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AMMUNITION or POTIONS
OTHER TREASURE
CP
SP
EP
GP
PP
MADNESS
SHORT
LONG
notes
INDEF.
SHORT
LONG
INDEF.
SHORT
LONG
INDEF.
madness effects
SHORT-TERM MADNESS lasts 1d10 minutes
LONG-TERM MADNESS lasts 1d10x10 hours
INDEFINITE MADNESS (Flaw) lasts until cured