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A quick look at
the Vectrex and
PiTrex
Posted on December 14, 2021 by Nicole
Branagan
We talk a lot about “scanlines” here, but
a lot of memorable arcade games of the
1970’s and early 1980’s like Asteroids,
Battlezone, Star Wars, and Tempest
didn’t have scanlines at all: they were
vector games, where the crisp sharp
lines drawn by the electron beam
formed the picture directly. But only one
game console ever brought the vector
gaming experience home: the Vectrex,
released by GCE and Milton Bradley in
1982. Here’s a quick overview and a look
at some cool stuff the enthusiast
community is doing with it today.
Take a look
A Vectrex game
Well, no.
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