orochi to leave in
peace with the rest of the forest. While the Sakura Tribe
orochi receive little combat training, they are instead taught as
shamans, religious leaders and eventually elders who provide
advice to the other orochi.
The Sakura Tribe is smaller in stature than the other two,
with some members several feet shorter than warriors of the
Kashi Tribe, and their bodies often grow hunched with age,
making the difference even more remarkable. Sakura Tribe
arms are thin, more suited to quickly forming complicated
hand signs, which they do with all four arms, and their bodies
grow hunched with age. Their heads are usually flatter and
wider than other orochi, like that of a cobra, and some Sakura
Tribe even have hoods, though displaying these freely is often
considered rude.

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Orochi Traits Matsu Tribe
Your orochi character, no matter their Tribe, has a few As a member of the Matsu Tribe, you are leaner and quicker
qualities which they share with all other orochi. than other Orochi, and your keen eyes are trained to pick out
hidden threats. For you, the defense of your home and the
Ability Score Increase. Your Wisdom score increases by 1. people within is most important.
Age. Orochi mature more quickly than humans, considered Ability Score Increase. Your Dexterity score increases by
fully-grown at about 10 years, but live for much longer at an 2.
average of 175 years. Dual-Handed. You can use your second set of arms to hold
Alignment. Because of their respect for nature and the and fight with an additional weapon. The weapon must be a
kami, most would expect the orochi to be of lawful alignment. ranged weapon and can not have the heavy quality. While
However, the orochi themselves know that nature adheres to wielding a weapon in this way, you can use a bonus action on
no laws but its own, and can change in an instant. Because of your turn to make a single attack with it.
this, orochi tends towards any alignment that contains some Keen Sight. You have proficiency in the Perception
aspect of neutrality in it, such as Neutral Good, Lawful skill,and advantage on Wisdom (Perception) checks made to
Neutral, or even Chaotic Neutral and, in rare cases, Neutral see creatures hiding in the forest or jungle.
Evil.
Size. Most orochi are the same size as Humans, standing at Sakura Tribe
roughly the same height and weighing only slightly more. Your As a member of the Sakura Tribe, your destiny has always
size is Medium. been to be a shaman, in tune with the kami of the forest and a
Speed. Your speed is 30 feet. guide for your people. For you, the balance of nature and the
Darkvision. In the Jukai Forest, the overhanging trees can role you play in it is most important.
sometimes make even midday look like the dark of night, and Ability Score Increase. Your Wisdom modifier increases
the orochi have adapted to this fact. You can see in dim light by 1, in addition to the increase given to all orochi.
within 60 feet of you as if it were bright light, and in darkness Dual-Handed. You can use your second set of hands to
as if it were dim light. You can't discern color in darkness, only make special shamanic gestures, which help to focus and
shades of gray. sharpen your mind. This allows you to maintain concentration
One with Nature. Many orochi spend their whole lives in on up to two spells at once. While concentrating on two spells,
the Jukai Forest, never leaving it, and are trained almost from you must make a Constitution saving throw at the start of
birth to see its hidden signs. Your are proficient in the Nature each turn that you intend to maintain concentration, with a
skill. DC equal to 10 + the level of the highest level spell you are
Serpentine Brethren. As many would predict, your people concentrating on. If you fail the saving throw, you lose
are naturally adept at dealing with snakes, and can even concentration on both spells. If you would lose concentration
communicate with them directly. You can talk to snakes and on either spell, you instead lose concentration on both spells.
similar animals as if under the effects of the speak with You can not concentrate on more than one spell if you are
animals spell. grappled or restrained, or if your second set of arms is bound
Languages. You can speak, read, and write Common and in any way.
Orochi. In settings other than Kamigawa with a larger number Innate Spellcasting. You know the druidcraft cantrip. Once
of races, you might instead speak Common and Draconic. you reach 3rd level, you can cast the goodberry spell once per
Subrace. The orochi race is split into three tribes: the long rest. Once you reach 5th level, you can also cast the
Kashi, the Matsu, and the Sakura, all of which are different barkskin spell once per long rest.
enough from each other to be considered its own subrace. The Shaman's Path. You are proficient in the Religion skill,
Choose one of these subraces. and you know the Druidic language.
Kashi Tribe
As a member of the Kashi Tribe, you are taller and stronger
than other Orochi, and you have been trained from the
moment you could swing a sword. For you, the defense of your
friends and family is most important.
Ability Score Increase. Your Strength score increases by
2.
Dual-Handed. You can use your second set of arms to hold
and fight with an additional weapon. The weapon must be a
melee weapon and it must have the light quality. While
wielding a weapon in this way, you can use a bonus action on
your turn to make a single attack with it.
Orochi Combat Training. You have proficiency with the
blowgun, net, scimitar, and shortsword.

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Soratami From Moonlight Born
Tamiyo watched as the light flurry of snow silently fell to In addition to their love of knowledge, the soratami are also
the ground, coating her garden in a sheet of white. In one well-known for their enjoyment of stories and legends,
hand she held a scroll, notes on a story she had recently heard, particularly those drawn from history. Some soratami
while the other held a piping hot cup of tea, keeping the chill dedicate their lives to collecting such stories, memorizing as
from the open paper door at bay. Tamiyo's white hair, normally many as they can, and keeping them safe for future
done in an elaborate style, was loose and hanging down, generations.
covering the ends of long ears and helping keep them from But in spite of this love for history, no soratami alive today
freezing. remembers where their people came from. The birth of the
Though she struggled and tried her best, Tamiyo found she soratami is one of Kamigawa's oldest and strangest mysteries,
just couldn't keep her attention on the scroll. The dazzling play an unusual dark spot in a world whose records otherwise
of the snow flakes under the moon's light kept drawing her stretch back to the very beginning. The only remaining legend
away. Finally she gave in, settling down to watch the show on the topic is an ancient one, which says the soratami came
with her tea, thinking of everything she had experienced to Kamigawa on floating ships that hovered just above the
recently in her travels, and the mysteries left in their wake. water's surface, and that suddenly appeared from beams of
Tamiyo's introspection was interrupted with the sounds of moonlight falling on the ocean.
pealing laughter, and she watched as three of her children ran Rabbit in the Moon
past her view, followed by her husband, Genku, all of them
tossing snowballs at each other. When Genku turned to look While no one alive, except for maybe the kami themselves, can
at her, smiling, Tamiyo couldn't help but feel at peace. And speak to the truth of such a legend, there are phsyical
when he we caught a snowball in the face, she couldn't stop connections between the Soratami and the moon of
herself from bursting into laughter of her own. Setting down Kamigawa. A famous myth of Kamigawa's moon deals with
her scroll and tea, she stepped out of the door and scooped up the shapes seen on it, which are thought to resemble a series
a handful of snow, joining in the fun. of rabbits, dancing as the moon changes its phases.
The Soratami themselves have pale skin and almost
translucent white hair, both of which could be said to glow in
Sometimes known as moonfolk, the soratami are one of the light from a full moon. Further, the moonfolk have very
Kamigawa's strangest races. Masters of learning and long ears, which continue to grow longer as they age, and
knowledge, the soratami are second only to the kami have been pointed to as looking similar to the long ears of a
themselves when it comes to an innate grasp of magic. Using rabbit, though inversed so that they dangle rather than stand
this power, the moonfolk prefer to live in the clouds rather straight up.
than on the ground, developing floating cities from which they
watch the daily events that unfold across Kamigawa.
Sometimes this physical distance can breed an emotional
distance in the Soratami as well, making them deaf to the
plights of Kamigawa's other people. But some soratami still
remember well the lessons learned following the Kami War,
and make distinct efforts to remain involved in life below the
sky.

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Soratami Names Trained Researcher. Not every soratami grows up to spend
their time in a classroom or library, but every soratami spends
While the moonfolk strictly differentiate their names by their childhood learning their way around one. You have
gender, it is not a soratami's gender that determines their advantage on Intelligence (Investigation) checks made to find
name, but rather the other way around. A member of the specific information in places such as libraries, records, or
Moonfolk with a name that ends in -"yo" is considered female, other places where information is stored and catalogued.
while those with names ending in "-ku" are seen as male, no
matter the physical traits of the soratami in question.
In this way each soratami is free to determine their identity
on their own terms, changing their name when they reach
adulthood to fit who they are. Some soratami even vary their
names between social groups and situations, taking on a
different identity with each one.
Soratami do not use familial names, instead relying on
mononyms, and differentiating those with similar names
through their actions and deeds. In rare cases a soratami
might hold a title that is recognized among their people, and
used to differentiate them from others with the same name.

Male Names: Eitoku, Genku, Hiroku, Isaroku, Kiku, Meloku,


Saku, Toku, Yasashiku
Female Names: Akiyo, Chiyo, Fumiyo, Hoshiyo, Rumiyo,
Shizuyo, Tamiyo, Uyo
Soratami Traits
All soratami are similar in not only physical, but some mental
qualities as well, and your character shares these with them.
Ability Score Increase. Your Intelligence scores increases
by 2 , and either your Wisdom or your Charisma score
increases by 1.
Age. While the soratami mature at the same rate as
Humans, reaching adulthood in their late teens, they live
slightly longer on average, to about 110 years, though
soratami that use magic to live longer than this aren't
uncommon.
Alignment. Just like Humans, the soratami as a whole do
not tend towards any one alignment.
Size. Soratami are the same size and shape as Humans.
Your size is Medium.
Speed. Your speed is 30 feet.
Eidetic Memory. Your memory is so sharp that you can
automatically store and recall up to 5 pages of writing or 5
minutes of speech and music. Information memorized in this
way remains perfect in your memory for up to a week, after
which you do not lose the stored information, but it becomes
as fallible as other memories.
Keen Intellect. The soratami love to study and learn, but
each has a specialized area they focus on. Choose one skill
from the following list: Animal Handling, History, Medicine,
Nature, or Religion. You become proficient in the chosen skill,
and have advantage on all ability checks made using the
chosen skill.
Spellcasting. All soratami are trained in some basic forms
of magic when they are young, and though not all of them
grow to be spellcasters, it is something they never forget. At
1st level, you know one cantrip of your choice from the Wizard
spell list. At 3rd level, you can select one additional cantrip.
Intelligence is your spellcasting ability for these spells.

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Grave Domain clerics are responsible for the exorcism of
Classes in Kamigawa lingering spirits and cleansing of homes with the malignant
The classes in Kamigawa are similar, but also different in curses of past owners. They are most often seen in Takenuma
other ways. The culture of Kamigawa emphasizes some where they constantly use their abilities to put the restless
classes or subclasses while others are rarer or not seen at all. dead to rest. Their patrons include the Myojin of Night's
Consult with the DM over details from some classes. Reach, Myojin of Cleansing Fire, Yosei, the Morning Star, and
Kokusho, the Evening Star.
Barbarians Knowledge Domain clerics mostly can be found ay Lake
Kamitaki or even the halls of Minamo Academy. They help
Although Kamigawans seek out culture and enlightenment, purify minds, dispel confusion, exorcise mind demons or
there are those who refuse it, finding their destinies leading spirits, and bless knowledge to their followers. Kami who
them to battle and bloodshed. Most barbarians can be found connect to the domains of knowledge or arcane include the
in the Sokenzan Mountains, but others may be found in Myojin of Seeing Winds and the Sisters of Flesh and Spirit
Takenuma or deep in the Jukai. Life Domain clerics are mystical healers who tend to the
Even barbarians in Kamigawa look to the kami for strength sick and wounded of Kamigawa. They can be primarily found
and guidance. The most common Primal Paths connected to in Jukai and Towabara although several wander to other
Kamigawa would be the Path of the Totem Warrior and Path regions where they may be needed by others. Their primary
of the Zealot. Other, more abstract but viable paths would be patrons are the Myojin of Life's Web and the Myojin of
the Path of the Ancestral Guardian and the Path of the Storm Cleansing Fire.
Herald. Only he deepest fury would take barbarians down the Light Domain clerics seek spiritual purification, cleansing
Path of the Berserker. the dark power of evil kami and oni from the lands and people
of Kamigawa. They primarily begin their careers in Towabara,
Bards but move outward where they are needed. Their patrons
The music of Kamigawa is enchanting on its own even include the Myojin of Cleansing Fire and Yosei, the Morning
without magic. Those who take magic into account can Star.
become noted musicians, such as the enchanting geisha who Nature Domain clerics protect the flow of natural energies
entertain lords, or inspire armies with taiko drums. of nature, ensuring that the energies of civilization and nature
Bards who take more elegant music can be geisha if female, do not clash and connect in harmony. Foudn primarily in the
or other musicians who use the College of Glamor or the Jukai, their patrons include the Myojin of Life's Web and
college of Lore. More battle-oriented bards would take the Jugan, the Rising Star.
College of Valor. Many bards who work for crime bosses in Order Domain clerics come primarily from Towabara, the
Takenuma or deal in politics may be part of the College of centre of Kamigawa, and seek to enforce law and order in
Whispers. chaotic regions. Using their magic, they end chaos and bring
peace where none was before. Their patron is primarily the
Clerics Sisters of Flesh and Spirit, Myojin of Searing Flame, or other
law spirits.
The clerics of Kamigawa are numerous and have as many Tempest Domain clerics follow the patterns of storms and
different functions in society as there are kami themselves. other weather to bless lands with favorable weather or
They deal in exorcisms, purifications, ceremonies, appease Kami who bring too much of one kind of weather on
maintaining temples, and other duties. Their methods vary another land. They can originate from Kamitaki Falls, or on
depending on the region they learn their faith from and for the Sonzeken Mountains, depending on the kind of weather
which kami they worship. Rather than use holy symbols, they they specialize in. Their patrons include Keiga, the Tide Star,
use Ofuda, paper talismans with the kanji of their kami's Ryusei, the Falling Star, or Myojin of Seeing Winds.
names written on them to invoke their magic. Trickery Domain clerics specialize on the use of trickery
Arcana Domain clerics can be found in all corners of and traps, both in using them and dispelling them due to
Kamigawa just as magic is all over the land. Depending on mischevious kami or other spirits. Most come from the
their patron spirit, what form their power takes can vary. Kamitaki region, since most magic tricks and mischief stem
Deities of the Arcane Domain clerics can be any of the five from there, but they can spread anywhere. Their patrons
Myojins and the Sisters of Flesh and Spirit themselves as they include the Myojin of Seeing Winds among other kami.
govern magic in Kamigawa. War Domain clerics are typically known to bless causes or
Death Domain clerics deal with death and funerary rights. use magic to enhance the abilities of soldiers. Some are even
It is not a profession many would be proud of, but it is a yamabushi, kami fighting priests. They exclusively begin
necessary one. Most towns or villages have one death domain careers near Sokenzan where fighting is constant between the
cleric to deal with such issues, but Takenuma has entire ronin and the samurai. Some fight for the samurai, others for
shrines dedicated to death. Patrons of the Death Domain the ronin. Their patrons include the Myojin of Infinite Rage
include the Myojin of Night's Reach and Kokusho, the Evening and Ryusei, the Falling Star.
Star.
Forge Domain clerics are craftsmen who bless relics or
recover holy or cursed items. These clerics come from all five
regions of Kamigawa. Forge clerics from Towabara specialize
in holy relics. Sokenzan Mountain clerics specialize in
legendary or magical weapons. Takenuma clerics seek cursed
items. Jukai clerics guard magical relics made from nature.
The Kamitaki clerics look over magical non-weapon items.

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Druids Thief, Assassin, Mastermind, and perhaps Arcane Tricksters
are inherently criminal and would be considered quite
Druids are not clerics who take magic from the kami for their dishonorable. If the characters play with the honor rules, it
arts. Instead, they draw magic from the land itself to keep can hinder them outside Takenuma or Sokenzan. More
harmony as well as purify it of negative elements such as honorable rogues would be Swashbucklers, Inquisitive, and
corruption, demons, and bloodshed. Scout.
All the Druid Circles can exist in Kamigawa. In particular,
druids of the Circle of Dreams would focus more on the Sorcerer
Kakuriyo, or spirit world, rather than the Feywild. Sorcerers would be natural in a world so steeped in magic
such as Kamigawa. Most, if not all, would inevitably become
Fighters students of Minamo Academy, but others could exist, honing
Many people take on the roles of fighters and serve local their craft through discipline and/or self-study and
militias or greater lords. The most common Martial Archetype experimentation.
to follow is the Samurai. Fighters who reach that level are Sorcerous Origins all exist in Kamigawa, although perhaps
expected to learn many skills, so other Fighters would be not as they would in the Forgotten Realms. Draconic
considered a samurai even if they are Battle Masters, Arcane Bloodline sorcerers would more likely be descendants from
Archers, or other archetypes. They are all considered samurai priests or heroic individuals who were favored by the Ryuu.
and are expected to act as such. Wild magic may be descended from survivors of the Kami
War where the barrier between the Kakuriyo and Utsushiyo
Monks was so thin.
Monks are a well-respected and well-known path people can The Divine Soul, Shadow Soul, and Storm Sorcery origins
take in Kamigawa. The largest and most well-known are the would possibly come from the Myojin of Cleansing Fire,
budoka and kannushi monks who dwell deep in the Jukai. Night's Reach, and Seeing Winds respectively.
Other monks are the Yamabushi in the Sanzoken Mountains, Warlock
who fight kami with their skills.
Any Monastic Order can apply to Kamigawa as different With the kami coming into contact with people so readily and
sects and monestaries can be found in any region depending repeatedly, the formation of contracts between supernatural
on their focus and particular beliefs. entities is a given. Some do it for power, others for reputation,
or for more personal reasons.
Paladins Archfey patrons can be translated as kami related to
Paladins in the classical sense are not seen in Kamigawa. nature such as Myojin of Life's Web, Jugan, the Rising Star, or
However, there is an equivalent. Samurai who rise above the other powerful kami of nature.
rank and file will be empowered by their patron kami after Celestial patrons would be kami of light such as Myojin of
swearing oaths and proving their own skills worthy of carrying Cleansing Fire, or Yosei, the Morning Star.
such an oath. Fiend patrons would be the oni the ogres revere in the
Which oath is taken can depend on which kami the elite Sokenzan or wander in Takenuma. Named oni include
samurai pays homage to or which region they come from, as Kagemoro, First to Suffer, Kuro, Pitlord, or Shimatsu the
they grew up and likely trained to follow those tenants unless Bloodcloaked.
they traveled elsewhere. Great Old One patrons would be kami of the unknown,
such as Towazu, the Unspeakable, a kami of mysteries and
Rangers knowledge best left unknown.
Hexblade patrons would be weapons related to obscure
Rangers in Kamigawa follow the same function as rangers in kami or perhaps even weapon-based kami themselves like
any plane do: they brave the wilderness and become the Kataki, War's Wage.
guardians of civilizations in the wild frontiers. Undying Patrons in Kamigawa are typically kami of death
The listed Ranger Archetypes in the Player's Handbook and or rather undeath such as Shirei, Shizo's Caretaker or Horobi,
Xanathar's Guide to Everything can be used. Horizon Walkers Death's Wail.
would focus primarily on the Kakuriyo than any other planes.
Monster Hunters and Gloom Stalkers would focus on hunting Wizard
the dangerous creatures and kami in Kamigawa on behalf of
their people. Wizards are almost exclusively found at Minamo Academy
where they learn the craft of magic, usually joining specific
Rogues classrooms where they learn a specific school. After
graduation, they go and join courts, temples, the military, or
Rogues are mostly the dishonorable, criminal elements who stay as scholars to apply the skills they learned.
have discarded any code of honor or conduct in order to The wizards of Kamigawa can use any Arcane Tradition
enrich themselves. Some others play a different, more listed in the Player's Handbook. Necromancy may be seen as
honorable roles despite the implications of the word 'rogue'. a taboo school of magic, but it does have applications which
are necessary in some regions.

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The Land of Kamigawa

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are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Future Kamigawa. With time, luck, and skill, Reito can
Towabara become a proper town, or even a city once again with
The Towabara plains are the center of Kamigawa with rich everything an adventurer could need to stock and supply
fields which expand for miles. Many simple farming villages themselves for the long road ahead.
dot the landscape. Roads are easily found, traveling from place Eiganjo Castle
to place and markers worshiping kami of roads and travel line
certain stretches to offer safe travel. Several temples are This was the fortress and center of government for
situated among the fields to offer travelers and people on the Kamigawa. Built and expanded by Takeshi Konda, it was
road a safe place to rest for the night. supposed to be a monument to his achievements and a
Towabara was the worst affected by the Kami War, the symbol of the empire. Then Emperor Konda in his mad
government and standing army being nearly wiped out by the arrogance tried to steal from the kami and started the Kami
numerous battles and then by the final assault by O-Kagachi. War. O-Kaguchi ended humankind's resistance by crushing
Many settlements were likewise destroyed by assaults by the the castle, leaving the emperor presumed dead and Princess
kami, leaving refugees to seek safety. With the assault by O- Michiko Konda as one half of the Sisters of Flesh and Spirit.
Kagachi destroying the last fortress to the humans, it left the After the Kami War. The human faction will be in chaos
survivors to scatter and try to rebuild all over again. after their fortress and last spot of safety was smashed into
Watchtowers would remain at the edges, watching for rubble. There will be no government as most of Konda's court
incursion of ronin from the Sokenzan Mountains or and his military officials will likely have died in the assault.
undesirables from the Takenuma swamps or the other regions People will struggle for guidance, desperately searching for
of Kamigawa. someone who can take command and lead the people.
The entire Towabara region is protected by the Ryuu, or Future Kamigawa. The future of Eiganjo Castle could go in
Divine Dragon, Yosei, the Morning Star. The dragon's focus many directions. Perhaps a relative of Konda can be found
was centered on Eiganjo Castle, where the people of and crowned as the next emperor, giving the government a
Towabara were centered but even that was not enough to save new head and a chance to rebuild. Perhaps Eiganjo is torn
them from O-Kagachi. down to have Eigan Town build into a city, ruled by a council
as people wish to abandon the Konda Dynasty thanks to the
Locations mad and heretical ambitions of the last emperor. In a worst
case scenario, nobles begin squabbling, dropping Kamigawa
As the Kami War continued on, much of Towabara was turned into a warring states period as nobles struggle for control.
to a blasted wasteland to the numerous kami attacks. Many
villages were destroyed and the people scattered to look for Eigan Town
safety.
This is the largest settlement after Reito fell and it only grew
Araba as refugees sought safety in the shadow of Eiganjo Castle. It
This region of the Towabara are the ruined battlefields where has all the goods and services of a town, although religious
the most fighting in the Kami War took place. What was once services were a dwindling trade as people lost faith in the
was fine farmland, smooth roads, and peaceful settlements kami that were attacking them. Emperor Konda didn't mind,
became blasted battlefields where nothing grew and the as his arrogance saw himself as greater than the kami.
spirits of angry soldiers and confused villagers were left to Everything was geared towards the military as the soldiers
linger among broken battlements and ruined weapons. were the only defense the people had against determined
After the Kami War. When the Kami War ended, the kami.
people would be able to finally return to the Abara and try to After the Kami War. Eigan Town would have been hit as
reclaim the land. Priests would have to move to soothe the hard as Eiganjo Castle as O-Kagachi crushed the castle and
spirits of the dead while druids would cleanse the land of the everything around it, which included Eigan Town situated at
spilled blood tainting it, allowing growth of the fields and its base. The people who survived will be confused as to what
farmland again. to do. Some may despair, believing they were now at the
Future Kamigawa. With the Araba cleansed and growing mercy of the kami who they once revered. Others will be
again, the formerly blasted lands would be plains and angry, wishing to fight. A sentiment which will turn to rage if
farmland once more. Once again, there would be villages and the people realize what Emperor Konda had done.
settlements with trade and commerce flowing once again. Future Kamigawa. Eigan Town does have a potentially
bright future. With the ruined castle, the people can rebuild
Reito using the stone and lumber. With the survivors, they may have
This was perhaps one of the largest settlements in Towabara the skills needed to rebuild their homes. If Eigan Town will
next to Eiganjo Castle and its town. Once the Kami War accept a new emperor, a council, or will be torn apart by the
began and the kami turned on their worshipers, Reito was squabbling nobility all over again is a question for the future.
struck hard and powerfully. The people fled and Reito was left
as a ghost town with only the kami and the lingering dead left
behind.
After the Kami War. With the end of the Kami War, Reito
can finally be resettled after twenty years of abandonment.
Like the rest of the Araba, it will be a struggle for the people
as they have to remove the lingering grudges of the dead and
remaining hostile kami as they try to repair the damage time
and the kami have done.

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Honden of Cleansing Fire
This is the shrine dedicated to the Myojin of Cleansing Fire,
built to honor the kami which embodies all of the plains, law,
honor, and purifying magic of Kamigawa. It is located in a
sacred site facing where the sun rises over Kamigawa. The
shrine was established as the great shrine of Towabara before
the Kami War. However, it was all but abandoned when the
Kami War began as kami who watched over the temple and
aspects of the Myojin of Cleansing Fire began attacking their
own worshipers for the crimes of Konda. People still braved it,
leaving prayers and small offerings, hoping to learn why their
spirits turned against them even as Konda ordered the
Honden abandoned and barred from the people.
After the Kami War. As word of the end of the Kami War
spreads, people will wish to return to worshiping the Myojin
of Cleansing Fire. Feeling safe in their pilgrimages, people
will resume tending to the Myojin's temple. it will be a slow
process as people try to trust the kami again.
Future Kamigawa. As the people regain their trust in the
kami, they will restore the Honden of Cleansing Fire. As the
years pass, it may turn into a fully dedicated temple with
dedicated priests. Inversely, it may become the rallying point
of the warlord of Towabara if Kamigawa descends into
warring states.

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Otawara
Lake Kamitaki The city of Otawara rests on the clouds high above Lake
To the north of Towabara is Lake Kamitaki, home to the Kamitaki. It is the capital city of the Soratami and the main
Minamo Academy and the Kamitaki Falls, the largest falls in base of their operations in their failed plot to take command
Kamigawa. Here is the intellectual and magical center for of Kamigawa. With the aid of the Smiling Kami of the
Kamigawa. The Yumegawa River, the longest river in Crescent Moon, the soratami were confident in their success,
Kamigawa, drains into the Kamitaki Falls, emptying into the blinded by their believed superiority.
ocean where a mysterious shrine waits. They were soon blindsided when Toshiro Umezawa
Lake Kamitaki was perhaps the place damaged almost as unleashed some oni into their city, throwing their well-ordered
badly as Towabara, only in a much shorter amount of time. An and beautiful city into chaos. Worse, as more soratami and
ogre mage rampaged through the academy with bands of oni their kami were attempting to subjugate the rest of
and enslaved yamabushi. Kamigawa, Hidetsugu came with his patron oni and aimed to
The Soratami who resided above were just as mauled, attack their city.
crippling their people and leaving them without their patron Their plans came crashing down once and for all as O-
kami. Kagachi was killed and the Sisters of Flesh and Spirit took his
Lake Kamitaki was the second region to rally their Ryuu, place. The Smiling Kami of the Crescent Moon attempted to
Keiga, the Tidal Star. However, Keiga didn't even get a chance earn their favor, possibly to regroup, but was devoured by
to fight enemy kami as she was defeated by the All-Consuming Hidetsugu the All-Consuming One.
Oni of Chaos. With the destruction, Kamigawa was robbed of After the Kami War. With their aura of invincibility and
it's source of arcane knowledge and sage wisdom. superiority so utterly broken, their true intentions laid bare,
their capital violated, and their patron kami devoured, the
Minamo Academy power the Soratami had is well and truly gone. The people of
The academy floats on a pillar of water in the middle of Lake Kamigawa would no longer trust them and may in fact
Kamitaki. Magic floating platforms or paths between floating consider them enemies.
islands let students or visitors approach the academy. It was a Future Kamigawa. The years immediately after the Kami
proud institution and offered much of the knowledge and War likely are difficult for the moonfolk. With no cards left to
techniques used to combat the kami during the Kami War. play, they may have to subjugate themselves to the new
It had patrons in the Soratami, who in the public mind government of Kamigawa. Some factions may resist, desiring
shared knowledge. In truth, the Soratami controlled the to take Kamigawa by force and sieze what they believe to be
academy and used it as a meeting place for their plots to take the Soratami destiny. By Tamiyo's time, the Soratami may
control of Kamigawa. The instructors were their vassals and have finally integrated into Kamigawa instead of seeing
were expected to obey and revere the Soratami, only to turn themselves as above it all.
their backs when the academy fell.
It's downfall came when Hidetsugu, before he became The Oboro
All-Consuming One, attacked the academy with bands of oni This is the palace of the soratami, located in Otawara. Here
and yamabushi, determined to avenge his apprentice who was the wisest and most magically powerful rule the Soratami.
murdered by an academy student. Many died, nearly wiping One of them, perhaps one of the leaders, was the beautiful
out the population while the All-Consumi Oni of Chaos mute prophet Chiyo. Her power and direct contact with her
devoured what was left behind as well as the libraries and patron kami allowed them to stir their plot to begin the Kami
collected wisdom. After O-Kagachi appeared, it was a miracle War and eventually take over Kamigawa for themselves.
that the academy was still standing. However, their command structure was destroyed as the
After the Kami War. It is doubtful if there are even enough ronin Toshiro Umezawa used power stolen from the Yuki-
people to reconstruct the academy after so many of its Onna to freeze and shatter her power, robbing the soratami of
instructors were killed and devoured. Still, the survivors would her leadership, power, and ability.
be determined to see it through, trying to salvage as much of When oni began to attack Otawara, Oboro was not spared
the knowledge remaining as they can. Many remaining nobles their ravenous savagery. They lost soldiers, wisdom, their
would be hesitant to allow their children to be trained there believed superiority, and their entire power base.
since they obviously cannot properly protect the academy. If a After the Kami War. At the end of the Kami War, the
Warring States period comes, Minamo Academy could soratami may look to Oboro as a bastion of their power and
become a state itself with a Soratami damiyo. leadership. With Chiyo gone, there may not be as much
Future Kamigawa. It would be difficult, but with dedication leadership left. It will be a time of chaos as the rest of
and returning confidence, Minamo Academy could be Kamigawa will turn against them and for once, none of the
restored and become a center for learning in the age after the soratami know what to do.
Kami War. The academy could still be under the control of the Future Kamigawa. Oboro still has significance to the
Soratami, but it could equally fight to become independent soratami and they will not wish to let it go. They will rebuild
since the Soratami of the time obviously showed no concern and try to repair their pride. If enough of the followers of the
for it. Smiling Kami of the Crescent Moon gain power, they will try
to turn Oboro into the home of their damiyo and try to fight as
a warring state to claim what they believe is meant to be
theirs: Kamigawa itself.

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Honden of Seeing Winds Mikokoro
This is a shrine which is set inside one of the floating islands In the midst of the sea even further north of Lake Kamitaki is
which rises above Lake Kamitaki and around Minamo an island apparently made of crystal. There is what students
Academy. It is dedicated to the Myojin of Seeing Winds, the of Minamo Academy called Center of the Sea, Eye of the
patron kami to islands, the water, intelligence, deception, and World, and the Shrine of Enlightenment. Little is known about
cunning. Unlike other hondens or shrines, the academy this beautiful island, only that by going there, travelers can
already closed the honden and the soratami did not dare find healing and the answers to all of their questions there. If
approach, knowing the onset of the Kami War and how the anyone had gone there since the Kami War began, they likely
Myojin would lash out at the initial crime of Konda. The perished in Hidetsugu's assault on Minamo Academy.
Honden fell into disrepair as it became partially flooded by the After the Kami War. It is likely Mikokoro will remain
water pillars of Lake Kamitaki. Still, the Myojin's power is untouched for many years as the academy tries to rebuild.
strong even if its shrine is not maintained. Only scraps of information on the island shrine would remain
After the Kami War. The shrine can be restored as the and no one who has been there likely survived. As the faculty
students and teachers of Minamo Academy slowly try to tries to recover their lost wisdom, Mikokoro would remain
restore their once glorious institution. The people will untouched for some time to come.
especially wish to see it restored after they find themselves Future Kamigawa. As Kamigawa rebuilds and expands
lost with the Soratami abandoning them and many in after the Kami War, Mikokoro would eventually return to the
Kamigawa seeing them as traitors for being so close with the minds of the people. With the incomplete knowledge, myths
moonfolk. and legends about it may spring up. In more dire times, such
Future Kamigawa. The Myojin of Seeing Winds may as a warring state, many factions may believe a power to unite
become more prominent as the faculty and students seek out the factions may be found there and set out to claim it first
its wisdom first to help them through their dark times, and from the kami which presides over the temple there.
then to thrive in the years that pass. This dependence may
turn Minamo into a fusion of school and temple, incorporating
the Honden into part of the school.

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Future Kamigawa. With Numai being left alone, and the
Takenuma missing head of it all being found, it is a strong possibility that
To the west of Towabara lies the thick and festering bamboo Numai would become a true city of crime. A thin veneer of
bogs of Takenuma. It is a place where the Nezumi thrived and civility rests on the top so they can receive trade, but
criminals hide themselves from the samurai who hunt them underneath would be every criminal venture imaginable and
for their dishonor. It exists in perpetual gloom and even with the deep swamps, it will be easy to hide. For a warring
darkness in the deepest parts as wandering oni block the sun states period, Numai makes an excellent defensive point.
with their corruption and cults of dark wizards and ogre Miren
shamans draw power from them. Known as the Moaning Well, Miren has an obscure history. It
Takenuma used to be a more civilized place. It had proper is obviously a cursed place where angry souls of the dead have
villages, it had culture, it had a measure of prosperity with the lingered. What is less known is how many of those spirits got
herbs and plants it exported along with the bamboo which there. Being a well of power, it is believed that the jushi use it
literally grew all over as a building material. It was still a to dispose of their sacrifices. Others say that the ogres get rid
swamp, but it was a place where Kamigawa's prosperity could of the parts their oni did not eat.
be felt. What everyone can agree on is that the Moaning Well is a
The Kami War changed that. As the kami attacked, the cursed ground which has poisoned everything around it. For
samurai rose to defend it. However, the kami of the swamp those who have the knowledge of dark and evil magic, it is a
were horrifying, rotting, and diseased creatures which spread potent power source. With the right knowledge, it can
their toxins and pain. Legions fell, creating cursed battlefields. potentially power any kind of curse or dark spell imaginable.
The water turned fetid and the air stank of stagnation. The oni After the Kami War. What happens to Miren can vary
were soon lured to the sites, spreading their darkness as their depending on the course of Kamigawa's history after the war.
ogre worshipers followed them. If Takenuma is brought back into the fold, druids and priests
The samurai saw they were losing and Takeshi Konda would work to ease the suffering of those souls and purge the
ordered them to withdraw, abandoning Takenuma to the land of its curse. If Takenuma becomes its own state, the
merciless kami. The people struggled to survive, turning to people already used to using evil magic, would tap into the
dark magic or criminal work. Yakuza rose up, creating an Miren as a power source for some of their campaigns.
organized and even thriving criminal underworld as Konda Future Kamigawa. How the Miren plays into the future
only obsessed over his prize and proving himself superior to depends on how the people deal with it. If forces of order and
the kami. Takenuma was left to its own devices and somehow, good manage to deal with it, the Miren will become a tale of
it manages to keep surviving despite how it should have rotted the past. If left to fester, it may become a major threat which
away ages ago. Part of that reason may be its guardian kami, needs a new band of heroes to close down and cleanse the
Kokusho, the Evening Star. cursed well once and for all.
Numai Shizo
The only real settlement in all of Takenuma which can really When the battles in Takenuma raged, the samurai were losing,
be called a city. It used to be a prosperous place of civilization. leaving their dead to sink into the mix of mud, swamp water,
Since the Kami War began, that swiftly changed. Many of the and blood. It added to the growing corruption of Takenuma,
buildings sank into the mire as the swamps expanded. What but the worst of it all was the battlefield called Shizo.
buildings remained or built since were set up on bamboo stilts An expansive swamp plane which was once just another
to remain out of the mire. Dry ground is a premium and muddy ground with dark rivers and the typical swamp life. As
mostly reserved for higher ranking yakuza groups or their the Kami War began, 900 samurai were sent to reinforce
bosses. Takenuma and they built their camp. They were confident in
People still lived in Numai, although most of them are their abilities and their numbers ready for any kind of rogue
mercenaries or criminals. Several high ranking criminals live kami which would attack them.
in an uneasy status quo, knowing that infighting would make The samurai were proven wrong as a powerful kami
them easy prey for the kami that was trying to slaughter them manifested from the swamps and swooped onto the samurai.
all. The battle was fierce and devastating, with 891 of the samurai
The one who stood on the top of the criminal world was being wiped out. If they beat the kami is unknown, and with
Boss Uramon. She ran her dark kingdom out of her manor in the kami simply reforming in the spirit world after being slain
Numai. She employed all sorts from common criminals to by mortals, it did not matter. Humanity was dealt a
Nezumi thieves, to even black jushi who contracted akuba, devastating blow with only those 9 survivors to spread the
kami hags from the spirit world. Until she crossed Toshi word. The dead were left behind, mummifying in the muck.
Umezawa who was favored by her patron spirit, the Myojin of From that battlefield, a new kami formed, bearing the name
Night's Reach, which ended up costing her life, leaving her Shirei. It seems like a benevolent spirit, tending to the
criminal empire without a head. wandering spirits left behind by the battle. However, Shirei
After the Kami War. Numai is firmly in the hands of won't let them leave either, maintaining the battlefield in all of
criminals. Without the kami it has a chance to build into a its horror.
true criminal empire. However, without Uramon, it is more
likely to fall into civil war as various cutthroats fight to claim
Uramon's empty throne. The fighting likely will be fierce and
bloody, leaving Numai isolated once again as the rest of
Kamigawa tries to rebuild.

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After the Kami War. As the Kami War ends, the kami would Honden of Night's Reach
go back to their regular duties, reinforced by the Sisters of On a small island in the Takenuma is the only spot any of the
Flesh and Spirit. Shirei would be no exception, being a criminals and mercenaries really take care to be respectful
battleground kami, but may no longer be able to keep the about. A small shrine depicting the Myojin of Night's Reach,
souls of the dead detained. Of course, Shirei may not give up barely a building in itself thanks to limited dry land to build
without a fight either. on.
Future Kamigawa. As the people recover from the Kami When the kami began to attack, the Myojin of Night's Reach
War, Shizo may be cleansed of the wandering dead and the was no exception. However, hers were token assaults to keep
bodies given a proper burial so those spirits may be set to rest. O-Kagachi's gaze off of her. The Myojin had discovered the
Shizo could become a war memorial, a warning to the hubris greater multiverse and proceeded to explore.
of ambition that Konda happily payed to make himself strong She eventually turned her attention back to Kamigawa,
while Kamigawa burned. claiming Toshiro Umezawa as one of her followers, and one
who would change the course of the Kami War.
After the Kami War. The Honden of Night's Reach will be
seen to once again. With the actions of Toshi becoming more
well-known, the worship of the Myojin can grow to greater
heights, as it was one of her followers who was the key to
ending the Kami War once and for all.
Future Kamigawa. With this prominent role in the Kami
War, the Myojin of Night's Reach will enjoy some prominence
for some time. Near the modern era, worship drops as Nicol
Bolas, the dragon planeswalker, searched Kamigawa for the
one who sent Toshiro to Dominaria, resulting in Tetsuo
Umezawa and Bolas' first death. The people turn on the
Myojin thanks to Bolas' manipulations, making worship drop
sharply.

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The ogres often raid and take victims back to their
Sokenzan Mountains hermitage for their obscene rituals and to summon oni for
To the south of Eiganjo lies the Sokenzan Mountains, the true knowledge and power. Others, such as Godo, actually seek out
wild frontier for Kamigawa. The red, snow capped mountains the ogres for their magic and rituals to see how their raids or
hold the greatest natural dangers of Kamigawa. It is also campaigns can go. As most proper temples turn away from
home to some of the hardiest folk in Kamigawa. acts such as banditry, the ogres are tolerated by the likes of
Godo for their divinations and other magics. The ogres would
The Sokenzan Mountains has always been a point of also follow through since it is too inconvenient if the entire
conflict compared to the rest of Kamigawa. Konda's armies forces of Godo's bandits and the ronin come down on them.
have been combating against the forces of Godo's bandits and They are powerful and they have the oni, but they are not
ronin samurai that have numerous bases and positions in the arrogant enough to believe they are invincible...yet.
mountains. Littered in the squabbles are the annoying Akki After the Kami War. Shinka itself, is Hidetsugu's home and
who like to throw rocks or fireballs at the battles just to make would have a number of secrets. The keep could be built on
the noises and lights more interesting. the site, or someplace only the ogres would go. The actual
Sokenzan is a constant state of wars as Konda tried to keep would be constructed after the Kami War, as the new
subdue Godo and the ronin, so the Kami War didn't really ways of worship and magic are formed.
change things. It only gave them a new opponent to fight. Ogre Future Kamigawa. Shinka will become a shadow over the
mages were already worshiping oni, so fighting spirits were Sokenzan Mountains, a symbol of fear and power for the
never anything new for the ronin or the yamabushi. Any battle ogres. In times of warring states, it could become the seat of
that might get out of hand can be rerouted to keep Sokenzan power for the ogres and their army. It could become a haunted
from suffering too much by Ryusei, the Falling Star. keep with an oni cult if the ogres should lose that battle.
Ganzan Pass Tendo Peaks
This is a treacherous pass through the Sokenzan range. It is The Tendo Peaks are the highest, coldest, and the most
one of the few developed passes through the mountains, dangerous mountains in the entire Sokenzan Mountain range.
which the bandits and ronin desired. The pass is a ready The deep cold makes traveling at any time a daunting task.
staging point for bandits, ronin, and Akki in their various raids The uneven paths, avalanches when the sun shines brightly
and assaults. The strategic use of the pass has been enough, and rock slides for the unwary make the way to the
instrumental in keeping Konda's forces from going deeper into peaks almost a fool's errand.
the Sokenzan than they have been. Still, for their danger, the peaks are some of the most
End of the Kami War. After the Kami War ends, not much breathtaking sights in Kamigawa. Among them is Untaidake,
will have changed for the Ganzan Pass. With Konda's empire the tallest mountain in Kamigawa and often plays some kind
being smashed by O-Kagachi, there will not be as many of role in old tales of legendary heroes.
samurai trying to subdue the mountains, instead focusing on Another place of beauty is the Heart of Frost, a mountain
maintaining order in their own lands. deep in the peaks which is entirely covered in snow which has
Future Kamigawa. In the time since the Kami War, never melted. This is perhaps the most dangerous mountain
Ganzen Pass will likely remain one of the only developed as patrolling it is the cold and malevolent spirit known as the
roads into the mountains. Should Kamigawa descend into a Yuki-Onna, a kami of ice, cold, and death. Toshiro Umezawa
warring states period, Godo and his men will ensure that the managed to subdue and harness her power for a time before
pass remains firmly in his grasp. Beyond there depends on he realized what he had unleashed on the unsuspecting
how the war, if one comes up, went for each faction. people and returned her to her mountain.
Shinka After the Kami War. Thanks to their remote positions, the
Many consider the ogres to be brutes and bloodthirsty Tendo Peaks were by and large unaffected by the Kami War,
monsters. On the surface, they would be right. However, the so the time after is relatively the same. The only exception
ogres do have a culture all their own and their own religion would be the Heart of Frost, where the Yuki-Onna could be
which focuses on the oni. Several ogres managed to come enraged over her enslavement or yearning for the lands
together and build Shinka, the Bloodsoaked Keep. It is the outside her icy domain.
center of organized oni worship and where ogres teach their Future Kamigawa. As Kamigawa changes, the mountains
young the ways of oni worship. likely will not. Untaidake will still reach into the clouds and
The name Shinka was taken from the home of Hidetsugu. the Yuki-Onna will continue to wander her mountain domain.
The ogre shaman was without a doubt one of the most Still, with so much of the Tendo Peaks unexplored, there is
powerful of his race. He was also the most ardent worshiper much for the people of Kamigawa to still discover.
of the leader of the oni, the All-Consuming Oni of Chaos. The
keep was built to honor the oni as well as the ascension of one
of their own.

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Godo's Hall Honden of Infinite Rage
This structure is a hall built with fieldstone and mountain This shrine is dedicated to the Myojin of Infinite Rage, patron
rock in a crude imitation of a small manor. It is the base of spirit of the mountains, war, passion, and battle among other
Godo, the sanzoku bandit lord. Godo fancies himself a damiyo aspects. It is a blood red metal shrine made in the image of
and as he united the sanzoku bandit gangs and forged his the Myojin. Set on the flattened top of a small mountain, it has
territory, he may be truthful in terms of ability. a massive stairway leading to it, forcing those seeking the
This fortress is hidden inside a valley, obscured by the Myojin's aid to push themselves through their passions and
mountains and the path hidden from those who would pursue will.
the leader. Godo holds court in this building and rallies his Although the Myojin of Infinite Rage gladly lashed out at O-
men to his campaign to expand his holdings into the rest of Kagachi's commands, it also gave aid to its followers who
Kamigawa. properly honored it. War and battle are parts of the Myojin's
Despite it being a bandit base, Godo has thought ahead to domain and it reveled in it as both sides in the Kami War
ensure that he can supply his armies, using the towns who clashed endlessly.
look to him for protection and what farming land he holds to Only the most devoted, such as Godo and some of the
keep supplied. Anything else he raids from his enemies or Myojin's priests could enter the Honden without any kind of
unclaimed territory. punishment. Anyone else was attacked or slain simply for the
After of the Kami War. Although Godo rallied an effective passion of it.
defense against both the kami and Konda's samurai, he was After the Kami War. With the end of the Kami War, the
decimated after one event. He used an engraved tile which reach of the Myojin of Infinite Rage's also wanes. It may
contained the Yuki-Onna to drive away the samurai. Once the reflect in the Honden as less people desperately seek it. As
samurai were gone though, the Yuki-Onna turned on him and with many kami though, this Myojin has its own plans. It may
killed just as many of his own forces. Godo himself managed try to stoke the embers of resentment and battle to keep
to survive, but his own forces were reduced to a fraction of conflict with other kami going and continuing to feed it more
what they were, forcing him to take time to rebuild. power. The Honden is the ideal focal point for this plot.
Future Kamigawa. Godo will take time to rebuild and will Future Kamigawa. The Honden of Infinite Rage is still a
be quick to take advantage of the destruction of Konda's sacred place for the Sokenzan Mountains. Many bandits,
regime to try and establish his own. If he can collect his ronin, and even Akki will go there for war wisdom and other
forces, he may be the one to force Kamigawa into a warring needs. While the Myojin will still seek furious battle where it
states period. can.

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Future Kamigawa. With the budoka monks allowed to
Jukai Forest thrive once again, Fudaiju can become the center of the
To the east of Towabara lies the thick and largely unknown budoka monks once again. From that single root, the order
forest called Jukai. Here is perhaps the most abundant beauty can become organized and spread their teachings through
in Kamigawa, but also home to some of the most ancient Kamigawa once again. They can also give protection to people
powers. displaced by war, especially in a warring states period.
The Jukai is most well-known for the order of budoka Boseiju
monks who meditate and learn from the ways of nature, Perhaps the largest and most ancient tree in the Jukai. It was
seeking harmony and enlightenment. Living deep in the cared for by the monks of Fudaiju. Many people made
western heart of the forest are the Orochi, the enigmatic and pilgrimages to the tree to ask for blessings of protections. A
tribal snake folk. The fringes of the west are the Kitsune, the belief which is firmly founded as many protection magics were
staunch allies of humans for all of their mischief. able to be woven from the natural energies which come from
Jukai Forest is likely one of the most mysterious locations in the sacred tree.
Kamigawa. Much of the forest is unexplored in the eastern After Fudaiju fell, Boseiju was left alone. Far from being
portions. Any excursions into exploring have failed and when harmed, not one kami sought out any kind of harm towards
the Kami War began, such projects were abandoned, leaving Boseiji. The grounds grew wild around the sacred tree once
much of the forest to remain a mystery. again as nature reclaimed what the monks cared for during
The forest is also an important location because it is where their stay.
the Kami War officially ended. Michiko and Kyodai ascended After the Kami War. As the kami are appeased by the
there as the Sisters of Flesh and Spirit, slaying O-Kagachi and release of That Which Was Taken, the monks will be allowed
taking his place. It is also where the Mad Damiyo Takeshi to come back to their traditional home. Boseiju can be cared
Konda met his own punishment. Obsessively chasing O- for once again and its protection can be once more brought to
Kagachi, determined to take back what he felt was his by the people of Kamigawa. The only risks would be lingering
right, he was met with the angry Kyodai. The Spirit Sister, kami who are still resentful towards humanity for Konda's
manifested from That Which Was Taken, petrified Konda and crimes.
shattered his form, leaving him aware through every piece as Future Kamigawa. Boseiju would be a place of peace and
they were scattered in punishment. protections, especially in times of strife. It will become a
The forest is protected by Jugan, the Rising Star. This divine sanctuary for those in need once again. The budoka monks
Ryuu was roused early in the war. Although defeated, he will protect those under Boseiju's gaze as they always have.
passed his power onto the monks to help them defend their
home from the numerous kumo and other insect kami. Okina Temple
This is a sacred site, considered the spiritual center of
Fudaiju Kamigawa. It is also the largest temple in the Jukai, although
Fudaiju was once a temple for the budoka monks and their it does not have the most buildings. It is simple and humble, a
training in meditation, enlightenment, and their martial arts. place to remind visitors of how Kamigawa began and what it
It was founded by a band of monks whose temple was used to be. It honors the ancestors, the people who had come
destroyed, only their ceremonial bell being left behind. They before and lay the foundations for the lives their descendants
carried the bell through the woods and found an ancient tree now lead.
behind natural wooden walls and barriers. They mounted Yearly ceremonies were held there, one for each tribe in
their bell and began anew, like a fallen tree giving way to new Kamigawa. The grounds were considered neutral and no
life. It soon became the spiritual center of Jukai. conflict was to be held there. People often visited to honor
After the Kami War began, the temple began being their ancestors and ask for their guidance through their trials
assaulted by various insect kumo, insect kami, and other such in life.
kami. Jugan rose to defend his charges. The battle was said to After the Kami War began, more people flocked to the
continue for weeks or even months before he finally fell, but temple, begging their ancestors and other spirits as to why
not before passing his strength on to the monks who looked to they were attacking the people they once watched over. They
him for protection. received to response, save the pathway to the temple
The temple held out for six years before it finally fell. It did becoming more dangerous as more kami appeared in sacred
not fall to the kumo or the other attacking kami. Instead, as areas.
the temple inhabitants dwindled and grew more desperate, After the Kami War. With the end of the Kami War, the
they were visiting by Ayumi, Last to Visit. A kami of endings people will find the way to Okina Temple safe for travel once
and remembrance. She broke the siege, but then she ended again. Some lingering resentful kami may keep to the path for
the monks, leaving only two alive as Fudaiju finally fell. a time, but hardy heroes or special priests can lay them down
After the Kami War. Fudaiju has been reclaimed by nature to rest again.
after fourteen years. However, that would be fine with the Future Kamigawa. As Kamigawa rebuilds and expands
budoka monks who seek harmony with nature and can once again, the importance of Okina Temple will increase.
restore the temple. The only hurdle would be Aymui, Last to The grounds may expand as each of the tribes of Kamigawa
Visit and if she is still in the temple or not. have a portion for their own traditions. In times of conflict
between different tribes or areas, Okina Temple can be a
neutral meeting ground between factions.

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Sugi Hayashi Honden of Life's Web
This village is one of the typical villages built by the Kitsune This temple dedicated to the Myojin of Life's Web lays in a
near the edges of the Jukai. This one in particular serves as an valley, built by nature with only a wooden statue depicting the
important location because it is the home of two of the heroes Myojin as a sign that it is sacred ground. As a patron of life,
of the Kami War. The first is Lady Pearl-Ear, a female Kitsune nature, and the forest, keeping in harmony in nature is a must.
who served as a teacher and friend to Michiko Konda, the It was a place where Orochi and budoka offered their respects
princess who would become one of the Sisters of Flesh and to the power of the forest and life.
Spirit. The other is Sharp-Ear, Pearl-Ear's brother who helped The Myojin of Life's Web was the most ardent in rectifying
crush an akki assault on his village and a protector of Michiko the crime which was done against O-Kagachi. She believed
before her ascension. that by capturing and killing Michiko Konda, the balance
Sugi Hayashi has the usual skills and trades for the kitsune which kept That Which Was Taken in Konda's grasp would be
and who can aid their human comrades. One of the noted destroyed and free the kidnapped kami. However, she was
skills of the village are their samurai and rangers who guard thwarted by Toshiro Umezawa and his new patronage under
their borders. The other is the mystic arts of their leaders. the Myojin of Night's Reach.
Pearl-Ear and Sharp-Ear were some of the few witnesses to With her physical destruction, the Myojin is forced back to
the ascension of the Sisters. They witnessed O-Kagachi's the spirit world to recover. The Honden would be the focal
defeat as well as the final punishment for Konda's crime. point of her power, where she recovered enough to lend aid to
After the Kami War. Pearl-Ear and Sharp-Ear would the Orochi against the Soratami.
return to their home to spread word of what had happened. After the Kami War. With Konda's crime avenged and
Pearl-Ear, the more politically conscious of the pair, may wish balance, albeit a new one, restored, the Myojin would be
to keep the deeper secrets of the Kami War, not wishing to appeased and allow all of her followers to return to her
bring further conflict after so much damage had been done. Honden and continue their rituals and practices. However, the
Sharp-Ear, the more impulsive of the siblings, may reveal the Myojin will be keeping an eye on the new balance, being more
information, believing the cause of the Kami War must be zealous in keeping it than she was before.
known to prevent further conflict in the long run. Future Kamigawa. As the new balance is established, the
Future Kamigawa. As a place where heroes of the Kami Myojin will do her part to ensure it is kept. As Kamigawa
War were born and raised, historians, the grateful, and hopeful expands, so will her Honden, perhaps becoming a temple
students may come to learn from the heroes and later about which grows from the ground as her worship expands. It
them. This may allow Sugi Hayashi to expand, perhaps could become a central location of power for an Orochi
allowing it to grow into a true city and a place to call home for faction in warring states, or a meeting place for nature-related
many. characters.

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The Kamigawa Pantheon

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The Kami

T
he kami of Kamigawa are the source of divine This makes worshiping the kami a serious task. Priests are
power in the plane. They are the beings often trained to watch for signs of their patron kami and
worshiped by the people as the protectors and interpret them so they can impart prayer, ceremonies, or
bringers of all things. Unlike other planes, offerings at the proper times. These can help soothe a kami's
where there are either one god which looks anger or extend their good moods to ensure their favor still
over all, or a pantheon who look over clearly watches over their followers.
unique domains to differentiate between them,
the gods of Kamigawa are different. The kami are conceptual Enternal Spirits
in nature, each kami governing a different aspect of the world, The kami themselves are not physical in nature. They are
many overlapping. From the large to the small, from the spirits and their bodies are simply condensed spiritual power
natural to the artificial, there is a kami who governs those rather than flesh. During the Kami War, this was a fact which
things. Some kami are simple folk spirits who are honored for put mortals on the disadvantage. When the kami emerged
good luck. Others are major spirits who are have entire into the mortal world, they would eventually be cut down.
temples dedicated to them and can instill change in However, this did not mean the kami died. Instead, their
Kamigawa simply because they are properly honored or not. bodies would vanish into the aether and they would return to
Conceptual Appearance the Kakuriyo and eventual step back into the war.
The only way a kami can truly be killed is if they are struck
No one is sure what the kami look like in their natural world down by another spiritual entity. This can be another kami,
of the Kakuriyo. No human goes there and returns in a state of but it is more likely to be an oni, the enemy of the kami and
telling anyone what they look like. Instead, the only their natural predators. This was the unfortunate fate of
appearances of the kami are when they enter the Utsushiyo, Mochi, the Smiling Kami of the Crescent Moon after he led
the realm of the humans. the Soratami to try and take Kamigawa for themselves. He
When a kami enters human realm, their appearance was devoured by Hidtsugu the All-Devouring One.
becomes bizzare and strange. Some are more pleasing to the It is hard to say if a kami destroyed in such a way remains
eye while others look horrifying. It is impossible to tell what dead, or a new kami is born to replace them if worship
domain the kami holds in most cases. In some cases it can be continues. The nature of the kami is still mysterious and much
easier, such as elemental kami whose bodies are compased of of it remains unknown.
their domain, but unless the kami decides to speak it cannot
be determined what the kami governs. The only common Patrons of Many
element between all of the kami is when they appear, they The kami are the source of all magic power in Kamigawa.
have small tokens of their power, usually something Mana may be the fuel source for spells, but the kami are the
connected to their domains, orbiting around them. ones who govern magic and impart knowledge of how to
Range of Alignments practice it. As such, it is kami who clerics draw power from,
who paladins recieve power for their oaths, who charge a
Although not evil in the true sense of the word, there are kami sorcerer's bloodline, and who warlocks make pacts with to
who are often selfish and take advantage of their worshipers. gain power.
Others enjoy playing tricks on humans. Others can be sources
of benevolence while more are simply neutral and do not care
and do nothing to their followers unless they are somehow
provoked to act as such.

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Myojin of Cleansing Fire Yosei, the Morning Star
Alignment: Lawful Good - Domain: Light, Life, Order Alignment: Lawful Good - Domain: Light, Life
The Myojin of Cleansing fire is the patron kami of white Yosei is the patron dragon spirit of the land of Towabara.
mana. Their domain consists of many concepts related to the Where the plains reach is all his domain. He is the benevolent
power and magic related to the plains. Such domains include protector of those who call Towabara their home. When times
the law, healing, honor, protections, and other aspects which are dire, Yosei will answer the cry for help and emerge from
are seen and believed to be connected to what people of the Kakuriyo to do battle with what threat his little ones face.
Kamigawa think of when they study and practice with white Yosei played a prominent role in the Kami War when
mana. Konda, fed up with the kami who would not recognize his
The Myojin of Cleansing fire was not seen during the Kami greatness and conspiring to steal his prize, summoned the
War. Only when people attempted to ask them for answers did dragon to defend Eiganjo. Although knowing that Konda was
the Myojin lash out and strike down the people who sought indeed guilty, Yosei still appeared to protect the people rather
guidance or favor from them. The Myojin knew very well the than just Konda. Yosei was an effect protector until O-Kagachi
crime which Takeshi Konda, perhaps once the Myojin's appeared and with frightening ease, ripped the dragon in half.
champion, had committed in the name of his own hubris. As Still, Yosei refused to return to the Kakuriyo and with Eiganjo
such, the Myojin abandoned his followers for the dishonor, razed, moved to the borders to protect Towabara from
punishing those who placed themselves in front of them, but invaders from Sokenzan.
doing nothing else. Paladin Oaths: Elite samurai swear the Oath of Devotion
Paladin Oaths. The elite samurai of Kamigawa often swear in Yosei's name, although these samurai are more
the Oath of Devotion to the Myojin of Cleansing Fire. The oath compassionate than the more militant samurai devoted to the
is a reflection of the Myojin's aspects of honor and fighting evil. Myojin of Cleansing Fire. More samurai swear the Oath of
Other samurai swear the Oath of Vengeance, but the Myojin Redemption to Yosei for his compassionate nature.
only grants power for this oath if the one swearing it is Sorcerous Origins. Sorcerers who are touched with
seeking justice in their vengeance and acting honorably. If the Yosei's power are either Divine Soul sorcerers, or Draconic
Oath of Vengeance is sworn to this Myojin, consult with the Bloodline Sorcerers. These Draconic Bloodline sorcerers are
DM on the character's backstory. Due to the Myojin's military likely to have an equivalent to blue or bronze draconic
stance, rarely the Oath of Compassion is taken in the Myojin's ancestry
name, despite their healing and life aspects. As a Kami of law, Warlock Patron. Yosei is not above hearing the pleas of
it is not unusual for the Oath of the Crown to be taken in this people in Towabara, so long as their pleas are honest and
Kami's name. honorable. He grants such people power, allowing them to
Sorcerous Origins. Sorcerers who claim ancestry of become Celectial Patron warlocks.
people who were the Myojin of Cleansing Fire's champions
often find the power flowing through their very blood. Such
people can become Divine Soul sorcerers.
Warlock Patron. Since Kamigawa does not host angels,
the Myojin of Cleansing Fire is the closest thing to a celestial
the people know. With this, the Myojin can act as a patron of
the Celestial. The Myojin can infuse their subject with holy
power, granting them status as a Celestial warlock.

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Patron of the Kitsune Myojin of Seeing Winds
Alignment: Chaotic Good - Domain: Life, Trickery Alignment: Neutral - Domain: , Arcana, Knowledge, Tempest,
This kami is the patron of the kitsune race as a whole. This Trickery
is the kami the kitsune people look to when they wish for the The Myojin of Seeing Winds is the patron kami of blue
safe birth of their children, protection of their people during mana and all the things which come with it. Knowledge,
disasters, and who their leaders look to for wisdom. Of water, cunning, storms, and deception. This kami embodies
course, just as many look to this kami for the successful everything about the islands, the seas around them, and the
pulling of a prank. magic which come with it. Often this kami is depicted as the
What rituals, offerings, and even this kami's true name are patron of Minamo Academy.
unknown. The kitsune hold such secrets close to their hearts, The Myojin of Seeing Winds was not seen during the Kami
something only another kitsune should know. What is War. This was in part because the Soratami and the Minamo
believed that in times of great strike, kitsune martyrs would wizards involved in the conspiracy knew the Kami War was
sacrifice themselves to summon the Patron of the kitsune to coming as they helped Konda steal That Which Was Taken. As
manifest in the Utsushiyo, using that kitsune as a vessel. It such, they sealed the Honden of Seeing Winds, knowing the
was said that this act would kill the kitsune who undertook kami would be angry. Another reason was because as a kami
the ritual, but their names would be remembered by the other of intellect, the Myojin took a slow and observing stance to
kitsune for their valiant sacrifices. their actions in the Kami War, playing the slow game with
Paladin Oaths. The Patron of the kitsune is more of a their strategies and empowering only a few individuals.
trickster god than one who seeks things such as justice or Paladin Oaths. As a kami of knowledge, not many elite
gratification so not many elite samurai swear oaths in his samurai make oaths directly to this kami. However, as the
name. Still, the Patron watches over the kitsune and if one Soratami approached their endgame and some may still
seeks to bring justice for a crime against the kitsune, it will pursue the goal, they swear the Oath of Conquest, hoping for
empower those who take the Oath of Vengeance, although the kami's wisdom to achieve victory.
such elite samurai usually take a mischief stance in their Sorcerous Origins. Some great jushi were subjects of the
revenge. Myojin of Seeing Winds. This blessing has come through their
Sorcerous Origins. As a trickster in nature, the Patron of bloodlines as Storm Sorcerer bloodlines, embodiying the
the kitsune is rather chaotic in their actions. As such, tempest powers of blue mana.
sorcerers who can link their power to him, exclusively kitsune, Warlock Patron. The Myojin of Seeing Winds is primarily a
are Wild Magic sorcerers. kami of intellect and as such, favors those who seek
Warlock Patron. While not an archfey in themselves the knowledge rather than power. With their focus on cunning,
Patron of the kitsune in their mischief-loving ways has all the warlocks for this Myojin are similar to Archfey patrons,
hallmarks of one. Warlocks, almost exclusively kitsune, often focusing on trickery and illusion rather than nature and
take their Patron's power to become an Archfey warlock. beauty.

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Keiga, the Tide Star Patron of the Moon
Alignment: Lawful Neutral - Domain: Knowledge, Tempest Alignment: Lawful Neutral - Domain: Knowledge, Light
Keiga is the Ryuu, or divine dragon, who protects the lands Aloof and cold, this rabbit/moth creature is the patron of the
of Kamitaki from those who would try to harm it. Known as a soratami. Mysterious in movements, not many outside of
spirit of ancient wisdom and intellect, Keiga follows those Otawara and other soratami cities even know the soratami
ideas as she is slow to act, but when he does, it is precise and have a tribal kami. The soratami wish to keep it this way,
devastating. Elegant and wise, she is often depicted in art of seeing their patron kami as nobility and treat it as royalty.
dragons in Minamo Academy. As the soratami first appeared in Kamigawa, they would
During the Kami War, Keiga was summoned much like invoke their Patron to aid them in times of dire need. In a
Yosei was by the Soratami and the Minamo wizards to defend ritual in conjunction with the moon, a soratami would exhaust
the academy from attackers. An assault which soon came at their magic to the point of death to summon their Patron to
the hands of Hidetsugu and his forces of yamabushi and oni. aid them. It is a ritual the soratami wish to keep secret, not
Keiga fought, but struggled before finally falling against the wishing to hve their Kami bothered by their troubles unless
might of the All-Consuming Oni of Chaos. It was an oddly they are dire.
poor showing compared to Yosei who still fought despite In the time of the Kami War, the Smiling Kami of the
being torn in half and Jugan who fought for months without Crescent Moon slowly became the patron of the soratami,
rest, leading many to believe that Keiga was perhaps coerced setting aside the Patron for the civilians and traditionalists.
or did not wish to fight, knowing the roles her charges had in This may have cooled the Patron's favor until years later for
Konda's crime. the soratami, alienating one more important being in their
Paladin Oaths. Keiga is more an intellectual than a fighter self-believed superiority and arrogance.
despite her power. As such, not many elite samurai swear Paladin Oaths. The Patron looks after the soratami and
their more martial oaths in her name. As some humans were their interests. It easily accepted their wish to rule over
siding with the Soratami in their quest for conquest, or Kamigawa. As such, soratami elite samurai would swear the
conquer the Soratami in turn, they may ask swear the Oath of Oath of Conquest or the Oath of Devotion in that time and
Conquest in her name rather than a Soratami kami. beyond, focuing on soratami rule, or spreading benevolent
Sorcerous Origins. Keiga has blessed select mortals in the soratami moonlight.
past. Their descendants remain even ages past and still hold Sorcerous Origins. Sorcerers of the Patron's line are
the power. Such individuals have Draconic Bloodline exclusively Soratami. They hold the power of the Patron's
sorcerous origins, similar to the silver or white dragons. divine moonlight, taking on the abilities of a Divine Soul
Warlock Patron. Keiga is a thinker and sparingly passes sorcerer.
power on to mortals, carfully considering their goals and Warlock Patron. Imperial and cold, the Patron acts much
character before doing such. Instead of some massive sign of like a ruling monarch rather than a beast in its Utsushiyo
power, Keiga is more likely act as a Hexblade patron, giving form. Because of this, the Patron acts as an Archfey for a
their contractor's a powerful tool connected to her power and warlock looking for a patron.
forcing the warlock to focus on skill rather than overwhelming
power.

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Myojin of Night's Reach Kokusho, the Evening Star
Alignment: Neutral Evil - Domain: Death, Grave, Trickery Alignment: Chaotic Evil - Domains: Death, Trickery
This is perhaps the most famous of he kami in the Kami Kokusho is the Ryuu responsible for the protection of
War. Embodiment of black mana, the Myojin holds concepts of Takenuma and the elements within. He views Takenuma as
ambition, death, decay, swamps, and disease in her sway. his personal property, everything good about it a treasure of
The Myojin only made token attacks on the mortals when his own and anything bad an ayyoance someone else can deal
O-Kagachi began ordering the Kami War to begin. With O- with.
kagachi's focus elsewhere, the Myojin discovered the greater As a dragon of black mana, Kokusho is often ambitious and
multiverse. She only returned when she sensed the climax of greedy. He hears prayers of those in Takenuma, but often
the Kami War was about to begin and she wished to play a ignores them unless there is something substantial in it for
role. him. Prayers to the dragon are often made along with
She became the patron of the hero Toshiro Umezawa, offerings of riches and other valuables, hoping to get the
granting him new powers and abilities. This action earned her dragon's favor. It is possible that the reason the ogres and
more worshippers as the patron of a hero. After the war, she their oni patrons hold so much sway in Takenuma is because
sent Toshi to Dominaria to expand her influence. Partially as they bribed Kokusho to look the other way.
hubris, partially as punishment. If or when some threat which can endanger all of Takenuma
This action led to her later downfall as Toshi's descendant appears, the dragon will rise to deal with it. Since O-Kagachi
killed the dragon Planeswalker Nicol Bolas. After he revived, never came to Takenuma, Kokusho never had a reason to rise
Bolas desired revenge on the one who allows Toshi's bloodline up and fight in the Kami War. Still he sits, content to watch
to exist in Dominaria. Finding the Myojin responsible in Takenuma and rake in the rewards of a guardian.
Kamigawa, he destroyed her worship, turning the people Paladin Oaths. Kokuso doesn't give power freely, but
against her in his master manipulations and making her the indentured servants are appealing. He only offers power for
weakest she has ever been. Her recovery may take centuries. self-serving oaths such as the Oath of Vengeance or the Oath
Paladin Oaths. As a patron of ambition and cruelty, elite of Conquest. He even accepts Oathbreaker paladins if they
samurai often swear dark oaths to her such as the Oath of broke oaths for their own goals.
Vengeance and the Oath of Conquest. Sorcerous Origins. The few who earned Kokusho's power,
Sorcerous Origins. The Myojin is a kami of darkness, and or just bribed him for it, have the blessing of having that
her chosen champions reflect that. Sorcerers connected to power continue in their bloodlines. Such sorcerers are
that bloodline are often Shadow Sorcerers. Draconic Bloodline sorcerers focused on black or copper
Warlock Patron. Although not a demon herself, the Myojin dragons. They can also be Shadow Sorcerers with his
does embody some aspects of demonic influence due to their connection to black mana.
common connection with black mana. Such warlocks seeking Warlock Patron. Kokusho is only an enemy of demons so
her out can be Fiend warlocks. Others, seeking her death long as they fail to pay him off. His greed and demonic allies
aspects, take the abilities of an Undying patron. make him much like a Fiend patron himself for warlocks.

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Patron of the Nezumi Myojin of Ifinite Rage
Alignment: Chaotic Neutral - Domains: Grave, Trickery Alignment: Chaotic Neutral - Domain: Forge, Tempest, War
This squat, ratlike creature is the patron of the nezumi This kami is the embodiment of red mana, holding the
people. Only the oldest and wisest nezumi know the deepest concepts of war, bloodshed, chaos, willpower, and fire in his
rituals and keep them a secret, so most nezumi only know the grasp. Every warrior worthy of the name offers at least a token
bare bones of its worship. They do know the kami promotes prayer to this Myojin before they go to battle.
survival and that death is final and should be put off as long as The Myojin of Infinite Rage was a big player in the Kami
possible. War. He gleefully send his subordinate kami against the
The Patron of the nezumi preaches survival, born during mortals, caring little for the reason for the war and just
the days where the nezumi were still tribal and struggling to basking in the chaos of battle and bloodshed. In fact, it is hard
survive against against all of the dangers of Takenuma. As to say if he or his minions even tried to find That Which Was
such, when the nezumi were in dire need, one of their priests Taken. However, the Myojin played both sides of the war. His
would enact a ritual which would sap their life energies to favored worshipers such as Godo and several bands of Akki
summon the Patron into the Utsushiyo. Usually the all received support from him in their campaigns and battles
practitioner dies, showing a great sacrifice to let the other against mortal and kami alike. Many priests who worshiped
Nezumi survive another day. In the Kami War, this did not the Myojin still found their magic working, unlike many
change as the Patron was invoked to protect the ratfolk from elsewhere during the Kami War. When the Kami War finally
Soratami, Oni, and other dire threats. ended, it is likely the Myojin will try to fan the flames as long
Paladin Oaths. Unlike most black-aligned Kami, the Patron as he possibly can to milk it for every last drop of blood.
does not promote conquest, but revenge is something it Paladin Oaths. The Myojin seeks battle and expects his
considers important. It always grants power to Nezumi followers to do the same. He only empowers elite samurai
making the Oath of Vengeance. who seek the same, having them swear the Oath of
Sorcerous Origins. The Patron teaches the nezumi to stick Vengeance, Oath of Conquest, or even Oathbreakers who seek
to the shadows as stealth is their gift. Nezumi sorcerers who battle and bloodshed.
claim their power from the Patron always become Shadow Sorcerous Origins. The Myojin thrives in chaos and that
Sorcerers. much is obvious in those he touches. Sorcerers connects to
Warlock Patron. Trickery and subterfuge are all points him all are Wild Magic sorcerers
which the Patron passes on to their followers. With this Warlock Patron. The Myojin seeks bloodshed and battle in
emphasis the Patron acts more as an archfey for an aspiring ways even many Oni do not. Fire and brimstone are his bread
warlock. and butter, making him a find Fiend Patron for warlocks who
seek him out.

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Ryusei, the Falling Star Patron of the Akki
Alignment: Chaotic Neutral - Domain: Tempest, War Aignment: Chaotic Neutral - Domain: Trickery, War
Ryusei is the dragon protector of Sokenzan, calling the This sepentine creature cague resembling an Akki is the
mountain ranges his kingdom. Unlike the other dragons, patron of the Akki race as a whole. This kami is the one who
Ryusei is more chaotic than neutral and does not like being inspires the Akki in their explosive, literally so, pranks and
told what to do. He appears when he wants to and only gives hijinks. When the Patron wishes to fight, the Akki fight. When
when he feels like giving. He only appears if Sokenzan is the patron says it is time to prank, the Akki go on a pranking
endangered or when an aspiring mortal finds him to give a spree all according to this kami.
good (and quick) proposal for his support. The akki practice rather brutal rituals when they honor
Surprisingly, he did not make an appearance in the Kami their patron. During dire times, the Patron will appear, but
War despite all the battle at the borders of Sokenzan. Konda will demand a sacrifice to fully manifest. The akki usually will
even had plans to raise him to fight the kami after Sokenzan take another akki who committed a crime, a rare thing
was subjugated. Those plans fell through as Eiganjo was considering what the Akki get up to, and toss that sacrifice
razed and Konda lost the empire he built over his obsession down the Patron's gullet. Using the flesh and spirit, the Patron
over That Which Was Taken. Even when the crippled Yosei fully manifests and goes to deal with whatever crisis is
was at the border, battling kami to protect Towabara's threating its subjects.
samurai, Ryusei did not appear. Perhaps he knew Sokenzan The akki are not particularly secretive about how they
was in no danger, or he simply did not care. worship their patron. They'd happily talk about it if asked.
Paladin Oaths. Ryusei is a dragon of passion and chaos, so However, due to their own nature and reputations, there are
the orderly oaths of the elite samurai do not appeal to him. not many who are interested in finding out.
Only the hot-blooded ronin Oathbreakers or those who take Paladin Oaths. The Patron does not truly support Paladin
the Oath of Vengeance earn a sliver of his power. Oaths since why make a fancy show to make a promise? In a
Sorcerous Origins. Chaos and draconic power run pinch, the Patron will empower any paladin oath, but using
through the blood of Ryusei's very few champions. the power will make them appear silly or ridiculously
Periodically, sorcerers of these lines spring up as either Wild dramatic and explosive.
Magic sorcerers, or of a Draconic Bloodline similar to red or Sorcerous Origins. Chaos runs through the Akki from
gold dragons. their patron and exclusive to Akki sorcerers, they without fail
Warlock Patrons. The natural of contracts which warlocks become Wild Magic sorcerers.
undertake is anathema to Ryusei's chaotic nature. Rather than Warlock Patron. The Patron of the Akki loves a good prank
follow through, he will instead infuse a weapon with his and mischief just as much as it does battle. So any warlock
power as a Hexblade patron and simply let that warlock run asking for power will find the archfey patronn qualities
wild until it's time to pay Ryusei back for his 'generosity.' instead of any other.

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Myojin of Life's Web Jugan the Rising Star
Alignment: Lawful Neutral - Domain: Life, Light, Nature Alignment: Lawful Good - Domain: Life, Nature
The Myojin of Life's Web is the embodiment of green mana. Jugan is the Ryuu guardian looking over the Jukai forest.
Her power encompasses forests, beasts, strength, vitality, and Unlike the other aloof dragons, Jugan is more accessible to
all other aspects which connects to green mana. the people in his care. It is believed his philospophy is that to
The Myojin of Life's web is a spirit who seeks the perfect understand life, one must live in it, and so Jugan often appears
balance in both the material world and the spiritual world. and speaks to his followers.
When an imbalance happens, she is quick to deal with it lest it Jugan appeared early in the Kami War, making for the first
devolve into destructive chaos. of many heroic stands for those who fought it in. He appeared
This trait she showed during the Kami War. She learned as the kumo, spider kami, appeared from the deepest Jukai to
that the theft of That Which Was Taken happened when attack the monestary of The Order of the Sacred Bell. Called
Princess Michiko Konda was born. With the theft balanced the Battle of Silk, Jugan fought the kumo endlessly for months
with her birth, the Kami believed that if Michiko was before exhaustion and numbers finally brought him down.
sacrificed, whatever magic was keeping O-Kagachi spawn Before he died, he passed his strength on to the monks,
imprisoned would unravel and release it, allowing the proper allowing them the power to fight back and defend themselves.
balance to return. Only Toshiro Umezawa's interference with Jugan appeared a second time near the end of the Kami
the Myojin of Night's Reach saved the princess life. War. As the Soratami attempted to subjugate Jukai, the Orochi
When The Sisters of Flesh and Spirit appeared to strike a heroes Sosuke and Sachi summoned him to aid them, giving
new balance, she was one of the first to accept it, happy the credence that Kami struck down by other Kami could one day
status quo, albeit a new one, was now firmly in place. return.
Paladin Oaths. The Myojin of Life's Web only has one Paladin Oaths. Jugan respects strength, but only grants it
concern: the balance of nature. Any paladins swearing oaths when it wil be used to help someone else. As such, elite
in her name will only receive power for the Oath of the samurai who swear oaths such as the Oath of Devotion and
Ancients. the Oath of the Ancients in his name will earn his power in
Sorcerous Origins. The Myojin empowers only a select return.
few who truly believe in her values. One of her rules of nature Sorcerous Origins. In giving so much power to so many
is that nature cannot be contained It reflects in her sorcerers during the Kami War, many people bear marks of Jugan's
whose Wild Magic is barely controlled. generosity. Many become sorcerers of the Draconic Bloodine
Warlock Patron. The Myojin of Life's Web crefully focused on green dragons Others have difficulty controlling
considers her acts in a balancing act of all nature. When she the power of a dragon and devolop Wild Magic instead.
chooses someone petitioning her for power she empowers Warlock Patron. Jugan is genrous with his strength, but
them with the majesty of nature, giving the the fetures of an harnessing it can be difficult. Warlocks who do so manage to
Archfey Warlock. claim traits of an Archfey patron. Others who do not have the
strength instead have Jugan's power infused into a weapon,
usually a wooden one, to become Hexblade warlocks.

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The Sisters of Flesh and
Patron of the Orochi Spirit
Alignment: Lawful Neutral - Domain: Knowledge, Nature
Soft-spoken and wise, this spirit is the patron of the orochi, Alignment: Lawful Neutral - Domain: Arcana, Knowledge,
reflecting their quiet wisdom and predatory natures. Order
As expected of their secretive ways, the orochi do not let If there is a head of the Kamigawa pantheon of the kami, it
much information about their patron escape their is The Sisters of Flesh and Spirit who govern the barrier
communities. Some of the whispers which have been heard between the two worlds and administer the ritual knowledge
by the Budoka is that for the Patron to manifest in times of of kami worship and invocation.
need, an orochi must sacrifice themselves. THe one Their origins were mired in tragedy Michiko Konda, the
undertaking the ritual allows themselves to be swallowed by Sister of Flesh, was born to the mad damiyo Takeshi Konda
wellsprings of green mana, their mind, body, and soul the same night he invoked his ritual which stole the Kyoudai,
vanishing into the mana and allowing the pAtron to manifest the Sister of Spirit, from the heart of O-Kagachi, the previous
fully. It is not a ritual done lightly and has only been invoked a ruler of the kami. Their births were meant to be a balance and
handful of times, the latest possibly being done sometime in keep Kyoudai trapped in Konda's arrogant and increasingly
the Kami War. deranged hands
While a predatory kami, the Patron of the orochi is also a Many long years passed before Michiko decided the Kami
wise one. It gives lessons and wisdom to Orochi who try to War had to end and sought out answers. With Toshiro
commune with it in prayer, or find that moment of perfect Umezawa and other loyal friends, they discovered Konda's
stillness while on the hunt. It was perhaps this wisdom which crime and the source of the war. When brought together,
helped the Orochi return Jugan to the world when the Kyoudai took on her sister's image, granting the both of them
Soratami attempted to subjugate their people. the power to overcome O-Kagachi and take his place, ending
Paladin Oaths. The Patron of the orochi is at its core, a the Kami War and punishing Konda for his hubris.
kami of nature. It responds favorably to the Oath of the Paladin Oaths. The Sisters desire order and peace above
Ancients. all. As such, the empower those who take the Oath of
Sorcerous Origins. With such an exclusive following, only Devotion or the Oath of Redemption. If the cause is just
the orochi benefit from the Patron's power, taking on the Kyoudai may empower those who take the Oath of Vengeance.
might of Wild Magic and if they are lucky, the wisdom to Sorcerer Origins. With Michiko's divine descent as an
temper it. emperor's daughter, and Kyoudai's draconic lineage from O-
Warlock Patron. The orcochi view the Patron as a spiritual Kagachi, sorcerer lines from their chosen champions can be
emperor to their people and treat it as such. The Patron Divine Soul or Draconic Bloodline sorcerers.
replies to that honor in full, granting Archfey patron abilities to Warlock Patron. The sisters are duality of heaven and
the ones who contract with it. earth. Warlocks who seek to make pacts with them either take
a Celestial patron to represent heaven in Kyoudai, or a
Hexblade patron to represent Earth with Michiko.

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Other Kami of Kamigawa
Kami Alignment Domains Paladin Oaths Sorcerous Origins Warlock Patron
Vengence,
Adamaro, First to Desire CE War Wild Magic Fiend
Oathbreaker
Akuta, Born of Ash CN Death Conquest Wild Magic Fiend
Wild Magic, Storm
Arashi, the Sky Asunder CN Tempest Ancients Archfey
Sorcerer
Nature, Archfey, Great Old
Ayumi, the Last Visitor N Ancients Shadow Sorcerer
Knowledge One
Azamuki, Trechery Incarnate CE War Oathbreaker Wild Magic Fiend
Knowledge, Archfey, Great Old
Chisei, Heart of Oceans LN Devotion Storm Sorcerer
Arcana One
Divine Soul, Shadow
Hikari, Twilight Guardian LN Light Devotion Celestial
Sorcerer
Hokori, Dust Drinker N Nature Ancients Storm Sorcerer Archfey
Horobi, Death's Wail NE Death Vengeance Shadow Sorcerer Fiend, Undying
Ichiga, Who Topples Oaks LG Nature, Life Ancients, Devotion Wild Magic Archfey
Iname as One LG/CE Life, Death Ancients Wild Magic Archfey, Fiend
Jaraku the Interloper CG Trickery Oathbreaker Wild Magic Archfey
Jiwari, the Earth Aflame CN Forge Ancients Wild Magic Hexblade
Devotion,
Kaiso, Memory of Loyalty LG Light Divine Soul Celestial, Hexblade
Redemption
Kataki, War's Wage LN Forge - - Hexblade
Knowledge,
Kira, Great-Glass Spinner LN Devotion Storm Sorcerer Archfey
Trickery
Kiyomaro, First to Stand LG Light Devotion, Crown Divine Soul Celestial
Mannichi, the Fevered Dream CN Trickery - Wild Magic Great Old One
Masumaro, First to Live LG Light, Life Devotion, Ancients Divine Soul Celestial
Smiling Kami of the Crescent
LE Light, Trickery Conquest Divine Soul Celestial, Archfey
Moon
Oyobi, Who Split the Heavens LN Life, Nature Ancients Wild Magic Archfey, Celestial
Sekki, Seasons' Guide LN Nature Ancients Wild Magic Archfey
Shirei, Shizo's Caretaker LE Death, Grave Vengeance Shadow Sorcerer Fiend, Undying
Knowledge,
Soramaro, FIrst to Dream LN Redemption Wild Magic Archfey, Hexblade
Arcana
Knowledge,
Towazu, the Unspeakable CN - Wild Magic Great Old One
Arcana
Life, Death, Divine Soul, Shadow
Yomiji, Who Bars the Way LN - Celestial, Undying
Order Sorcerer

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Adamaro, First to Desire Hikari is the kami who guards the border between day and
Adamaro was first known as a great warrior in life. However, night, ensuring that both pass without fail or disruptions.
his story turned tragic as he lost himself in battle and growing People often pray to Hikari out of fear, praying for the daylight
envious of his comrades who had something else besides so the darkness and their fear can be cast away. They also
battle while he only ever found himself in it. Envy turned to pray for the dark so they can rest and ease their wearied
jealousy as he began to fear his own lover seeing another man minds and bodies. Both Hikari provides, but only when it is
while he was away. He abandoned his men, overcome with the time for such.
delusion and returned to his home and killed his lover in a fit Horoki, Dust Drinker
of jealous and envious rage. Soldiers guarding the village tried Horoko is a kami of dust and drought, taking away water and
to stop him, but he killed them too, drowning in delusional moisture wherever he goes. Many either wish for his
rage. Finally he was cut down, but his spirit was pulled into attentions, or do everything they can to keep him away. He is
the Utsushiyo, becoming a kami of anger, envy, and pain. He is prayed to in places suffering floods, hoping he will drain the
worshiped by samurai and ronin so they can abandon their waters faster so that the people can repair their lives. Others
pain, anger, and other disharmonious emotions. try to ward him away, not wishing to suffer painful droughts at
Akuta, Born of Ash the worst possible time. Storm Sorcerers connected to him
Akuta is a kami of destruction and ruin, born when a sign of usually associate with dust storms rather than a tempest.
civilization was destroyed for the first time, Akuta has gone on Horobi, Death's Wail
to do nothing but destroy. Appearing as a lava-spewing Horobi is a kami of the dying, suffering pain and despair as
millipede/worm, it tunnels through the world, causing their life drains from their bodies. She was born during the
destruction as it goes. Survivors of disasters make offerings to massacre of Reito, rising from the death cries of the people.
it, praying the kami will stay away while warriors pray for its From then on, after every battle, Horobi would arrive,
aid so they may destroy their enemies. collecting the sounds of death from the people who lingered
Arashi, the Sky Asunder and were not yet dead.
Arashi is a kami of nature who governs storms of thunder and Ichiga Who Topples Oaks
lightning. They are primarily worshipped by farmers and other Ichiga is a kami of strength and invigoration. He is worshiped
people who work agricultural trades. They pray to this kami primarily in the Jukai although people from other regions who
for rain during dry spells. They also pray to Arashi for when visit may pick up some of the folk rituals to revere him as well.
they do create storms over their homes, the storm will be He is prayed to primarily for strength and endurance to
gentle and not threaten to wash them away. overcome adversity. Many warriors also wish for strength
Ayumi, Last to Vist from him to fight their enemies. Mythology often states that he
Ayumi is an enigmatic kami who wanders through the wild would infuse himself into a particulary pious or wothy mortal
spaces of nature. She is also a kami of memory and and grant them incredible strength for some trial ahead.
reclamation. When there is ruin and destruction, Ayumi Iname as One
arrives to oversee the land taken back by nature. She took a Iname is a kami with two identities, one of life and one of
more violent role during the Kami War as she came to the death. During the daylight, Iname is kind and promotes
Monestary of the Sacred Bell during the Battle of Silk after verdant growth. He governs life in this state and is kind and
Jugan fell and killed almost everyone to reclaim the temple generous. When night falls, Iname grows jealous of all the
sooner. plenty the others have and lashes out, becoming his Death
Azamuki, Treachery Incarnate Aspect. In this form, Iname governs death, rot, and decay,
Azamuki is the kami of betrayal who is believed to possess angry at all the things people have that he does not. When
random targets and force them to betray everything they stand dawn comes, he grows remorseful at his actions and returns
for and everyone they hold dear. It was an act which was to his life aspect to replace what he has taken. Only in dawn
proven true as in conflicts with the kami, he forced numerous and twilight is he balanced as his true self, a kami
soldiers and defenders to turn on one another, only to be cut representing the cycle of life and death itself.
down themselves. Soldiers, generals, and other leaders make Jaraku the Interloper
offerings to him in hopes it would turn him away. Others Jaraku is a kami of mischief and trickery, often playing
usually leave protections or talismans to bar his path. multiple pranks on mortals for the fun of it. He travels across
Chisei, Heart of Ocean Kamigawa, looking to see where he can find his next bit of
Chisei is a kami of abstract thought and patterns, commonly fun. It is often believed that when a random accident happens
associated with water and nature as patterns of the sea often which is more embarrassing than painful, it is Jaraku's work.
predict journeys and weather patterns. Scholars often pray to His favorite targets are the serious and stoic people such as
Chisei, hoping for insight, wishing to see a pattern or a trail the Jushi of Minamo. His favorite trick is to secretly hide
they can follow in their pursuits. Inquisitive Rougish within his target and let his very presence cause personal
Archetypes usually pay at least some homage to this kami in disaster. Children often pray to him for fun, but institutions
their investigations. and organizations constantly look for ways to keep him away.
Hikari, Twilight Guardian

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Jiwari, the Earth Aflame Mannichi, the Fevered Dream
Jiwari is a kami of earthquakes and fire, constantly breaking If there is a proverbial rags to riches story among the kami, it
the earth open and unleashing blasts of spirit fire when he is Mannichi, the Fevered Dream. Once considered a
does so. Oddly, for all the destruction this causes, some have mischievous kami who visited strange dreams to the sick and
seen it as an inspiration to create. For when the earth breaks feverish, it changed in the years of the kami war. Takeshi
open in his passing, new possibility appears. It is also known Konda took ill early in his reign and Mannichi sent him a
that in fire, something new can be forged. It is not a well- vision. Claiming he saw a spirit child with the key to ensuring
known following outside of Sokenzan, but some people view his eternal kingdom in its eyes, it set the road to Konda's
Jiwari that way, hoping for something good to come from his astonishing crime which sparked the Kami War. As the truth
travels. of what Konda had done after the war spread, so was
Mannichi's role in it. Now Mannichi enjoys greater offerings
Kaiso, Memory of Loyalty and even small shrines as people fear he may inspire madness
Kaiso, before the Kami War, was a strong kami who embodied in their sick ones, or ask he inspire them to feats of greatness
loyalty. With the ranks of samurai loyal to Konda and the with his dreams.
people faithfully keeping to the rituals to revere the kami,
Kaiso was as strong as he ever was. When the Kami War Masumaro, First to Live
began and the samuri abandoned their lord to defend their Masumaro, in life, was a pioneer who delved into the secrets
homes and the kami lashed out at the people who revered of the strange spiritual creatures which would pop into and
them, Kaiso dwindled to a shadow of his former self. He was out of Kamigawa. He was the first to commune with them,
forced to inhabit select bushi who showed great loyalty. After finding them sentient and powerful in a myriad of different
the Kami War, it would take time for him to heal, offering ways. It was him who first discovered the kami were in fact
token boons such as weapos infused with his essence before gods and worship granted boons as well as a harmonious
he could return to his full power. world. He was the one who determined that a worshipped
kami was a strong kami and a strong kami made for a
Kataki, War's Wage healthier world. His wisdom began the kami worship and after
Kataki is the kami which smiths look to as they make their his death, he joined the spirits he learned to revere as one of
weapons and who samurai whisper to when they sharpen their own governing worship itself.
their swords. He governs the creation and maintenance of
weapons and armor. He brooks no disrespect of warriors or Smiling Kami of the Crescent Moon.
smiths who misuse or insult their arms. Some have done so Called Mochi by those he considered in his inner circle, or
recklessly he personally hunts them down. He personally those he wished to trick, the Smiling Kami of the Crescent
hunts down any offenders and turns on anyone who gets in his Moon was a disarmingly humble kami in appearance, but it
way or robs him of his purpose. Unlike many kami, he does hid a cunning and ruthless mind. Patron of the soratami of the
not grant magic outside of those who make a link to his time, who revered the moon in all its phases, Mochi helped
domain from worship. Instead, he grants steel, a magic in itself support Konda's mad bid to steal from O-Kagachi. He knew
which channels the power of the one holding it rather than the plan would ultimately fall apart and Konda's empire would
some fancy words or hand gestures. be crushed by the angry kami. When the human empire would
be crushed, Mochi would have his soratami go out and
Kira, Great Glass-Spinner subjugate Kamigawa, making the soratami it's rulers and
Kira is a kami of magic, knowledge, and has a minor domain himself a major Kami, possibly equal to the Myojins. His plans
in delicate technique, often exemplified by the glass woven fell apart as the soratami captial was sacked by Hidetsugu's
around itself. Kira has great knowledge in magic, but oni. Then after O-Kagachi was killed and replaced, he tried to
primarily focuses on how to undo magic rather than cast it. curry favor with the new Sisters of Flesh and Spirit. Sadly for
Priests and other who specalize in breaking curses and spells him, they saw through his deciet and remembered all his plots
often take Kira as their patron. A sign of Kira's magic is the before and fed him to the newly born Hidetsugu the All-
use of glass talismans and tools to conduct curse breaking Consuming One. Although considered dead at the time, its
ceremonies. possible he may regenerate after a time like Jugan did.
Kiyomaro, First to Stand Oyobi Who Split the Heavens
Kiyomaro was the first to become emperor of Kamigawa and The kami who governs the sky and all the creatures that live
is the ancestor to both Takeshi Konda and his daughter in it, Oyobi has one of the largest domains just under the
Michiko. He first united the lands of the humans, creating the Myojins. During the Kami War, Oyobi was also the larget kami
empire which would spread to almost every corner of incursion before O-Kagachi. Slow to manifest, Konda recieved
Kamigawa through his descendants. It was believed that he word and send mothriders to deal with it since Oyobi was
had have some divine power to be able to win so many battles manifesting at his borders. The mothriders arrived and were
and unite such a diverse group of people. As such, after he wiped out as Oyobi manifested as a massive bird and sent
died, the people venerated him and that worship brought his hordes of spirt birds at them. Not one survived survived. It
soul to the Kakuriyo where he became a kami of royalty and reaffirmed that despite the sky being gentle most days, it can
kingdoms. be just as fierce and deadly as the ground can be.

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Sekki, Seasons' Guide
Sekki is the kami who regulates the seasons, ensuring that A Kami for All Occasions
winter does not last too long or that spiring gives way to These are just the Kami who appear as legendary
autumn at the appropriate times. People often pray to him for creatures in the Kamigawa block. There are
short winters or long springs for a lengthy growing season. numerous more kami who govern many things in
Sekki hears, but like the seasons come when they are needed, Kamigawa. Don't see one you like? You can make
Sekki remains steady in those duties. The seasons will always one up to fit the domain and character you create.
come and go, but only when it is time for them to do so. No You can use the other kami cards in the Kamigawa
sooner and no later. Only when the need is overwhelming, block for inspiration.
such as in the Kami War, will that change.
Shirei, Shizo's Caretaker
Shirei is a new kami who was born during the massacre of
Shizo. He was born from the cries of confusion and despair of
the newly dead, many not even sure if they were even dead.
Shirei governs all of the land of Shizo and everything that
stands on it, living or dead. He tends to the dead, some who
despair over the demise while others may not be aware they
are even dead, unable to see the passage of time. Like a good
shepherd though, Shirei does not let the spirits leave lest it is
necessary. He is the shepherd of the dead and none of his
flock shall be taken.
Soramaro, First to Dream
Soramaro was once the fruit of a union between a human and
a soratami, a concept thought taboo at the time of the
imperious soratami. Despite this, Soramaro dreamed of rising
above his position and accumulated knowledge and skill in
magic to the point that even the pureblood soratami were
forced to acknowledge him as he took a respected post in
soratami society. He became a figure of an ideal to the
downtrodden, proof that one can rise above their origins to
become something great.
Towazu, the Unspeakable
Sometimes, there is knowledge best left alone. Towazu
embodies this as the kami of knowledge unspeakable. How
people even learned of him is unknown, but the knowledge of
his existence exists. How to summon him is a mystery, but
Lady Azami of Minamo Academy left clues, purposefully
letting foolish students try to summon him so to try and gain
knowedge for their exams or other reasons. Those that do are
driven mad left gibbering wrecks that Azami would hide away
to try and parse Towazu's knowledge from their insanity. After
the Kami War, it may be possible to treat with Towazu, but still
at great risk to one's sanity.
Yomiji, Who Bars the Way
Yomiji is the final kami a mortal shall meet after they die. He
is the one who decides when a mortal soul is to pass onto the
next life. When he says a mortal shall die, so they do. When he
says they live, no matter what brought them to his attention be
it sickness, assault, or even other kami, they shall live. People
pray to him as much as they do the other kami, asking for long
life, quick death, or to be saved from a deadly situation. Yomiji
hears them all and carefully considers each one before
declaring a verdict. He cannot be swayed although he can be
gentle or firm in his decisions depending on how he is
honored.

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The Oni

I
f the kami are the divine of Kamigawa, then the oni Dark Gifts
are without a doubt the infernal. Although they come
from the Kakuriyo much like the kami, the oni come Although most of the oni are mere beasts who answer
from its deepest depths and seek nothing but carnage summons to particlarly powerful, or stupid, magic-users, there
and bloodshed on mortal and kami alike. They are several who hold great intelligence and with it great
embody greed, destruction, gate, and malevolence in cunning. When mortals seeking power come into contact with
all of its form. Conceptual to some extent like the them, these Oni promise much return for sacrifice. Some oni
kami, their common origins in the same concepts have them wish for humans, others desire kami to devour. In return,
appear similar to one anothr with common features, namely these oni grant dark knowledge, magic power, or mighty relics
their horns and three eyes. Worse, as the kami began to be to those who pay their prices.
worshiped, so to were the oni who took their battles and Insidious as this is, the oni know now they have these
desire for kami blood to the Utsushiyo. mortals in their grasp. The desperate become addicted to this
power and knowledge, desiring more to continue the feelings
Horrifying Visage of might the oni's gifts imparted. To get it though, they must
Unlike the Kami who are always different from one another in often pay the oni's increasing prices. And so the mortals
appearance, mortals are unfortunately more likely to know the continue, comitting increasingly dark crimes until they can
true appearance of the oni. Only the ogres may be able to say pay the oni's price no longer. That is when the oni strikes,
for sure, but they have no desire to speak, lest it somehow taking the mortal's flesh and spirit to devour like fine cuts of
lesson the horror and fear their enemies have for the oni. meat and decadent wine, seasoned with the taint of evil.
Despite coming in their own variations of shape and size, all Ogres, the Oni Devout
of the oni have common features to their appearance. This
can be swiftly identified by the pair of sharp horns which raise Ogres of Kamigawa have a strange relationship with the oni.
from their heads and the third eye which rests in the middle of Unlike other mortals who fall into desperation and contracts
their foreheads. These are indicative of an oni and a symbol with the oni for power like most do with devils or demons on
the ogres and other oni worshippers have taken as their 'holy' other planes, the ogres enjoy a different system. They in fact
symbole. The second identification of an oni is the orbiting have built a religion around worshiping the oni with prayer,
points of their power, indicative of their spiritual nature, much sacrifice, and ritual. It is still a bloody and dark affair, but the
like the kami. ogres enjoy oni patronage much like humans enjoy kami
patronage.
Harbingers of Evil How this affair came to be is not known, as the ogres keep
their history close to themselves. Many suspect that since
The Oni live to only do one thing, devour all that is good and ogres are some of the few creatures able to fight and beat
living with their thirst for blood. Some oni are more subtle common oni without tricks or magic, but with their brute
about this than others, but the need to devour everything in strength and rage, it made the oni favor them for their ferocity
the name of chaos remains the same. and bloodthirst. The ogres saw that favor and turned it into
Many mortals feel the same, primarily the ogres who their religion, spreading through the mountains and swamps
worship the oni deep in the Takenuma swamps or high in the like blood on a blade.
Sokenzan mountains. They believe in strength and
worshipping oni is only for the strong of body and will. The
ogres try to spin their worship as something virtuous, in so
much as murder and chaos are a virtue, but to everyone else it
is worship of demons who wish to do nothing but corrupt
mortals and devour everything and their kami.

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Kagemaro, First to Suffer Kuro, Pitlord
This oni shares a special relationship with humans rather If there is a king among the oni, Kuro claims to be that entity.
than ogres. The reason for this is that Kagemaro used to be a As part of his name, Kuro is an only who claims to be the ruler
human himself before his transformation. of the pits into the Kakuriyo. His followers believe it, thinking
No one is sure why Kagemaro sought out the oni while he they are under the patronage of the king of the oni, or simply
was a human. Some believe as the kami began to influence see him as the king as opposed to other sects of oni worship.
Kamigawa, the oni sought to do the same and simply reached Kuro's role as a ruler among oni actually comes on the tail
out to him first. Other believe he was a brother or relative to of the legendary oni called Yukora being sealed away. With the
Masumaro and was jealous of his brother's fame and honor. vacuum of power in the oni's portion of the Kakuriyo now
Seeking the same, he delved into unexplored regions of the open, many oni scrambled to be the one to take hold of it.
kami and stumbled onto the oni, eager to inflame his dark After much bloodshed and many oni being struck down, Kuro
emotions. was the one that took the throne.
Kagemaro learned from the oni and created rituals to give Kuro did not take his throne on just power alone, although
them power in return for knowledge and greater power. He he has that in spades. Kuro prizes cunning, using his mind
spread the word to the other desperate and downtrodden. just as much as his might in order to claim what he wants.
They created cults dedicated to the worship of the oni, With it, he created a network of oni minions in the Kakuriyo to
comitting murder and blasphemy in their name and giving the cement his power. A skill he used to collect followers in the
oni their foothold into Kamigawa. However, greed and Utsushiyo.
arrogance soon came to his downfall as his cult was In the mortal world, Kuro's worshipers focus primarily on
discovered and then cut down before Kagemaro himself was the Nezumi and their own cunning attributes. Although he
executed for his blasphemies. does not lack for ogre worshippers, Kuro favors Nezumi
In death though, Kagemaro recieved a higher calling. thanks to their subtle tactics and able to slip in and out of
Pleased with what he had done for the oni, his soul was places to deal with obstcles to his cult. He managed to do this
drawn into the dark corners of the Kakuriyo and he was to great success with Nezumi like Ink-Eyes.
transformed into an oni himself. However, in the midst of the Kami War in what should have
Ogres denounce Kagemaro as an oni, calling him an upstart been the height of his power, he recieved a severe setback.
and refuse to worship him as one of their pantheon. No The seals which contained Yukora, the Prisoner broke and the
human, in their minds, could achieve something which no legendary oni finally escaped his imprisonment to reclaim
ogre could even with their faith and devotion. Human cults on what was his. Kuro had to pull back his plans in the mortal
the other hand are almost always dedicated to Kagemaro, world and focus on keeping the kingdom he had forged,
feeling him to be a safer oni to worship than the others. leaving many of his followers to fend for themselves in the
However, whatever humanity is left in Kagemaro is just process.
enough to lure in more humans and send them on the path he
once walked.

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Kyoki, Sanity's Ecplipse Seizan, Perverter of Truth
Where most oni prefer to seek to claim death and bloodshed To deal with an oni is to deal with the real possibility of being
of the body, Kyoki prefers to attack victims in their minds. deceived and sent to their own destruction. With Seizan, that
Kyoki's followers in his cult seek knowledge more than they promise is a guarantee.
do power. Knowledge is something which Kyoki specializes in, Seizan lives to deceive others and enjoys sending mortals
although the knowledge he possesses is the kind which no into spirals of despair and destruction. Every word he speaks
one should know. Unlike Towazu whose knowledge mortal is a lie and every lie he speaks is a trap to send whoever hears
minds are just not ready to know, Kyoki holds knowledge that it into their own deaths. His best lies are the ones which
no mortal should know. Knowledge which can only be found slowly send mortals on long and painful journeys only to find
in the dark and should never see the light of day. their goals to be nothing more than lies as they lay in pools of
The knowledge that Kyoki imparts usually breaks down the their own blood as they breathe their lasts breaths.
minds of the people who ask him for it. Some take longer than Despite this, Seizan has a following of cultists, although
others, but eventually Kyoki's whispers break down their they are mostly humans and ogres who are short-sighted and
minds to little more than savage murderers. Many cultists of eager for quick power. Seizon constantly whispers promises
Kyoki force minions to hear Kyoki's whispers before they of power and glory to them in return for rituals and other dark
transcribe them. It is usually a race against to time to write acts. He offers tastes of power, forming warlocks and other
what they have heard before they are driven insane. contracted powers and keeping his followers on the hook for
Cults dedicated to Kyoki are often more evasive than the more of his schemes. They keep following his whims and
more savage cults dedicated to other oni. With a value on orders, believing that once they achieve Seizan's goals, they
intelligence, the cunning of the cutlists is likewise greater than will receive the true power that Seizan whispers he holds.
the others. Many of the cult leaders create webs of associates, Seizan does offer some true favor to those who can actually
each of them entrusted with portions of Kyoki's knowledge see through his lies, but also sees them as a greater challenge
they consider harmless. to enjoy. If a mortal does see through a lie, he rewards them
Kyoki does not mind what mortals do with his knowledge. with boons, but he soon begins feeding them more complex
Anyone who holds even a portion of his knowledge slowly find and dangerous lies. The more lies they see through, the more
their minds eroding relative to how much of Kyoki's they are rewarded, but the more dangerous the lies become if
knowledge they learned. Each moment of mental degradation they believe it.
is like sipping fine sake to the oni of malevolent knowledge.
More enjoyable are the fools who try to treat directly with him.
Simply gazing into Kyoki's eyes is enough to see the spark of
his knowledge and will immediately drive a person into
insanity.

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Shimatsu, the Urami, Oni of Insatiable
Bloodcloaked Hunger
Shimatsu exists as the kind of oni which the common person Urami is perhaps one of the oni which has the fewest
thinks of when they hear of them. Feral, brutish, and throwing worshippers, but is one of the most infamous in their doctrine.
themselves into blood and murder for the sake of their own Urami existed in perpetual boredom
enjoyment. It is a label which Shimatsu wears with pride, in the Kakuriyo. Once the way to the Utsushiyo was open,
calling himself the mightiest of the oni. Urami stepped through to find new foods in which to satiate
Shimatsu is exclusively worshiped by the ogres of his eternal hunger. He quickly found a group of ogre-magi who
Sokenzan. To them, he is their god of battle who they ask for were quick to show reverence. Seeing an opportunity Urami
blessings before they go on raids against their enemies or for quickly struck a deal with them. In return for allowing him to
more victims for their rituals. A blessing which Shimatsu devour everything he could get his hands on to satiate his
happily gives, as he does not care if it is ogres or their hunger, he would spare the ogres and give them forbidden
enemies who end up spilling their blood. knowledge in return.
A lesser aspect of Shimatsu's domain is the use of blood in The ogres agreed, building a gate so Urami could step
rituals. Many ogre shamans who worship Shimatsu use blood through in physical form and devour everything he could
rituals to divne the proper time to fight or seek answers to reach. Rather than come through with his end of the bargin,
issues which need 'divine' answers. Shimatsu accepts this, Urami stated he was not satisfied, keeping the ogres on the
often sending messages which drive the ogres to go forward hook with paltry rewards and boons before going back to the
and fight and kill in his name. Kakuriyo waiting for his next meal from them.
It is a simple task to see which ogres follow worship of Nature was able to restore itself form Urami's voracious
Shimatsu. They are the ones who adorn themselves in the eating, but the humans which were Urami's favorite food
blood of their enemies as they go into battle, screaming feral moved away from his evil. The ogres, knowing they needed
war cries as they charge with their red weapons raised high. people to feed Urami, quickly remade Urami's gates as a tomb
and spread the lie that Urami had died and was entombed
with his material riches. It was a bad lie that many see
thorough, but some are foolish enough to search, becoming
Urami's next meal, and keeping hope to the ogres for their
promised secrets.

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Yukora, the Prisoner Hidetsugu, the All-
There was once an oni so dark and powerful, he was hailed as Consuming One
the king of the oni. Ruling the pits, he sought to conquer the
world of mortals and add it to his kingdom. Weapon in hand, He began life as another of Kamigawa's ogres, but soon
and his infernal power at its peak, this oni named Yukora became one of the most powerful shamans in the patronage of
broke through the barrier between the worlds and set about the All-Consuming Oni of Chaos. His rise to power, and
creating a bloody path through Kamigawa to mark it with his devouring of those who tried to stop him, had several other
colors. powers such as Boss Uramon to try and kill him after
The people, and the kami, were quick to take up arms in rejecting an alliance.
fighting this oni. The battle was long and it took an army to Only one survived such an attempt, the kanji mage Toshi
match this terrible oni's power. As the battle went on, the kami Umezawa. A quick tongue and threat of a damage reflection
created a plan, empowering ninety-nine priests with powerful rune had the pair form a new gang of mercenary reckoners,
magic and the knowledge of how to bind Yukora. As the oni although they shared a tense bond.
was lost in the joy of battle and bloodshed, he did not notice Near the end of the kami war, Hidetsugu finally came to the
the ritual happening, encircling him with powerful magic. At scene as his apprentice, his most promising at that, was coldly
the apex of the ritual did Yukora realize what was happening, murdered by a Minamo student. Enraged, even when he found
but it was too late. Yukora found himself bound before being the murderer, Hidetsugu took his revenge to the Minamo
banished to a gap between the Kakuriyo and the Utsushiyo, Academy and the city is the sky, Otawara. He unleashed his
freeing both from his shadow. oni hoards and coerced yamabushi wizards to destroy
The seal held for years, as the priests who conducted the everything they came across. At the apex of it all, he
ritual passed on their duties to successors. So long as all summoned the All-Consuming Oni of Chaos to devour it all.
ninety-nine survived, Yukora would never see the light of day It was here as he and Toshi, who fell to the patronage of the
again. Sadly, this came to an end during the Kami War. Either Myojin of Night's Reach, broke their partnership and did
through kami attacks, accident, or assassination from Yukora's battle. In several clashes, Hidetsugi was blinded, but his
cultists, all ninety-nine of the priests were slain. The moment power remained. However, as Toshi brought That Which Was
the last priest died, Yukora's bindings broke and the terrifying Taken with him, so too did he bring O-Kagachi. The two
oni emerged back into the Utsushiyo. forces, kami and oni, clashed, but O-Kagachi simply cut the
Although Yukora did lash out at everything around him at oni in two before it fled for its life, breaking Hidetsugu's fury.
first, he soon disappeared back to the Kakuriyo. With so many Despondent, Hidetsugu asked his former bond brother to
years gone from his kingdom, others had torn it apart to claim take him to the Honden of All-Consuming Chaos so he could
it for themselves. Yukora had to return to reclaim is power seek the reason for his patron's cowardice. While there, by
and authority. Once he has defeated the pretenders to his some universal force perhaps brought by the birth of The
throne, many who know of him do not doubt he will return to Sisters of Flesh and Spirit, Hidetsugu fused with the remains
get his revenge. of his patron, becoming the successor to the All-Consuming
Oni of Chaos. Devouring Mochi, he pledged his allegiance
with the sisters, showing a more harmonious partnership
than those who came before did.

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A Kamigawa Beastiary

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are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The Kakuriyo

T
he Kakuriyo, otherwise known as the Reikai, is
the world of the Kami. Here the gods of
Kamigawa exist and look over the material
world. No one knows what the Kakuriyo truly
looks like. The few tried to enter it only ended
up becoming the type of kami known as a
zubera.
The denizens of the Kakuriyo are called kami. These spirits
are the embodiments of nature, items, concepts, and even of
the people of Kamigawa themselves. Some kami used to be
humans, whose strength of spirit and the reverence of the
people for the extraordinary or infamous acts, allows their
spirits to transform into kami themselves.
The people revere the kami and usually give prayers or
offerings to specific kami for specific purposes. A blacksmith
would pray to kami of the forge or metal to make a great Baku
sword. Fishermen would pray to kami of the rivers for
bountiful catches. Scholars would pray to kami of knowledge Baku are usually benevolent kami who feed on dreams,
for wisdom. If there is anything in the world a mortal wishes usually the bad dreams of children. They usually take an odd
for, there is a kami that governs it. form with lion-like legs. Their main body varies though. Most
Although rare, kami do cross over into the material world, baku have a jade sphere for a body, which most people identify
taking on a material form. Usually the form they take has them as. However, as a baku eats more certain kinds of
some resemblance to the domains they look over. These dreams, their bodies change to reflect that. It's not unknown
manifestations are unstable, making the kami appear for baku to appear which had blades, a mass of flowers,
monstrous in most cases, but also small objects related to bundles of scrolls, a mass of candles, or even a pile of bones
their domain orbiting them. for bodies depending on which kinds of dreams they eat.
If a kami is slain in the material world, that does not mean During the kami war, baku would try to infiltrate places
the kami is dead. Rather, their essence is returned to the where That Which Was Taken might be found by devouring
Kakuriyo to recover and eventually reform. How long this the minds of their victims, rather than just their dreams, and
process takes is unknown, but may be reliant on how powerful using them to try and spy for knowledge which can help find
and/or massive the kami itself is. O-Kagachi's spawn.
Although some baku are known to change their size, it does
Akuba not change their true abilities. Use an Intellect Devourer to
represent a baku.
The akuba are kami of bad fortune, death, and evil magic.
They take the vague appearance of women dressed in rags. Bunrei
Often these kami are invoked by evil wizards or dark priests in
order to inflict curses and other dark rituals. Often a blood When some creatures or even people die, sometimes their
sacrifice is required depending on the severity of the curse entire spirit is not strong or revered enough to become a kami.
and if an akuba is involved, a high price will be needed to pay Rather, portions or qualities which they were so well-known
for that dark magic. for split off from their main spirit and become minor kami in
During the Kami War, Akuba were seen working with themselves. These are minor spirits, perhaps destined to
humans as much as they were targeting them. Several were become greater kami or subservient to a greater one. They are
invoked in the service of Boss Uramon in Takenuma. The time small and annoying compared to greater kami, but can be
of hate, blood, and death made it a golden age for such Kami dangerous in groups.
who enjoyed acts of bloodshed. A DM can use a Sprite, Fairy, for regular bunrei. A Mephit
Akuba can be represented by a Hag statblock. What kind of can also be used if an important NPC is brought down to
hag used can depend on the area in which the akuba was make a bunrei.
summoned or has appeared in, using the ambient energies to
help create it's material form. Genju
Genju are powerful kami that embody an aspect of the very
land so many tread upon. They collect portions of the land to
create their bodies and properly manifest. These genju can
come in a variety of sizes, although many take larger forms if
they are in the mindset to punish trespassers on their sacred
grounds or have brought some kind of insult.
Genju can be represented by Elementals both in the
Monster Manual and Mordenkainen's Tome of Foes.

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A typical oni can be represented by a Devil in the Monster
Goryo Manual. Lesser, beastial oni can used as a Hellhound while
Goryo are the spirits of those who died in anger and were not greater oni who are more than masses of flesh with mouths
buried with proper rites. Their spirits haunt the area of their such as the All-Consuming Oni of Chaos, can be represented
death, or wander aimlessly in search of vengeance. by a Beholder with mouths instead of eyes. Other higher
ranked oni can use a Demon statblock depending on their
A goryo can be represented by a Ghost, Specter, or a power.
Revenant.
Kaijin Ryuu
Like many planes, Kamigawa also plays host to powerful
Kaijin are the kami of the waters, rivers, and lakes. Where dragons. Unlike many planes though, the dragons are also
water flows, these kami hold their domains. These kami take kami. The most famous are the five divine dragons who watch
the forms of amalgams of different kinds of fish, crustaceans, over the five regions of Kamigawa. They are not the only
and even bits of the plants which grow underwater. dragons though, although the five which guard the regions are
These kami can be represented by Giant Crabs, Giant the most powerful.
Seahorse, Giant Frog, and Giant Shark. Kaijin from the Each dragon is different dependong on their regions.
oceans can be represented by a Dragon Turtle or Kraken. Towabara dragons can be White Dragons which deal radiant
damage. Kamitaki dragons can be Blue Dragons which deal
Kirin cold damage. Jukai dragons can be Green Dragons,
Sokenzan dragons can be Red Dragons, and Takenuma
Kirin are the celestial horses which ride across the heavens. dragons can be Black Dragons.
While the Ryuu represent the great stars which hang in the
sky over each of the five regions of Kamigawa, Kirin represent
the other stars. Their forms vary, depending on which region
they loom over. They look over the humans who still revere
them, but keep an eye on things as a whole instead of pieces,
which can make them appear aloof or uncaring. Still, they do
care about watching over the mortals, even the dark kirin who
look over Takenuma.
Kirin can be represented by the Ki-rin found in Volo's Guide
to Monsters.
Oni
While the kami are the gods who watch over the people of
Kamigawa, oni are the spirits which seek to exploit them.
They are primarily worshipped by the ogres of Kamigawa,
making deals and accepting sacrifices in return for power or
dark wisdom. Some oni are intelligent, brokering these deals
or whispering promises of power to those in their sway.
Others are little more than supernaturally powerful beasts.
While the oni take many forms, they are all identifiable by
their two sharp horns and their three eyes.

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The Unknown
Zubera Despite so much being known about the world, there are still
The ways of the spirit world often give a sense of wonder to some kami who it is impossible to be really sure what they
those of the mortal world. Because of this, many scholars and represent. Perhaps they govern something yet to be
wizards have sought out ways to enter and explore it. Others discovered, or they are a combination of aspects.
have received an unexpected invitation as they stumbled into Many of the kami of this unknown type can be represented
it through a sudden opening or being pulled in by a kami. by bizzare monseters such as Otyugh, Nothic, Roper,
These people end up having their material forms stripped Chimera, Grick, or even more powerful ones can be
from them, losing their very identities, and cast adrift in the represented by an Aboleth or other creatures. A good
spirit world, eventually finding their way back to the material guideline to select these bizzare kami can be monstrosities or
world as a faceless zubera. aberrations.
Many Zubera are simply warped, faceless humanoid spirits
who wander the lands, searching for the identities they lost.
They often attack travelers and people they come across,
attempting to steal their faces in hopes of getting their
identities back.
Other zubera are humans who have earned the favor of the
Myojins are drawn willingly into the spirit world. They
maintain a stronger sense of self, attending the Hondens of
their Myojins, taking on an elemental appearance of their
Myojin patrons.
Zubera can be represented by Doppelgangers. Zubera in
the service of Myojin can deal elemental damage instead of
their regular damage. Poison for green, Necrotic for black,
Cold for blue, Fire for red, and Radiant for white.
Other Kami
There are more than the recorded types of kami. In truth,
there are countless more kinds of kami that exist in
Kamigawa. They can exist in a multitude of mediums and in a
variety of forms. The appearances of the kami can depend on
where they appear, which can be from the deepest forest, to
the middle of civilization.
Constructs
Kami can come from man-made objects such as buildings,
armor, swords, and even abstract aspects of it such as
blacksmithing. Kami of war or weapons can take the form of
Animated Armor, Flying Sword, Rug of Smothering or
more powerful aspects such as Helmed Horror, or Iron
Golem.
Insects
The Jukai is especially full of kami of nature and all aspects of
it. Kami such as the Kumo can use Giant Spider while other
insect kami can use Giant Centipede and Giant Wasp.
Beasts
Other kami in the Jukai represent beasts, which can be rather
abstract in themselves. Many look normal, although enlarged
such as Giant Goats, Giant Lizards, Giant Eagles, or event
gentler creatures like Giant Elk.
Plants
Of course, there are kami who represent the plantlife, from
the smallest bushes to the tallest trees. Manifesting kami
often take the form of Blights, Shambling Mounds, or
Treants.

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The Utsushiyo

T
he world of the Utsushiyo, or material world, is Most monks can be found among the budoka in the Jukai
where the mortal races of Kamigawa live. who focus on their enlightenment and their unity with the
Although life in the Utsushiyo are not as ways of the world. Other monks, like the yamabushi, focus on
powerful or mysterious as the kami themselves, their martial arts to fight man and spirit alike.
it is not without its own perils an dangers. So Monks of Kamigawa can be represented by a Martial Arts
much of it remains unexplored, leaving much to Adept from Volo's Guide to Monsters.
be discovered and potential adventures to be
had. Ninjas
Akki Although Kamigawa culture does focus on honor and
integrity, there are still roles needed for stealth, subterfuge,
Perhaps the largest pest in the Sokenzan Mountains, the Akki and movement in the shadows. These are the roles of ninjas,
are red-skinned, short, shelled creatures which endlessly dig otherwise known as shinobi.
tunnels through the mountains an cause mischief for anyone Ninjas are skilled in the arts of stealth and usually take the
they can pull their tricks on. roles of thieves, spies, or assassins. Some are mercenaries,
Some Akki, in their desire for action, destruction, or selling their skills to the highest bidders. Others however, are
perhaps their own kind are sick of them, join with the ronin clans of trained ninjas who swear loyalty to nobility. These
and bandits as bushi. It oddly works as the low height and nobles never admit they have these dark warriors on their
trickery of the Akki make them a fine asset in their side, but use them in shadow politics if or when they are
campaigns. needed so their own hands can remain clean and their honor
Akki can be represented by Goblins in the Monster Manual. untarnished.
There are ninjas of different skills and abilities. These
Bushi ninjas can be represented by an Assassin or a Spy.
In Kamigawa, the bushi are the common footsoldiers. They Ogres
serve the samurai, but are also trained and mentored by them.
As the bushi earn honor and merit in battle, the samurai These towering brutes of muscle that are ferocious and
invest more of their time and knowledge in these bushi. With always seek blood and battle to earn glory in the eyes of the
an example of honor befitting of a samurai, the bushi can oni. Unlike other planes, the ogres of Kamigawa hold a
make their oaths and earn the right to be called a true developed culture, albeit a violent one, which does focus on
samurai. values of battle, war, blood, and oni worship. Some oni focus
Bushi can be represented by a Soldier. on the art of battle, taking up arms and even earning skill to
match some samurai while others focus on magic, taught to
Jushi them by their oni patrons.
Typical ogres in Kamigawa can be represented by an Ogre
Jushi are the native wizards to Kamigawa. These people are but with higher Intelligence. Ogre shamans can be
natural scholars who seek out knowledge and wisdom, represented by an Oni.
although the ways they apply this wisdom can vary in as many
ways as there are jushi themselves. Samurai
Most Jushi can be found as students or teachers in Minamo
Academy. Almost all schools of magic are taught there. many Although samurai are perhaps the most well-known aspects of
nobles also employ wizards for their magical skill, but also for armies, the title of samurai means so much more than that. It
their vast knowledge on other subjects which makes them fine is a position of honor, nobility, respect, and responsibility.
advisors. Other wizards appear in cults in Takenuma or Samurai are part of the noble classes and are expected to act
independent sects, studying a unique style of magic which the as such, knowing arts of battle, tradition, and even politics as
academy likely frowns on. they achieve higher ranks. The officer ranks and higher of
Jushi can be represented by Mage and Archmage if they armies are all occupied by samurai.
come from Minamo Academy. Jushi in Takenuma can be On the other side of the coin are the ronin. They are
represented by a Cult Fanatic. Other jushi can be samurai, but they no longer have a master to serve. It is
represented by a Druid if they come from a more nature- considered a dishonorable title since most ronin are samurai
oriented region like the Jukai. who abandoned their master or were cast out for committing
a crime. In the times of the kami war, there were many ronin
Monks who left Konda's rule as Konda grew more detached to the
reality of the war and more obsessed with his prize. Most
Monks are a common aspect of life in Kamigawa. The pursuit ronin either began making a living as bandits, mercenaries, or
of enlightenment and knowledge in the world is considered a returned to protect their homes from the kami.
respectable path in life. Samurai can be represented by a Knight while the more
elite samurai can be represented by a Veteran.

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Moonwing Moth
Gliding noiselessly through the night sky, the moonwing moth Moonwing Moth
is almost impossible to see except when its shadow passes Large beast, unaligned
across the moon. Native only to the deepest parts of the Jukai
Forest, the moonwing moths come out to dance across the Armor Class 13
skies of Towabara on the night of the full moon. Hit Points 51 (6d10 + 18)
Steed of the Samurai. Moonwing moths are considered to Speed 30 ft., fly 50 ft.
be one of Kamigawa's most beautiful creatures, with a wide
variety of multicolored markings and reflective wings that can
burst into a dazzling display when they catch the light just so. STR DEX CON INT WIS CHA
Because of this, moonwings moths are highly sought after by 14 (+2) 16 (+3) 16 (+3) 3 (-4) 13 (+1) 9 (+0)
many daimyo for their personal menageries, and are even
given as rewards to samurai in exceptional circumstances. Skills Stealth +4
No one is sure what clan first thought to try taming the Senses blingsight 60 ft., passive Perception 11
moths and using them as mounts, but unexpectedly, the Languages ---
enormous insects took well to the training. Moonwing moths Challenge 3 (700 XP)
raised in captivity can be trained as mounts in a short time,
but even freshly-captured moths only take moderate effort Moonlight Regeneration. While in direct moonlight,
from a skilled beast tamer to be trained properly. Once the moonwing moth regains 10 hit points at the
trained, a moonwing moth almost never wavers in its duties, start of its turn. The moonwing moth dies only if it
faithfully serving their riders even in the most dangerous of starts its turn with 0 hit points and doesn't
circumstances regenerate.
Rarity of Rarities. As the use of moonwing moths as steeds
grew in popularity, it quickly became necessary for a daimyo Actions
to have at least one contingent of moths in battle to Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one
successfully stand against their rivals. Without one, they target. Hit: 7 (1d8 + 3) piercing damage
would be at a heavy disadvantage. Unfortunately, without their
native environment of the Jukai Forest, moonwing moths grow Wing Attack (Recharge 4-6). The moonwing moth
restless, and unlikely to lay eggs, making moths born in beats its wings. Each creature within 10 ft. of the
captivity a true rarity, despite the size of their egg clutches. moth must succeed on a DC 13 Dexterity saving
throw or take 6 (1d6 + 3) bludgeoning damage and
Because of this, beastmasters serving the daimyo were be knocked prone. Then each creature must succeed
forced to capture more and more of the creatures from the on a DC 13 Constitution saving throw or be stunned
wild during their monthly pilgrimages to the Towabara Plains. until the start of the moth's next turn.
The number of traveling moths quickly shrunk, until one year,
not a single moth appeared in Towabara on any full moon.
Whether all of the moths had been captured, or altered their
habits, was unknown, but only those moths raised in captivity
remain. Several years have passed, and despite the emperor's
institution of a ban on hutning wild moths, they have yet to
return to the skies of Towabara.

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Optional Rule: Honor

K
amigawa is a plane which has strict rules of In each region of Kamigawa, the local people have
social conduct woven into their beliefs. Honor interpreted honor in different ways thanks to their different
is a concept all of Kamigawa believe in. It drives ways of life. This influences how the people of that region act
their conduct and their behaviours. The more around characters from a different region. Someone who is
honorable one is, the more respect and trust considered quite honorable in Towabara, could be seen as
the people have in them. untrustworthy and almost dishonorable in Takenuma. The
Characters who adventure through Kamigawa have the calm honor of the Jukai can be viewed as a liability to the
chance to claim honor in their actions. The more honor they heated honor style in the Sokenzan.
have, the more advantages and perks the characters can have These views on honor can help or hinder characters,
at their disposal in different regions of Kamigawa. depending on their classes and actions. How each area's views
How honorable a character is reflected by how the people on honor can affect character classes follow in the description
around them react. An honorable character may be entitled to of each area. If one of the appropriate classes makes an
cheaper, or even free services. They can also be able to get Honor Check with the people of a certain region, they can
better information or leads in their adventures. The most make the check with +1 added to their results.
honorable characters could even be entitled to special items,
titles, or even other rewards. Towabara
One thing to note however, is that honor is up to Towabara is claimed by many to be the birthplace of true
interpretation among the different regions of Kamigawa. honor. Often called bushido by the locals, it outlines the code
Actions which are viewed as honorable to one place, could be of behavior their samurai and those who aspire to become
seen as neutral, or even dishonorable in another. samurai, must follow in order to hold true honor.
Making characters with Honor Actions which are considered honorable are easy to do, but
Characters begin during their creation with an honor score, hard to maintain, especially in difficult times. To the people of
acting the same as any other ability score. It can work just like Towabara, honorable actions include being righteous,
regular stat creation. It can be rolled with four dice, keeping showing heroic courage, benevolence, and honesty.
the three highest results. If the players use the standard array Dishonorable actions to them would include cowardice,
of of ability scores, merely add an 11 to the list of options. If deceit, and malevolence. Being stern in punishments is one
they use the point buy system, allow them another 3 points to thing, but outright cruelty is not condoned.
spend. Classes which have a bonus in Honor Checks while within
Honor Checks are used in social situation like other ability Towabara include all Fighters, who are considered samurai
scores. They can be used to to determine how to act with who live the codes of honor. It also includes Paladins, the elite
honor, surrendering while trying to save face, trying to samurai who achieved a higher code of honor. They represent
determine another character's Honor score, trying to the ideal of bushido and many consider them to be honorable
determine the proper etiquette in a social situation, or using by default.
their honorable reputation to influence someone else.
Honor Saving throws are used when a characters comes Lake Kamitaki
into a situation which may result in a breach of honor. Such The people of Lake Kamitaki, where Minamo Academy is
situations may include avoiding accidental breaches of honor, such a point of pride, believe that honor can be found in
resisting the urge to respond to goading or insults from knowledge and wisdom. While martial ability is important, the
enemies, or recognizing when an enemy is trying to trick a mental ability to properly apply it is seen as much more
character into a breach of honor. important. Their honor is perhaps a little more vague than the
Honor is perhaps the trickiest score to maintain. It does not others, like the mist on the waters, but they hold it as strictly
increase through levels, but instead through actions. If a as the other regions hold their own.
character does an action which can be seen as honorable or Gaining honor in Kamitaki would mean strict study and the
dishonorable, the DM can add or deduct an honor point, application of knowledge. Discovering secrets hidden in
changing the scores. Honor can be gained or taken away at documents, uncovering and solving mysteries, teaching strong
the end of adventures, if the DM feels the characters have lessons to others, and outwitting enemies all gain honor to
performed appropriately. those of Kamitaki. Inversely, hoarding knowledge, expressing
Regional Honor ignorance, and destroying knowledge would all be viewed as
Although most people in Kamigawa can agree that honor is dishonorable crimes.
important, they won't be able to agree on a universal Classes which would have a bonus to honor checks in
interpretation on what honor means. A person's honor can Kamitaki would be those that focus on their knowledge.
only be judged by one person: themselves. How they interpret Wizards and sorcerers are those who focus the ideal of
honor shows their strength of character. Kamitaki honor. Even wizards that practice necromancy
would be accepted, if they apply their magic in the pursuit of
knowledge.

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Takenuma
Takenuma, being a place where criminals are the rule of law Bards and Clerics
do not hold traditional honor like other places. That is not to
say that they do not have honor of their own. Their version of By their nature, bards are free spirits. This is also
true in Kamigawa where they travel to all corners.
honor is simply more self-serving. The people of Takenuma The nature of their class keeps them from being
know they have to trust each other and loyalty to their causes seen as inherently honorable.
and organizations are deeply important. Clerics gaining a bonus to Honor Checks
Loyalty to organizations is the core concept of Takenuma depends on their divine domains as different
honor. Actions which would earn honor among Takenuma domains are viewed as more or less important in
groups and people center around doing deeds for their different regions.
groups. Such actions would include ferreting out traitors, Towabara: Order, Light
completing tasks for their bosses, or even assassinating Kamitaki: Knowledge, Trickery
others in the name of their groups. Inversely, spilling secrets, Takenuma: Death, Grave
failing tasks, and killing fellow members of your group Sokenzan: War, Forge
without reason is dishonorable and can give penalties. Jukai: Nature, Life
Ambition, the willingness to step outside the law or
common morals for those goals is considered admirable in
Takenuma. The classes which would have a bonus in honor
checks with Takenuma natives would be rogues and warlocks.
Both are seen as people who would risk much to achieve their
ends and would be worthy of respect.
Sokenzan Mountains
Most view the people of Sokenzan as brutes, ronin, and
bandits. While many of the people do appear as such, they do
have their own sense of honor. Even Godo, the bandit warlord,
has a sense of honor and adheres to it. Even he knows that a
leader with no honor is no leader at all. The people of
Sokenzan have honor and they react poorly to those who
think otherwise.
What the people of Sokenzan respect is strength and
loyalty, which reflects in their sense of honor. Honorable
actions to them means defeating powerful enemies, defending
their homes, and surviving deadly encounters are all actions
which gain honor in Sokenzan. Weakness, cowardice, and
treason are dishonorable crimes and may even be punished
severely.
Classes which gain a bonus to their Honor Checks are
Barbarians and Rangers. One holds a source of great strength
while the others endure the untamed world and fight to be the
buffer between their people and their enemies.
Jukai
The mysterious and verdant forests of jukai hold a sense of
mystery, but also a quiet sense of honor. The monks who hold
such sway there and the tribal Orochi have created their own
sense of honor as unique as the ancient trees they live
amongst. They do not preach or announce it as loudly as other
regions, but it is just as strong as anyone else's.
The people of Jukai find honor in harmony and peace. By
showing respect to the balance of nature, subduing enemies
through skill rather than outright power or overwhelming
magic, and finding peaceful solutions are staples of honor in
Jukai. Encouraging conflict, destruction, killing, and
disrupting nature are anathema and dishonorable to them and
is swiftly put down.
The classes which embody the Jukai's sense of honor can
be found in monks and druids. One represents the discipline
and peace of Jukai's honor while the other represents its belief
in balance and harmony.

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Adventure Ideas

T
he plane Kamigawa is a place rich in adventure. A lantern-lit graveyard has been cursed by an angry Goryo,
Simply because the Kami War ended does not becoming an endless maze filled with the hungry ghosts of
mean that peace will settle forever. Many her victims.
factions, villains, and other events will begin to
rise which needs brave heroes to deal with
them in order to save the day and be written Scrolls about the crystal island of Mikokoro speak of a
into legend. powerful treasure hidden in a shrine. The characters are
Here are some ideas for a DM who wishes to take their tasked to reach it first before other ambitious figures do.
players into Kamigawa.
The pieces of Takeshi Konda's petrified form are picked up The characters must travel to one of the God's Eye towers
and begin influencing people to reuinite them so he may be in the four corners of Kamigawa to see into the Kakuriyo
reborn and retake his empire and speak with the kami directly.

Akki goblins found a cache of destructive relics and go on a The Yuki-Onna has descended from her mountain, leaving
bombing spree with them. The characters are hired to stop a trail of ice and death in her path. What is she looking for?
them and claim the relics. It is up to the characters to find out.

The characters hear rumors of a lavish tomb to someone The Yuki-Onna and her sisters the Haru-Onna, Kiri-Onna,
named Urami. Rich treasures or a powerful kami are Nikko-Onna, and Kemuri-Onna are causing chaos in their
supposedly found there. In truth, it is a trap set by ogres to regions, moving to meet in the center of Kamigawa.
feed their patron oni.
An abandoned manor holds the Kami of Tattered Shoji,
An orchard's guardian kami has turned on its caretaker, turning the entire manor into a manifestation of the kami
manifesting blight-like fruit spirits. The characters must as adventurers try to explore it for wealth or important
find out why. relics.

A sect of Soratami seek to try and undermine their A baku has possessed a prominent figure for mysterious
government and take over as they believe is the Soratami reasons. The characters must discern what kind of baku it
destiny. Track the dissenters through a palace and stop the is and what it's goals are.
plot.
The characters are trapped in a repeating dream by a kami
One of the Ryuu has tasked the characters to find the of dreams. They have to find the flaws in the illusion to
legendary sword Tatsumasa and release the dragon spirit break free.
trapped within.
The famous onna-bugeisha ronin, Fumiko the Lowblood is
A colony of previously thought extinct Kappa has been targeting a village for plunder. The characters must
discovered. Their shells are powerful magical items and a somehow stop her, but there may be more than just
group of jushi are hunting for them for harvesting. plunder on her mind...

The characters must reclaim a temple from Ayumi, Last to Recommended Material
Visit or recover a relic from within while hiding from the For oriental-themed classes, rules, and creatures, I
deadly kami. highly recommend Heroes of the Orient and
Monsters of the Orient by Marc Altfuldisch available
on Dmsguild.com
A strange structure has been discovered inside the Jukai.
Orochi have moved in, seeking something for their patron
kami.

A legendary Oni named Yukora has returned after


breaking his imprisonment. A way must be found to seal
him once again.

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Art Credit and Thanks Patron of the Nezumi - Kev Walker
Myojin of Infinite Rage - Kev Walker
Ryusei, the Falling Star - Nottsuo
Awesome Art Patron of the Akki - Jim Nelson
Eiganjo Castle - Wayne England Myojin of Life's Web - Kev Walker
Final Judgement - Kev Walker Jugan, the Rising Star - Shishizaru
Samurai of the Pale Curtain - Christopher Moeller Patron of the Orochi - Christopher Moeller
Akki Underling - Franz Vohwinkel Michiko Konda, Seeker of Truth - Christopher
Akki Drillmaster - Alan Pollack Moeller
Battle-Mad Ronin - Wayne England Yomiji, Who Bars the Way - Hideaki Takamura
Kitsune Diviner - Pete Venters Gutwrencher Oni - Hideaki Takamura
Eight-and-a-Half-Tails - Daren Bader Kagemaro, First to Suffer - Adam Rex
Kitsune Blademaster - Keith Garletts Kuro, Pitlord - Jon Foster
Mending Hands - Douglas Shuler Kyoki, Sanity's Eclipse - Paolo Parente
Split-Tail Miko - Kev Walker Seizan, Perverter of Truth - Kev Walker
Ink-Eyes, Servant of Oni - Wayne Reynolds Shimatsu the Bloodcloaked - Dave Allsop
Locust Miser - Alan Pollack Urami - Alex Horley-Orlandelli
Orochi Leafcaller - Joel Thomas Yukora, the Prisoner - Tony Szczudlo
Sosuke, Son of Seishiro - Carl Critchlow Heartless Hidetsugu - Carl Critchlow
Oboro Envoy - Rob Alesander Ayumi, the Last Visitor - rk post
Uyo, Silent Prophet - John Bolton Petalmane Baku - Rebecca Guay
Tamiyo, the Moon Sage - Eric Deschamps Goryo's Vengeance - Randy Vargas
Minamo - Charles Urbach Call for Blood - Carl Critchlow
Takenuma - Cliff Childs Kataki, Wars Wage - Matt Thompson
Sokenzan - Brian Snoddy Moonwing Moth - Franz Vohwinkel
Forest- Rob Alexander Matsu-Tribe Decoy - Alan Pollack
Cleanfall - Daren Bader Reverence - Ittoku
Innocence Kami - Mark Zug Tranquil Garden - John Avon
Myojin of Cleansing Fire - Kev Walker
Yosei, the Morning Star - Hiro Izawa
Patron of the Kitsune - Ben Thompson
Myojin of Seeing Winds - Kev Walker
Keiga, the Tide Star - Ittoku Special Thanks
Patron of the Moon - Scott M. Fischer I want to give special thanks to Kyle Hall who helped make the
Myojin of Night's Reach - Kev Walker
character options and the monster statblocks for this Plane
Kukusho, the Evening Star - Tsutomu Kawade
Shift document. His help was invaluable to making this
homebrew what it is now. Look up his Patreon page and show
support here.

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are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Enter
The Land
of the Kami
Explore the Multiverse and discover the plane of
Kamigawa. A plane steeped in honor and
tradition, worshipping the spirits of all things, the
Kami.

Inside this document are player races native to


Kamigawa, a pantheon of gods who affect a
number of classes, new locations, and Honor
rules which can affect player actions.

Step forward and keep your honor in mind, lest


you be taken down the wrong path.

This Plane Shift contains what players need to


begin adventuring through the plane of
Kamigawa, a world found in Magic: The
Gathering.

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  This document was lovingly created
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