Professional Documents
Culture Documents
VOLLEYBALL
OLYMPIC SPORTS in which two teams hit the ball back and forth.
POINTS are scored when the opponent committed an error/fault, it is rally point system.
TWO CONSECUTIVE hits by ONE PLAYER is considered ERROR and the point is given to the opponent.
Players can LEGALLY STRIKE/PUSH the ball with any part of the body.
HISTORY OF VOLLEYBALL
1947 – International Volleyball Federation (FIVB) recognized as the official governing body of volleyball.
Began in 1910
OFFENSIVE STYLE of setting and spiking was first seen in the Philippines in 1916
“FILIPINO BOMB” invent manner, to jump and hit the ball above the net onto the opponent’s court.
PAVA in 2006
SERVE – Act of putting the ball into play. This is done by the right and back-line player who hits the ball
with his hand.
UNDERHAND
A serve in which the player strikes the ball below the waist instead of tossing it with an
overhand throwing motion.
SKY BALL SERVE
A specific type of underhand serve occasionally used in beach volleyball, where the ball
is hit so high it comes down almost in a straight line.
TOPSPIN
An overhand serve where the player tosses the ball high and hits it with a wrist span.
Generally, hit hard with the aim at a specific returner or part of the court.
FLOAT
An overhand serve where the ball is hit with no spin so that its path becomes
unpredictable.
JUMP SERVE
Overhand serve where the ball first tossed high in the air.
JUMP FLOAT
Overhand serve where the ball is tossed high enough that the player may jump before
hitting it similarly to a standing float serve.
PASS – “BUMP”
SPIKE – “Attack”, Third contact. The object of attacking is to handle the ball so that it lands on the
opponent’s court and cannot be defended.
BLOCK – Refers to the actions taken by players standing at the net to stop or alter an opponent’s attack.
DIG – Ability to prevent the ball from touching one’s court after a spike/attack.
RALLY – Sequence of playing actions from the moment the service ball is hit by the server until the ball is
out of rally.
COMPLETED RALLY – Sequence of playing actions which results in the award of points.
POSITIONAL FAULT – If any player is not in his/her correct position at the moment the ball is hit by the
server.
ROTATION – Determined by the teams starting line-up and controlled with the service order.
ROTATIONAL FAULT – Committed when the service is not made according to the rotational order.
TERMINOLOGIES
PLAYING AREA – There are specific areas where players should be doing their moves to avoid error and
failures.
ATTACK LINE – Line which limits the play of spiking that lies three meters away from the centerline.
BACK COURT – Known as Back Area that measures 6 meters away from the restricted area back to the
end line.
BOUNDARY LINES – Side and end lines that limit the playing court to 9x18 meters.
CENTERLINE – 5cm-line that divides the court into two (2) equal areas that is located directly under the
net.
END LINES – Are lines that limit the length of the playing court, 9 meters in WIDTH.
RESTRICTED LINE – A line which prohibits the back players to participate in spiking or blocking.
SIDE LINES – Lines that limit the width of the playing area, 18 meters in length.
LINEMEN – Positioned at the end corner of the court carefully watch out the exact landing point of the
ball whether in or out of bounds of the court.
REFEREE – Has the over-all control and authority in the conduct of the game. He can be viewed across
the top of the net making him possible to see all areas of the court and all moves of the
players.
SCORER OR SCOREKEEPER – Is the official responsible in keeping the accurate information from the
scores to all other needed information about the game.
UMPIRE – Is also known as second referee who assists the referee and is positioned on the floor
opposite the referee. He is also accountable in decision making and ruling the game.
CONTACT OF THE BALL – Is the act of touching or delivering the ball through hitting or receiving hit with
any part of the body above the waist.
DIG – Is the act of recovering a hard driven ball from the opponent by the defensive player or team.
DIG PASS – is the underhand pass using the forearm to hit the ball.
DOUBLE HIT – Is the act of touching the ball more than once with any part of the body.
HELD BALL – Refers to the act when the ball comes to rest momentarily in the hands or any part of the
body above the waist more than 1/10th of a second.
HOLDING – Is an act of containing the ball with a momentary rest on any part of the player’s body above
the waist other than 1/10th of a second. It may be scooping, lifting, pushing, carrying, or
throwing.
LIFTING – Is an act of contacting the ball when it rests momentarily in the player’s arm and hands in a
lifting position.
PASS – Is an act of delivering the ball to either a teammate or to the opponent’s court.
PUSHING – Is an act of contacting the ball when it is pushed, where the hand or arm goes with the ball
momentarily.
SCOOPING – Is an act of contacting the ball when it rolls in the player’s arms.
SERVICE – Is the act of putting the ball in play by a player who delivers the ball from the service area
sending it over the net into the opponent’s court.
SET – Is the act of delivering the ball above and near the net in preparing the spiker to hitting the ball.
SET PASS – Refers to the ball passed in the air for a teammate’s kill attack that it will descend near the
net usually the second pass to the series.
SHORT OR LOW SET – Is a set made by very low in height and directly in front of the set-up man; also
used for Chinese kill.
AREA BLOCK – Is a block that covers a specified area against all tracks.
ATTACK – Is the hard driven ball hit above the net by an offensive player.
ATTACK BLOCK – Is a block that attempts to attack the ball and is not limited to cut off the specified area.
BLOCK – Is an act of attempting to stop or intercept the ball above the net which aims to prevent the ball
to enter into the team’s court.
CHECKED BALL – Is a ball deflected from the blocker’s hand usually the last touched.
FAKE SPIKE – Is an act of approaching the net and executing a spiking motion to confuse the defensive
team.
FIELDING THE BALL – Is retrieving or recovering the ball on volley or spike from the opponent, frequently
after it has been blocked.
HARD BLOCK – Is an attempt on the part of the defensive team to stop the ball forcibly back to their
opponent’s court.
REACH OVER OR OVER REACH – Is an act of acrossing the arms above and across the net before an
opponent touched the ball within his court.
SOFT BLOCK – Is a block whose purpose is to deflect the ball up in the air to set it into a teammate.