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Moine Barkeep(omnibus) Sparklof

CLASSE & NIVEAU HISTORIQUE NOM DU JOUEUR


Lucy
Humain variant neutre
NOM DU PERSONNAGE RACE A E

0 INSPIRATION
S I know how to calm people
+1
18 4 40ft down, but I also know how
+2 P C e S
to rile them up.
13 TRAITS DE PERSONNALITÉ

H 14
+1 C
Honesty. If I call you an asshole, it means
DEXTÉRITÉ

+4
● +6
+4
14 I like you.
(Any)
C I
+1
18 ● +4
+1 Alcohol is all I need, and
CONSTITUTION JETS DE SAUVEGARDE sometimes all I want.
Te LIENS
+4
6 Acrobaties (Dex) Total dx SUCCÈS

Whenever life gets hard, I
18 1 Arcanes (Int) dx ÉCHECS
drink my problems away.
1 Athlétisme (For) H D DÉFAUTS
INTELLIGENCE ● 6 Discrétion (Dex)

+1 2
4
Dressage (Sag)
NOM D
Escamotage (Dex)
quarterstaff +4 1d6/1d8 BONK
Unarmored Defense
12 1 Histoire (Int)
1 Intimidation (Cha) Beginning at 1st level, while you
SAGESSE ● 4 Intuition (Sag)
are wearing no armor and not
1 Investigation (Int)
+2 2 Médecine (Sag)
wielding a shield, your AC equals
10 + your Constitution modifier +
1 Nature (Int)
14 your Martial Arts modifier.
● 4 Perception (Sag)
● 3 Persuasion (Cha)
CHARISME Martial Arts (dex)
1 Religion (Int)
+1 1 Représentation (Cha)
You gain the following benefits
2 Survie (Sag)
12
1 Tromperie (Cha)
while you are unarmed or wielding
only monk weapons and you aren’t
SKILLS ATTAQUES ET INCANTATIONS
wearing armor or wielding a shield:

14 SAGESSE (PERCEPTION) PASSIVE


quarterstaff
C 0 You can use your Martial Arts
explorer pack: instead of Strength for the attack
Armor: None PA 0 Backpack,bedroll,mess and damage rolls of your unarmed
Weapons: simple weapons, kit,tinderbox,torch strikes and monk weapons.
PE 0 You can roll 1d6 in place of the
shortswords (10),rations
normal damage of your unarmed
Tools: cook ustencil, brewer PO 0 (10),waterskin,hempe
strike or monk weapon. This die
supplies n rope
changes as you gain monk levels,
langue: celestial, commun
p 0 10 darts as shown in the Martial Arts column
Common clothes, of the Monk table.
brewers supplies When you use the Attack action
AUTRES MAITRISES ET LANGUES ÉQUIPEMENT Fe
with an unarmed strike or a monk
weapon
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. on your turn, you can make
33 1m33 72
ÂGE TAILLE POIDS
Lucy
marron légèrement bronzée blond long et soyeux
NOM DU PERSONNAGE YEUX SKI CHEVEUX

NOM

SYMBOLE

APPARENCE DU PERSONNAGE ALLIÉS ET ORGANISATIONS

Skills. You gain proficiency in one skill of your choice.

Feat. You gain one Feat of your choice.

Mobile:
You are exceptionally speedy and agile. You gain the following
benefits:

Your speed increases by 10 feet.

When you use the Dash action, difficult terrain doesn't cost
you extra movement on that turn.
CAPACITÉS ET TRAITS SUPPLÉMENTAIRES

When you make a melee attack against a creature, you don't


provoke opportunity attacks from that creature for the rest of
the turn, whether you hit or not.

HISTOIRE DU PERSONNAGE TRÉSOR

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SORTS À PRÉPARER DD DE SAUVEGARDE BONUS D'ATTAQUE
CHAQUE JOUR DES SORTS AVEC UN SORT
CLASSE D’INCANTATION
(CARACTÉRISTIQUE D’INCANTATION)

0 SORTS MINEURS 3 6

L
EMPLACEMENTS EMPLACEMENTS UTILISÉS

1 7
É PA
NOM DU SORT
PR

4
SORTS CONNUS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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