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Name Race Class XP (Level)

Valbraeth Kallarzen Wood Elf Blood Hunter 100 (2)

STR DEX CON INT WIS CHA AC Speed Insp.


10 20 (Save) 14 12 18 (Save) 8 12+DEX 30+5 -
Mod 0 +5 +2 +1 +4 -1 17 35 0

Hit Points Recoveries Death Saves


Current Maximum Temporary Current (Max = lvl) Dice Reset post battle
✓☐☐☐
29 31 0 2 D10 ✕☐☐☐

Skills Melee Attack - Warhammer


Name Ability Name Ability Name Attack (DEX + Prof) Hit (+ DEX)
Acrobatics DEX History INT Rapier +7 (slashing) 1d8+5+2
Religion INT Insight WIS Light Crossbow +7 (piercing) 1d8+5
Perception WIS Survival WIS

Hemocraft Passives Initiative


Hemocraft Save (“HS”) Hemocraft Die (“HD”) Perception Investigation Dex
14 1d4 16 11 +5
Blood Curses – recharge on rest
☐ Fallen Puppet (Reaction) When creature in 30” dies, make it attack nearby
HD Amplify Move ½ its speed first and gets +4 (WIS) to hit
Crimson Rites – BA, lasts til next rest; unlimited use
HD Rite of the Flame TNR; 1 weapon does +HD fire damage

Features & Traits


Elven Fey Ancestry Adv vs charm; Can’t be magically put to sleep
Elven Trance Only need to sleep for 4 hours instead of 8
Elven Darkvision Can see 60” in dimly in greyscale when it’s dark
Wood Elf Mark of the Wild Can try to hide if lightly obscured by nature
Acolyte Shelter of the Faithful Free healing from temples for party members
Acolyte Life of the Faithful Temples provide a modest lifestyle to you for free
Class Hunter’s Bane Adv on WIS to track Fey, Fiends or the Undead
Level 2 Duelling +2 damage if only wielding one weapon

Proficiencies Inventory
Languages GP SP CP
Common; Elvish; Abyssal; Celestial; 43 9 5
Weapons & Armour Explorer’s Pack
Simple & Martial Weapons; Light & Fancy bedroll; mess kit; tinder box; 10
Medium Armour; Shields; torches; 15 rations; waterskin; 50” rope;
Other Important
Horse riding; Alchemy Kit; 2x Health Potions; bandages;
Other
Studded leather armour (AC12); Religious artefact (worth 150GP), Port Adorna playing cards; An Abbeywood Mare; A church bag
containing a fancy bedroll, moon charm, bandages (SA free stabilise); Alchemist's supplies containing two glass beakers, a metal frame
to hold a beaker in place over an open flame, a glass stirring rod, a small mortar and pestle, a pouch of common alchemical ingredients;
Acolyte’s supplies containing a holy symbol, a prayer book, 5 sticks of incense, vestments, a set of common clothes;

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