This document defines a range for randomly generating the number of weapons a player can own. It gets the player's weapon data from the database, generates random weapon counts within the defined range, and updates the player's owned weapons data each frame to reflect the new random counts. It then sets the local player's health to 0.
This document defines a range for randomly generating the number of weapons a player can own. It gets the player's weapon data from the database, generates random weapon counts within the defined range, and updates the player's owned weapons data each frame to reflect the new random counts. It then sets the local player's health to 0.
This document defines a range for randomly generating the number of weapons a player can own. It gets the player's weapon data from the database, generates random weapon counts within the defined range, and updates the player's owned weapons data each frame to reflect the new random counts. It then sets the local player's health to 0.