Professional Documents
Culture Documents
Submitted by:
Skyler H. Pamatmat
2019120716
Submitted to:
April 2023
ABSTRACT
ii
ABOUT THE AUTHOR
iii
ACKNOWLEDGEMENT
iv
DEDICATION
v
TABLE OF CONTENTS
Title Page
Abstract (Maximize 1-page: general background/ scope, research questions, ii
Methodology, Conclusion, Recommendation)
About the Author (with photo) iii
Acknowledgment (1-page) iv
Dedication v
Table of Contents vi
List of Tables
List of Figures
List of Appendices
vi
Site Selection and Justification
Chapter III.2 Site Evaluation and Analysis
The Macro Setting
The Micro Setting
Related Laws and Ordinances
Chapter III.3 Site Development Options
Micro Site Analysis (prepare architectural,
programming/ space program & space
allocation/ space program worksheet)
proposed site development plan (2-schemes)
Appendices
Related Documents/ Attachments
Letters
Certificates
Others
vii
PART I
Chapter I.1
General Overview
The research titled "Modular Architecture for a New Era of Gaming: An ESports Facility that
Adapts to the Changing Landscape of Gaming" centers on designing a modular esports facility that
caters to the changing demands of the Philippine esports industry. The thesis investigates the
potential for modular design strategies to improve the adaptability and scalability of esports gaming
facilities in response to rising demand. In addition, it examines esports challenges in the Philippines
and attempts to determine the characteristics of an optimal gaming experience for participants. The
research also seeks to support the Sustainable Development Goals of the United Nations and expand
the esports industry in the Philippines and globally. The context study provides information on the
global growth of the esports industry, its impact on the gaming industry, and the increasing demand
for specialized infrastructure and facilities in the Philippines to support esports events and
tournaments. The study also emphasizes the essential characteristics of esports venues that provide
Introduction
The gaming industry has undergone a profound transformation in recent years, with esports
emerging as an exciting and rapidly expanding sector (Murray et al., 2020). This growing demand for
specialized infrastructure and facilities to host competitions has become more pressing - particularly
This thesis seeks to design an innovative and adaptable esports facility that meets the
changing needs of the Philippine industry. This research seeks to maximize flexibility and scalability
within esports gaming facilities through modular design strategies. Furthermore, it will examine how
modular design may enhance infrastructure development within this rapidly-evolving sector,
1
It investigates obstacles facing esports in the Philippines, such as the lack of infrastructure
for hosting tournaments. Furthermore, to investigate the most suited space and design in a gaming
facility.
This research is expected to support the United Nations Sustainable Development Goals of
Industry, Innovation, and Infrastructure; Sustainable Cities and Communities; and Partnerships for
the Goals by helping expand the esports industry in the Philippines and worldwide.
This research addresses the need for specialized infrastructure and facilities in the Philippines
to support esports events and tournaments while creating a modular architecture approach that can
adapt to changes in the gaming ecosystem. The aim is to establish an esports facility that serves as a
The esports industry is on the rise, with a substantial increase in economic and cultural
significance (Scott et al., 2021). Several sources estimate that the esports betting market will reach
over $12 billion by 2020, up from roughly $5 billion in 2016. (Wardle et al., 2020). Nonetheless,
esports wagering is widespread, and little is known about esports gamblers (Wardle et al., 2020). In
recent years, the Philippines has been one of the nations where esports has proliferated (Scott et al.,
2021).
(Leung et al., 2021). The pandemic has also substantially affected the esports market and ecosystem
(Kovács & Szabó, 2021). Esports platforms have emerged with specific requirements for esports
players (Franks et al., 2022). The introduction of sports on the Internet has resulted in the
professionalization of virtual sports tournaments and the growth of esports (Zagaa & Strzelecki,
2019). Esports has become the fastest-growing sector globally, with the number of games and prize
Esports is becoming increasingly democratized and accessible to the general public, resulting
in a growing industry with 495 million viewers in the early months of 2020. (Scott et al., 2021). Its
rise has led to the emergence of esports betting, a parallel media related to sports, gaming, and
2
gambling (Macey, 2020), from which gaming equipment businesses, media firms, esports event
organizers, professional esports gamers, and streams have profited (Jang et al., 2021).
consequences of optimizing esports performance and its future path (Iwatsuki et al., 2021).
Ultimately, the rise of esports has significantly impacted the gaming industry through the
professionalization of virtual sports events and the development of a thriving, publicly accessible
sector. Nonetheless, concerns about improper gaming and a dearth of studies into boosting esports
Several issues necessitate the installation of specific infrastructure and facilities for e-sports
competitions in the Philippines. Secondly, institutions must have access to high-quality facilities and
infrastructure to organize activities that lead to achieving desired objectives (Violensia, 2020).
(Aprilaukhti, 2019). Moreover, infrastructure and facility quality are essential considerations in luring
foreign direct investment (Fernandez et al., 2020). Second, infrastructure is crucial for supporting
learning and optimizing facility utilization to achieve goals (Alfaini, 2022). Due to the growing
popularity of e-sports tournaments, specific infrastructure and facilities are required to handle large
numbers of competitors, support high-quality audio and video equipment, and provide dependable
and high-speed internet connectivity. So, e-sports competitions in the Philippines require specialized
infrastructure and facilities to ensure smooth operation and support the industry's growth.
Esports venues can provide players and spectators with the most optimal gaming experience
with specific qualities. Motor abilities, hand and finger coordination, reaction time, and endurance are
essential for esports success (Santoso et al., 2022). Gaming gear, computers, consoles, or cell
phones are utilized in esports, and the software is game-specific (Hansen et al., 2022). Conventional
workplace knowledge and subject-specific expertise are also essential (Karadakis & Painchaud, 2022).
Implementation of the esports sector requires infrastructure, policy, technology, and visible support
(Iyinolakan, 2022).
Esports employ gaming as the competitive arena for professional athletes (Santoso et al.,
2022). Due to the competitive nature of video games, players must develop specific movement and
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motor skills. Esports is an increasingly popular competitive gaming among adolescents and young
nevertheless, additional research is required to promote a great viewer experience (Charleer et al.,
2018). The rising advancement of video gaming and esports lacks the tools necessary to ensure that
professional and amateur teams have access to high-quality statistics and training (Smerdov et al.,
2020).
Playing esports video games has become a way for players to escape the real world's
troubles and refocus their attention on other priorities and behavioral adjustments in their daily lives
(Baltezarevi, B., & Baltezarevi, V., 2019). The optimal esports gaming experience involves specific
gear and software, physical and mental preparation, and infrastructural support.
participants, provide top-notch audiovisual equipment, and guarantee reliable high-speed internet
connectivity. The facility also requires an area or a boot camp dedicated to players aspiring to
become professional esports gamers, including an area for everyday gamers who want a good
gaming atmosphere and environment. Gamers and spectators need gaming-oriented esports venues.
infrastructure can promote the sector, boost economic activity, and position the Philippines as a
Esports' success relies on regulation, technology, and visible support. Therefore, additional
research is necessary to enhance their performance and fan experience. Finally, esports provide kids
and young adults a way to escape their problems and focus on other pursuits - thus making it an
4
Statement of the Problem
The explosion of esports has revolutionized the gaming industry, gaining global recognition
and becoming accessible to everyone. However, concerns still abound regarding improper gaming
practices and a lack of research on optimizing performance for these competitions. Furthermore,
there is an urgent need in the Philippines for specialized infrastructure and facilities to support
growing esports competitions - driving demand overall. Thus, this thesis addresses how best to
construct an adaptive esports facility to meet growing demands from Filipino esports enthusiasts
while providing them with a modern facility tailored to their needs and desires. This thesis addresses
how best to create such a facility within the Philippines that addresses this issue head-on.
1. What are the current gaming practices and infrastructure available for esports competitions
in the Philippines, and how do they fall short of meeting the needs of gamers?
2. What are Filipino esports enthusiasts' specific needs and requirements for an ideal esports
facility, and how can these be incorporated into the facility's design?
3. How can the design of an adaptive esports facility be optimized to cater to changing gaming
Answering these research questions will provide insight into the design of an adaptable and
innovative esports facility that can meet the growing needs and demands of the Philippine esports
sector.
Project Goals:
1. To design an innovative and adaptable esports facility that can meet the ever-changing
2. Employing modular design solutions enhances adaptability and scalability in esports gaming
facilities.
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3. To assess how modular design could facilitate infrastructure improvement and innovation
within the esports gaming industry, creating customized gaming facilities to meet increasing
4. To research the unique aspects of esports venues, such as the technology and software
5. To address the challenges confronting esports in the Philippines, such as lack of official
support and recognition for it as a legitimate sport and inadequate infrastructure and
competition facilities.
6. To develop the esports industry in the Philippines and internationally in line with United
7. To establish a facility for esports that could serve as an example to the sector in Metro
Manila.
Objectives:
1. Assess current infrastructure and facilities related to esports and determine their strengths
and shortcomings.
3. To develop a modular architecture strategy that can adapt to changes in the gaming
landscape and meet the evolving needs of the Philippine esports sector.
4. To construct an esports facility based on this modular architectural strategy and assess its
5. Assessing the benefits of modular design in increasing infrastructure and innovation within
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Strategies:
1. Conduct an extensive literature review on modular design and its application within esports
facilities.
2. Assess the Philippines' existing esports facilities and identify areas for development.
3. Conduct interviews and surveys with esports players, tournament organizers, and industry
4. Assess the obstacles preventing the growth of esports in the Philippines, such as a lack of
5. Devise a modular architecture strategy for obstacles impeding esports development in the
Philippines.
6. Create a prototype esports facility using the modular architectural concept and assess its
7. Evaluate the success of modular architecture as a means for increasing infrastructure and
The thesis "Modular Architecture for a New Age of Gaming: An ESports Facility that Adapts to
the Shifting Landscape of Gaming" is important to stakeholders. The research seeks to create a
flexible and creative esports facility for the Philippine market. Modular design ideas will increase the
Future scholars will find this report invaluable in its multiple aspects. It provides crucial
insight into the design of infrastructure and facilities that can accommodate esports' rapidly
increasing growth. As the popularity of esports continues to grow, infrastructure must be created that
can accommodate many competitors, provide fast internet connection speeds, and accommodate
top-quality audio/video equipment. Second, the research emphasizes the significance of modular
enable facilities to accommodate new technology, gaming trends, and user preferences. Thirdly, this
research can be a starting point for future investigations into optimizing esports performance and
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providing gamers with an enhanced gaming experience. Overall, future work on esports
infrastructure, technology, and design will be informed by what has been discovered in the field.
Esports enthusiasts and Coaches will benefit from the study. They will benefit from
specialized infrastructure and amenities that optimize gaming. Coaches can use the esports facility to
assist and guide aspiring Professional Gamers about the gaming industry.
The study will assist the community, especially the Philippine esports industry. Esports events
and tournaments in the Philippines can attract foreign direct investment and boost economic growth.
The thesis addresses the need for specialized infrastructure and facilities.
Private gaming enterprises might benefit from customized infrastructure and amenities that
optimize their gaming experience. This can boost their competitiveness, consumers, and revenue.
The proposed esports center can help boost economic growth and gaming industry collaborations for
private enterprises. Private enterprises can access new markets and business prospects by growing
the esports industry in the Philippines and abroad. The proposed esports center can boost private
Gaming fanatics The project intends to develop an esports facility that can adapt to changing
gaming trends to give gamers the best experience. The modular design ideas used in the research
will allow the facility to accommodate the latest gaming technology and trends, making it a popular
destination for gamers and aficionados. The esports sector requires a comfortable and safe gaming
environment, which the facility's architecture will deliver. The study will also address the absence of
specialized infrastructure and facilities for esports events and tournaments in the Philippines, giving
Cities and Communities, and Partnerships for the Goals apply to the research. The study can boost
economic growth, infrastructure, innovation, and gaming industry alliances by developing the esports
The "Modular Architecture for a New Era of Gaming: An Esports Facility that Adapts to the
Changing Landscape of Gaming" thesis has implications for fans, coaches, future researchers, private
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companies, and the Filipino esports industry. The modular design concepts presented in the study will
enable esports gaming facilities to adapt to altering gaming trends and technologies. The research
also addresses that the Philippines requires specific infrastructure and facilities for esports events and
tournaments to encourage economic growth and foreign direct investment. The study supports
conclusion, this thesis will contribute to the growth and sustainability of the esports business in the
Scope
This architectural thesis aims to build an innovative and adaptable esports facility that can
meet the changing needs and requirements of the Filipino industry. The scope will be in a City in
Metro Manila. The research will investigate how modular design may improve infrastructure and
innovation in the esports gaming industry, resulting in flexible gaming facilities to satisfy the nation's
growing demand. The research will also examine the unique aspects of esports facilities, including
the technology and software required to provide players and spectators with the most significant
gaming experience imaginable. This thesis aims to advance the United Nations Sustainable
Development Goals of Industry, Innovation, Infrastructure, Sustainable Cities and Communities, and
Partnerships for the Goals by contributing to expanding the esports sector in the Philippines and
internationally. The research aims to create an esports facility that can serve as a model for the
Limitations
This thesis will not investigate esports' psychological and social consequences and the incidence
of gaming disorders and risky gaming. This study will not address Esports problems such as female
representation, player compensation, cheating claims, or retirement. In addition, the research will not
focus on a comprehensive analysis of the esports industry but on developing a modular design for an
esports facility. In addition, the thesis will not elaborate on the legal aspects of esports, such as the
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existing legislation and policies. In conclusion, the financial ramifications of establishing and operating
Assumption
According to the research project "Modular Architecture for a New Era of Gaming: An ESports
Facility that Adapts to the Changing Landscape of Gaming," several assumptions can be made:
1. The esports sector is overgrowing and gaining cultural and economic relevance.
connection.
3. In the Philippines, there is a lack of official support and recognition for esports as an official
sport and a lack of infrastructure and facilities to host competitions in this sector. These
4. Modular design solutions can facilitate infrastructure improvement and innovation within the
esports gaming industry, creating flexible gaming facilities to meet growing demand across
5. This research will further advance the United Nations Sustainable Development Goals of
Partnerships for the Goals by supporting and expanding esports activity within the Philippines
and beyond.
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Conceptual Framework
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The conceptual framework of this architectural thesis centers around creating a modular and
adaptable esports facility that satisfies the industry's rising demands and requirements. The
framework is supported by factors such as the requirement for specialized infrastructure and
amenities, the prominence of esports competitions, and the lack of official recognition of esports as a
legitimate sport. The process involves promoting sustainable development objectives, analyzing
obstacles to esports in the Philippines, researching modular design concepts, and analyzing the
technology and software of esports facilities. Outcomes include an innovative and adaptable esports
facility that can satisfy the evolving needs and demands of the industry, a list of challenges facing
esports in the Philippines and proposed solutions, and the expansion of the global and Philippine
esports industries. The framework seeks to promote the UN Sustainable Development Goals of
Industry, Innovation, Infrastructure, Sustainable Cities and Communities, and Partnerships for the
Goals while contributing to developing the esports industry in the Philippines and internationally.
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Theoretical Framework
Analyze Collaborative
Iterative Process
Feedback Design
The researcher will utilize Participatory Design to create an innovative and adaptable esports
facility that can meet the changing requirements of the Philippine esports industry. According to
Devisch et al. (2018), Participatory Design (PD) was introduced in the 1970s to allow users and
designers to create better products, systems, and spaces through a collaborative process that
The PD will be implemented in three phases: the phase of analysis, the phase of design, and
the phase of evaluation. In the analysis phase, the researcher will investigate the current status of
esports facilities in the Philippines, identify their strengths and weaknesses, and assess user
requirements and preferences. The researcher will collect data through questionnaires, interviews,
and focus group discussions with various stakeholders, including participants, organizers, and
spectators.
Involve users in the design process during the design phase by soliciting their input on facility
features, equipment, and layout. Input from users will be incorporated into the design process, and
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design iterations will be conducted until a final design is created. The researcher will use modular
design strategies to ensure the facility can adapt to changing user requirements and preferences.
In the evaluation phase, the researcher will evaluate the efficacy of the facility by monitoring
user satisfaction and facility utilization. The researcher will collect data on user feedback and the
facility's performance, then modify the design as necessary to enhance the facility's performance.
The PD is an ideal methodology for this study because it enables users to participate in the
design process, resulting in a facility that meets their needs and preferences. In addition, the PDT
methodology encourages the development of esports facilities that can adapt to the swiftly changing
gaming ecosystem. In addition to ensuring that the esports facility can adapt to changing user
requirements and preferences, the PDT method employs modular design strategies. This research will
produce a facility that functions as a model for local esports communities, thereby contributing to the
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Definition of Terms
commonly only available with human intelligence, such as learning, reasoning, problem-solving, and
decision-making. AI often serves to automate or augment human labor; its applications span
Esports, Esports, also known as E-Sports, is a form of competitive video gaming where
professional players compete against one another in organized tournaments either individually or as
teams. Over the years, this has grown into an essential industry with millions of fans and significant
revenue.
Esports Betting Market, Esports have created a lucrative gambling industry where people
wager on the outcomes of matches. This has grown into an enormous global industry, with millions
strategies and techniques employed for physical training, mental conditioning, nutritional support,
Foreign Direct Investment, Foreign Direct Investment (FDI) is the investment made by a
company or individual from one country into another country. FDI can take many forms, such as
buying an existing business, investing in a joint venture, or building a new facility. FDI often serves to
expand into new markets, access resources, or take advantage of lower costs.
components of a building or space designed and constructed with the highest standards for quality,
safety, and functionality. It includes durable materials, advanced technology, efficient energy
Infrastructure and Facilities for Esports Tournaments, Esports events require physical
and technological components, such as gaming consoles, computers, internet connection, seating
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Modular Architecture, An architectural approach that involves creating building
components or modules that can be assembled or disassembled quickly. This provides flexibility,
adaptability, and scalability, making it a cost-effective and efficient building construction method.
United Nations Sustainable Development Goals, In 2015, the United Nations adopted
address poverty reduction, education access, health; gender equality; climate change mitigation
Acronyms
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Chapter I.2
Overview of the esports industry and its economic and cultural significance, including the
growth of esports betting, the democratization of esports, and the rise of esports-related media.
growing industry with significant economic and cultural significance. The industry has been around
since the late 1990s but has recently become more democratized, making it accessible to more
people. This increased accessibility has led to a boom in the industry, with audiences reaching 495
million people in early 2020. One area of growth in esports is esports betting. This involves placing
bets on esports events, where the performance of the players or teams involved determines the
outcome. Esports betting is rapidly gaining popularity and is expected to be worth $14 billion by
2020. The rise of esports-related media has further contributed to the industry's cultural significance,
with increased coverage of esports events in mainstream media outlets. Overall, esports is a fast-
growing industry with significant economic and cultural importance, including the growth of esports
betting, the democratization of esports, and the rise of esports-related media. Overall, the esports
industry continues to grow and gain cultural and economic significance, with the rise of esports-
related media, the democratization of sports, and esports betting playing significant roles in this
growth.
The thesis "Modular Architecture for a New Era of Gaming: An Esports Facility that Adapts to
the Changing Landscape of Gaming" addresses the need for flexible and adaptable space to
accommodate the rapidly growing esports industry. By early 2020, esports had amassed an audience
of 495 million people and is expected to keep growing due to the democratization of esports, the rise
of related media, and growing interest in esports betting. The proposed modular architecture will be
tailored to accommodate various gaming events and offer an immersive experience for players and
spectators. It will adapt to the evolving gaming landscape, providing a sustainable and efficient space
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The specific characteristics of esports facilities are to offer players and spectators the best
possible gaming experience. This related literature and studies are composed of different journals.
In order to offer players and spectators the optimal gaming experience, an esports facility
must possess certain qualities. Firstly, athletes require excellent motor skills of hands and fingers,
eye-hand coordination, and endurance (Santoso et al., 2022). Therefore, the facility should be
equipped with high-performance computer systems, gaming peripherals like keyboards, mice,
monitors, and ergonomic chairs to guarantee that players are physically comfortable during extended
gaming sessions. Second, the esports industry necessitates specific knowledge, skills, and abilities
(Karadakis & Painchaud, 2022), so there should be enough support staff like coaches, trainers, event
organizers, and commentators (Li et al., 2020). Furthermore, to guarantee viewers an enjoyable
design (Fradley-Pereira 2021), which includes high-quality audiovisual equipment and engaging
How can an esports facility adjust to the ever-evolving gaming landscape and provide players
and spectators with the best experience? For this to be achieved, an esports facility must have high-
performance computer systems, ergonomic chairs, and gaming peripherals at its disposal.
Additionally, it should have a team of support personnel such as coaches, trainers, event organizers,
and commentators with the necessary expertise, skillsets, and abilities for success in the esports
industry. Additionally, a gaming environment that emphasizes classic narrative design, high-quality
audiovisual equipment, and captivating broadcasting is essential for an enjoyable viewing experience.
To stay current in the ever-evolving gaming landscape, facilities should be designed with a modular
architecture that allows easy adaptation to new technological breakthroughs and shifts within the
industry.
The challenges facing esports in the Philippines include the lack of official recognition of
esports as a legitimate sport and the absence of infrastructure and facilities for esports tournaments.
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Esports in the Philippines face several difficulties due to a lack of official recognition as an
official sport and inadequate infrastructure and facilities for hosting tournaments. On the recognition
front, although widespread academic acceptance exists that esports should be classified as a sport
(Cranmer et al., 2021), official recognition is still pending. Esports governance remains an issue that
the industry must grapple with, with attempts at implementing governance structures yet to find
consensus. Like traditional sports, Esports also face foul play and match-fixing (Ma et al., 2022).
Infrastructure and facilities for esports tournaments are lacking in the Philippines. High costs,
corruption, lack of access, and excessive billing of constructions have been identified as impediments
to development (Patreze et al., 2020). Without adequate infrastructure and facilities, esports
tournaments may lack quality and hinder the growth and development of the industry. In conclusion,
esports in the Philippines face many obstacles due to a lack of official recognition as an official sport,
a lack of infrastructure and facilities for tournaments, and weak governance structures. While some
progress has been made toward addressing these issues, more work needs to be done to foster the
Esports in the Philippines face numerous obstacles, such as a lack of official recognition as a
sport, inadequate infrastructure and facilities for hosting tournaments, training aspiring gamers,
accepting everyday gamers or game enthusiasts, and weak governance structures. Though efforts
have been made to address these issues, more work remains to foster the industry's growth and
development. Prioritizing recognition for esports as a legitimate sport should be prioritized, while
governance structures need strengthening to address issues like match-fixing. In addition, adequate
infrastructure must be provided so quality tournaments can occur while stimulating industry
expansion. Addressing these obstacles will ultimately contribute to the advancement of esports in the
Philippines.
The importance of specialized infrastructure and facilities for esports competitions, such as
high-quality audio and video equipment and reliable, high-speed internet connectivity. This related
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Esports, a form of sport where electronic technology provides the primary components,
necessitates particular infrastructure and facilities to offer participants and spectators an optimal
gaming experience. Esports competitions necessitate top-tier audio and video equipment and a
reliable internet connection (Santoso et al., 2022). Unfortunately, the rapidly developing world of
esports lacks the tools to guarantee professional and amateur teams access to high-quality statistics
and training materials. It has been proposed that artificial intelligence (AI) can accurately forecast
esports players' in-game performances from sensor data alone (Smerdov et al., 2022). Esports events
require unique venues or locations for revenue-generating activities, like ticket and memorabilia
sales. These facilities have become increasingly crucial as stadium attendance has grown
substantially in recent years (Sutantio et al., 2019). Esports draw upon vital elements of traditional
sports, such as interpersonal competition, adhering to rules, skill training and development, goal
attainment, agility, and coordination. Esports athletes undergo extensive training to perfect their
hand movements, develop reflexes and build muscle memory. To progress from an amateur internet
gamer to a professional esports player requires significant cognitive and physical skill improvement
(Singh et al., 2022). At esports competitions, dedicated infrastructure and facilities help improve
Esports require specific infrastructure and facilities to offer players and spectators an optimal
gaming experience. These competitions require top-tier audio/video equipment, reliable internet
connection, and unique venues or locations for revenue-generating activities. Artificial intelligence has
even been proposed for forecasting players' in-game performances accurately. Esports draw upon
critical elements from traditional sports like interpersonal competition, skill development, agility, and
coordination which require extensive training in cognitive and physical skill improvement. Dedicated
infrastructure and facilities are essential for improving competitors' and spectators' gaming
esports gaming industry, producing adaptable gaming facilities to satisfy the rising demand for
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esports competitions and events. This related literature and studies are composed of different
journals.
Infrastructure and innovation in the esports gaming industry can be improved by modular
architecture in several ways. Sutantio et al. (2019) state that modular architecture can be used to
design adaptable gaming facilities to satisfy the growing demand for esports events and
tournaments. The availability and affordability of increased Internet bandwidth, video memory, and
processing speed have allowed esports to become a thriving global phenomenon with over two billion
active participants (Finch et al., 2020). As a result, modular architecture can aid in developing
adaptable gaming facilities that are easily modifiable to satisfy the ever-changing requirements of the
esports industry.
The use of modular architecture in the design of esports facilities enables greater flexibility
and adaptability to meet the evolving requirements of the rapidly expanding esports industry. This is
especially important in light of the growing demand for esports events and tournaments and the need
for venues that can provide the necessary infrastructure and amenities for participants and
spectators. Moreover, the continued advancement of technology, such as artificial intelligence and
high-speed internet connectivity, presents opportunities for developing innovative esports facilities
that can provide an optimal gaming experience. This process can be aided by modular architecture,
which offers a scalable and adaptable design strategy that can be readily adapted to meet the
The facilities used for esports have unique qualities, which set them apart from those used
for traditional sports. This related literature and studies are composed of different journals.
The unique characteristics of esports facilities distinguish them from other sports facilities.
Esports is a growing form of entertainment that resembles traditional sports, including participants,
spectators, competition, and entertainment. (Karadakis & Painchaud, 2022). Nonetheless, esports
facilities are distinct in that they are designed to accommodate electronic activities enabled by
electronic systems. (Sutantio et al., 2019). Esports facilities are not designed for physical activity but
for computer-based competitions involving strategy. (Pereira et al., 2019). In order to accommodate
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the requirements of esports players and spectators, esports facilities must be designed with special
facilities must consider technology administration. (Karadakis & Painchaud, 2022). In addition,
esports facilities should be designed to accommodate the needs of spectators who observe the
competition online instead of in person. (Huettermann & Pizzo, 2022). Esports athletes differ from
traditional athletes in their characteristics. Esports competitors are typically less extroverted and less
conscientious than athletes. (Behnke et al., 2023). However, esports competitors share some
characteristics with traditional athletes, including the need for commitment, discipline, and
The thesis titled "Modular Architecture for a New Era of Gaming: An ESports Facility that
Adapts to the Changing Landscape of Gaming" proposes the design of an adaptable esports facility
that meets the specific needs of electronic-based competitions. The facility should accommodate the
administration of technology and the requirements of players and online spectators. The thesis
acknowledges the unique characteristics of esports athletes and the changing gaming landscape. The
technological requirements and esports competition demands. Overall, the thesis proposes a forward-
thinking approach to developing esports facilities that acknowledge the specific needs of electronic-
based sports.
Current trends and developments in the esports industry in the Philippines. This related
The Philippine esports industry is a new and prospective sector of the global economy that
offers businesses compelling integration scenarios. (Velikorossov et al., 2020). Despite the worldwide
pandemic, the industry has experienced a decade of phenomenal growth. (Bousquet & Ertz, 2021).
In 2019, the total market value of the esports industry came close to USD 1 billion. (Anderson et al.,
2021). By 2020, the industry is anticipated to generate revenues approaching $1.5 billion. (Sweeney
et al., 2019). The esports industry is structured by establishing national and international
22
organizations (Kilci & Yalcner, 2020). Current trends and developments in the esports industry in the
Philippines and internationally indicate that the industry is rapidly expanding and has a bright future.
Integration of esports into major professional leagues around the globe is anticipated to continue as
a trend. Existing literature focuses primarily on esports games and activities closely associated with
esports.
Expanding the esports industry in the Philippines and worldwide presents an opportunity for
businesses to invest in developing esports facilities that can adapt to the evolving gaming landscape.
This thesis proposes a modular architecture approach for designing esports facilities readily adaptable
to evolving gaming technologies and player requirements. By incorporating modular design principles,
the proposed esports facility can be updated and reconfigured with minimal disruption, providing a
Current trends in the esports industry in the Philippines and How Esports affect the demand
According to Wong et al. (2021), all titles, not just Mobile Legends, must improve strategies
to build a robust esports industry in the Philippines. Player Unknown's Battlegrounds (PUBG), the
most popular Battle Royale game in the Philippines, combat games like Tekken 7, and even the old
dog's DOTA 2 and League of Legends continue to play a significant role in fostering a thriving
Philippine esports scene. Different esports titles enjoy considerable viewership alongside one another
and do not necessarily compete for space in the community except during the exact broadcast times.
If the games pique the consumers' interest, they may become participants and enthusiasts of
multiple titles.
Moreover, according to Wong et al. (2021), Mobile Legends is expected to be the protagonist
of the esports industry in the Philippines, with the responsibility of shattering mainstream
expectations and reservations against esports. Simultaneously, all other titles must be prepared to
establish their footing, cultivate their fan bases, and promote the same image and branding of
23
Esports has created a new gaming period requiring specialized infrastructure and facilities for
players and spectators. With the rise of esports in the Philippines, it is essential to examine how the
changing landscape of gaming affects the demand for specialized infrastructure and facilities. Flexible
locations for multiple esports titles are gaining importance. For the future of gaming, the study
recommends a modular esports infrastructure. The facility will support mobile Legends, Player
Unknown's Battlegrounds, Tekken 7, DOTA 2, League of Legends, and other titles. It will be flexible,
modular, and scalable, accommodating diverse event capacities and requirements. Modern
technology, high-speed Internet, and agreeable amenities will create an immersive experience for
gamers and spectators. It will elevate esports and challenge the perceptions of the general public.
This thesis aims to contribute to the growth of a robust esports industry in the Philippines by
The current state of esports infrastructure and facilities worldwide. This related literature and
It can be inferred that esports infrastructure and venues are swiftly expanding and
transforming globally. Esports has converted gaming into a global, networked arena where players
compete against one another. (Finch et al., 2020). The number of viewers/followers of esports
tournaments is growing daily, so specialized television programs are adapting their programming to
meet this demand (Aleksi, 2020). Esports, viewed through the lens of sports tourism, is a viable
business within the hospitality industry. Hotels accommodating esports gamers and events can
improve venue operation and global appeal. (Lebedeva, 2021). In recent years, the esports industry
has grown substantially, and its growth factors and how it has benefited from the COVID-19
pandemic relative to traditional competitive sports have been analyzed. (Block & Haack, 2021).
Esports venues are a new sports business opportunity, and attendance at esports stadiums has
increased significantly in recent years. (Sutantio et al., 2019). Esports has been recognized as an
organized sport by the International Olympic Committee, and it has become imperative that sports
medicine physicians incorporate esports medicine into their practices. (Franks et al., 2022). Nigeria
24
generated $184,6 million in revenue from esports and gaming, but the industry needs an
infrastructure, policy, technical, and visibility push to realize its potential. (Iyinolakan, 2022).
The global esports industry's accelerated expansion and transformation have increased the
demand for specialized infrastructure and venues. Esports has become a global phenomenon,
attracting many spectators and enthusiasts. The esports industry offers hotels that accommodate
gamers and events lucrative business opportunities. It is necessary to develop the esports industry's
infrastructure, policy, technical, and visibility aspects to actualize its full revenue-generating potential.
25
Benefits and limitations of modular design strategies for esports facilities. This related
autonomy, cost-effectiveness, transformative potential, and lower operating costs (Loshakov, 2022).
In the context of esports facilities, modular design can offer advantages such as flexibility and
adaptability to changing requirements, expansion simplicity, and cost savings (Aalto et al., 2019).
However, modular design has some drawbacks, such as the need for standardization, limited design
options, and potential integration difficulties (Arsenault, 2004). In addition, modular design may not
be appropriate for all types of facilities, such as those with complex designs or specific needs (Naqvi
et al., 2014). Consequently, the advantages and disadvantages of modular design strategies for
esports facilities depend on the facility's specific context and requirements. Before implementing the
modular design in an esports facility, it is essential to thoroughly consider the limitations and
potential challenges.
A promising strategy for designing esports facilities that can adapt to the ever-changing
expansion, and cost savings. However, it has several drawbacks, including the need for
standardization, limited design options, and potential integration challenges. Consequently, the
viability of modular design for an esports facility is contingent upon the particular context and
requirements. Before implementing modular design strategies, architects must consider these
restrictions and obstacles. The thesis aims to investigate the potential of modular architecture for
esports facilities and evaluate its benefits and limitations in meeting the ever-evolving requirements
Unique characteristics of esports facilities must be considered during the design phase. This
Several unique characteristics of esports facilities must be considered during the design
phase. First, esports facilities must accommodate competitors and spectators (Karadakis &
Painchaud, 2021). Secondly, esports commentators face unique challenges, such as preparing for
26
real-time commentary on highly dynamic games, the complexity of in-the-moment decisions during
the game's broadcast, and balancing personal style with professional standards (Li et al., 2020).
Thirdly, the management of esports facilities should consider the activities of government
organizations, the level of social and cultural development, the competitiveness of esports, the
condition of the infrastructure, and the variety of game types (Lyeonov et al., 2022). Fourthly, the
internal motivation of esports can motivate adolescents to recognize their individual needs and
actively engage in esports to meet those needs (Chen & Bu, 2022). Fifthly, esports venues should be
designed to accommodate the escalating growth of esports, particularly regarding the venue or
location used for esports-related activities by utilizing existing buildings for ticket sales, souvenirs,
and others (Sutantio et al., 2019). Lastly, esports facilities should be designed to accommodate the
requirements of both players and spectators and to offer a unique and authentic spectatorship
The design of esports facilities must consider the unique requirements of competitors,
commentators, and spectators, as well as the expansion and evolution of the gaming industry. There
is a need for an architecture strategy that can adapt to shifting gaming landscapes. The thesis
proposes the development of a reconfigurable and expandable esports facility with flexible spaces for
competition, dissemination, and spectatorship. The facility must consider government regulations,
infrastructure, cultural development, and game varieties. The design should also inspire adolescent
participation and provide a genuine spectatorship experience. The proposed modular architecture
Impact of esports on the gaming industry and the response of other countries to this impact
through their facility design. This related literature and studies are composed of different journals.
Esports, or competitive video gaming, has become a fast-growing business worldwide (Sousa
et al., 2020). The industry is considered worth billions of dollars. It has been compared to traditional
sports in terms of its culture, elite athletes, teams, league sponsorships, large viewing audiences,
high-profile leagues and championships, and chances to bet on the results (Wardle et al., 2020).
Sports have also led to new businesses, such as streaming media and esports gaming (Li, 2022).
27
Because esports are popular, esports facilities have been built to meet the needs of both players and
viewers. Countries like China have become the center of the online video game industry, especially
MOBA. This has led young players to use video games to train (Cai et al., 2022). In Ukraine, hotels
catering to esports gamers and competitions offer the chance to improve venue management and
that satisfy the needs of players and spectators. Esports facilities must accommodate the latest
technology and provide participants and spectators with a comfortable and engaging environment.
The success of the esports industry in countries such as China and Ukraine demonstrates the
potential for these facilities to serve as training, media production, entertainment centers, and
competition venues. When designing these facilities, it is essential to consider the dynamic nature of
provide participants and spectators with the best gaming experience possible. The proposed modular
architecture for an esports facility can be adapted to meet the ever-changing needs of the esports
industry in order to meet this need. The facility should be outfitted with high-performance computer
systems, gaming peripherals, and ergonomic chairs to ensure that players are physiologically
comfortable during extended gaming sessions. In addition, there should be sufficient support
personnel, such as coaches, trainers, event organizers, and commentators, to ensure that
The research also examines the obstacles encountered by esports in the Philippines,
including a lack of official recognition as a sport, inadequate infrastructure and facilities for hosting
tournaments, and weak governance. Adaptable gaming facilities can be designed using modular
architecture to meet the rising demand for esports events and tournaments, enhancing infrastructure
and innovation in the esports gaming industry. The accessibility and affordability of increased
Internet bandwidth, video memory, and processing speed have enabled esports to become a
28
prospering global phenomenon. The proposed modular architecture can assist in developing
adaptable gaming facilities that meet the requirements of the esports industry.
29
Case Studies
Built/Opened: 2019
Philippines. It has competitive teams in Mobile Legends: Bang Bang, Counter-Strike: Global Offensive,
Valor, Rules of Survival, Valorant, and Tekken 7 (Manaloto, 2018). The team's name in the Philippine
esports division, The Nationals, is Bren EPro. Bernard "Bren" Chong, a member of the Chong clan
that owns World Balance, founded the organization on August 16, 2017 (Dannug, 2021).
The Chief Operating Officer of Leo Bren Esports, Andrew Escutin, said about the new facility: "We
intend to depart from the typical 'gaming home' structure in which the team eats, sleeps, and trains
in the exact location seven days a week. They will be able to train as athletes at this facility, and
once their training is complete, they will be free to pursue any lifestyle they desire.
30
Spaces:
Lobby/Guest Area
Admin Area
Viewing Lounge
Boardroom
Cafeteria
Gaming Room
Gym
Sleeping Quarters
Training/Practice Area
Recreational Area
Production Area
Analysis
The BREN Esports Training Facility in the Philippines is an exceptional esports training facility.
It offers 11 practice rooms, a production area, a gym, a recreation area, an administrative area, a
viewing lounge, a board room, and a cafeteria on 2,000 square meters. This extensive selection of
amenities will provide participants with a healthy, well-rounded lifestyle, including physical and
mental health.
The facility is located in the Central Business District of Makati. It is outfitted with the most
recent hardware and peripherals from the ASUS Republic of Gamers (ROG) to provide participants
with the necessary equipment for optimal performance. The collaboration between BREN Esports and
ASUS ROG is a prime example of how the gaming industry works together to support esports
athletes.
The facility deviates from the traditional "gaming house" layout in which players dine, sleep,
and train in the exact location. Instead, the facility provides players with an environment conducive
to athletic training and permits them to appreciate their personal lives after practice. This strategy
will contribute to the long-term improvement of the athlete's overall health and performance.
31
The partnership between the facility, personal trainers, and sports psychologists is an
excellent initiative highlighting the significance of physical and mental health in esports. It is essential
to recognize that esports athletes require physical fitness and mental preparation to maintain optimal
The BREN Esports Training Facility is an important development for the Philippine esports
community. It is a step toward recognizing esports as a legitimate sport and providing a platform for
professional players to refine their skills. Observing how esports facilities will transform in the future
Conclusion
The official opening of the Bren Esports Training Facility is a significant milestone for the
Philippine esports industry. The facility's design reflects the growing trend of constructing specialized
training facilities for esports teams, which can improve the physical and mental health of the players.
The facility's strategic location in Makati's Central Business District and its partnerships with ASUS
Republic of Gamers and personal trainers can give Bren Esports a competitive edge in the region.
Including a recreation area, a production area, a viewing lounge, a board room, and a cafeteria
emphasizes the need for comprehensive esports training facilities beyond gaming. The Bren Esports
Training Facility in the Philippines establishes a new standard for esports training facilities and can
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Location: Scout Rallos St. in Tomas Morato, Quezon City
Built/Opened: 2017
TNC – TheNet.Com
TheNet.Com's TNC Predator (formerly TNC Pro Team and TnC Gaming) is a Southeast Asian
multi-gaming organization.
As the esports industry continues to expand and acquire mainstream recognition, gaming cafés
have become an integral component of gaming culture. TheNet.com (TNC) operates the High
Grounds Café, accommodating gamers of all skill levels. This café is in the bustling Scout Rallos
district of Quezon City, near Tomas Morato. It offers the latest and most potent Predator gaming PCs
in a specially designed environment for extended gaming sessions. High Grounds Café also features a
coffee shop and restaurant where anyone can unwind and enjoy a variety of coffee-based beverages,
comfort foods, and pastries. Whether someone is a seasoned enthusiast or a beginner, High Grounds
Café is the ideal place to meet like-minded individuals, make new friends, and have a good time in a
Spaces:
Lobby/Guest Area
Admin Area
Café/Restaurant
Event Hall
Analysis
The layout and apparatus of High Grounds Café are designed to accommodate casual and
professional gamers. The expansive area and high ceiling create a comfortable and airy environment,
while the fully upholstered chairs ensure maximal comfort during extended gaming sessions. Predator
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desktops, renowned for their high-performance capabilities, underscore the café's commitment to
In addition to its gaming facilities, the café also offers a variety of cuisine and beverages at
its café and restaurant. This fosters a sense of community and gives gamers a place to socialize and
take pauses between matches. The event halls at High Grounds Café are also an impressive feature,
Overall, High Grounds Café's design and amenities demonstrate its commitment to serving
the requirements of the gaming community. It is a top destination for professional gamers and casual
Conclusion
environment, which is helpful to bear in mind while planning the building of an esports venue. It
offers everything a gamer wants, from high-end PCs to spacious and comfortable surroundings. It
has the added benefit of being part of a larger café and restaurant, making it an even more attractive
setting for visitors who are not interested in gaming. High Grounds Café is a fantastic template for
architects and designers who want to build a functional and aesthetic esports facility.
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Figure 6. The Interior of the FNATIC Headquarters
Built/Opened: 2015
According to ESports.net (2019), Fnatic was founded in July 2004 by Sam and Anne Mathews,
based in London then. Fnatic's headquarters remain in London. Fnatic is one of the industry's most
FNATIC Headquarters
As esports continues to gain popularity and become more mainstream, many organizations invest
in state-of-the-art facilities to ensure their participants have the resources they need to perform at
their highest level. Fnatic is a global esports entertainment brand with offices all over the globe. The
main office of Fnatic is located in London, United Kingdom, and boasts a DJ booth, two kitchens, and
a mini alley/garden for players to unwind and recharge. In this analysis, we will examine the Fnatic
headquarters in greater detail and discuss its unique design elements that cater to the requirements
of esports players.
Spaces:
Lobby/Guest Area
Admin Area
35
Meeting Area
Viewing Lounge
DJ Booth
Cafeteria/Kitchen
Gaming Room
Training/Practice Area
Production Area
Officers Area
Streaming Area
Analysis
requirements of its players beyond gaming. The presence of a DJ booth and disco ball demonstrates
that the facility is concerned with nurturing a productive environment for players and a fun and
engaging one. In addition, the provision of two kitchens and a garden area demonstrates that Fnatic
recognizes the significance of promoting its participants' physical and mental health. The facility's use
of space is notable, with a layout that accommodates both work and recreation, thereby achieving a
balance between productivity and relaxation. Incorporating design elements that promote
collaboration and socialization improves team cohesion and camaraderie. The Fnatic Headquarters is
an impressive facility that provides its players with a holistic and supportive environment to prosper
Conclusion
The Fnatic Headquarters establishes a high standard for esports facilities, demonstrating the
significance of prioritizing the convenience it affords players outside gaming. Its inventive design and
layout enhance team cohesion and performance by encouraging productivity, relaxation, and
collaboration. The facility's success and popularity demonstrate the significance of investing in
esports infrastructure that meets the requirements of players and how a well-designed facility can
serve as an industry advantage. The Fnatic Headquarters encourages other organizations to invest in
36
facilities that cater to the physical, mental, and social requirements of esports athletes and to
recognize the significant impact that a supportive and holistic environment can have on the success
of their teams.
Built/Opened: 2015
According to Arena Digest (2020), The Legion Lair Lit by TCP is a state-of-the-art esports and
gaming center near downtown Cleveland in Battery Park. Some guests may be overwhelmed by the
venue's dynamic atmosphere, which features 26 gaming stations and displays, a massive video wall,
and cutting-edge lighting and sound capabilities. To ensure that all guests feel welcome and at ease,
the venue was recently certified as sensory-inclusive, allowing it to accommodate guests with sensory
sensitivities during organized gaming competitions, tournaments, and events. The Legion Lair also
functions as the Cavs Legion's NBA 2K League practice facility. This inclusive approach extends the
relationship between Rocket Mortgage FieldHouse and KultureCity, a program that provides inclusive
sensory solutions for visitors with sensory sensitivities, such as those with autism, dementia, PTSD,
37
and other similar conditions. The Legion Lair Lit by TCP provides visitors with sensory sensitivities
Spaces:
Lobby/Guest Area
Admin Area
26 Gaming Stations
Sensory-Inclusive Area
Training/Practice Area
Production Area
Officers Area
Streaming Area
Analysis
As stated in Arena Digest (2020), The Legion Lair Lit by TCP is a gaming and esports center
with 26 stations in Cleveland's Battery Park neighborhood. Some guests may experience
overstimulation due to the center's state-of-the-art lighting and sound capabilities, enormous video
wall display, and dynamic environment. However, the facility was recently certified by KultureCity, a
ensures that guests with sensory sensitivities can appreciate the center's events in a welcoming and
comfortable setting.
The Legion Lair, Lit by TCP, includes a separate room outfitted with Audimute Sound
Absorption Sheets and Panels, one of its most remarkable features. The purpose of this room is to
provide guests who need a break from the overstimulation of the primary gaming area with a softer,
more comfortable area away from the action. This considerate addition to the center demonstrates a
In addition, the center offers sensory bags with noise-canceling headphones, fidget tools,
verbal cue cards, and weighted lap cushions. This is an excellent example of how public space can
accommodate visitors with sensory sensitivity. Notably, team members from the Cavs Legion, an NBA
38
2K League team that practices at the center, received training from KultureCity on interacting with
visitors with sensory sensitivities. This is another example of the center's dedication to fostering an
The Legion Lair Lit by TCP illustrates how inclusive public spaces can be designed and
managed. The considerate addition of a separate room with sound-absorbing materials and sensory
bags containing useful tools demonstrates a commitment to making the center accessible to all
visitors. The KultureCity certification demonstrates the center's commitment to creating a welcoming
Conclusion
The Legion Lair Lit by TCP exemplifies the significance of accessibility and inclusion in the
esports industry. By becoming certified as sensory-inclusive, the facility can accommodate individuals
with sensory sensitivities, establishing a comfortable and welcoming atmosphere for all guests. The
Cleveland Cavaliers' efforts to ensure that everyone, regardless of aptitude, is included in their
community are commendable and serve as a model for other esports facilities and organizations. The
esports industry is concerned with competition and fostering an environment that promotes diversity,
inclusivity, and accessibility. The Legion Lair Lit by TCP is a step in the right direction for the esports
industry and a model for how future facilities can offer their visitors the best possible experience.
39
V. Esports Stadium Arlington
Built/Opened: 2018
Architect: Populous
40
Esports Stadium Arlington
Esports Stadium Arlington has been at the forefront of the esports industry since its opening,
demonstrating the increasing popularity of esports and the potential of esports venues. Now, under
the direction of OpTic Gaming, the venue will continue its success as a prominent location for
competitive gaming events and community engagement. The state-of-the-art venue offers a variety
of amenities and features that cater to the needs of esports players, spectators, and organizers,
Spaces:
Shops
Team Rooms
Team Lounge
Office
Classroom
Auxiliary Studio
Shoutcast Studio
Analysis
The venue is remarkable in its flexibility, functionality, and adaptability from a design
standpoint. The adaptable layout of 100,000 square feet allows for various events and activities. At
the same time, the fully operational RGB stage, 90-foot LED displays, theatrical quality lighting and
audio, and secure technology systems create a genuinely immersive and competitive atmosphere.
With a data center, world-class production studio, and cutting-edge technology, the venue's
41
The Esports Stadium Arlington exemplifies the potential for adaptive reuse of existing
convention center into a state-of-the-art esports venue is a prime example of how existing structures
Populous designed the venue's branding and identity system, which is noteworthy from an
architectural standpoint. The identity system, incorporated throughout the venue, from signage to
apparel, establishes the venue as a leader in the esports industry by creating a unified and distinctive
brand.
Overall, the Esports Stadium Arlington is a ground-breaking and innovative facility that raises
the benchmark for esports venues. Its accomplishment demonstrates the effectiveness of
Conclusion
For several reasons, the Esports Stadium Arlington is an essential venue for the esports
industry. First, it provides a venue accommodating large-scale esports productions, events, and
community-building activities. Second, its adaptable layout, fully operational RGB stage, LED displays,
lighting, audio, and secure technology systems create a competitive and immersive environment.
Thirdly, the venue's success illustrates the potential for the adaptive reuse of existing facilities and
the value of collaboration, originality, and innovation in architecture and design. Populous's
establishment of a unified and distinct brand through the identity system positions the venue as an
industry pioneer in esports. The Esports Stadium Arlington elevates the bar for esports venues and is
42
VI. CAVS Legion GC’s Legion Lair Lit
Built/Opened: 2018
Owner: HyperX
for tournaments and events. According to Frady's (2023) article, the arena's extensive camera and
The rebranding of Allied Esports to HyperX Esports Arena was a significant milestone in the
development of the facility, as it aligned the arena with one of the most recognizable gaming
hardware brands. HyperX's contribution to the project is not merely cosmetic; they have supplied
most of the equipment and peripherals competitors use in tournaments conducted at the venue.
Spaces:
Lobby/Guest Area
Admin Area
Gaming Stations
43
Training/Practice Area
Production Area
Officers Area
VIP Rooms
Analysis
The HyperX Esports Arena is a modern, cutting-edge structure serving amateur and
professional gamers. Its location within the Luxor Hotel and Casino is readily accessible, and its
30,000-square-foot size is designed to impress. The lobby, with its dozens of high-end PCs, is the
primary attraction, providing gamers with an internet cafe experience for which they can purchase
hourly or daily passes. The arena is a high-tech facility that can be used as a professional studio for
esports events, with a 50-foot LED screen and a revolving schedule of events on the main stage. The
VIP rooms provide a luxurious place to relax, and the cocktail bar and kitchen are tailored to the
requirements of gamers. The Viewsonic Streamer Room is a noteworthy feature. It offers high-end
PC streaming setups for an hourly fee, making it an ideal location for broadcasters to broadcast their
content. The architectural design is functional and aesthetically appealing, with modern and sleek
lines, bright lights, and an overall futuristic appearance that complements the space's emphasis on
technology. The HyperX Esports Arena is a remarkable and well-designed facility that provides
Conclusion
The HyperX Esports Arena has significantly influenced the esports industry. It has provided a
facility for both amateur and professional gamers to compete and demonstrate their abilities. The
arena's location in the Luxor Hotel and Casino has also helped to mainstream esports by making it
accessible to a larger audience. It is a popular destination for gamers and esports enthusiasts due to
its high-tech equipment and revolving schedule of events on the main stage. In addition,
element of esports culture. The HyperX Esports Arena's architectural design is functional and
44
aesthetically pleasing, with sleek, contemporary lines that complement the space's emphasis on
technology. Overall, the HyperX Esports Arena has proven to be a remarkable and well-designed
venue that has contributed to the positive development of the esports industry
Built/Opened: 1972
The Nakagin Capsule Tower Building, designed by Kisho Kurokawa and located in Tokyo's Ginza
district, was completed in 1972. Each tower contains 70 capsules. The structure is comprised of two
replaced as it ages. This one-of-a-kind structure was designed to serve as a model for a new form of
urban architecture that could adapt to shifting social and economic conditions. The idea behind the
building was that the capsules could be readily replaced, allowing the structure to evolve and expand
over time. Despite its innovative design, the Nakagin Capsule Tower has endured a complex history,
and it now represents the conflicts and contradictions that have characterized Japan's modern
45
Unique Feature:
Analysis
Although the Nakagin Capsule Tower was initially conceived as a residential structure, its
architectural style and modular system could influence the design of an Esports facility/arena. The
building's dynamic and expressive façade could inspire a similar approach to an Esports facility's
exterior design, using irregular shapes and forms to create a distinct and memorable identity.
Additionally, the modular system could be modified to permit customization and adaptability to
In addition, using prefabrication and standard components could provide a cost-effective and
efficient construction method for an Esports facility/arena, which frequently requires substantial
space and specialized technology. The high-tension fasteners in the Nakagin Capsule Tower could
also facilitate quick and simple installation, thereby reducing construction time and expenses.
The architectural style and modular system of the Nakagin Capsule Tower could provide
valuable inspiration and solutions for the design and construction of an Esports facility/arena.
Adapting and expanding upon these principles could result in a dynamic, flexible, cost-effective
facility offering Esports fans and participants a unique and unforgettable experience.
Conclusion
In conclusion, the architectural style and modular system of the Nakagin Capsule Tower
could significantly impact the design of an Esports facility/arena. The building's dynamic and
expressive facade and the adaptable modular system could provide ideas and solutions for designing
a unique, versatile, cost-effective Esports facility. By incorporating these principles into the design
process, architects and designers could create a memorable and innovative space that caters to the
requirements of Esports fans and participants while also providing a sustainable and future-proof
environment.
46
Chapter I.3
Research Methodology
The proper research methodology for the thesis would be a mixed-methods approach that
combines qualitative and quantitative research techniques. A mixed-methods strategy will allow for a
more comprehensive understanding of the topic and enable the researcher to collect and analyze
The researcher should consider using case studies and benchmarking to examine best
practices and successful esports facility examples from around the globe. This will shed light on
esports facilities' design and operational considerations and contribute to developing a modular and
The researcher should also consider speaking with industry experts, such as esports players,
event organizers, and facility managers, to further understand esports facilities' particular needs and
requirements more in-depth. This will enable the researcher to develop design criteria grounded in
the industry's realities and increase the likelihood that the esports community will embrace and utilize
comprehension of the esports industry in the Philippines, its challenges and opportunities, and the
Research Design
The framework for this study on the proposal of a modularly designed esports facility
combines qualitative and quantitative research methodologies. Case studies, interviews, and focus
group discussions will be used to collect information about the current condition of the esports
industry in the Philippines and the preferences of esports players and organizers. The researcher will
collect data on the technical requirements of esports facilities and the economic viability of the
proposed modular design strategy through quantitative research methods such as surveys,
questionnaires, and data analysis. Integrating these various study components will ensure coherence
47
Research Locale
The thesis's investigation location will be in a City in Metro Manila, Philippines. The lack of
specialized infrastructure and facilities to accommodate the increasing demand for esports events and
Consequently, the emphasis of the research will be to design an innovative and adaptable esports
facility that meets the evolving needs of the Philippine industry while maximizing flexibility and
scalability through modular design strategies. The research will also investigate how modular design
can enhance infrastructure development in the swiftly evolving esports industry, producing adaptable
gaming facilities to meet the rising national demand. In addition, the study will investigate
impediments to the growth of esports in the Philippines, such as the lack of infrastructure for
tournament hosting.
Research Tools
Case studies, checklists, interviews, observations, and surveys or questionnaires are among
the research methods used to collect essential data for proposing an innovative and adaptable
esports facility in a City in Metro Manila. According to the research's objectives, a survey
questionnaire will be developed. The survey questionnaire will include questions regarding the
characteristics of esports facilities that provide players with an optimal gaming experience, the
obstacles confronting esports in the Philippines, and the need for specialized infrastructure and
facilities to support esports events and tournaments. The survey questionnaire will also seek to
comprehend the modular design strategies that can improve infrastructure development in the swiftly
evolving esports industry. The questionnaire will be distributed to esports participants, organizers,
and players in a City in Metro Manila to collect information regarding their experiences, perspectives,
and expectations regarding esports facilities and infrastructure. The survey questionnaire will be
designed to ensure that the data collected is pertinent, accurate, and exhaustive, thereby providing
valuable insights that will inform the design of the esports facility.
48
Population and Sampling
The sample size for the research "Modular Architecture for a New Era of Gaming: An ESports
Facility that Adapts to the Changing Landscape of Gaming" in a City in Metro Manila will be 50
individuals. Individuals involved in the esports industry will comprise the population, including
professional gamers, event organizers, esports facility proprietors, and other relevant stakeholders in
A random sampling technique will be utilized to identify the sample population. This research
aims to collect a representative sample of the esports industry in a City in Metro Manila. A sample
population calculator will ensure that the sample size meets the study's objectives.
collect demographic and other pertinent information from participants. The questionnaire will be
designed to collect information regarding the participants' experiences, opinions, and suggestions
The sample population's data will be analyzed using descriptive and inferential statistics to
provide meaningful insights into the esports industry in a City in Metro Manila. The study's findings
will inform the design of the esports facility and identify the infrastructure and equipment
requirements essential to optimize the performance and experience of esports in a City in Metro
Manila.
The researcher will collect data using a mixed-method approach, employing qualitative and
quantitative research techniques. The investigation will consist of multiple steps, including desk
The researcher will conduct desk research to comprehend the current status of the global
and national esports industry and identify the trends and best practices in designing and constructing
esports facilities. The researcher will also analyze data regarding the esports industry in the
49
The researcher will conduct an online survey to collect information about the preferences
of esports participants, gamers/enthusiasts, and spectators, including the types of games they prefer
and the specific features they anticipate from an esports facility. The survey will also investigate the
challenges and opportunities in the Philippine esports industry, including infrastructure, government
esports infrastructure. The interviews will shed light on the current state of esports facilities in the
Philippines, the difficulties and opportunities in designing and constructing these facilities, and the
Observation. The researcher will observe the design, infrastructure, and operations of
extant esports facilities in the Philippines. The observation will provide firsthand knowledge of the
practical considerations of designing and constructing esports facilities, including the challenges and
Analysis of Data. The researcher will conduct qualitative and quantitative analyses of the
collected data. The qualitative data from the interviews and observations will be analyzed using
content analysis, while the quantitative data from the surveys will be analyzed statistically. The
researcher will identify themes and patterns that emerge from the data, and these findings will
inform the creation of a modular design framework for esports facilities in the Philippines.
Validity and Reliability. The researcher will ensure the validity and reliability of the study
by triangulating and collecting data from multiple sources. To increase the study's validity and
dependability, the researcher will employ suitable data analysis techniques and report its limitations.
Statistical Treatment
The statistical analysis for the study titled "Modular Architecture for a New Era of Gaming: An
ESports Facility that Adapts to the Changing Landscape of Gaming" in a City in Metro Manila could
include both descriptive and inferential statistics. It is possible to synthesize data regarding the
characteristics of esports facilities, using descriptive statistics. This information can be presented as
50
summary statistics and graphs, clearly comprehending the critical elements of esports facilities that
enhance the player experience. In addition, inferential statistics can be used to test hypotheses
concerning the influence of modular design on the adaptability and scalability of esports facilities.
Statistical software can be used to conduct hypothesis tests, and the results can be presented in
tables and graphs. The statistical analysis can shed light on the optimal design of esports facilities
51
Chapter I.4
Involvement in eSports
Spectator/ Professional
Fan of eSports
eSports; Player; 2;
Professional eSports Player 2; 13% 13%
Amateur esports player
Amateur es-
eSports coach or analyst ports player;
eSports event organizer or 2; 13%
production staff
Casual Gamer
Spectator/Fan of eSports
Casual
Gamer; 9;
60%
The above graphic displays respondents' responses regarding their involvement in the eSports
industry. Two (2) respondents are eSports professionals. Two (2) respondents are eSports
enthusiasts. Two (2) respondents are eSports Spectators/Fans, while the remaining nine (9) are
casual enthusiasts, for a total of fifteen (15) respondents. Since it is still a draft, only fifteen (15)
responses exist.
52
Current gaming infrastructure and facilities for esports in Metro
Manila
Very Good, 2,
Poor, 1, 7%
13%
Poor
Fair
Good
Fair, 4, 27% Very Good
Excellent
Good, 8, 53%
Figure 13. Rate of the Current Gaming Infrastructure and Facilities for eSports in Metro Manila
The chart above shows the respondents' rating on the current gaming infrastructure and facilities
for eSports in Metro Manila. Two (2) respondents rated it as Very Good. Four (4) respondents rated it
as Fair. The majority, which consists of eight (8) respondents, rated it as Good. At the same time, the
remaining one (1) rated the Facilities as Poor. The total respondents consist of fifteen (15)
53
Gaming infrastructure and facilities that Pro/Amateur eSports
Players Used/Visited
Poor
Fair
Good
Excellent, 1, 25%
Very Good
Fair, 2, 50%
Excellent
Good, 1, 25%
Figure 13. Rate of the Gaming Facilities that the Pro/Amateur eSports Player Used
The chart above shows the Pro/Amateur eSports Players' rating on the current gaming
infrastructure and facilities that they used/visited for the competition. Two (2) respondents rated it as
Fair. One (1) respondent rated it as Good. At the same time, the remaining one (1) rated the
Facilities as Excellent. The Pro/Amateur eSports respondents consist of four (4) participants. It is still
54
Table No. 1
Response
Strongly Strongly
eSports Agree Uncertain Disagree
Agree Disagree
f % f % f % f % f %
B. eSports Facility
Design/Space
1) It is important to have an
esports facility that is designed to
10 66.7 4 26.7 1 6.7 0 0 0 0
meet the needs and desires of
Filipino esports enthusiasts.
2) It is important to an specialized
infrastructure and facilities to
9 60 4 26.7 2 13.3 0 0 0 0
support growing esports
competitions.
3) As a participant, fan, or
employee, that facility that you
utilized or visited has a sufficient 2 13.3 0 0 7 46.7 4 46.7 2 13.3
space for international/national
competitions.
The table above shows the respondents’ responses to each quantitative question.
1. One (1) respondent Agrees that there are enough eSports facilities in Pasay City . In
contrast, seven (7) respondents are Uncertain, six (6) of the respondents Disagree, and
55
2. One (1) respondent Agrees that eSports Competitions have been held in an actual
eSports Facility. In contrast, five (5) respondents are Uncertain, six (6) of the
1. Ten (10) respondents Strongly Agree that Having an esports facility designed to meet
the needs and desires of Filipino esports enthusiasts is essential . Furthermore, (4)
2. Nine (9) respondents Strongly Agree that Having a specialized infrastructure and facilities
3. Two (2) respondents Strongly Agree that the facility they visited/used has sufficient
are Uncertain, four (4) of the respondents Disagree, and lastly, two (2) respondents
Strongly Disagree.
3.
56
Table No. 2
Lacking Amenities/Spaces in Existing eSports Facilities
Amenities/Spaces Response %
The table above shows the respondents’ answers on what is lacking in Existing eSports
Facilities. Twelve (12) respondents chose the Insufficient number of gaming stations. Nine (9)
respondents chose the Lack of Amenities. Eleven (11) respondents chose the Inadequate Space of
Large Scale Competition. Six (6) respondents also chose the No Sleeping Quarters option. Seven (7)
respondents chose the Well-Ventilated Space. Nine (9) Respondents chose the Social Space for
Players and Enthusiasts. Eleven (11) respondents chose the lack of a dedicated arena. Seven (7)
respondents chose the lack of an Events Area. Two (2) respondents also added their own opinion.
One of the respondents stated that “Currently there are no dedicated structures or facilities
designed to cater to the ever growing esports industry in the Philippines. With professional esports
players from across the world now being recognized as professional athletes, the Filipino gaming
community must have proper and sufficient infrastructure to help progress the industry in the
country. Most esports competition held in the country as done in multipurpose events place that does
Furthermore, another respondent added their thoughts, “Lack of support for the e-Sports
scene.”
57
Table No. 3
Existing Amenities/Spaces in the current eSports Facilities that the respondent visited or
used
Amenities/Spaces Response %
Lobby/Guest Area 10 66.7
Viewing Lounge (Lounge for watc 8 53.3
Cafeteria 7 46.7
Gaming Room 12 80
Sleeping Quarters 5 33.3
Training/Practice Area 8 53.3
Production Area 8 53.3
Streaming Area 6 40
Dedicated Arena 2 13.3
Events Area (Multipurpose) 2 13.3
The table above shows the respondents’ answers on the Existing Amenities/Spaces in an
eSports facility they visited/used. Ten (10) respondents chose the Lobby/Guest Area. Eight (8)
respondents chose the Viewing Lounge. Seven (7) respondents chose Cafeteria. Twelve (12)
respondents chose the Gaming Room. Five (5) respondents chose the Sleeping Quarters. Eight (8)
Respondents chose the Training/Practice Area. Eight (8) respondents chose the Production Area. Six
(6) respondents chose the Streaming Area. Two (2) respondents chose Dedicated Arena. Lastly, two
(2) respondents chose that the Events Area existed in an eSports Facility that they used/visited.
Table No. 4
Problems Response %
Inadequate Space 3 75
Limited Customization 4 100
Poor Acoustics 0 0
Poor Ventilation and Lighting 0 0
The table above shows the Pro/Amateur eSports Players' responses to the problems they
encountered in an eSports facility they used/visited. Three (3) Pro/Amateur eSports Players chose the
Inadequate Space. Four (4) Pro/Amateur eSports Players chose the Limited Customization . It is still a
58
Table No. 5
Problems that an eSports Enthusiast encountered in an eSports Facility while visiting
Problems Response %
Inadequate Infrastructure 9 81.8
Inefficient Space Usage 8 72.7
Accessibility (Difficult to access
6 54.5
due to distance and place)
The table above shows the eSports Enthusiasts' responses to the problems they encountered
in an eSports facility they visited . Nine (9) eSports Enthusiasts chose Inadequate Infrastructure. Eight
(8) eSports Enthusiasts chose Inefficient Space Usage. Six (6) eSports Enthusiasts chose
Accessibility.
The study sought to gather information regarding the involvement of respondents in the
eSports industry and their evaluation of the current gaming infrastructure and facilities for eSports in
Metro Manila. The study also intended to identify the problems encountered by the respondents in
Based on the findings, most respondents rated the current gaming infrastructure and
facilities for eSports in Metro Manila as Good. However, some respondents rated it Fair, Very Good,
and Poor. Pro/Amateur eSports players rated the facilities positively, with one rating as Excellent.
In terms of the facilities for eSports, most of the respondents were uncertain or disagreed
with the adequacy of eSports facilities in Pasay City and the conducting of eSports competitions in an
Regarding eSports facility design and space, the respondents highly emphasized the
importance of having a facility designed to satisfy the needs and desires of Filipino eSports
enthusiasts and having specialized infrastructure and facilities to support growing eSports
competitions. However, most respondents were dubious about the sufficiency of space for
international/national competitions.
59
Most respondents selected insufficient gaming stations, inadequate space for large-scale
competitions, and lack of amenities as the most significant problems encountered in existing eSports
facilities. Respondents also suggested the need for lodging quarters, well-ventilated space, social
space, a dedicated arena, and an events area. The dearth of dedicated structures or facilities
designed to cater to the ever-growing eSports industry in the Philippines was also mentioned as a
concern.
Pro/Amateur eSports players identified inadequate space and limited customization as their
main problems. In contrast, eSports devotees identified inadequate infrastructure, inefficient space
In conclusion, the study's findings suggest a need to enhance eSports's current gaming
infrastructure and facilities in Metro Manila, particularly regarding the number of gaming stations,
space for large-scale competitions, and amenities. The findings also highlight the significance of
designing specialized infrastructure and facilities to support the growing eSports industry in the
Philippines.
60
Chapter 1.5 Conclusion and Recommendation
Conclusion
1. Based on the data gathered, the current gaming practices and infrastructure available for
esports competitions in the Philippines fall short of meeting the needs of gamers, particularly
in terms of the insufficient number of gaming stations, lack of amenities, inadequate space
for large-scale competition, and the absence of a dedicated arena and events area. While
some respondents rated the current facilities as adequate or satisfactory, the majority were
2. Filipino esports enthusiasts have specific needs and requirements for an ideal esports facility,
which include having a specialized infrastructure and facilities to support growing esports
and social space for players and enthusiasts. These needs must be incorporated into the
3. The design of an adaptive esports facility can be optimized to cater to changing gaming
trends and technological advancements in the future by having an esports facility designed to
meet the needs and desires of Filipino esports enthusiasts, providing a specialized
infrastructure and facilities to support growing esports competitions and ensuring sufficient
space for players and enthusiasts, and addressing the problems encountered by Pro/Amateur
eSports Players and eSports Enthusiasts, such as inadequate space, limited customization,
inadequate infrastructure, inefficient space usage, and accessibility, can help ensure the
61
Recommendation
Several essential points may be addressed in future research endeavors related to the design
1. Investigate the impact of the paucity of dedicated esports facilities on the growth and
development of the esports industry in the Philippines, including its effects on professional
2. Examine the potential solutions to the problems identified by respondents, such as the
insufficient number of gaming stations, lack of amenities, inadequate space for large-scale
3. Explore the feasibility and efficacy of incorporating specific amenities and spaces that meet
the needs and desires of Filipino esports enthusiasts, such as well-ventilated spaces, social
4. Evaluate the design and space requirements for an adaptive esports facility that can
5. Investigate the experiences and feedback of professional and amateur esports players,
enthusiasts, and spectators regarding the use of existing esports facilities in the Philippines,
including the problems they encountered, the amenities and spaces they found useful, and
By addressing these crucial points, future research can provide valuable insights into the design
and infrastructure of esports facilities in the Philippines and help support the growth and
62
PART II
Chapter II.1
Rationale
The rationale for the proposed research titled "Modular Architecture for a New Era of
Gaming: An ESports Facility that Adapts to the Changing Landscape of Gaming" is that the gaming
industry is transforming substantially, with esports being a rapidly growing sector. However, the
Philippines lacks specialized infrastructure and facilities to host competitions, creating a need for an
innovative and adaptable esports facility that can satisfy the industry's ever-changing requirements.
This thesis investigates the benefits and limitations of modular design strategies for enhancing
infrastructure and innovation in the esports gaming industry and producing adaptable gaming
facilities to meet the rising demand for esports competitions and events. This study aims to
investigate the obstacles confronting esports in the Philippines, such as the lack of infrastructure for
hosting tournaments, and to determine the optimal space and layout for an esports facility. In
addition, the research will investigate how modular design can improve infrastructure development in
Adaptable gaming facilities that are readily modifiable to meet the ever-changing needs of
the esports industry can be created using a modular architecture. It provides numerous benefits,
including adaptability to altering needs, expansion simplicity, and cost savings. However, it has many
disadvantages, including the need for standardization and potential integration challenges. The
research will therefore investigate the advantages and disadvantages of modular design strategies for
esports facilities.
The proposed research is significant because it addresses the need for specialized
infrastructure and facilities in the Philippines to support esports events and tournaments while
simultaneously developing a modular architecture approach that can adapt to changes in the gaming
ecosystem. The objective is to create an esports facility as a model for regional esports communities.
The research correlates with the United Nations Sustainable Development Goals of Industry,
63
Innovation, and Infrastructure; Sustainable Cities and Communities; and Partnerships for the Goals
The proposed research is essential for addressing the voids in the literature regarding
modular design strategies for esports facilities and the need for specialized infrastructure and
facilities in the Philippines to support esports events and tournaments. The research findings will
contribute to developing adaptable gaming facilities that meet the industry's ever-changing needs.
Chapter II.2
The principles of the proposed research include maximizing flexibility and scalability through
modular design strategies to produce an adaptable gaming facility that can accommodate fluctuating
industry demands. The facility should be designed to satisfy Filipino esports enthusiasts' specific
needs and requirements, with cutting-edge technology and user-friendliness in mind. Through
modular architecture, not only is it adaptable to the ever-changing landscape of the esports industry,
The relevance of this project rests in the fact that the esports industry is expanding rapidly,
and there is a severe lack of specialized infrastructure and facilities in the Philippines to host
competitions. This thesis seeks to design an innovative and adaptable esports facility that can satisfy
the evolving needs of the industry and contribute to its growth in the city. With a design that
optimizes efficacy and improves the user experience, the facility should serve as a model for local
esports communities. In addition, the project's research findings will contribute to creating gambling
Chapter II.3
To address the lack of infrastructure and facilities in the Philippines, modular architecture can
be applied to the design of an eSports facility. The use of modular construction allows for the
creation of a space that is adaptable to the ever-changing requirements of the eSports industry. This
64
strategy can assist in resolving the issue of inadequate space for large-scale competitions by
Additionally, modular architecture can resolve the lack of amenities by facilitating the simple
incorporation of amenities into the facility's design. For instance, modular construction can include
lodging quarters, well-ventilated spaces, and social spaces for players and fans, in addition to a
Modular construction can also address the lack of customization by allowing the facility to be
designed to meet the particular requirements of Filipino esports fans. This may involve the
incorporation of amenities and features that are tailored to meet the specific needs of the Filipino
esports community.
Overall, the use of modular architecture can provide a remedy to the identified problems in
the Philippines' existing eSports facilities. Modular architecture can provide a facility that suits the
needs and desires of Filipino esports enthusiasts by generating a flexible and scalable space that can
65
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