You are on page 1of 2

Custom Lineage Urchin

Cleric/Druid
STARLING
CG
8 2 Twilight/Star

+4 19 FEATURE
1
Divine Domain:

19 +2 30ft
- EYES OF NIGHT: darkvision 300ft, (action) share to 4 cre within
10ft in 1hr. recharge=long rest or spend spell slot.

19 2
- VIGILANT BLESSING: (action) adv ini roll
Druidic

83 FEATURE
2
0
Channel Divinity

0
0
- TWILIGHT SANCTUARY: action, sphere 30ft 1min or inca or
die. end turn in: temp 1d6+10, or end charmed/frightended
- Destroy undead CR<=1
10

+2
FEATURE
2
Star map: guidling bolt free 4 times
10
+2
+2
+6 Wild shape (Starry form): chalice: when cast heal

● +6
d8 spell, u or within 30ft res 1d8+5

14
◆ +7
Light crossbow +6 1d8 piercing FEATURE
2
War hammer +4 1d8 bludgeoning HARNESS DIVINE POWER: use
+3 channel to res spell slot<=2. 2 times
16
-1
RESOURCE NAME FEATURE
2
WILD COMPANION: use wild
-1
-1
-1
+9 17 2 shape to cast find familiar (1h)
-1
CD RESOURCE VALUE

8
-1
-1

◆ +9
FEATURE
6
STEPS OF NIGHT: (bonus) in dim light or
+5
+5
● +9 darkness, +30ft flying spd 4 times, long
+5
rest
20 ● +9
+5

◆ +3
FEATURE
8
BLESSED STRIKES: hit=weapon or
-1
-1
-1 cantrip +1d8 radiant. cant use until start
-1
of ur next turn.
8 ● +3
● ● ● ● ●

● ● ● ● ● FEATURE
● ● ● ●


4/2
- Resilient: CON
- FEY TOUCHED: free misty 0 Resistance 5 Mass Cure Wounds

step/day 0 Sacred Flame


FEATURE
0 Toll the Dead 0 Magic Stone

0 Word of Radiance 0 Frostbite

1 Bless 0 Guidance

1 Healing word 1 Entangle

1 Cure Wounds 1 Absorb Elements

1 Faerie fire 1 Guidling bolt

Common, Draconic
2 Spiritual Weapon

2 2
● ●
Aid Misty Step
FEATURE
2 Lesser Restoration

3 Aura Of Vitality

● ● 3 Revivify

Disguise kit, thieves' 3


3
Beacon of Hope

Mass Healing Word


● ● tools 3 Spirit Guardians
27 155 43 half moon on forehead

STARLING
Purple White White

- FEATURE: CITY SECRETS - A small knife, a map of the city


You know the secret patterns and you grew up in, a pet mouse, a
flow to cities and can token to remember your
find passages through the urban parents by, a set of common
sprawl that others would clothes, and a pouch containing
miss. When you are not in 10 gp
combat, you (and companions - Half plate, shield
you lead) can travel between any - war hammer, leather armor,
two locations in the city light crossbow, priest pack, holy
twice as fast as your speed would symbol.
260
normally allow - (Diamond 300gp)

You might also like