Professional Documents
Culture Documents
AIR
JOURNAL JOURNAL
JOURNAL ALGORITHMIC JOURNAL
Delaunay Experiment
Lost in Paris House Case Study 2.0
B.4
WEEK 2
Design Computation
2.03 Transform
The Coral Tower 4.01
A.6
Favourite Algorithms
PART A JOURNAL
Table of Contents
A.1
Introduction 4
Precedent Projects:
A.2
Precedent Projects:
A.3
Precedent Projects:
A.4
Conclusion 22
A.5
Learning Outcomes 23
A.6
“From a young age I have always enjoyed artistic, creative and design
inclined activities, school subjects and hobbies - Architecture in particular
has been on my goal list since the age of nine, luckily for me I have
managed to continue pursuing my goal to be an architect ever since then.
Design Computation as a tool has revolutionized architectural design. Shifting away from tradi-
tional methology towards a practice which intergrates multidisciplinary fields - Effective co-learn-
ing and communication has been achieved through the use of computation which is virtually
founded, tested, edited, compared and finalised within the realm of computation tools and tech-
niques, typically as a file-to-factory format.
This method of design can be scaled accordingly to a specific task, macro or micro analyses may
be conducted which has re-directed the dynamic of design; parametric design within computa-
tion allows the opportunity to customize parameters in order to create a variety of outcomes best
suited to the challenges of a project brief. Furthermore computation allows design development
to test reality based situations such as material strength, solar exposure and material composition
for example.
I feel that the current movement for computation is a softer approach to parametric algorithmic
design which incorporates the elements of tectonic innovation and digital materiality. Other priori-
ties within the process are design time reduction and sustainable ambtion. The foreseeable future
can only improve from this stepping stone, possibly focusing upon new material systems and
working more empathetically with natural landscapes in order to compliment energy, environment
and and perfomance conscious design.
Project no. 3
Image 8 (Left): Ground level perspective
Image 9 (Right): Interior image of the digitally printing ceiling
Market Hall, Rotherdam Netherlands, MVRDV 2004-2014
Referred to as ‘Markthal’, meaning Market Hall in Dutch the project epitomises how people interact, Computation in the case for the Market Hall,
exchange and move within a multifunctional space. Inspired by Dutch regulation, food markets has enabled an interaction between residen-
were banned from open air sites as a health and safety law, MVRDV counteracted this law into the tial and commercial architecture. Intrestingly,
form of the building - Making what seems to be an open air space, the “tunnel” is encapsulated at the digital materiality features in image ** ex-
each end with a cable net facade, protecting interior spaces from the elements. MVRDV refer to the presses the fun, energy and outrageous-ness
facade as like a “tennis raquet” that can move up to 70cm in an inward outward motion, within the that MVRDV hae created. The actual geom-
case of extreme wind loads. etry of the latter is a simplistic case of tunnel
Computation in this case has strongly celebrated a tectonic system, particuarly because the shuttering, however the interior layering of the
cable net facade structurally functions with the nature of its built environment, but aestheti- building creates the complexitity, sophistica-
cally glass was selected to portray a traditional essence of an open aired food market - From tion and multi-disciplinary aspect that compu-
afar, the structure appears to be a hollow tunnel, exacerbating the architectural response. tation design is most well known for.
The attitude and understanding during portrayals of design (As a fabricated model
the movement from compostion design to or rendering images), performance assess-
generative design within the architectural ments, aesthetic and textural qualities,
industry predominately focuses upon how context realization and simple practicality
designers regarded compositional design of design. During a design development
and its ongoing significance to generative these outcomes are critiqued and used to
architecture. Initially, computation design advance and polish a project, this might
in particular reference to algorithmic think- be repeated in order to completely satisfy
ing was portrayed as utilizing information the design realizations that generation
technology inputs to achieve an output - As provides.
if a computer was a coded computerized
process, or a “Ghost in the macine” (Diet-
rich). The development and realism of com-
putation from this earlier perception has led
to a stronger grasp of the subject, where
computation has been used as design to
generate specific code forumlas and explor-
ing these outlets - instigating opportunities
within that formula that could generate an
innovative design potential.
The “Building of algorithmic thought” has
allowed world wide networks to collabo-
ratively work together, where information,
codes, tools, techniques and ideas can be
shared between designers to help create
outcomes. Online forums, websites, blogs
and even websites such as Youtube have
shared information - connecting the design
world.
This has effectively influenced how architec-
ture has progressed, with an emphasis upon
open, social spaces, blurring the definitive
lines between public and private spaces
(Unlike traditional styles of architecture)
and creating multifuncational, collaborative
spaces that can be related to the simplistic
action of information sharing on the inter-
net.
Week 2
Week 3
Surface Count: 10
3.02 Patterning List
Twiggy Portrait
Union Jack
STUDIO AIR
2015, SEMESTER 1, CHEN
OLIVIA GUDE
Part B Journal
TABLE OF CONTENTS
B.4 Technique
-Development
B.1 Research Field
HTTP://CDN.FRESHOME.COM/WP-CONTENT/UPLOADS/2011/05/JURGEN-MAYER-FRESHOME-05.JPG
The Paris House Project
Precedent project no.2 The Paris House (Part A journal) has further inspired
me to research the benefits of an interactive facade, particuarly relating to
vegetation and how this could be incorporated as apart of the skin on my
design proposal. I feel that this conceptshall strongly relate the project
to its landscape and create interaction between architecture and users.
HTTP://WWW.DAILYMAIL. HTTP://WWW.GF-FUMEDVENEERS.
http://en.wikipedia.org/ HTTP://API.NING.COM/FILES/YKUW-
CO.UK/NEWS/ARTICLE-2509996/ COM/3DDECORATIVEPANELS/
BRIDGE-DESIGN-LEAVE-TONGUE- RID/3D%20DECORATIVE%20
wiki/Hedera#/media/ TIED-SPAN-BASED-ANCIENT- DECORATIVE%20WOOD%20
File:Hedera_canariensis_ CHINESE-KNOTS-PLANNED- PANELS_2%20MODEL%20SMALL%20
AMBITIOUS-DEVELOPMENT.HTML CATS%20EYE-1_THUMB.JPG
Gomera.jpg
B.2 Case Study 1.0
Patterning
Material Perfomance
E
Patterning
D
EXPERIMENTATION
Lunchbox Plugin
Skewed Quads
Hexagonal Structure Diamond Grid
Material Performance
Herzog de Meuron example
D
Speculation
1. Skeletal
2. Panelling
1.
1. 2.
By reducing the radius of the sphere, a half sphere The spherical, sea urchin like pod expresses an
was achieved. The dome like geometry works extreme aesthetic quality. Its sharp and unwel-
successfully in relation to constructability; a 2D coming body language certainly creates an intrigue
laser cut or 3D print in this case could create the to the design. However this aspect could also
geometry. However the obvious difficulty with this discourage users to interact with the design.
iteration is how the double skin could be modelled Constructability could be achieved through 2D la-
via a 2D laser cut. ser cutting or 3D printing, however I feel that this
I like the aesthetic qualities of this iteration, the could restrict the count of each limb on the pod.
seperated panels allow room for development e.g. This design does not at this point express potential
giving each panel an independent function. The in terms of interaction as it can only be observed,
spatial qualities could be light and shade pattern- rather than touched or experienced from the
ing and having visibility acutally into the center of inside.
the dome. The pod could be collaborated with several other
This iteration could also be easilly applied on site at types, possibly in an interconnected system, how-
Merri Creek, possibly fixed to an object or placed ever the placement could be difficult in terms of
on a flat plane. sensitivity to the environment and what to attach
There is possible opportunity to develop this the pods to.
iteration in a scale that would allow for users to go
inside of the dome; experiencing the outer layer
and inner layer. Interaction in this case could be
very possible.
3. 4.
4.01
FIELD FUNDAMENTALS
4.02
MODELAB:
4.03
FRACTAL TETRAHEDRA
4.04
By changing the
input values for seg-
ment and scale, a
change in geometry
was discovered
STUDIO
AIR
OBSERVATORY
AIR - PART C
INGRID AAGENAES
OLIVIA GUDE
SEMESTER 1, 2015
CONTENTS
SITE ANALYSIS
of both objectives can be achieved:
the re-connection of inactive zones
without discouragement caused by
dense vegetation and tree lines.
FABPOD
posal as this also best represented the aesthetic
and structural qualities of the Fabpod algorithm.
ANNA
OLIVIA
The initial design start of Part C began from system of Merri Creek, and we feel that The project shall be designed so that from the external side each bottle shall
reflecting upon the key feedback points this social issue shall be addressed with plastic bottles will sit within each panel. feature a bio-focal lens within the neck
from the Part B interim presentation: the new observatory design installation. Nine panels shall create the complete of each bottle, allowing users to observe
The new project focuses upon context The design installation is designed model. Within our design the largest the ecological elements at a macro scale.
sensitivity in regards to making to encourage engaging interaction panel contains thirteen openings, However from the internal side, the
users aware about the existence as opposed to others observed such created to hold thirteen recycled bottles base of each bottle shall feature as
and significance of the ecological as transitional interaction: cycling or and therefore, hosting thirteen different a coffered like ceiling feature – show
components that essentially create running. Recycled plastic bottles shall varieties of Merri Creek’ s ecological casing each element from the eye.
Merri Creek. By capturing a selection be used to facilitate how ecological system. The project overall shall feature The observatory targets any user on
of ecological elements that users elements shall be placed within the bottles and natural elements. The value site, without limitation to language,
can physically observe up close, design and furthermore adopting a of the project shall be that the installation gender or age. As a spot for observation,
an interactive relationship between material re-using system, supporting can exist independently or with a collection each ecological bottle can provide a
site and user is formed and the sustainability in regards to material of other installations. The purpose for form of engagement between children,
ecological system of Merri Creek can life. The project shall be proposed as a this is so that the model can customize teenagers, adults and the elderly
be publically valued and appreciated. head-height installation, which allows its quantity according to a space. which fundamentally provides a wide
Currently on site there appears to be users to enter the enclosed space and The installation can be observed audience and likewise suggests how
a lack of interaction with the natural observe contents within the head space. from the external and internal side, important the installations can be on site.
OVERALL SHAPE:
Reference:
1. Davis, Daniel. FabPod. June 2013. Found at http://www.danieldavis.com/fabpod/
A vornoi pattern is created us- Two Layers of cones is creat- In order to create opening in the cones, The finalized surface: two set of All nine surfaces put to-
ing the lines as a “ guide” . ed. First from the vornoi pattern cylinders are created with chosen di- cones with different size open- gether to the final design.
This pattern is determining and then offset to another layer. ameter to use as a trimming object. ings responding to a bottle.
the cone location and density.
GRASSHOPPER:
CUSTOMIZING THE MODEL TO BOTTLE DIMENSIONS
Radius
= 14.5mm
Radius
= 36.62mm Length / Distance be-
tween cones = 18.5mm
EXPLODED DIAGRAM
13
BUTTERFLY
ECOSYSTEM
MAPLE TREE PODS
MORNING VINE
GRASSES
MOSS
kk
FENNEL
13
5
12 NETTLES
10 11
9 8 7
6
5 EARTH WORM SYSTEM
4
3
2
1
ALGAE
2
PLANKTON
CONNECTION POINTS
SIMPLE TABS
INTERLOCKING TABS
BUTTERFLY PINS
PROTOTYPE:
CONE STRUCTURE
BUTTERFLY PINS
SIMPLE TABS
INTERLOCKING TABS
REYCLEDPLASTIC
REYCLED PLASTICBOTTLES
BOTTLES
CONNECTION POINTS
FRAMING SYSTEM
Reference:
1. Spec-Net, Graffiti Proof Vinyl. June 2013. Found at http://www.spec-net.com.au/press/0714/vip_300714.htm
LEARNING OBJECTIVES & OUTCOMES
In conclusion to Part C, I have developed This aspect proved successful due to our
my skills in terms of applying my own grasshopper script, which parametered
knowledge to self-guided algorithmic des- the dimensions of each element precise-
inging, fabrication processing and create- ly, for example the simple tab system
ing aesthetic layouts/themes. was designed so that every edge had
three tabs, meaning that each tab along
My algorithmic designing may be related to each edge of a cone matched up with
Grasshopper which drove the basis of the other cones in order to make the as-
Observatory. As apart of a group I worked semblly of the model simpler.. Had this
on the program to create the detailing of not working the cone systems would
of the model, particuarly the connection have not connected together.
points. In this sense I have been able to
create realistic based design requirements In sumary to this, I can relate my Part C
that have a physical,structural function, progress to learning objectives 1,3,4, 6
compared to part A where virtual based de- and 7.
signs were created during my exploration
of Grasshopper. I can relate the Observatory project
progress to how architecture and air
Furthermore the design process as a result relate to eachother in terms of paramet-
of algorithmic designing developed very ric design. Tools such as Grasshopper
differently, Part C especially changed ac- provide a mathematical realm in which
cording to our restrictions: bottle diameters, parameters are created and used to
types, material choices and connection manipulate and create bespoke qualities
types - This typology of problem based about a design proposal.
designing within such a short time bracket Part C in particular can relate this to the
proved challenging yet rewarding. cone system of the model - The con-
cave/convex cone system was created
The fabrication process of the final model in order to hold the plastic bottles within
relied upon laser cutting and 3D printing, the structure of the model - without this
however the true test of the model layed system the model would not project
within the actual assembly stage - as fabri- the same impression or constructional
cation had to be incredibly accurate (Down sense.
the to millimetre) in order for the skeletal
system of the model to fit together.