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Contributing Authors: Buck Johansen, Jason Hawkins, Mike Connan, Jon Cary, Tom Jorgenson, Steve Hess

Development: John Curtis, Todd McGovern


Project Specific Contributions: ICE Staff:
Series Editor: John Curtis; President: Peter Fenlon; CEO: Bruce Neidlinger;
Cover Art: Howard Pyle; Managing Editor: Coleman Charlton;
Interior Illustrations: Audrey Connan, Christopher Miller; Editing, Development, & Production Staff:
secondary use art from Art Explosion 250,000 John Curtis, Donald Dennis, Jason Hawkins,
and Dover Publications (Columbus Discovers America, Jessica Ney-Grimm, Craig O' Brien,
Exploration of North America, Historic Sailing Ships, Sherry Robinson, Katrina Smith;
Old-Fashioned Nautical Illustrations, Sales, Customer Service, & Operations Staff:
Nautical and Seashore Illustrations, Steve Hardy, Heike Kubasch, THE Howard Huggins.
Pirates & Buccaneers, Shipwrecks and Sunken Treasure);
Managing Art Director: Jessica Ney-Grimm;
Art Direction: Jason 0. Hawkins;
Pagemaking: Sherry Robinson;
Content Editor: Coleman Charlton;

Copyright 1999 by Iron Crown Enterprises, Inc .... All rights reserved .... No reproductions without author's permission.
Produced and distibuted by IRON CROWN ENTERPRISES, Inc., P.O. Box 1605, Charlottesville, VA 22902
First U.S. Edition I 999 Stock #4011 ISBN 1-55806-372-2
Printed in Canada
INTRODUCTION
Welcome to the first Run Out the Guns! jour-
nal, All Hands on Deck/
This product has been written with the help of
you, the fan. Thanks your excitement and will-
ingness to share your ideas, we have filled the
pages of this journal with some really cool new
stuff for Run Out the Guns/
Most of the material in this product is very self-
TABLE OF explanatory. You will find new character tem-
plates, new character backgrounds, new ship
CONTENTS templates, a commodities listing, a summary of
the event run at 1998's GenCon (from the per-
Introduction. ................................................................... 2 spective of one of the captains that ran ship
during the show), a poem written by a
Character Template Selection............................. 3 crewmember, an article about clearing for action,
Brethren of the Coast. ............................................... 4 a piece of fiction, and the latest "Brethren of the
Coast" rules for Run Out the Guns/
Ships Ahoy! ..................................................................... 5
Pink .................................................................................... 6
Ketch .................................................................................. 7
Yacht .................................................................................. 8
Fly-boot .............................................................................. 9

The True Tale of the Sea Turtle....................... 10

Exploits of Iron Tom. .............................................. 11

Characters................................................................. 13-22
Fop .................................................................................... 13
Deserter ..... .. . .... . .. . . .. ..... . .. . .... ... . .. .. . .. . .... .. . .. ... ..... ... ........ .... 15
Naturalist .......................................................................... 17
Former Officer ................................................................. 19
Barber-Surgeon ................................................................ 21

Character Backgrounds. .................................. 23-26


Native Son ........................................................................ 23
Stowaway ......................................................................... 24
Prisoner ............................................................................ 25
Coxswain .......................................................................... 26

Clear for Action.......................................................... 21


Fire in the Tops ........................................................... 29
Corazon de Oscuridad............................................ 31
Commodity Pricing. ................................................. 32

ALL HANDS
ON DECK
CHARACTER
TEMPLATE SELECTION
To prevent things from "bogging" down during initial
character creation, we have discovered that it is much more
useful to simply give the players a list of available character
templates along with a short description of the template
(that way players do not get slowed down by comparing the
"numbers" on the characters).
The following is an example of what a Gamemaster can
do. Note that the new character templates are included in
this list (and this list should take precedence over older lists
if you are using the new templates).
Note: Remember that only one character may be
picked from each group!

SHIP'S MASTERS OR NAVIGATORS


CARPENTERS
Former Officer (English) - He was the officer on a
warship until he lost his command. His strength lies in his Carpenter's Mate (French)- He can fix most anything
abilities as a leader and commander. made from wood; coincidentally, that's what ships are
made from. His strength is in his Carpentry and speed at
Master's Mate (Dutch) - He was the mate to a Master
making repairs.
Navigator and is nearly ready to guide a ship on his own.
His strength lies in his abilities at Navigation. Journeyman (Danish) - He is proficient at everything.
His strength is in his diversity of skills.
Seasoned Pilot (English) - A helmsman and pilot of
some skill and experience. His strength lies in his abili- Shipwright's Apprentice (Dutch) - His father built
ties at Piloting and Weather-watching. ships and he can repair just about anything on one. His
strength is in his ability as a Shipwright.
BOATSWAINS
EXPERIENCED HANDS
Bosun's Mate (English) - A master disciplinarian, he
can keep a crew in line with a glance. His strength lies in Deserter (Irish) - He was once a soldier or a sailor for
his diversity of skills, his awareness, and his discipline. nearly every power in Europe. His strength lies in his
ability at subterfuge, Sailing, and soldiery.
Quartermaster (French)-An officer ofgreat ability, he
is an asset to any crew. His strength lies in his skill at Old Salt (Dutch)- His is nearly a Master Mariner and can
Gunnery and his leadership. fill in nearly anywhere on board a ship. His strength lies
in his great diversity of skills and abilities.
PHYSICIANS Smuggler (Dutch) - He is every captain's dream and
Barber-Surgeon (Dutch) - He is a personal surgeon of nightmare; a competent sailor with a need to make
skill experience. Don't let the name fool you, this man is money through subterfuge. His strength lies in his ability
as good a sawbones as you get. His strength is in his at smuggling and his skill at Sailing.
ability at First Aid and Interrogation.
PURSERS
Huguenot Preacher (French)- The name says it all; he
is a Protestant minister of no small amount of zeal. His Bookkeeper (Dutch) - He is a genius with the books and
strength is in his ability at leadership and lore. an even better blackmailer. His strength lies in his skill at
Forgery and Administration.
Surgeon's Mate (English) - He is a sawbones of the
traditional type. His strength lies in his skill at Surgery. Steward (English)- He is a fine cook and a good purser's
mate. His strength is his sill with cargo, including Food
Preservation and Foraging.

WARRIORS
Buccaneer (French)- He's a traditional figure on pirate
ships: a buccaneer from Hispaniola. His strength is at
hand-to-hand combat and Tracking.
Duelist (English) - A true gentleman; too bad he is
wanted back in England. His strength is in One-handed
Firearms.
Escaped Slave (Jamaican) - He's fled the plantation and
is now living as a free man and pirate. His strength is in
recruiting and his skill at Brawling.
Fop (French)- He's a master of nothing but being noble
Al.L HANDS
and superior. His strength lies in his ability at arms. ON DECK
BRETHREN OF THE COAST
EFFECTIVE OCTOBER 1, 1999
Welcome to the Brethren of the Coast! This article will SmPS & CARGO
explain about the nationwide brotherhood of pirates that When a ship is captured, the crew decides upon who the
you can participate in! new captain is to be. This can be by any method agreed
The Brethren of the Coast gather for regular play at upon by the crew and new officers.
conventions and gamedays throughout the year, raiding The captain of a ship is responsible for keeping track of
villages and sinking ships across the Caribbean. Only the his supplies and stores. He must keep a cargo manifest
boldest of pirates will gain the treasure necessary to retire (although his purser should do the actual bookkeeping). If
in the style that they deserve. you do not have a GM assigned manifest at the beginning
At conventions around the world, Gamemasters can run of an event, you are assumed to have the minimum cargo
using "official" Brethren of the Coast rules for games of level as follows:
Run Out the Guns.' Listed below are the general guidelines • 1 ton of extra sail & I ton of lumber
for all events using Brethren of the Coast rules. • 1 ton of repair supplies (bosun's stores)
GENERAL RULES • enough shot for each cannon to be fired IO times
All characters must confonn to the guidelines presented • enough powder for each cannon to be fired 10 times
in Run out the Guns.' and the Brethren of the Coast rules. • enough food/water for the minimum crew size for 10 days
All character templates from the Run out the Guns.' boxed
set are allowed for character building, as are all back- CONDUCT
ground packages. In addition, all new templates and back- Some nefarious and treacherous behavior is bound to
grounds (published in a RotG Journal) are valid for use. occur. Those characters who behave in an honorable fash-
Each character can only start with one template and two ion will be reputed to be so. Those characters who behave
backgrounds. in a dishonorable fashion will have poor reputations.
Some backgrounds will be "retired" from service after a It is expected that all players and characters behave in a
period of usage (for reasons known only to the shadowy civilized manner. This includes following the Customs of
and Machiavellian "governors of the rules"). Those char- Piracy and Privateering (see below). Those persons not
acters created with these backgrounds will still be legal, but behaving in an appropriate manner should be exiled from
no new characters will be allowed to take this background. the Brethren of the Coast event being run.

CREATING A CHARACTER THE CUSTOMS OF PIRACY AND PRIVATEERING


Follow the instructions in the RotG boxed set. Choose All ships seized under a Letter of Marque and Reprisal
one character template and two background packages. will be destroyed, disanned, and/or given to a Colonial
C haracters start with the equipment listed on those sheets. Governor as prize for the Crown. No privateer may take a
You may have up to 100 PoE of personal effects and gear captured ship as his own unless his previous ship was
purchased prior to play (any unspent money is lost). A destroyed during the taking.
character may select one period-appropriate piece of non- Ships seized by a pirate are traditionally disarmed and
standard equipment (not on the equipment list in the book). looted. The crews must be left with their ship with food and
This item may not be a weapon or other piece of damage- water or marooned. Crewmen from the looted ship may be
dealing or weapon-related equipment (e.g., a book of recruited for the pirate's crew.
hymns is okay, a book of gunpowder recipes is not). If a ship is destroyed by a pirate or privateer, the crew
We strongly encourage all players to build their charac- must be taken on as recruits, prisoners, or be marooned on
ters in groups at a convention or similar event (as opposed an island with fresh water and accessible food.
to beforehand). It is the opinion of the all-powerful gover- A ship's captain may challenge another ship's captain to
nors that the group-building process makes for better (and a duel. Both may option to use a champion for this duel. All
more realistic) pirates. duels are to incapacitation (knocked overboard, severed
sword arm, death, etc.; this does not include critical dam-
NAMING age resulting in death). Both parties duelling must agree to
All characters in the Brethren of the Coast should have the tenns of the duel and anything may be the prize of a
appropriate (historical-sounding) names. Characters with duel. NPCs must have a reason to duel and something to
silly, distracting, or vulgar names are not appropriate in the gain. Duels may be fought with sword (any edged weapon)
spirit of the Brethren of the Coast rules. or pistol.
Good Names Bad Names All females are to be treated as ladies. This rule even
Pierre LeGrande Tarara Gundiay extends to PCs. Lady pirates may take on traditionally male
Jens von Weert Moonbeam roles and may even opt to fight their own duels although
Black Pete MacArdle Shriveled Johnson they are expected to reciprocate this rule and treat all males
as gentlemen.
MESSES Pirates in a pirate-haven (Port-Royal, St. Thomas,
If the GM can handle extra characters, a player may have Cura~ao, and Tortuga) are expected to aid in the defense of
two "mess members" with his character. Players are re- that place and are expected to defer to the j udgement of
sponsible for keeping track of these character's vital stats their hosts (the English, Danish, Dutch, and French, re-
(nationality, sailing ability, special skills). spectively) and their rules and laws. Pirates who engage in
ALLHANDS
ON DECK
treachery against other pirates in a pirate-haven will be
branded as traitors to the Brethren.
SHIPS AHOY!
During the seventeenth century, the number of sailing These small well-built vessels often ended up as naval
vessels increased, as the profitability of maritime com- auxiliaries. These ships, along with Hoeckers, consti-
merce was demonstrated. Nothing personifies Dutch suc- tuted one of the types of vessels that came to be called
cess more than the Flute. This viceless ship, could carry Brigs, later in the century.
more cargo, with fewer crewmen, than other types of When rolling for a ship encounter, fifty percent of all
merchant ships. It was quick and easy to build. Many Hoeckers will be considered Ketches.
variations of its hull were produced and it was copied in Average Measurements: Length 65' Beam 18' Laden
other countries. In 1636 the Dutch estimated the number of Draft 9'
merchant ships they possessed to be 1750, more than half Fly-boot (180 tons) - A Fly-boot is a small Pinnance.
of them Flutes. This does not even include the six hundred Such ships were priority transports, scout vessels and
fishing boats that fished the North Sea. Clearly, the Dutch prime privateers. They would often race off with impor-
were leading the world into a new era of trade. tant news or transport important people to critical loca-
It is difficult to estimate the number of ships coming and tions, making very good time. However, they carried a
going from European ports in the period. It is even more full ship-rig and needed a larger crew than was normal
difficult to know the numbers in the Caribbean. The ships for a ship of their size. When crewed as a warship, this
that we have provided in ROTG, only just begin to express was never a problem. The tenn F ly-boot could mean a
an authentic feel. Here are four new ships to add flavor to smaller vessel, but for our purposes it will represent a
your prize list. The Pink, Ketch, and the Fly-boot are small Pinnance, and unlike a larger well-armed Pinnance
smaller versions of other vessels. The Yacht is provided as would never be called a "Frigate."
a unique and rare vessel that might be owned by a Gover- When rolling for a ship encounter, fifty percent of all
nor, perhaps of Cura9ao. Pinnances will be considered Fly-boots.
Pink (200 tons) - As Flutes became more common and Average Measurements: Length 78' Beam I 9' Laden
their sizes began to vary greatly, the English became Draft 8'
fond of a smaller type of Flute. This vessel they called a Yacht (60 tons) - The Yacht had been common in
Pink. It was even easier to build, could use cheaper Holland for many years before it was adopted in other
materials and smaller shipyards could make it. countries. Yachts were very fast sailors, especially when
The Dutch also used many Pinks in their various beating, which is a very difficult point of sailing for
concerns. They were common among all nations of square-rigged ships. They were less suitable for carrying
Europe. The Pink could be used as an intermediate goods. Yet many more were used for commercial tasks
freight carrier, collecting small cargoes to fill the larger than mere pleasure. Still, a fare number were for recre-
ships holds. It could even make an Atlantic crossing. We ation only. It did not take long before a few were snapped
will use the tenn Pink to mean a small flute of any nation. up during a war between the Dutch and English. The
When rolling for a ship encounter, fifty percent of all English realized their military potential, and others were
Flutes will be considered Pinks. ordered. The Yacht provided here would be a perfect
Average Measurements: Length 82' Beam 20' Laden sample of the type owned by a Dutch governor or rich
Draft 11' Frenchman.
Ketch (100 tons) - The name Ketch comes from the term Yachts do not appear on the encounter list, due to their
Ketch-rigged. This type of cargo ship was well built, and rarity.
had only two masts. The absence of a foremast left room Average Measurements: Length 46' Beam 16' Laden
on the foredeck for larger cargoes. Mounds of fish, or Draft 6'
livestock could thus be stored there.

1\1.L ~!ANDS
ON DECK
Pink (200 tons) Ship Name: _ _ _ _ _ _ _ __
Best Speed in a 1.0 Wind • : When running before the wind, the
Beating (BT) ; 3.0 knots foresails are blocked by the main sails.
Reaching (RE) ; 6.0 knots
Running (RU) ; 5.4 knots
Rowing (RW): must be towed by its boats
Towing (TW): launch may tow at 1.5 knots

General Movement Information


Sailing speed constant : 6.0 knots

Defensive Bonus
15

Rigging Hits
220

BT RE RU
10 20 25' BT RE RU
10 20 25'

BT RE RU
0 10 5

Ship's Complement
(Merchant/Warship)
Maximum Crew: 180/180
Minimum Crew : 20/40
Average Crew: 17120 Other Notes Steerage : +30
Note that maximum includes passengers Hull Hits
Flotation Hits
L$:'ra,,,a:11FJ.U,~
~ 250 ~~ 250
Ship's Boats (see equipment list for details) Shot Locker Random Armaments
16-man/8 oar skiff (not rigged) Musket/Pistol Shot (15 shots weigh I lb. and Merchant Cannons: dlO, 3 lbs. (75%) or6 lbs(25%);
d6-2 (Swivel guns)
rowing speed of 6.0 knots consume I pound of powder) Warship Cannons: d6+4, 3 lbs. (50%) or 6 lbs (50%);
6-man/4 oar jollyboat (not rigged) 3 lbs. d6 (Swivel guns)
rowing speed of 4.0 knots _ _ 61bs. Bow or stem chasers cannot be heavier than 3 lbs.
9 lbs.
Number of Guns (and Placement)
Bow

Powder Magazine
Ship's Anchors (anchoring modifier: +10) The weight of the ammunition equals the
This ship has a capstan amount of powder used to fire the gun. For
One 20-man standard bower anchors secured at example, a 6-pound cannon uses 6 pounds of
the bow ( +20; 1500 lbs.) - - ••~• SG
powder for each shot it fires.
Three I 0-man stream/kedge anchors for
light aochoriog (+10; 500 lbs. ) ~

Ship's Hold
Maximum cargo space 120 tons.
Ship's Pumps Ship is "Laden" when carrying more
(Undamaged Leaking Rate 1 Flotation/ Hour) than 60 tons (suffers a -20
One 4-man chain pumps steerage and -1.0 knot to its best
(4 flotation/minute) speed).
One 2-man suction pump A quarter-cask holds I 00 lbs.
(2 flotation//minute) A cask or bale holds 400 lbs.
At least sixteen I-man buckets 5 casks or bales weigh I ton (2000 lbs.)
(I flotation/8 minutes)
Stern
0
J
,/.

Ketch (100 tons) Ship Name: :_ _ _ _ _ __

Best Speed in a 1.0 Wind


Beating (BT) : 3.5 knots
Reaching (RE): 7.0 knots • : Triangular mizzen sail blocks
Running (RU) : 5.6 knots the main sail when running.
Rowing (RW): 1.5 knots (with 12 oars)
Towing (TW): 24 man/ 12 oar launch may tow at
1.5 knot (two boats at 2.5 knots)

General Movement Information


Sailing speed constant : 7.0 knots

Defensive Bonus BT RE RU
15 10 25 30

BT RE RU
Steerage : +45
10 25 30·

Ship's Complement
(Merchant/Warship)
Maximum Crew: 80/1 00
Average Crew: 30/50
Minimum Crew: 20/30
Other Notes
Nole thal maximum includes passengers Flotation Hits Hull Hits
~ 125 125
Ship's Boats (see equipment list for details) Shot Locker Random Armaments
16-man/8-oar skiff(not rigged) Musket/Pistol Shot ( 15 shots weigh I lb. and Merchant Cannons: d6, (3 lbs):
rowing speed of 6.0 knots consume I pound of powder) Warship Cannons: d6, 3 lbs (75%) or 6 lbs (25%);
d6-2 (Swivel guns)
6-man/4-oar jollyboat (not rigged) 3 lbs.
Bow chaser cannot be heavier than 3 lbs.
rowing speed of 4.0 knots 6 lbs.
9 lbs.

Ship's Anchors (anchoring modifier: +25) Powder Magazine


The weight of the ammunition equals the
This ship has a capstan
amount of powder used to fire the gun. For
Two I 0-man standard bower anchors secured at
example, a 6-pound cannon uses 6 pounds of
the bow (+ I 0; 500 lbs.)
powder for each shot it fires.
Two 4-man kedge anchors for light
m choriog (+O ,.,~m: 250 l b , ~

Ship's Hold
Ship's Pumps Maximum cargo space 60 tons.
(Undamaged Leaking Rate I F1otation/ Hour) Ship is "Laden" when carrying
Two 4-man suction pumps

r
more than 50 tons (suffers a -20 • · · ·· -~ ,
(4 flotation/minute) steerage and - 1.0 knot to its best • · · ·
One I-man portable suction pump speed). -
~ .
(I flotation/minute) A quarter-cask holds 100 lbs.
At least sixteen I-man buckets A cask or bale holds 400 lbs.
(I flotation/4 minutes) 5 casks or bales weigh I ton (2000 lbs).
Stem
t"
Yacht (60 tons) Ship Name: _ _ _ _ __ J

Best Speed in a 1.0 Wind


Beating CBn : 5.0 knots
Reaching (RE) : I 0.0 knots
Running (RU) : 7.0 knots
Rowing (RW) : 3.0 knots (with 8 oars)
Towing (TW): launch may tow at 3.0 knots

General Movement Information


Sailing speed constant: 10.0 knots

Defensive Bonus
20

Ship's Complement (Merchant/Warship) Steerage : +SO


Maximum Crew: 30/30
Average Crew: 12/20
Minimum Crew: 6/6
Note that maximum includes passengers
Flotation Hits Other Notes Hull Hits
nYd'h.·~~
80 ~ 80

Ship's Boats (see equipment list for details) Shot Locker Random Armaments
No boat is normally carried. A skiff is the Musket/Pistol Shot (15 shots weigh I lb. and Merchant: No armaments
maximum size boat that could be carried. consume I pound of powder) Warship: d6 3 lbs (75%) or Swivel guns (25%)
3 lbs.
6 lbs.

Number of Guns (and Placement)


Bow
Ship's Anchors (anchoring modifier: +O) ,/ :'."~. SG SG
This ship has no capstan* Powder Magazine
One IO-man standard bower anchors secured at The weight of the ammunition equals the
the bow (+IO; 500lbs) ~ amount of powder used to fire the gun. For
One 2-man second bower anchors example, a 6-pound cannon uses 6 pounds of
secured at the bow (-10; 150 lbs) · powder for each shot it fires.
One I-man stream/kedge anchors SG '"'"" · •-• SG
for light anchoring (-20; 50lbs)
* Needs twice the normal to raise their
anchors.
Ji:!
:i:
Ship's Hold
Maximum cargo space 30 tons.
Ship's Pumps Ship is "Laden" when carrying more than 20
(Undamaged Leaking tons (suffers a -20 steerage and -2.0 knots to its
Rate 1 Flotation/2 Hours) best speed).
One 2-man suction pump A quarter-cask holds 100 lbs.
(2 flotation/minute)
A cask or bale holds 400 lbs.
At least four I-man 5 casks or bales weigh I ton
buckets (I flotation/4 (2000 lbs).
Minutes)

Stem
Fly-boot (180 tons) Ship Name: _ _ _ _ __
Best Speed in a 1.0 Wind
Beating (BT) : 3.2 knots
Reaching (RE) : 8.0 knots
Running (RU): 5.6 knots
Rowing (RW) : must be towed by its boats
Towing (TW): 24 man/12 oar launch may tow
at I.S knot (two boats at 2.S knots)

General Movement Information • : When running before the wind, the


Sailing speed constant : 8.0 knots foresails are blocked by the main sails.

Defensive Bonus
10

Steerage Bonus
10

Steerage : +40
Ship's Complement (Merchant/Warship)
Maximum Crew: 160/180
Average Crew: 70/120
Minimum Crew: 40/50
Note that maximum includes passengers Flotation Hits Other Notes Hull Hits
200 LSY~·~-i~
~i:.,
200 ~ • I ~ -....--·
Random Armam<nls
Ship's Boats Shot Locker
Merchant Cannons: d6+2. 6 lbs. (25%) or 3 lbs. (75%):
24-man/12-oar launch (lateen rigged) Musket/Pistol Shot (IS shots weigh I lb. and d6 (Swivel guns)
rowing speed of 6.0 knots consume I pound of powder) Warship Cannons: dl0+2, 3 lbs. (25%) or6 lbs. (75%);
6-man/4-oar jollyboat (not rigged) _ _ 31bs. d6, 3 lbs.: d6 (Swivel guns)
rowing speed of 4.0 knots 6 lbs. Bow and stem chasers cannot be heavier than 3 lbs.
_ _ 9lbs.

Ship's Anchors (anchoring modifier: +O) Powder Magazine


This ship has a capstan The weight of the ammunition equals the
One 20-man emergency sheet anchor stored amount of powder used to fire the gun. For
below-decks (+20; 1,500 lbs) example, a 6-pound cannon uses 6 pounds of
Two 20-man standard bower anchors secured at ·powder for each shot it fires.
the bow (+20; 1,500 lbs)
Two 10-man stream/kedge anchors; ~
hghtaachori,g (+ JO, 500 lbs) ~
Ship 's Hold
Maximum cargo space 80 tons.
Ship's Pumps Ship is "Laden" when carrying more than 60
(Undamaged Leaking Rate 2 Flotation/Hour) tons (suffers a -20 steerage and
One 8-man chain pumps -1.0 knot to its best speed).
(8 flotation/minute)
A quarter-cask holds I 00 lbs.


Two 4-man suction pumps '
A cask or bale holds 400 lbs.
(4 flotation/minute)
S casks or bales weigh I ton
One 2-man suction pump (stored
(2000 lbs).
below-decks) (2 flotation/minute)
At least sixteen I-man buckets (I
flotation /8 minutes)
Stem
THE TRUE TALE
OF THE SEA TURTLE
Oh, we are men of salt and blood The Spanish could not know our heart,
And laugh at Death, a true man's mate; For as we chased the pinnace down
Sea Turtle was a glorious ship We matched their course and did not yield
Who ran a'reaching to her fate. And rammed them, then did pikes abound!

The Viceroy, a much larger craft, With shouts and grappling hooks held fast,
Held twice our crew and bigger guns; Brave Patty and his crew attacked:
The Turtle flew more cloth of heart: Outnumbered five to one they charged
We two sailed forth for Spanish fun. And drove the Spanish cowards back!

We caught three heavy merchant ships Our officers were not restrained:
And in closing found their might: They led their men with deeds, not words
A massive Spanish ship-of-war The surgeon, Mr. Jack, fought there,
Turned 'round to offer up a fight. His fury echoed by his bird.

Our Bosun, Mssr. Jean Theriault, Throughout it all shone Captain Crack,
Near cracked his lungs of tempered steel No equal on the sea will ere be found:
In calling the Viceroy to the fray, Though Spanish steel struck mortal blows
But, dog she was, she gnawed our heel. His final shot brought their colors down.

The winds were fair, the sun shone bright, The victory assured, John Crachet slumped
Without a fear we crewed the Turtle; Onto the Spanish deck, but would not fall:
Who knew his hands would ne'er cease their hold? The Viceroy we had not seen nor heard
He steered us well, did Mr. Purple. But now with treachery had come to call.

The slave no more, our brave Zapata, The French captain from our partner ship
Ran out our guns with lethal aim; Walked proud, but could not meet our eyes-
We took their best, then gave them worse: He tried his claim, but was laughed down:
Let no pike end our Balli's fame. All knew the pinnace was our prize!

The Spanish guns must needs reload: For we are men of salt and blood,
In safety did the Viceroy take a tum. And laugh at Death, a man's true mate.
To small effect, with musket fire, Sea Turtle was a glorious ship
Did our partner spray the Spanish stern. Who ran a 'reaching to her fate.

How great a task chose Mr. Black: -Billy Butler, Able Seaman, Surgeon's Mess
The purser thought, nay, somehow knew
To man the pumps throughout the fight,
For the blows we took were not a few.

. /J

ALI. !-!ANDS
ON DECK
EXPLOITS OF IRO N TOM
A GLIMPSE OF THE GENCO N EVENT
BY TOM JORGENSON

Editor's Note: This is a narrative description ofthe So, there I was. Stuck in Port Au Prince with no officers
event that was run at GenCon '98. Tom Jorgenson and a completely spooked crew. Seizing the day, I took
was the captain ofone ofthe vessles that panicipated over and promoted new officers from among the rogues
in the event. It was great fun for all! that had come aboard with me. I explained to the two
Destroyed by a devastating earthquake in 1692, Port s~rviving lieutenants that I was in charge. Angus was a
giant Scotsman with hair as red as flame-fough t with
Royal has recently become a subject of intense interest to
◊'Malley a daily basis. Pearson was a fop-always show-
a nurnberofhis torians and archeologists. Excavation of the
portion of the city that sank vertically into the harbor began ing offhis hankerchiefand good manners. The ladies loved
him, but he's been dead all these years, and old Iron Tom
~n 198 I, and continues to this day. The excerpt printed here
is still chasing girls while he's pushin up daisies.
1s taken from a journal discovered during an underwater
dig that focused on Lime Street near its intersection with I told them they could jump ship as soon as we got to Port
Royal, if they were interested. Both of them agreed to
Queen and High Streets near the center of the town.
The journal in question was discovered in the remains of reserve judgement for a couple of weeks, and damned if
a ship that destroyed a building on Lime street at the time they didn't serve me until their deaths. God, I miss those
lads tonite. Ifl'd had more like them, I'd be running a fleet
of the cataclysm. Attributed to a former British naval
of pinnances instead of just the Letter.
officer turned buccaneer named Torn Irons, it is an interest-
Well, no point crying about spilt milk, as they say. With
ing account of the life of a pirate in the mid-to-late 17th
century. my motley crew of bastards, we were quite the sight to
Due to the delicate condition of the journal, recovery of behold: Pierre, the French winemaker who could sail rings
around even the best British sailors. Monju, the Jamaican
the text is a slow and labor-intensiv e project. The excerpt
slave who found escapees in every port we visited-I don't
printed here is a short one-we will publish more of the text
think there was a plantation owner in Jamaica who didn' t
as our document recovery team makes it available to us.
curse my name. Stefan, our surgeon- he was much better
We took a hoeker yesterday, and it reminded me of my
at taking men apart with a musket than he was at sewing
start in the Brethren of the Coast. You could tell the captain
them back together. Iceberg Bob-a man whose ship sank
wanted to fight for his ship, but he was far outgunned by the
after striking a mountain of ice off the coast of Antigua.
Red Letter2. Fourteen guns is never a match for thirty, no
O' Malley, my drunken bos'n. He never did manage to take
matter what lies I tell when I'm drunk. I offered him a place
Angus in a fight.
among my junior officers, and made him a gun captain in
the waist. We'll see how well he works out. We ranged all over the Lesser Antilles, down to Curacao
I remember the first Red Letter, all those years ago. I had and out to Barbados. We even ran a load of cannon shot all
the way over to Belize, in New Spain, if you can believe it.
been cashiered over the loss of the Hennes as a result of
Every now and again we'd tangle with the bloody Bucket
those damned charts and a corrupt purser who turned on me
and have to run away again. It wasn't so much that she
at court. I was stuck on Hispaniola, for God's sake, in Port
Au Prince, looking for a berth. I found it on a shoddily outgunned us (she never had more than 20, even if lhey
maintained merchant called the Barter. Ha!! The Death- were 9 pounders), but that damned ship was always full to
the scuppers of boarders, and we were always short-handed
trap would have been a better name. I should have known
that any ship taking on so many new crewmen (they took in those days. It galled me fiercely, but I bided my time.
7 others besides myself) would be a problem. . On our way back from Belize, we discovered the prof-
The captain was a twig of a man, obsessed with building 1ta_ble aspects of rescuing Spanish nobles from their leaky
models of ships of the line. His cannons were completely ships. Ofcourse the holes in their ships are about the same
neglected, touch holes painted shut. Lots of powder in the size as my 6 lb. shot, but who worries about these things?
That was when I first met Diego De La Rosa, the son of
magazine, but all of it spoiled. No one on board could
remember the guns ever being fired! How he ever managed some high counselor to the treasury back in Old Spain.
The De La Rosas were trying to establish some new
to involve himself in a grudge with a pinnance like the
Bucket O ' Blood I will never comprehend. Nor how he convent in the vicinity of Merida, without telling the Pope
about it. We decided that circumventin g the Pope was an
managed to stay alive so long after doing so is even more
unhealthy thing for filthy Papists to be about, so we forced
astonishing. No matter, he was dead two days after I came
aboard, the stupid fool. Diego and his priests to tell us where it was. We sacked the
Not that I killed him, mind you! I've killed a lot of men church, and the new converts got a little restless. We fought
them all the way back to the ship, but the savages lost heart
in my day, but not that one. That honor rests entirely with
when ◊'Malley started feeding them grapeshot.
the Arawak savage the Bucket picked up on some God-
We returned to Port Royal richer than we left it-
forsaken island. Killed the captain and all the officers in a
Spaniard churches are always full of gold. We ransomed
single stroke, excepting the two lieutenants on watch that
the brat Diego off to his father, who prompt Iy put a price on
night. Poison it was!! Some horrible concoction of frogs
our heads. We only asked 500 pieces of eight for the boy,
and native berries, no doubt. Poured it into the grog served
at the captain's table, we later found out. but he offered 2000 for our heads after his son was safely
returned. It shows that you can' t trust the Papists to do
anything right.
ALI. HANDS
ON DECK
il --
~~fll!il~~~~~ ~~~~ ~1111;1~~-~':-!~~ ;
·}~~-~-~-~--~ -~
The crew of the Kraken tried to collect on it, more than Red Letter, and paired us up with the Bloody Sickle, or
once, and found out that Iron Tom isn't one to be trifled Scythe or some such. The Bloody Fann Tools, we called
with. They had more guns lhan we did, but Pierre and I 1hem. O'Malley and I were convinced lha1 !hey were
showed them a trick or two. We were getting ready to mad-1he whole crew was constanlly vaporing, in addition
finally decide once and for all who was to be Davie Jones' to their archers. Archers!! They had an entire squad of
loblolly boy, when the Bucket came barreling down out of cannibals wilh bows! They shot flaming arrows at other
nowhere towards us. We made peace with Waller and his ships while lhe rest of us relied on cannon.
boys in order to deal with the Bucket. Waller had taken a After provisioning, we set out to find lhe plate fleet.
page from the Bucket's book, and his hold was crammed Morgan's plan was for teams of ships to set upon the plate
with boarders. Thank God we hadn' t tried to dance wilh fleet vessels while !hey were slrung out across the Florida
her- that would have been the end of Iron Tom 's Straits. We came upon lhe Barto with only two small
privateering. escorts. We sank one, crippled the other and set upon our
We took the Bucket from eilher side, after having raked prey.
her pretty hard-between us and the Kraken, we actually It was a terrible battle-the cannon fire was deafening.
outgunned her. I was using grapeshot back in those days, She carried at least 30cannon, all nine pounders and above,
especially with so many men aboard her, and the decks to our combined 28 She had as many cannon on one
were red with blood before we fini shed. Then we tied up on broadside as the Red Letter carried on both. With such
her stern while the Kraken tied up on her port bow. We all tremendous ly high decks, we couldn't affect their crews
swanned aboard and tried to meet in the middle. The with grape, so we exchanged one volley of regular shot
Bucket put up a valiant fight, but her crew lost heart with them. Fortunately, their crews were not as good as
quickly. After !hey surrendered, I sent Monroe (my sur- mine and we suffered only minor damage, but it was only
geon at the time) over to save Waller's despicable life. That a matter of time. We then decided to set upon her from her
treacherous dog!! While Monroe was working, we discov- stem, trying to avoid those terrible hails of iron.
ered why the Buckets lost heart so quickly. Pierre tied us up to her stern, and we all swarmed aboard.
Their captain was apparently mad-he was still carrying The Spaniards were dropping cannonballs on us as we
a grudge against us, even though he had killed all of the old scampered up her stern, killing men all around. There was
officers and had changed the name of the ship. He was smoke and powder everywhere, men screaming and dying
mortally wounded in the crossfire, and went below decks in every way possible.
to set lhe ship on fire. We discovered lhe fires when we I was in lhe forefront, with all my Letters following up
went below decks to check the magazines, and we aban- behind. The Scythes were right behind us, and we brought
doned her quicker than rats on a sinking flute. 250 ravening buccaneers to the fight. My luck held again,
As we departed, Waller showed his true colors-his and I was uninjured. O'Malley got himself shot in the arse,
crew had loaded !heir guns with shot and cartridge after but otherwise my officers were unharmed.
their last volley against the Bucket. Thus they only needed It was touch and go for some time, but we finally beat the
to prime and fire, while we still were sorting out the dead Spaniards into submission. All their officers died in the
from lhe mostly dead- half my Lettersjoined Davie Jones' melee, which is why the bastards gave up. With other
ranks that day. All this after we saved his God-forsaken escorts bearing down upon us, we began looking to recover
life! I've never sent a surgeon to help another ship ever some of that hard-earned Spanish gold. Just like the Bucket
again. He called out for our surrender, but we sailed away though, I went below decks and found a ship awash in
from him, once again proving Pierre's pre-eminence in the flames. They had sent all their crews above decks to fight
cockpit. the boarding action, and left no-one to handle fires or
Ha!! You should have seen the look on his face as we flooding.
pulled away. Waller was so angry he personally doubled We recovered as much gold as we could, and then
the price on my head to 4000 pieces of eight. Of course, he clambered back down to our ships. We laid on a full press
never collected, or else I wouldn' t be sitting here drinking ofsail back towards Jamaica, trying to put as much distance
my grog and wasting the night away with this book. between us and the Barto as we could. After we got a
Later that year, Morgan called us all together to raid the quarter mile or so, a terrible roar filled the air and the whole
plate fleet. He had sacked Cartagena earlier, and the ship went s1raigh1 to Hell as her magazines blew. I watched
Spaniards were trying to get what was left of the fleet out in horror as that huge ship torn i1self into pieces no bigger
early. Morgan wanted to damage the Spanish treasury as than a man's hand. It still gives me a shudder to think of it,
much as he could, so he hatched this plan. It stirred my even after all these years.
heart to sail into Port Royal and see so many of my fellow Each of my officers took 1500 pieces ofeight that day for
cutthroats tied up: the Mary Ann, La Santidad, the Scarlet his share, and my purse was certainly heavier than it had
Rogue, the Conqueror, and scores of others. been in many days. We had some wild times in Port Royal
Iron Tom was 1he life of the party !hat day! We had that season. But those stories are for another day. The night
recaptured Diego (the stupid little brat had come chasing us is almost gone, and I need some sleep.
with a ship of his own) and I gave him to Morgan as a gift.
He favored me with 4 nine pounders and a magazine full of

AI.I.HAN DS
ON D1,CK
Fop Character Name
Nationality: French Player Name:

Background Packages
#1: .......................................... .
#2: .......................................... . Stats
t----------------1 Stat Score Bonus
Appearance Information [Ag] Agility: ................
94 ......... +7
Appearance: ........ 86 [Co] Constitution: .......
83 ......... +3
Sex:......................... Age: .............. . [Me) Memory: .............
91 ......... +5
Height:.................... Weight: .......... [Re) Reasoning: ...........
77 ......... +2
Hair: ....................... Eyes: ............. . [SD] Self Discipline: ...
62 ......... +2
Resistance Rolls [Em] Empalhy: ............ 78 ......... +2
[In] Intuition: ............... 96 ......... +8
Poison/Disease:
.,_______ .. +8
_Fear:
_ _.........
_ _ +6
__. [Pr) Presence: .............. 84 ......... +I
[Qu] Quickness: .......... 78 ......... +2
Concussion Hits: ...............
[St] Strength: ............... 94 ......... +9
0000 0 0000 0 0000 0 0000 0 0
0000 0 0000 0 0000 0 0000 0 0
Concussion Hit Recovery
0000 0 0000 0 0000 0 0000 0 0
per Active Watch (4 hours): ........ I
0000 0 0000 0 0000 0 0000 0 0
per Resting Watch (4 hours): ...... I
per Sleeping Watch (4 hours): ..... 3

Base Defensive Bonus: ............... +6

Background Information
GENERAL INFORMATION The water on the voyage was intolerable. Murky, reeking of foreign oils and odd sea
France is a large and well-populaled nation, rising to dominate European politics. creatures; with an odd green tint, making it smoolh to the touch. Your efforts to subsist
The tone of European politics, however, is set by the Catholic Church. Currently. to on drinking wine alone failed; your humors have not recovered since.
be dominant in politics, continental nations must not tolerate Protestants. Religious Your poor father never made it to Hispaniola. He was close to God and dying when you
unrest has sent French Huguenot colonists (Protestants) to many parts of the Carib- reached Bennuda and there he drew his last breaths. With the aid of pious English
bean. As a result of this, the French have thriving colonies on the western third of1he Protestants, you buried your dear father and debated the course of your tortured life.
island of Hispaniola. Your father had willed the heirlooms that the servants were carrying to those same folk
In the Eastern Caribbean, Martinique and Guadeloupe are two bastions of French (as was proper for a nobleman to do). But this left you li1tle to live on. Your father's wealth
power (founded by the king of France). Settlements on St. Christopher are thriving but depleted, you wen: forced with a difficult task: a task that would try your immortal soul;
the English dominate that island, calling it St. Kitts. The English also control St. a task thal was against your very nature; a task that would detennine your fate in the New
Christopher's sister island, Nevis. World. You must find some means of employment.
The French are credited for being the first "buccaneers." Many of the later settlers ~ork was not an activity to which you were accustomed and admittedly yourwork-
of Hispaniola were French. These wildmen lived by hunting herds of wild pig and by e1h1c was weak at best. Planters, craftsmen. and merchants in the Caribbean were
eating sugar and bananas. Occasional raids on the Spanish settlements supplemented looking for experienced workers, men with experience, skill, or a trade. You found
this with grains and domesticated meats. yourself with only one option: to return to 1he sea as a sailor.
The Frenchmen were a scattered folk until the Spanish decided to kill all the wild Everyday at sea, your life was a trial. The men were surly and malodorous, the
game on Hispaniola in an attempt to starve the buccaneers out. However, this plan accommodations cramped, and the food tainted. Your attempts at civilizing the crew
backfired. The buccaneers gathered on the island ofTortuga(north of Hispaniola. near were ill-received and usually resulted in the Boatswain pulling the cat-of-nine-tails out
the western end of the island). From there, they began a pirating campaign that brought of its bag and flogging you. Flogging, as you were to find out. is a common fonn of
many of the nearby Spanish colonies to their knees. Only the strongest cities of New discipline on a ship. You, however. were unconvinced and found others who had been
singled out to be beaten amongst the crew. Together, you staged a most righteous coup
Spain could stand against the buccaneers.
over the captain. in protest of his beatings (you had learned from your co.conspirators
YOUR BACKGROUND 1hat the captain had ordered the boatswain to flog you). You personally subdued the
captain in a duel.
Your roots lie not in the Huguenot peasantry, but in the nobility. You father was a
The captain and officers claimed that your lot were mutineers but you knew that you
nobleman who aided your fellow Huguenots in colonizing the New World. You lived
were amongst the just. You now had the ability to decide the fate of the new ship. as the
a life of luxury in the palaces of Marseilles. Your father's wealth allowed for your
new officers counted you amongst their number. After a discussion with your new
family to have servants and live as noblemen should.
crew mates, they revealed 10 you that they were members of a group called the Brethren of
The Catholics then proceeded to ruin everything. It was only a matter of time before
the Coast, who sailed the seas raiding the ships of the Spanish. This had appeal for you. as
you were forced to kill a few of them. Really, it was they who had crossed the Rubicon. it gave you two things that appealed to you: money and revenge.
You were only defending the honor of your family, faith, and self. If the papists had a
After many months with 1he pirates, the crew decided to retire their ship. In a solemn
problem with your beliefs, they should have been gentlemen about it. Instead, they
ceremony(ofnosmallreligioussignificancc1oyou),youragingshipwasburned. You took
decided to call you names, shouting words like 'heretic,' and ' Pro1es1an1.' The foul• your share of the spoils and went to live amongst your counLrymen on the island of St.
humored devils even threatened to take your family to their Inquisition. Imagine the gall, Christopher (which the English rule under the name ofSt. Kitts). You lived in a fashion to
Frenchmen threatening to take you to Spanish mongrels. Imagine the horror ofexisting
which you were accustomed for several seasons. But now the spoils of your revenge arc
beside them without a scented kerchief to fend off the the assault of their odor. Your
gone and you can feel the pull of the sea.
fat.her ordered the servantry to pack what valuable artifacts they could carry into shabby
You only hope that your already ovenaxed constitution can abide the repellent odor
valises and the lot of you left on a ship for Hispaniola. Your humors are still imbalanced
of the common man again.
from traveling with the help.
Ranks Bonus Total
Fop .._. 1-H Edged ............ 3 __ ...... +55 - - ··· - -
j 1-H Firearm ......... 3 ······ +53 -- --
Special Abilities S 2-H Firearm ......... 3 _ ...... +53 __ ... _ _
• You can rationalize just about any act of kindness or 8 2-Handed ............. 0 ...... +10 -- --
unkindness and make it sound moderately reasonable Ambush ................ 2 ······+37 -- --
to the peasants around you. This is a useful skill to Boxing ................. 3 _ ...... +40 _ ... _ _
have when dealing with ordinary seamen. Brawling .............. 0 __ ...... +18 __ ... _ _
Cannon ................. 0 __ ...... +32 __ ... _ _
• With a perfumed kerchief, you may fend off any foul
odor or smell, allowing you to gaze upon scenes of Disarm Foe .......... 1 ...... +38 -- --
Polearm ................ I ······+45 _ --
death and suffering with no ill effect. Languages
Thrown ................ I _ ...... +43 _ ... _ _
• You have the skill and talent of ridicule. By insulting Spanish, spoken ... 2
another, you may reduce his ability to think straight, Spanish, written ... 2
..... Athletic Games .... 3 __ ...... +34 __ ... _ _ Danish, spoken .... 1
impairing his skills. If you spent three rounds 'ridicul- C Carousing ............. 4 ...... +27 __ _ __ Danish, written .... 0
ing' someone, you may reduce one of his skill's bonus
(your choice) by 30 as long as you continue to con-
e
~
Drinking ............... I ...... +12 _ _ __ Latin, spoken ....... 0
C Flora/FaunaLore.4 __ ...... +32 __ ... _ _ Latin, written ....... 0
stantly ridicule him. ~ Gambling ............. 0 ....... +9 __ _ _ French, spoken ..... 7
~ Hunt/Track ......... I __ ...... +20 __ ... _ _ French, written ..... 7
IN ANY FRENCH PORT ON HISPANIOLA .....
c Juggling ............... 0 __ ...... +21 __ ... _ _ Dutch, spoken ...... 3
OR ON THE ISLAND OF ST. KITTS
~ Literature ............. 4 ...... +33 __ _ __ Dutch, written ...... 2
• You may always recruit one other young gentleman of Music ................... 4 __ ...... +32 __ ... _ _ English, spoken .... 4
a like mind to yourself. He is considered a landsman Riding .................. 4 ...... +31 __ _ __ English, written .... 3
and will avoid work if at all possible, but knows his Sing/Dance ........ I __ ...... +17 __ ... _ _
way around a smallsword. TaleTelling ......... 1 __ ...... +17 __ ... _ _ Religion
• You may entreat your cousin Henri for one of the Protestant ............ 37
following each time that you visit him: A bottle of Administration ..... 4 ...... +35 - - - -
i..
passable wine (1659 Beaumont, a mediocre vintage, ~ Animal Handling . 2 _ ...... +21 _ ... _ _ YourMess
but your cousin is fond if it), a riding horse, a box of '5 Awareness ............ I ...... +22 - - --
cocoa (five pounds and very tasty) 0 Body Develop ...... 2 ...... +35 -- ---
Carpentry ............. I __ ...... +19 __ ... _ _
• Your father's gift of freedom to others has bought you
Climbing .............. I ...... +26 -- --
a certain amount of favor amongst even he poorest of
Cut Purse ............. 0 ······+27 -- ---
the Huguenots. You may stay in any Huguenot town __ ...... +33 __ ... _ _
Diplomacy ........... 4
on Hispaniola or St. Christopher for up to two weeks __ ...... +14 __ ... _ _
First Aid ............... 1
at a time for no cost. You will be fed well during this
Fishing ................. 0 ...... +15 -- --
time.
Food Preservation I ...... +19 -- --
Equipment Foraging ............... 0 ...... +15 -- --
Forgery ................ 0 --····•·+27 __ ... _ _ ....... ,........... ,..........................
• A gentleman's duelling sword (a smallsword) made of
Interrogation ........ 2 ...... +23 - - ---
fine folded steel by Auguste Reno, the famed Mapping ............... 0 __ ....... +9 __ ... _ _
swordmaker of Calais. (This gives a special bonus +5 Medical Lore ....... 3 _ _ ...... +27 _ _ ... _ _
bonus to your attacks) Navigation ........... 0 ...... +17 - - - - -
• A hardened leather scabbard for you smalls word, hung Pilot (LA) ............. 0 __ ...... +17 __ ... _ _
from a fine leather belt. These were given to you by a Pilot (GA) ............ 0 ...... +17 - - - -
beautiful Indian girl on Bermuda. Pilot (SM) ............ 0 _ _ ...... +17 - - · · · - -
• A gentleman's waistcoat of the finest black wool Rope Mastery ....... 0 ······ +14 -- --
• Dark cotton breeches
Rowing ................ 0 _ ...... +t9 _ ... _ _ Mess Notes
Sailing .................. I ...... +14 -- --
• Stockings Sea Legs ............... I ...... +20 -- --
• A fine white cotton shirt Setting Traps ........ 0 _ ...... +27 __ ... _ _
• Leather shoes (with quality brass buckles) Sewing ................. 2 ...... +24 -- --
Shipwright ........... 0 __ ...... +14 __ ... _ _
• A leather-bound copy of the King James Bible (it Signalling ............. I ...... +14 -- --
belonged to your father and is an heirloom) Smith / Coop ........ 0 __ ...... +14 _ _ ... _ _
• Four pressed white handkerchiefs (they still smell of Stalk / Hide .......... 2 __ ...... +37 __ ... _ _
perfume) Superstition .......... I ...... +II _ _ __ _

• A small bottle of perfume (it's worth I5 PoE, but it is Surgery ................ 0 ...... +15 - - - -
Swimming ............ 3 _ ...... +34 __ ... _ _
too valuable to you to sell)
Trading ................ 4 ...... +33 - -· · · --
• A wide-brimmed black hat taken from a loud-mouthed Weather Watch .... 0 __ ...... +IS __ ... _ _
Spanish captain (thinking back, you should have killed
him)
Deserter Character Name
Nationality: Irish Player Name:
Background Packages
#1: .......................................... .
#2: ........................................... Stats
.,__ _ _ _ _ _ _ _ _ _ _ ____. Stat Score Bonus
Appearance Information (Ag] Agility: ................ 97 ......... +8
Appearance: ........ 26 [Co] Constitution: ....... 70 ......... +I
Sex: ......................... Age: ............... [Me] Memory: ............. 66 ......... +O
Height:.................... Weight: .......... [ReJ Reasoning: ........... 7 I ......... +I
Hair: ....................... Eyes: ............. . [SD] Self Discipline: ... 94 ......... +9
.,__ _ _ _ _ _ _ _ _ _ _ ____. [Em] Empathy: ............ 83 ......... +3
Resistance Rolls [In] Intuition: ............... 79 ......... +2
Poison/Disease: +11 Fear: ....... +27 [Pr] Presence: .............. 73 ......... +!
1--------------1
Concussion Hits: ...............
[Qu] Quickness: .......... 99 ......... +9
[St] Strength: ............... 99 ........ +I I
0000 0 0000 0 0000 0 0000 0 000
0000 O 0000 0 0000 0 0000 0 000
Concussion Hit Recovery
0000 0 0000 0 0000 0 0000 0 000
per Active Watch (4 hours): ........ I
0000 0 0000 0 0000 0 0000 0 000
per Resting Watch (4 hours): ...... l
per Sleeping Watch (4 hours): ..... l

Base Defensive Bonus: ............. +27

Background Information
As a young man, you witnessed the brutality of Oliver Cromwell One evening you and some lads captured a Portuguese soldier. He
and his Protestant army in Ireland. You also experienced poverty and had sailed to Ireland many times. He spoke a few different languages,
oppression the likes of which few people in the world will ever so you could understand most of what he said. He explained why he
remember. Yet in the spring of your nineteenth year, an opportunity had so much bread with him. His family had no food. Soldiers had
brought you into the real world. taken everything from then and they were starving. He added, that the
A man who knew your father, came ashore in Dublin seeking Irish should understand how his people felt about Spain ruling them.
soldiers for His Most Catholic Majesty, Philip IV of Spain! He When he mentioned Cromwell, he spit on the ground. Your men still
promised good pay, and told tales of beautiful Spanish ladies adoring took his bread, but spitting at old OliverCromwell saved his life. You
tall Irishmen. Within a month you were aboard a ship bound for still laugh when you think about it.
Seville. You have never seen the sweet green fields of Ireland since. King Philip realized that he would need a bigger army, so he
You took with you a lucky stone (which was a gift from your father) withdrew from Portugal and recruited yet a larger army. During the
and the Irish ability to flourish in adversity. retreat, however, you and some men decided that King Philip would
When you reached Spain you were assigned to a tercio, which is never pay or feed you, and you would starve if you stayed in his
like an English regiment. As a normal soldier you gained a wonderful service. You abandoned the Spanish and fled to Portugal.
uniform, and plenty of food. The King was preparing to re-conquer In Lisbon, the Portuguese recruited you to serve in one of their
Portugal, but many formations needed weapons. Then the muskets regiments (ironically, this formation was equipped with English
and swords came. What joy you felt. The training began, but it was money). However, when some other Irishmen in Portugal found
not as convincing as you hoped. When the day came to march, not all passage on a ship bound for Barbados, you went with them. The
was ready and some of your officers were still in Madrid visiting their Portuguese couldn't pay you either.
lady friends. In was a pleasant enough march, but the Portuguese did
not yield before the power of Spain. The war went on. Then the pay
stopped. Weeks passed. You, and many other soldiers began borrow-
ing food from the local villagers. When that became hard to find, the
men went hungry.
Deserter ~ 1-HEdged ............ 3
Ranks Bonus Total
_ _ ...... +60 __ ... _ _
~ 1-H Firearm ......... I ...... +47 _ _ _ __
Special Abilities
• You may dress and pass as an Irish soldier serving
s 2-H Firearm ......... 4
0 2-Handed ............. 0
- - ······+62 - - ··· - -
_ ...... +45 _ ... _ _
Spain, Portugal, or England (though only once per port
u Ambush ................ 4 _ ...... +49_ ... _ _
without a chance of someone noticing). Boxing ................. I _ ...... +35 __ ... _ _
Brawling .............. 4 _ ...... +48_ ... _ _
• You may choose to re-roll any Drinking Vice Maneu-
ver or you may choose to make any person drinking Cannon ................. 0 -······+26 __ ... _ _
with you re-roll their Drinking Vice Maneuver. Disarm Foe ....... ... I -······+48 _ ... _ _
Polearm ................ 3 _ ...... +60 __ ... _ _
• If you are drunk while you are fighting, you can sustain Thrown ................ 3 Languages
--······+57 - - · · · - - Spanish, spoken ... 4
30 more concussion hits than normal (before being
knocked out). Spanish, written ... 2
..., Athletic Games .... 2 __ ...... +30 __ ... _ _ Dams · h, spoken ... . o
ANY MAJoR PoRT f Carousing ............. 1 ······ +24 - - - - - Danish, written .... 0
• Once, you can recruit in any one port as if the port were S Drinking•·············· 4 - - •····· +39 - - •·· - - French, spoken ..... 0
C Flora/Fauna Lore . 1 __ ....... +6 __ ... _ _ French. written ..... 0
Irish. ~ Gambling ............. 3 __ ...... +25 __ ... _ _ Dutch, spoken ...... I
• You sympathize with Portuguese independence. You ~ Hunt /Track ......... I __ ...... + 16 __ ... _ _ Dutch, written ...... 0
have a good chance ofstriking up a friendship with any ....
c Juggling ............... 0 __ ...... -30 __ ... _ _ English, spoken .... 6
Portugese you meet, while cultivating their dislike of ~ Literature ............. O __ ....... +6 __ ... _ _ English, written .... 2
the Spanish. These Portuguese may join your mess or Music ................... 2 __ ...... +22 __ ... _ _ Portugese, spoken 3
simply supply you with useful information. Riding .................. 2 ...... +24 __ ___ Portugese. written I
Sing/ Dance ........ 3 __ ...... +27 __ ... _ _ ·······························
BARBADOS ONLY
TaleTelling ......... 1 _ ...... +17 _ ... _ _ Religion
• One of your old sergeants lives in Barbados. He will Protestant ............ 37
gladly join you if the pay is good (though he must have Administration ..... 0 --·······+3 --··· - -
an advance). He will make a perfect Master-at-Anns '"'
~ Animal Handling . 2 __ ...... +24 - - ··· - - Your Mess
for any crew. The men he trains will have confidence '5 Awareness ............ 3 _ _ ...... +32 - - ·· · - -
in him and themselves. However, all Irish crewmen 0 Body Develop ...... 3 _ ...... +44 _ ... _ _
(including you) must add +15 to all Vice Maneuver Carpentry ............. 2 - -······+27 - -· · · - -
Rolls, while serving with him. Climbing .............. 2 _ ...... +40 _ ... _ _
• Ifyou are seen by the authorities of Barbados, you will Cut Purse ............. 0 - - ······+29 - - ·· · - -
be hung. An English gentleman had the misfortune of Diplomacy ........... 0 __ ....... +6 - - ··· - -
calling the toast "Confusion to the Pope!" You struck First Aid ............... 2 __ ...... +20 --···--
him dead with a chair. Fishing ................. I __ ...... +16 - -···--
Food Preservation I __ ...... +22 __ ... _ _
• To the Catholics of Barbados, you are a hero (for Foraging ............... I --······+16 --···--
slaying the English gentleman). They will aid you if Forgery ................ 4 _ ...... +41 -···--
they can. Interrogation ........ 0 ·······+6 -- ---
Equipment Mapping ............... 2 __ ...... +20 - - ··· - -
Medical Lore ....... 0 __ ....... +! -- ---
• A Portugese soldier's coat (it doesn't match all of their Navigation ........... I __ ....... +8 -- ---
soldiers, just some) Pilot (LA) ............. 0 __ ...... +!! -- --
• Good walking boots (you have used them to leave the Pilot (GA) ............ 0 __ ...... +II _ _ __
service of many a king) Pilot (SM) ............ 0 __ ...... +II _ _ _ __
• Soldier's breeches and stockings Rope Mastery....... 1 __ ...... +22 --···--
Rowing ................ 3 __ ...... +35 - - ···- -
• A black felt hat Mess Notes
Sailing .................. 3 __ ...... +25 - -···--
• A lucky stone (from a cairn in County Cork, in your Sea Legs ............... 2 __ ...... +21 __ ... _ _
homeland. If you rub it publicly, you can increase the Setting Traps ........ 0 ...... +21 -- --
superstition of your mess by +20, +40 if they are Irish) Sewing ................. 2 __ ...... +27 __ ... _ _
• A plug bayonet (you sure wish you had a musket) Shipwright ........... I ...... +22 -- --
Signalling ............. 1 - - ······· +9 __ ... _ _
• A felt wrap containing some portugese silverware Smith/ Coop ........ I ...... +22 -- --
(worth 25 PoE, don't ask where it came from) __ ...... +39 _ ... _ _
Stalk / Hide .......... 2
• A small silver cross on a chain (you wear it about your Superstition .......... 4 --······ +33 - - ···- -
neck) Surgery ................ 0 __ ....... +3 - - · ·· - -
Swimming ............ 2 ······+30 -- --
Trading ................ 1 __ ...... +I I _ _ _ __
Weather Watch .... 2 __ ...... +21 __ ... _ _
Naturalist Character Name
Nationality: French Player Name:

Background Packages
#1: .......................................... .
#2: .......................................... . Stats
1---------------t Stat Score Bonus
Appearance Information [Ag] Agility: ................80 ......... +3
Appearance: ........ 84 [Co] Constitution: ....... 76 ......... +2
Sex: ......................... Age: ............. .. [Me] Memory: ............. 99 ......... +9
Height:.................... Weight: .......... [Re] Reasoning: ........... 94 ......... +7
Hair: ....................... Eyes: ............ .. [SD] Self Discipline: ... 7 1 ......... +3
[Em] Empathy: ............ 79 ......... +2
Resistance Rolls 9 I ......... +5
[In] Intuition: ...............
Poison/Disease: .. +7 Fear: ......... +9 [Pr] Presence: .............. 64 ......... +O
[Qu] Quickness: .......... 85 ......... +4
Concussion Hits: ...............
[St] Strength: ...............71 ......... +3
0000 0 0000 0 0000 0 0000 0 00
0000 0 0000 0 0000 0 0000 0 00
Concussion Hit Recovery
0000 0 0000 0 0000 0 0000 0 00
per Active Watch (4 hours): ........ I
0000 0 0000 0 0000 0 0000 0 00
per Resting Watch (4 hours): ...... 2
per Sleeping Watch (4 hours): ..... 4

Base Defensive Bonus: ............. + 12

Background Information
GENERAL INFORMATION In much the same way that many Catholic families gave theiryoungersons
France is a large and well-populated nation, rising to dominate European to the Church, you were dedicated to the new science of Galileo and
politics. The tone of European politics, however, is set by the Catholic Descartes and Bacon. True to the faith of your father, you did this not to mock
Church. Currently, to be dominant in politics. continental nations must not orreplace God, but to glorify His name through reason, the greatest gift given
tolerate Protestants. Religious unrest has sent French Huguenot colonists by Him to man. This philosophy, so little explored in Europe before the
(Protestants) to many parts of the Caribbean. As a result of this, the French present day, had few adherents and many opponents, particularly among the
have thriving colonies on the western third of the island of Hispaniola. Church you claimed to love. T he Pope still banned dissections and burned
In the Eastern Caribbean, Martinique and Guadeloupe are two bastions of dissenters, and a few of the more enthusiastic among His Holiness' servants
French power (founded by the king of France). Settlements on St. Christo- labeled you a heretic.
pher are thriving but the English dominate that island, calling it St. Kitts. The You fled France for the Caribbean, sadder but wiser. Gone were the lavish
English also control St. Christopher's sister island, Nevis. parties and sponsorship of the idle, curious rich. You found yourself in Port-
The French are credited for being the first "buccaneers." Many ofthe later au-Prince with a few boxes of equipment and a hemisphere of unknown flora
settlers of Hispaniola were French. These wildmen lived by hunting herds of and fauna surrounding you . The losses and regrets faded as the challenges of
wild pig and by eating sugar and bananas. Occasional raids on the Spanish this brave new world revealed themselves. How pitiful, you thought, were all
settlements supplemented this with grains and domesticated meats. the academics in Paris, buried in their musty books when Nature herself in
The Frenchmen were a scattered folk until the Spanish decided to kill all pure form stood defiant, waiting to be tamed by the scientific method.
the wild game on Hispaniola in an attempt to starve the buccaneers out. You would be the first to admit having many needs in the wilderness. More
However, this plan backfired. The buccaneers gathered on the island of and better instruments, apparatus, and laboratory help are essential to your
Tortuga (north of Hispaniola, near the western end of the island). From there, future success; a ready source offunding would make this wish a reality. You
they began a pirating campaign that brought many of the nearby Spanish have trafficked with the buccaneers before, trading them medicines and rum
colonies to their knees. Only the strongest cities of New Spain could stand for the raw materials you need. These men have a pure spirit of adventure that
against the buccaneers. you admire, and their guns could shield you from the extremist Spanish
Catholics and their Inquisition. Best of all, a voyage to the far comers of the
Y OUR BACKGROUND Caribbean would allow you to procure samples of life that would spin a
Paris is Europe's center of learning and was, until recently, the center of musty old professor's head clean around! Perhaps it is time you considered
your world. The youngest child of a noble family, your insatiable curiosity signing aboard a buccaneer's ship.. .
had gotten you into and out of trouble ever si nce childhood. Your father, an
understanding man who knew the value of knowledge, sent you to private
schools, tutors, and even the famed Sorbonne in a vain quest to satisfy your
thirst fornew ways of thinking. Your questions proved too much for even the
learned professors, so they granted you their highest degrees and bade you
not bother them again.
Ranks Bonus Total
Naturalist ...,. 1-H Edged ............ 3 ...... +39 _ --
,2 1-H Firearm ......... 2 _ _ ...... +34 __ ... _ _
Special Abilities 8 2-H Firearm ......... O ······ +24 - - - -
• You are highly educated and accustomed to moving 8 2-Handed ............. 0 __ ...... +24 - - · · · --
among the nobility. You can easily gain access to the Ambush ................ 2 ······ +21 - - - -
highest social circles in any non-Spanish city (except Boxing ................. I __ ...... +14 - - · · · - -
Brawling .............. 0 ·······+9 - - - -
Port-au-Prince) and locate d 100+ 10 PoE in contribu-
Cannon ................. 0 ······+30 _ --
tions (only once per city). The actual amount varies
Disarm Foe .......... I ...... +24 __ _ __
according to your success at socializing, and your
Polearm ................ 0 __ ...... +24 __ ... _ _
patrons may require services from you for their contri-
Thrown ................ 2 ...... +34 __ ... _ _
Languages
butions (ranging from regular reports to first choice in Spanish, spoken ... 0
naming any new species). Generally, the more the Spanish, written ... 0
..... Athletic Games .... I ...... +13 --···-- Danish, spoken .... 0
contribution, the greater the interference.
C: Carousing ............. I __ ...... +14 - - ··· - -
• You are difficult to distract when a new specimen or
phenomenon is at hand. You can immerses yourself in
5 Drinking ............... 2 __ ...... +24 - - ··· - -
Danish, written .... 0
French, spoken ..... 7
C: Flora/Fauna Lore . 4 ······+45 _ ... _ _ French, written ..... 7
your work, accomplishing 50% more during any pe- ~ Gambling ............. 2 ...... +19 -- -- Dutch, spoken ...... 2
riod (up to 2 days in length). Immediately following ~ Hunt /Track ......... 3 _ _ ...... +32 _ ... _ _ Dutch, written ...... 3
this period, you must rest and reflect for an equal .....
c: Juggling ............... I --······ +20 --···-- English, spoken .... 3
amount of time (and all activities during this rest are at i:.:i Literature ............. I __ ...... +12 __ ... _ _ English, written .... 4
-20). Music ................... 4 ...... +45 _ -- Latin, spoken ....... 4
Riding .................. I __ ...... +12 - - ·· · - - Latin, written ....... 6
• You can compound various herbal and pharmaceutical
remedies ranging from opiates to stimulants to para- Sing I Dance ........ 0 ·······+5 - - ---
Tale Telling ......... 2 ...... +IS _ _ __
lytics. Many maneuvers might be required to get Religion
access to the proper materials (language skills, flora Catholic ............... 10
and fauna skills, trading, etc.). ...
~
Administration ..... 2
Animal Handling . 4
...... +31
--······ +38 - - ·· · -- Your Mess
• You will only recruit persons for your mess who are
' : Awareness ............ I ···· .. +J2 - - - - -
useful to your (the vast majority ofsailors would never
comprehend your work). Your maximum result on the
0 Body Develop ...... 2 __ ...... +34 - - ·· · - -
Carpentry ............. 0 _ _ ...... +JS - -···--
Recruiting Chart is 100 (and you suffer a special
Climbing .............. 3 ...... +30 -- --
modifier of -20 on the Skill Quality Chart). However,
Cut Purse ............. 0 ······+J3 -- --
you may choose the special skill of any Landsman that
Diplomacy ........... 2 __ ...... +17 - - ···- -
you recruit. First Aid ............... 3 ····.. +34 -- - -
You will (undoubtably) excite the superstitions of Fishing ................. 0 ······+l7 _ _ __
common sailors. If you are ofservice to the crew, your Food Preservation I ...... +20 - - - -
work will be seen as holy (or shamanistic) and you will Foraging ............... 3 __ ...... +32 --···- -
be treated as "good luck." Should your work arouse Forgery ................ I ...... +20 -- - -
the suspicions of the ignorant, you might find your Interrogation ........ 2 ...... +17 _ --
equipiment smashed and yourself marooned (accused Mapping ............... 3 ······+34 -- ---
of witchcraft). Good relations with a strong captain Medical Lore ....... 4 ...... +45
might help, but distilling a painkiller from those native Navigation ........... 1 ...... +26 -- ---
plant extracts (and saving a crewmember' s life during Pilot (LA) ............. 0 __ ...... +26 - - ··· - -
surgery) might go a lot further. Pilot (GA) ............ 0 __ ...... +26 __ ... _ _
Pilot (SM) ............ 0 ······ +26 - -··· - -
Equipment Rope Mastery ....... 1 ...... +20 -- --
• A set of fine glass containers and tubes, made in Venice Rowing ................ 0 __ ....... +8 - - ··· - - Mess Notes
and suitable for distillation (easily worth 250 PoE to a Sailing .................. 0 _ _ ...... +19 - - ··· - -
collector or fellow scientist). You will not sell or trade Sea Legs ............... 0 ······+17 - - ··· - -
these except in extreme circumstances. Setting Traps ........ 3 ······+20 - - ··· - -
• A superior hand magnifying lens (worth 20 PoE). Sewing ................. 0 ······+15 __ - - -
Shipwright ........... 0 ...... +21
• An excellent mechanical pen, 2 bottles of ink, drying Signalling ............. I __ ...... +23 - - ··· - -
sand, and four 100-page record books. Smith /Coop ........ 0 .. .... +IS _ _ ... _ _
• A waterproof cylindrical leather dispatch case. Stalk / Hide .......... 3 ...... +28 -- - -
• A hooded lantern ( one that will throw a narrow beam Superstition .......... 2 ...... +35 - - - -
of light if set properly). Surgery ................ 2 ...... +3 1
Swimming ............ 2 .. .... +13 -- - -
• A set of instruments that bestow a special bonus of+ I 0 Trading ................ I ....... +7
to any Flora/Fauna Lore maneuver or Surgery maneu- Weather Watch .... 2 ...... +27 -- --
ver (their main purpose is for dissection).
Former Officer Character Name
Nationality: English Player Name:

Background Packages
#1: .......................................... .
#2: .......................................... . Stats
...,._ _ _ _ _ _ _ _ _ _ _ _ _...., Stat Score Bonus

Appearance Information [Ag) Agility: ................ 93 ......... +6


Appearance: ........ 70 [Co] Constitution: ....... 62 ......... +O
Sex: ......................... Age: ............. .. [Me) Memory: ............. 83 ......... +3
He ight:.................... Weight: ......... . [Re] Reasoning: ........... 92 ......... +6
Hair: ....................... E yes: .............. [SD ] Self Discipline: ... 98 ........ + 11
...,._ _ _ _ _ _ _ _ _ _ _ _ _ _.. [E m] Empathy: ............ 90 ......... +5

______________..
Resistance Rolls
...,.Poison/Disease: + 11 Fear: ....... +33
[In] Intuition: ............... 60 ......... +O
[Pr ] p resence: . ... .. ........ 96 .. ....... + 8
[Qu] Quickness: .......... 68 ......... +O
Concussion Hits: ...............
[St] Strength: .............. 100 ....... +12
0000 0 0000 0 0000 0 0000 0 0000 0 0
0000 0 0000 0 0000 0 0000 0 0000 0 0
Concussion Hit Recovery
0000 O 0000 0 0000 0 0000 0 0000 0 0
per Active Watch (4 hours): ........ I
0000 0 0000 0 0000 0 0000 0 0000 0 0
per Resting Watch (4 hours): ...... I
per Sleeping Watch (4 hours): ..... 3

Base Defensive Bonus: ............... +O

Background Information
GENERAL INFORMATION Yourjoy and command ended when your ship, the Perseus, broke her back on
England captured Jamaica in 1655. This conquest, combined with the growth an uncharted shoal offthe coast of Eleuthera. Despite your rescue of the crew and
of Barbados, Antigua, and especially Nevis as sugar-producing colonies, has two launches, the Admiralty blamed you for the loss of the Perseus. You were
made England a major colonial power. held personally responsible for the damage as you were unable to recover your
The English (and other powers) have ships seized by the Spanish with logbooks from the wreck.
increasing frequency. The Spanish crown recognizes no legal trade with its Without your records, the court martial was quick and brutal. To further your
colonies. They consider all undesirables in their waters to be smugglers or humiliation, your purser turned against you to hide his own graft and corruption.
pirates. Two years of hellish litigation gained you nothing but an unhealthy despise of
This however is a rational response (to defend against English pirates) for barristers, lawyers, and attourneys. It also deprived you of your command, your
there are more than a thousand living in the Caribbean! The French were the wealth, and you r estate in the highlands of Spanish Jamaica. There are a number
first buccaneers, with most living and trading on the island of Hispaniola. Later, of writs claiming you owe more, but you ignore them. Your career in that navy
the Buccaneers fortified the island of Tortuga Gust north of Hispaniola) and is ended.
began a campaign of piracy against Spain. They formed a brotherhood of sea- Under a different name you have worked on a number of acceptable ships as
going bandits in which all nationalities could join together in their pirating an officer. In a short period your methods astonish the average merchant captain.
crusade (called the Brethren of the Coast). On several occasions, you have been attacked by pirates. Through organization
In recent years, the greatest pirate haven in the world has become the and constant training, ships under your leadership have performed well against
Jamaican city of Port Royal. Port Royal is the largest English city in the New both the elements and pirates.
World, rivaling even Boston in New England. English pirates are now as You have learned a few things about managing a crew. Topmen (who work the
numerous as French pirates. From Port Royal, these buccaneers rove the coast yards and rigging) must be quick and enthusiastic. The captain of the tops should
of New Spain in search of their prey. report often to the officer of the watch. Gun crews must practice, even if they
No city on Earth is as wicked as Port Royal and pirates are welcome there. merely roll the guns in and out each day. The better the captain of each gun, the
Stolen Spanish goods from as far away as distant Manila can be bought or sold more hits a ship will score. On a proper vessel, each gun should be individually
in Port Royal and the streets are lined with taverns, gambling dens, and brothels captained (though this is rarely done outside of the navy). The Master Gunner
for the entertainment of the sailors. must be clean, sober, and orderly. He must be vigilant (almost fanatical) about
the control and prevention of fires about his guns.
YOUR BACKGROUND Rewarding a crew section for proficiency is as important as punishing a section
Your seafaring life started as a midshipman on a English warship, the for ineptitude. Those with ambition, when properly rewarded, will aid in the
Phoebe, a 200-ton pinnace. Your father served with the captain as a lad and as training and discipline ofothers. Creating a friendly competition between the two
a favor, you were taken on at the age of 11. You served next on the mighty watch-shifts (starboard and larboard) of the ship, also insures better performance.
Solomon (of 20 guns), as an assistant to the Master Navigator. For several years In discipline, once guilt on a matter is decided, the punishment must be
you worked under him until finally you were made the Master's Mate. consistent and just. In addition, one should never flog one's own officers.
You served on a number of other ships until you finally were made a As a testimony of discipline and order, every morning at the beginning of
lieutenant on an armed Hoecker headed forthe New World. Your skills served seventh watch (8 am}, the crews of all proper English ships scrub the deck with
you well there. The English fleet moved to attack Jamaica. You were with the great 'holy stones,' the size of catholic bibles. The surgeon of the Solomon once
shore party when the English flag was raised over Jamaica in 1655. You still told you that this cleanliness made English crews the heallhiest crews in the
think of Port Royal as your own personal stomping ground. world.
Ranks Bonus Total
Former Officer ._ 1-HEdged ............ 3 _ _ ...... +60 _ ... _ _
j 1-H Fireann ......... 4 _ _ ...... +59 _ _ ... _ _
Special Abilities S 2-H Fireann ......... 2 _ _ ...... +49 __ ... _ _
• You are famil iar with the English system of training 0 2-Handed ............. I _ ...... +50 _ _ ... _ _
officers and sailors. If suitable candidates are avail- u Ambush ................ I ...... +32 _ _ _ __
able (typically a young man of good family between Boxing ................. 3 _ _ ...... +45 _ _ ... _ _
the ages of9 and 14), you may train them at any of a Brawling .............. 0 __ ...... +29 _ _ ... _ _
variety of duties. These young men (called midship- Cannon ................. 3 _ _ ...... +42 _ _ ... _ _
men) should be assigned to other competent officers Disarm Foe .......... I __ ...... +34 _ _ ... _ _
for tutelage. After three months of training, the offic- Poleann ................ I ...... +50 _ _ ... _ _
Thrown ................ I __ ...... +44 __ ... _ _ Languages
ers of your crew may each have a midshipman who Spanish, spoken ... 1
acts like an unskj))ed mate (in addition to their current

-S
Spanish, written ... 0
mate). One year of training allows a midshipman to Athletic Games .... 2 _ _ ...... +28 _ ... _ _
Portugese, spoken 2
gain one special area of skill based on the skills of the r:: Carousing ............. 4 ...... +42 _ -- Portugese, written 0
officer under which they learn (just like a Mate). Drinking ............... 4 _ ...... +42 _ ... _ _ Latin, spoken ....... 0
Midshipmen gain one level of skill (from Ordinary r:: Flora/Fauna Lore . 2 --······ +22 - -· · · -- Latin, written ....... 0
Seamanto Able Seaman) after serving for one year S Gambling ............. 0 _ _ ...... +20 - -·· · - - French, spoken ..... 2
under an officer. t Hunt/ Track ......... 3 _ _ ...... +29 --···-- French, written ..... 0

• You must make the proper social calls when in Port


1: Juggling ............... 0 _ _ ...... +17 --···-- Dutch, spoken ...... 2
i;;i;l Music ................... 1 _ _ ...... +24 - - · ·· - - Dutch, written ...... 2
Royal. Literature ............. 3 _ _ ...... +28 _ ... _ _ English, spoken .... 7
Riding .................. I English, written .... 7
IN PORT-ROYAL OR ANY TOWN IN JAMAICA - - · ·····•21 - - · · · - -
Sing I Dance ........ 0 _ _ ...... +19 --··· - -
• Despite your change in station, you still have many
Tale Telling ......... 2 _ _ ...... +29 - - ··· - - Religion
contacts in the garrison here. You may purchase
muskets, shot, and powder here at a 20% discount Protestant ............ 27
Administration ..... 4 __ ...... +29 - - · ·· - -
(subject to availability).
~ Awareness ............ 3 __ ...... +37 _ _ ... _ _ Your Mess
• You know the waters of Jamaica so well that you ' : Animal Handling . I ...... +21 - - - - -
receive a special bonus of +20 to piloting skill when 0 Body Develop ...... 3 _ ...... +44 _ ... _ _
near (within sight) of Jamaica. Carpentry ............. 0 -······•20 _ _ ... _ _
Climbing .............. 0 --······•'7 --··· - -
IN ANY ENGLISH PORT
Cut Purse ............. 0 __ ...... +27 --··· - -
• By donning your uniform, you may gain admittance to Diplomacy ........... 4 _ ...... +33 _ _ ... _ _
see a member of the Governor's Bureaucracy. This First Aid ............... I _ ...... +25 _ _ ... _ _
could gain you an audience with the Governor. Fishing ................. 0 ...... +14 - - - -
• Your training with the English Navy has brought out a Food Preservation 2 _ ...... +30 _ _ ... _ _
unique talent: if you are downwind ofa ship and within Foraging ............... 0 __ ...... +14 _ _ ... _ _
I 000', you will know by smell whether or not it is Forgery ................ 0 - ······+22 __ ... _ _
English. Interrogation ........ 4 - - · ·····+33 --··· - -
Mapping ............... I _ ...... +25 _ ... _ _
• You may recruit one Master Mariner from each port,
Medical Lore ....... I ...... +17 - -· · · - -
provided that you have a station on your ship for him.
Navigation ........... 3 _ _ ...... +24 - - · ·· - -
Use of this ability is time-consuming (you must speak
Pilot (LA) ............. I _ _ ...... +14 - - ·· · - -
individually with many sailors) and precludes you __ ...... +14 _ _ ... _ _
Pilot (GA) ............ I
from making recruitment attempts for one week. You
Pilot (SM) ............ I - - ······+14 - -··· - -
must keep such a sailor very happy with his duties. __ ...... +25 __ ... _ _
Rope Mastery ....... I
Equipment Rowing ................ 1 _ _ ...... +23 _ _ ... _ _
Mess Notes
Sailing .................. 3 --······•35 - - ·· · - -
• An officer's jacket (blue, made of fine worsted wool
Sea Legs ............... 3 _ _ ...... +29 - -· · · - -
with brass buttons and gold trim); gentleman's breech- Setting Traps ........ 0 __ ...... +22 - - ·· · - -
pants; fine stockings (wool); fine shoes; Gentleman's Sewing ................. 3 _ ...... +35 __ ... _ _
white linen shirt (and an extra white linen shirt); Shipwright ........... I ...... +25 - - - - -
• A fine cutlass given to you by the first Governor of Signalling ............. 4 _ _ ...... +34 - - ··· - -
Jamaica (contructed from fine steel, +5 bonus) Smith /Coop ........ 0 _ _ ...... +20 --···- -
• A logbook; several quill-pens; a jar of powdered ink. Stalk / Hide .......... 0 ······+27 - - - -
Superstition .......... 4 _ ...... +36 __ ... _ _
• A magnifying monocle taken from an Italian captain
Surgery ................ 0 ....... +9 - - ---
off of the Azores Swimming ............ I _ ...... +23 __ ... _ _
• A small bottle of french perfume (purchased during a Trading ................ 3 _ ...... +28 __ ... _ _
previous voyage, you hope to give it to a fine lady) Weather Watch .... 2 ...... +24 - - - -
• A box of navigator's tools (a lacquered wooden box
much more valuable than the components within)
• An old letter from an acquaintance in English Belize
(written to you aboard the Perseus) offering you 500
PoE to take his son to sea. His son should be of
trainable age by now.
Barber-Surgeon Character Name
Nationality: Dutch Player Name:

Background Packages
#1: ···········································
#2: ·······························--··········
Stats
1--------------_, Stat Score Bonus
Appearance Information [Ag] Agility: ............... JOO ....... +10
Appearance: ........ 39 [Co] Constitution: ....... 68 ......... +O
Sex: ......................... Age: ............... [Me] Memory: ............. 76 ......... +2
Height:.................... Weight: .......... (Re] Reasoning: ........... 89 ......... +4
Hair: ....................... Eyes: .............. [SD] Self Discipline: ... 84 ......... +5
1--------------1
Resistance Rolls
[Em] Empathy: ............ 90 ......... +5
[In] Intuition: ............... 74 ......... +I
Poison/Disease: + I I Fear: ....... +33 (Pr] p resence: .............. 70 ......... + I
1---------------1
Concussion Hits: ...............
[Qu) Quickness: .......... 8 I ......... +3
[St] Strength: ............... 98 ........ + 11
0000 0 0000 0 0000 0 0000 0 0000 0 0
0000 0 0000 0 0000 0 0000 0 0000 0 0
Concussion Hit Recovery
0000 0 0000 0 0000 0 0000 0 0000 0 0
per Active Watch (4 hours): ........ I
0000 0 0000 0 0000 0 0000 0 0000 0 0
per Resting Watch (4 hours): ...... I
per Sleeping Watch (4 hours): ..... 3

Base Defensive Bonus: ............... +9

Background Information
GENERAL INFORMATION Being a barber is not just cutting hair and trimming beards. It is about
The Dutch are proud of their maritime traditions and the vast wealth that grooming your client. You need to have a number of skills that many would
they have acquired through those traditions. The other European powers are only associate with a doctor. These skills include knowing how to remove
jealous of the Dutch and their seamanship. The French constantly threaten blemishes, cure warts, remove boils, stitch cuts, and excise infections. In
the borders of Holland. In the last few years, the English have levied unfair your years as a barber, you have studied the ways of medical men and learned
taxes on any Dutch ship trying to trade goods in their harbors. The Spanish from them. Your knowledge has grown to be much greater even than those
remain hateful, distant, and most Catholic. Even with these difficulties, the in your profession nonnally would enjoy.
Dutch still smuggle goods anywhere (if the price is right) and their fishing This skill led you to being hired as personal barber to the Captain of the
fleets still bring home the biggest catches. West lndiaman Mermaid. Under orders from theGovemoroftheDutch West
You can still remember the dozens of short, round, jovial fishing boats India Company, he was sailing from Amsterdam to Curacao whence to
making their way to sea during all seasons. These famous ships (called return with goods from those exotic lands. While under way, the Mennaid's
Herring-busses) still bring thousands oftons of herring into Dutch ports each surgeon was stricken with the influenza. His mates were afraid to approach
year. Some say the foundations of Amsterdam are built on mounds of herring him(lest they catch it) and did nothing to help him. You, however, knew that
bone. he might be saved; as his fever raged over several nights you ministered care
Dutch ships carry more goods (in tons) than all of the other countries of in the form of concoctions and medicines from his own books. As the English
Europe combined; and in the Caribbean, it is not herring that has made them colony of Bermuda appeared on the horizon, the surgeon recovered.
prosperous. The free port of CurafaO has become the greatest free port in the The captain and surgeon were so impressed with your ability that they
New World. Adding to this wealth are Aruba (a haven for smugglers and offered to make you the surgeon's mate. This was a great honor, for it proved
thieves), Bonaire, and booming St. Maarten (which the Dutch are adminis- that you were a man of many skills and that in the New World, a man could
tering for the King of Denmark). Unlike Port Royal, Curafao offers stable rise above the station of his birth to greatness.
prices and anything can be found. Granted, the Dutch much prefer smuggled At your request, after the Mennaid had finished her calls in Curacao and
goods over stolen pirate loot. prepared to return to Holland, the captain granted you leave to stay in
Curacao that you might stay in the New World. Since that day, you have
YOUR BACKGROUND worked as a sawbones: a surgeon who never attended a college or university
Of all of the ways into the world of medicine, yours is one of the most for medicine. The limitations of your training tell you that you have more to
interesting. You come from poor roots; your father worked as a stevedore on learn and nowhere would be better than a warship, pirate, or privateer; where
the docks of Amsterdam, unloading ships and hauling wares to the carts of men are wounded regularly. There, you could perfect your arts and become
their buyers. He was distraught when he found that he could not afford to the rich man that your father never was.
continue to send you to school so hoping to give you a better life than his, he
sent you to be the apprentice to the local barber. Although in an impoverished
quarter of Amsterdam, the barber was a master of his craft and saw that one
day you would be, too. You took to the trade well and soon were in demand
in the more affluent sections of the city.
Ranks Bonus Total
Barber-Surgeon ..,. 1-H Edged ............ 4 ...... +67 _ _ __

Special Abilities
i 1-H Firearm ......... 0 ...... +46 _ _ ... _ _

• Within four hours of a man being wounded, you know


s 2-H Firearm ......... I
Q 2-Handed ............. I _
...... +51 - - - -
...... +52 _ _ ... _ _
whether or not he will become infected. If you treat the
u Ambush ................ 3 _ ...... +41 _ ... _ _
infection before it becomes life-threatening, the Boxing ................. 2 ...... +42 _ ... _ _
wounded man gets a special bonus of +30 to his Brawling .............. 2 _ ...... +36 _ _ ... _ _
resistance roll versus disease for this one instance. Cannon ................. 0 ...... +30 _ _ ... _ _
Disarm Foe .......... 0 _ ....... +4 _ ... _ _
• You are a Master Barber and your grooming skills are
Polearm ................ I ...... +52 - - - -
fit for lords and ladies. Your abilities can fetch you
Thrown ................ I ...... +51
Languages
I Od IO PoE in a single day, once per week. You must Spanish, spoken ... 2

-
be in a town or village with noble or rich folk. Spanish, written ... 0
Athletic Games .... 0 ...... +21 Danish, spoken .... I
• Your hands are so steady with a suture-needle that C Carousing ............. 3 ...... +25 -- --
~
Danish, written .... 0
wounds stitched by you leave only a thin scar and S Drinking ............... 2 ...... +20 _ ... _ _ Latin, spoken ....... 0
never affect the appearance of the injured. C Flora/Fauna Lore. 4 ...... +28 -- -- Latin, written ....... 2
• You know many tricks to stop minor wounds and slow :§ Gambling ............. 2 _ _ ...... +21 - -···-- French, spoken ..... 0
bleeding. Wounds of up to 5 hits per round can be '"' Hunt /Track ......... I ...... +13 _ - - French, written ..... 0
~
stopped at a rate of one hit per round per round rS Juggling ............... 4 _ ...... +48 _ ... _ _ Dutch, spoken ...... 6
(without making a maneuver roll). The wounded may - Music ................... 2 _ _ ...... +26 _ _ ... _ _ Dutch, written ...... 4
Literature ............. 2 _ _ ...... +17 _ _ ... _ _ English, spoken .... 2
not move until treated fully at a rate of greater than I 0
English, written .... 2
feet per round.For example, it takes 5 rounds to stop a Riding .................. I ...... +25 - - - -
5 hit bleeder; the target takes 5 hits, then 4 hits, then 3 Sing/ Dance ........ 4 _ ...... +36 _ ... _ _
hits, then 2 hits, then one hit, then the bleeding stops. Tale Telling ......... 2 _ _ ...... +36 - - ··· - - Religion
• You have a strong sense of professionalism and even Protestant ............ 23
Administration ..... 2 _ _ ...... +17 - - · · · - -
your enemies will trust you to groom them without
injury. You would never injure or act against a man la.. Awareness ............ 2 _ _ ...... +25 - - · · · - -
_ _ ...... +20 _ _ ... _ _
Your Mess
.... Animal Handling . 0
who had entrusted his neck to you for a shave.
0 Body Develop ...... 2 _ _ ...... +32 _ _ ... _ _
• You have worked for a number of lords and lived Carpentry ............. 0 ...... +17_ ... _ _
amongst the servantry for a great deal of time. You can Climbing .............. 0 _ _ ...... +28 _ _ ... _ _
easily impersonate an important servant like a butler Cut Purse ............. 0 ...... +16 _ ... _ _
or chamberlain. Diplomacy ........... 4 _ _ ...... +27 _ _ ... _ _
• You are always impeccably groomed, even at the worst First Aid ............... 4 _ _ ...... +31 _ _ ... _ _
of times. Fishing ................. 0 ....... +8 -- ---
Food Preservation I ...... +22 -- - -
• You are adept at making talk with those that you are
Foraging ............... I _ _ ...... +13 _ _ ... _ _
grooming. You have a special +25 to interrogation
Forgery ................ 0 ...... +25 _ ... _ _
rolls if you attempt to question someone that you are
Interrogation ........ 4 ...... +27 - - - --
grooming. _ _ ...... +1 1 _ _ ... _ _
Mapping ............... 0
• Your skill with 1-H Edged weapons suffers a penalty Medical Lore ....... 3 ...... +23 - - - -
o f -30 unless you are using a blade less than 12" in Navigation ........... 0 _ _ ....... +7
length. Pilot (LA) ............. 0 _ _ ....... +7
Pilot (GA) ............ 0 ....... +7
Equipment Pilot (SM) ............ 0 _ _ ....... +7 - - ---
• A fine steel folding straightrazor (in a stamped leather Rope Mastery ....... 0 _ _ ...... +17 _ _ ... _ _
case); a grooming kit (brush, powder, 2 pairs of Rowing ................ 1 ...... +26 -- - -
scissors); a fine metal comb, a small (4" diameter)
Mess Notes
Sailing .................. 0 ...... +11
expensive pewter mirror (given to you upon your rise Sea Legs ............... 1 ...... +13 -- --
to mastery, you would never sell it) Setting Traps ........ 0 _ _ ...... +25 _ _ ... _ _
• 3 jars of wood alchohol to cool the shave burns on a Sewing ................. 3 ...... +32 _ - -
man's face. Shipwright ........... 0 _ ...... +17 _ ... _ _
Signalling ............. 0 _ _ ...... +11 _ _ ... _ _
• A bottle of corn liquor (for men who are about to be _ _ ...... +17 _ _ ... _ _
Smith/ Coop ........ 0
sutured) Stalk / Hide .......... 2 ...... +36 _ - -
• An expensive clay pipe (given to you by an apprecia- Superstition .......... 3 ...... +26 -- --
tive lord) Surgery ................ 2 _ _ ...... +17 _ _ ... _ _
• A pouch of tobacco from Havana Swimming ............ 3 _ _ ...... +36 _ ... _ _
Trading ................ 3 ...... +22 - - ---
• 18 PoE in a cloth bag
Weather Watch .... 0 ....... +8 - - - -
• A fine shirt with buttons and cuffs; a pairofgentleman's
breeches, a woolen waistcoat; leather shoes (for the
shore)
• A large, laquered wooden box from a patron in St
Thomas (it has a hollow bottom where you can store
a moderate-sized item, such as a book)
R1lll rm O1U1 t 1f1he G 1U1 rm § ~
Combat Skills Other Skills
Skill Ranks Bonus Skill Ranks Bonus
1-H Edged ................. 4 +20 Administration ......... -

Native Son 1-H Firearm ............. -


2-H Firearm ............. -
t - - - - - - - - - - - - - - - - - - - - - - - 1 2-Handed .................. 2
-

+10
Animal Handling ...... 2
Awareness ................. 4
Body Develop ........... 2
+10
+20
+12
Ambush ..................... 4 +20 Carpentry .................. I +5
Equipment List Boxing ..................... - Climbing ................... 4 +20
• A stone spearhead (you kept it for luck) Brawling .................. - Cutpurse ................... -
Cannon ..................... - Diplomacy ............... -
• A well-cured and tanned leather coat
Disarm Foe .............. - First Aid .................... 1 +5
(you made the leather yourself) Polearm ..................... 2 +10 Fishing ...................... 2 +10
• A bow (you have 6 ranks and a base +40 bonus with it, Thrown ..................... 4 +20 Food Preservation ..... 2 +10
plus your agility (2x) and strength bonuses) Foraging .................... 4 +20
Entertainment Forgery .................... -
• 20 wooden arrows in a leather quiver; they are fletched
Skills Interrogation ............ -
with the tailfeathers of crows Skill Ranks Bonus Mapping ................... -
• An herbal remedy given to you by the wise woman before Athletic Games ......... 4 +20 Medical Lore ........... -
you left. It has 3 doses and allows you an additional Carousing ................. - Navigation ................ 1 +5
resistance roll versus one fever (only usable once Drinking .................... I +5 Pilot (GA) ................ -
per fever). Flora/Fauna Lore ...... 4 +20 Pilot (LA) ................. -
Gambling ................. - Pilot (SM) ................ -
• A really dark tan Hunt /Track .............. 4 +20 Rope Mastery ........... -
Juggling ................... - Rowing ..................... 3 +15
Literature ................. - Sailing ...................... -
Special Note Music ....................... - Sea Legs ................... -
• You may add the Arawak language to your language list Riding ...................... - Setting Traps ............. 2 +IO
(you speak it at 6 ranks). Sing I Dance ............. I +5 Sewing ..................... -
Tale Telling .............. 4 +20 Shipwright ............... -
Signalling .................. 1 +5
Smith/ Coop ............ -
Stalk / Hide ............... 4 +20
Superstition ............... 2 +10
Surgery .................... -
Swimming ................. 4 +20
Trading ..................... 2 +10
Weather Watch ......... 2 +10

Background helping them about their village. the tribe grew. Members of the had to return to your old life, you
Although not born of those You helped the men of the vil- larger tribe began to get the starv- had to revenge yourself upon the
people, you consider yourself an lage with their fishing and they ing-sickness. Themenofthetribe Spanish.
Arawak. began to teach you the ways of began to argue and there was a You still retain your skills that
It was nearly eight years ago that the land. Your skin tanned and splitting; the old chief and his you learned amongst the
your ship was wrecked on the coast your stride changed to that of a family gathered their belongings Arawaks, but now you have the
of Aorida and you were cast into hunter; after four moons, you and left. Although the village was might of modern civilization
the sea. As you slipped beneath the had become as the Arawak. your home, you owed your life to behind you. Woe be to those of
waves, you offered a final prayerof As the moons passed, you grew them and therefore followed. the Spanish who cross your path.
salvation and then all was black. toenjoyyournew life. You learned You travelled north with the new
When you awoke, you came to to speak with your new people and tribe until a new river was found to
realize that salvation had arrived in you grew contentto eat as they ate. fish in. There, you built new homes
theformofapairofArawakdivers. You learned to make tools from and began a new village.
You were brought to the stone and how to hollow logs to Your new home was not to last
Arawak village deep within a fetid make canoes. After your first sea- long. Within a moon, white men
swamp. You were weak and fe- son of rains, a white man came to (Spaniards) came south from St.
verish and do not remember the your village. He traded your people Augustine and tried to convert
journey well, but the Arawaks rum for a barrel of fish. He looked your tribe. When the chief re-
took you in with hospitality to at you for a long time, but you jected them, they shot him and
rival that of European royalty. were now not very different from burned your village.You and the
Weeks passed and your health the other villagers. remainder of the tribe fled, but
recovered. Your hosts became Five rains passed. Your people you knew that your new life was
your friends and soon you were sired a number of children and over. You knew then that you
u
, .. R lUllDl Olill t Tlhe GlUllDl§ ~
Combat Skills Other Skills
Skill Ranks Bonus Skill Ranks Bonus

Sto\Va\Vay ::~ :i::~·:::::::::::::·-=-


2-H Firearm ............. -
+IO Administration .......... I
Animal Handling ..... -
Awareness ................. 3
+5
-
+15
t - - - - - - -- - - -- - - - - - - - = = - - - - - - - - - 1 2-Handed .................. I +5 Body Develop ........... 2 + 12
Ambush .................... - Carpentry ................. - -
Equipment List Boxing ..................... - Climbing ................... 4 +20
• A wide brimmed felt hat (given to you by the Bosun of that Brawling ................... 2 +IO Cutpurse .................... 1 +5
ship, it is largely misshapen) Cannon ..................... - Diplomacy ................ I +5
Disarm Foe .............. - First Aid .................... 1 +5
• One shilling on a string (it was one of those given to your father Polearm ..................... I Fishing ...................... 2 + 10
+5
for your day's pay) Thrown ..................... I +5 Food Preservation ..... 3 +I5
• A sailor's knife (it is sharp enough to cut through a line with Foraging .................... 2 + 10
one stroke)
Entertainment Forgery .................... - -
Skills Interrogation ............ - -
• A pair of good Sunday shoes (you shouldn't wear them aboard Skill Ranks Bonus Mapping ................... - -
the ship though, for they have no grip) Athletic Games ......... 4 +20 Medical Lore ........... - -
• A woolen coat Carousing .................. 2 +IO Navigation ............... -
Drinking .................... I +5 Pilot (GA) ................ -
Flora/Fauna Lore ..... - - Pilot (SM) ................ -
Gambling .................. 2 + I0 Rope Mastery ............ 2 +10
Hunt /Track ............. - - Rowing ..................... I +5
Juggling .................... I +5 Sailing ....................... 2 +JO
Literature .................. I +5 Sea Legs .................... 2 +10
Music ........................ 1 +5 Setting Traps ............ -
Riding ....................... 1 +5 Sewing ...................... I +5
Sing I Dance ............. 1 +5 Shipwright ............... -
Tale Telling .............. 4 +20 Signalling ................. -
Smith/ Coop ............ -
Stalk/ Hide ............... 4 +20
Superstition ............... 3 +15
Surgery .................... -
Swimming ................. 2 +10
Trading ..................... 2 +10
Weather Watch ......... 1 +5

was that no matter who administered it, you Within an hour, you were at full sail. Once you reached the far side of the
Background were getting a beating. With simultaneous You continued to follow the lead of the harbor, the Foremast-Jacks moored the
You were a troublesome boy, always ship to the quay there. You came to the
looksofterroranddcfeat on your faces. you sailors aboard: setting and furling sails.
playing pranks and talcing small objects. side of the ship and (much to your cha-
eirerged from the ship's hold. hauling ropes, and cleaning the ship. There
Once, you mixed a small amount of lamp- seemed to be an unending numberoftasks grin) your father was there waiting. You
The first sailor to spot you was a swar-
oil into the mayor's carnage horses' feed aboard the ship, but as long as you worked, looked about for support and saw that the
thy cragfaced old sailor with a loud voice.
bag, causing them to emit a foul vapour Bosun was giving him a knowing look.
Despite the fact that you were as quiet as no one asked you about stowing away.
during an important trip. Another time, you He smiled at you and said to you, 'next
mice, he heard the door open. You tried to During that day, you learned a great
and a friend traveled to the markct with your deal about how sailors work. Time is time. lads, if ye want to come aboard, ye
hide again, but he just turned and locked
father. While your father was nearlly con- kept by the Bosun (revealed to be that need only ask permission.'
eyes with you. 'Do I need to say it again,
ducting business wi.th a vendor. you and a very loud man you first met). The Bosun The Bosun gave your father a few
lads? Into the rigging with the both of
friend stole apples from the vendor's cart. It keeps a glass which measures .thirty min- shillings (your pay for the day) and sent
you!! I want that topsail set in double
seemed like a good idea at the time, but utes. Every time the glass empties, he you on your way. Long after the memory
time, so snap-to!' Thinking quickly. the
whenyourfathercamebacktoyourcanand turns it and strikes a small brass bell. of your father's punishment faded, you
two of you headed forthesideofthcship,
discovered you, he seemed less than proud. Each time he turns the glass. he strikes remembered your day of adventure
looking for the rigging. An older sailor
Afraid of what your father was going to aboard that ship.
(about your father's age), gave you a the bell one more time until he reaches
do as punishment, you and your friend fled. eight. After the eighth bell. he calls for a
funny look and nodded towards a strange
You ran to the town·s docks and quiet!y change of the watch. Those sailors that
rope ladderlcading upwards into the sails.
slipped intothe cargo hold ofa moored ship. are working get to rest and another group
In the rigging, you had to balance
Once below deck, you found a place to hide of sailors (that were previously resting)
along a long timber, from which the sail
and rested, tired from the excitement. begin to work. Even the Bosun had an
would hang. called the yard. While four
You slept in the cargo hold for several assistant (called a mate) who took over at
sailors below shouted instructions. you
how-s and were awoken by the shouting of the shouting and timekeeping for him.
helped lower a sail down and attach
the men above.Curious, you and yourtiiend
ropes to it. Once the ropes were attached, The sailors didn't treat you as a
peered out throughthecargohatch. The ship
men below pulled on the ropes and le- stranger. instead they fed you and be-
was leaving! Panicked.thetwoofyou looked haved like you were part of the crew.
vered the yard and sail into place. Trying
for a way offof the ship. Meeting with little During this time, you learned that you
to remain inconspicuous, you continued
success, your friend suggested .that you find were just crossing the harbor and were
to follow the lead of the other sailors as
the captain and spe:lk to him. Your thought
they set the sails and yards of the ship. not travelling too far from home.
,...
IR. 11111IB 01111 t 1rlhe G1111rm§ ~ ""' ..
Combat Skills Other Skills
Skill Ranks Bonus Skill Ranks Bonus
1-H Edged ................. 3 +15 Administration ......... -

Prisoner 1-H Firearm .............. 1


2-H Firearm .............. I
2-Handed .................. 1
+5
+5
+5
Animal Handling ..... -
Awareness ................. 4
Body Develop ........... 4
+20
+24
Ambush ..................... 2 +IO Carpentry .................. 2 +IO
Equipment List Boxing ..................... - Climbing ................... 2 +10
• A journal detailing your stay in Cartagena Brawling ................... 4 +20 Cutpurse ................... -
Cannon ..................... - Diplomacy ................ 2 +JO
• The name of the ship captain who smuggled you out of
Disarm Foe .............. - First Aid .................... 2 +10
Cartagena +5 Fishing ...................... I +5
Polearm ..................... I
• A small dagger (it is very easy to conceal and will be the death Thrown ..................... I +5 Food Preservation .... -
of the next inquisitor you see) Foraging ................... -
Entertainment Forgery .................... -
• A beaten silver cross on a leather thong
Skills Interrogation ............. 4 +20
(you wear it about your neck) Skill Ranks Bonus Mapping ................... -
• 8 PoE in a felt bag Athletic Games ......... 1 +5 Medical Lore ............ I +5
Carousing .................. I +5 Navigation ............... -
• A severe black coat
Drinking .................... I +5 Pilot (LA) ................. -
Flora/Fauna Lore ...... I +5 Pilot (GA) ................ -
Gambling .................. I +5 Pilot (SM) ................ -
Hunt/ Track ............. - Rope Mastery ............ 2 +10
Juggling .................... I +5 Rowing .................... -
Literature .................. I +5 Sailing ....................... 2 +IO
Music ........................ 4 +20 Sea Legs .................... 2 +JO
Riding ....................... I +5 Setting Traps ............ -
Sing/ Dance ............. 1 +5 Sewing ...................... I +5
Tale Telling .............. 4 +20 Shipwright ............... -
Signalling ................. -
Smith / Coop ............ -
Stalk / Hide ............... 4 +20
Superstition .............. -
Surgery .................... -
Swimming ................. 2 +JO
Trading .................... -
Weather Watch ......... 1 +5

Background brought to their ports). The profit, You awoke aboard Don Diego's Morgan's men were long gone by
The goals of a man arise from the however, was not worth the price that ship,theSantoFranciscodelaSici/i,ana. the time that you freed yourself, so
acts of his life, much like a plot you eventually paid for it. He informed the few survivors of your you were forced to find your own
arising from the acts of a play. The It was a clear, calm morning when ship (his men killed many of those who way back to non-Spanish civiliza-
lives of men are forged on the anvils your lookout spotted a pinnance on fought against them) that he would tion. Eventually, you made your way
of hope and despair and yours has the horizon. She gave chase to your spare you from the Inquisition if you to Bonaireand from there to Curacao.
been hammered more on the latter laden hoecker for nearly the entire were to repent your sins and accept the Workingasameresailorwillnotsuit
than the former. day before she over took you. authority of the Catholic Pope. In ex- you for long; the Spanish must pay for
Yourtimeofdespairwasspawned The pinnance pulled aside your change for this, he would kill you what they have done to you and others
of the selfish and corrupt Spanish ship and proudly unfurled a Spanish quickly.You refused and were taken to and the best way that you can do this is
Inquisition, who captured and kept flag. Her captain, Don Diego de la the Inquisition in Cartagena. to take up the bannerof the Jolly Roger
you for several months in a vain Fuego ordered your captain to strike In Cartagena, the Inquisitors tried and raid Sapnish ships for all that they
attempt to pry a confession from you. his colors and accept boarders. How- to pry confessions from you with carry.
Your life was once (and is now) the ever, your captain had no wish to hot irons and mechanical devices of
life of a free man; a sailor on the lose his ship and his freedom to the no small deviltry. Their talents in
Carribbean. Your captain traded with Spanish. He roused in the crew a the skills of torture were great, but
ports along the Lesser Antilles (those fury to repel the boarders. You fought they could not cause you to refute
most windward islands spanningfrom bravely alongside the captain and your own faith. Eventually, they
San Juan to Trinidad) and when he was struck down, your threw you in a cell to rot.
occaisionally even made calls in crew's morale was broken. You tried You lived for 153 days in that cell
Cumana and Curacao. These trips to bring some semblance of order until an opportunity to escape came
were very lucrative, as the Dutch and back to those who were nearby, but to you. Raiders, led by the notorious
Spanish are always looking for goods your words were lost in their panic. Henry Morgan raided the village
to purchase (especially the Spanish, In their haste, they knocked you to that was home to your prison; you
who have oppressive tariffs on good the deck and when your head hit the were able to free yourself in the
wood, you fell unconscious. confusion.
R lill rrn O lU1 t T llil e G lUl rm § ~
Combat Skills Other Skills
Skill Ranks Bonus Skill Ranks Bonus
1-H Edged ................. 4 +20 Administration ......... -
1-H Firearm ............. - - Animal Handling ..... -
Coxswain 2-H Firearm .............. I
2-Handed .................. 3
t-E_q_w_·_p_m_e_n_t_L_i_s_t - - - - - - - - - - - - - 1 1 Ambush•············ ....... -
+5
+15
-
Awareness ................. 3
Body Develop ........... 2
Carpentry .................. 2
+15
+12
+10
Boxing ..................... - Climbing ................... 4 +20
• A fine cotton shirt Brawling ................... 3 +15 Cutpurse ................... -
• A bi-corn hat (you save wearing it for special occasions) Cannon····················· - Diplomacy ................ I +5
Disarm Foe .............. - First Aid ................... -
• A shrill silver whistle (good for signalling your men) Polearm ..................... 4 +20 Fishing ...................... 3 +15
• 14 PoE Thrown ..................... 2 +JO Food Preservation .... -
Foraging ................... -
• A bright blue pennon (it is destined for a mast-top) Entertainment Forgery .................... -
Skills Interrogation ............ -
Skill Ranks Bonus Mapping ................... -
Athletic Games ......... 2 + I0 Medical Lore ........... -
Carousing .................. I +5 Navigation ............... -
Drinking .................... 4 +20 Pilot (GA) ................. I +5
Flora/Fauna Lore ..... - Pilot (LA) .................. 2 +10
Gambling .................. 2 +10 Pilot (SM) ................. I +5
Hunt / Track ............. - Rope Mastery ............ 3 +15
Juggling .................... 2 +JO Rowing ..................... 4 +20
Literature ................. - Sailing ....................... I +5
Music ....................... - Sea Legs .................... 4 +20
Riding ...................... - Setting Traps ............ -
Sing I Dance ............. 4 +20 Sewing ..................... -
Tale Telling .............. 2 +10 Shipwright ............... -
Signalling .................. 2
Smith/ Coop ............ -
Stalk / Hide .............. -
Superstition ............... 4 +20
Surgery .................... -
Swimming ................. I +5
Trading .................... -
Weather Watch ......... 2 +JO

Background Boats are commonly powered Boats need to be stored prop- During combat, boats should
Of all of the things that a sailor by oars. With oars, a launch can erly. Longboats should be cov- be towed astern or alongside
can be trusted with, the task of even tow a larger vessel against ered with canvas and towed be- The coxswain should person-
Coxswain is amongst the most the tide (to a point from where it hind the ship. The longboat ally pick out his launch crew and
prestigious. The Coxswain is en- can sail). Under oars, the Cox- should be hauled in for the car- train them in proper operations.
trusted with leading the ship's swain calls the beats of the penter to inspect daily. On larger When the Bosun calls 'Make
boats, or launches. Boats are dif- oarmen, which tell the oarmen vessels, launches should be ready a skiff, ' your lads should
ferent from ships in that they are when to row. A properly trained lashed to the deck amidships and be ready to put a skiff in the
not intended as primary trans- launch crew can coax much more covered with canvas (where it water in double-time.
portation and are not sea-worthy speed from the oars than a disor- can be used to store and secure
for long periods oftime; they are ganized, off-time rabble. cargo). Smaller vessels would
instead carried by (or towed be- Boats come in many sizes. be best served by towing their
hind) the larger ships. Longboats are the largest, nearly launch behind them in the fash- . - -~~~'-..·.·.~~({'i·,~ . ·,{
The launch is an important part the size ofa Tartane; they can even ion of a longboat. Skiffs should •i(t/: •, ~• ~
•I

of a ship's operation. It is used to be rigged for sailing. Launches, also be lashed amidships (at least
transfer cargo and seamen from are also very large, can be rigged on smaller ships), or with one on
ship to shore in places with no for sail and can be seen on almost each side of the ship (for bal-
harbor, it is also used to transfer every large sailing ship. Skiffs and ance). Jollyboats should be cov-
boarders to enemy ships when jollyboats are smaller, rowboat- ered and securely stowed to pre-
engaged in combat, and it is used sized boats and can be seen even vent their coming loose during
./
to escape from a doomed ship. on the smallest of ships. poor weather. .:~ ; .~.::.·.·. .. \f", ..:· ..... .
CLEAR FOR ACTION!
MUSINGS OF AN OLD SALT ON SHIPS, SAILING, AND THE SEA
Bv MICHAEL CORMAN
Ah, there was a call that sent every sailor's blood racing! The were lashed into place with their muzzles tight against the
prospect of imminent battle, the chance of prize money (if a planking above the gun ports. Since the crew lived in small
privateer or an English sailor), maybejust a good fight and the temporary cabins between the guns (this was before the
roar and thunderofthe guns. Of course, it might just be a drill; time of hammocks, when everyone slept in the tween decks
either way the captain will be standing on the quarterdeck with and only ate between the guns), all of the other tackle for
his watch in his hand counting the seconds, and the bosun's the guns was removed and stowed when not in use; these
mates will be swinging their starters at anyone even perceived had to be reattached. All of the loading gear, including
to be slacking. This was the command that changed the ship sponges, rammers, worms, picks, match buckets, etc. had
from an excessively crowded and uncomfortable mode of to be brought up from the hold and set in place. Cannon-
transportation into a weapon of almost frightening potential. balls were brought out of the hold and set in their ready
The transfonnation from cruising ship to fighting ship took racks, and grape shot was brought up and hung next to the
time, but except for rare occasions, time was not a problem. A guns. Ready ammunition in canvas sacks was brought up
good warship with a full, well-trained, and healthy crew could from the powder room, and the gunner and his mates began
go from washing clothes to cleared foraction in Jess than thirty sewing up new sacks and filling them from the kegs. Slow
minutes; Jess than fifteen if battle had been expected and the match was placed in the match buckets, though it was
ship was maintained at alert. A merchant which had seen no rarely lit until just before the ship was ready to fight. Small
sail or land for several weeks might take up to an hour, but on anns, including axes, pikes, cutlasses, pistols, and muskets
the time scale in which actions occurred on the high seas, this were brought out of the armory and distributed or racked
was still a short time. Sailing was a very slow method of travel; close at hand. The guns, which normally depended on their
15 knots (ornautical miles per hour) was considered very fast, recoil to run them in for loading, had to be muscled in by
and a good ship under excellent conditions was hard pressed hand to be loaded for the first broadside.
to maintain a twenty-four hour averageof6 knots. In addition, Above the gundeck, guns generally were not stowed in
in most weather (except fog and rain), a ship's masts and sails firing positions. This included small guns on the waist,
could be seen easily from ten miles away and the time scale forecastle, or quarterdeck. These were lashed down in the
becomes apparent. From the time you saw a ship until you center of the deck to keep the weight more centered in the
could close with it would be at least thirty minutes, and that ship, or even stowed in the hold, and had to be carried or
only if the other ship was equally willing to close with you. pushed into position on the rails and the tackles attached.
More likely, one ship would be out-gunned and desperately Swivel guns were stored with the muskets in the armory,
trying to get away. With a difference in speeds of only a few and also had to be lifted into position. Sharpshooters
knots, this might require a chase ofupwards often hours. Even climbed into position in the fighting tops, and their weap-
if the two ships were equally anned and the two captains ons were hoisted up to them in small-arms chests. Assum-
equally eager to come to grips, several hours of maneuvering ing, of course, that the cap-
might elapse as each ship tried to attain the best possible for the tain allowed firearms in the
all-important first devastating broadside. So, although a ship fighting tops: even up to the
would be cleared for action as soon as the possibility of a fight end of the seventeenth cen-
arose, the actual fight could be most of the day away. tury, the Spanish feared
This wasn't always the case-a surprise attack at night, the threat of fire in the
a ship suddenly emerging from within a fog bank or behind rigging so much that
an island, or finding that a ship you thought was friendly they used cross-
had been captured by pirates who were now planning on bows instead of
raiding you could mean that the ship was being cleared muskets in the
while trying to fight. This is not a good thing! Due to the tops.
danger of fire, no gunpowder or slowmatch was ever kept
on deck, and although some merchant ships kept the guns
loaded just for cases like this, if enough time had gone by
(especially in the tropics) the powder would be damp and
the guns would need to be unloaded and then reloaded
before the ship could fight. A ship starting a battle without
being cleared for action would be at a serious disadvantage.
Scrambling to get powder to the guns and matches lit, sails
trimmed and bulkheads struck down while being shot at led
to the possibility for all sorts of disastrous mistakes!
There were three major categories of tasks which were
involved in clearing the ship for action. The most obvious,
of course, was preparing the guns. Very few things could
be worse in the middle of a stonn than having a two-ton
cannon come loose and start rolling up and down the
gundeck, possibly crashing through the bulkheads and
holing the ship. Consequently, when not in use, the guns
Preparing the weapons was only a small part of the job there was no telling which scrap of canvas might be the
of clearing for action. The majority of the actual tasks difference between life and death if it could be set quickly
involved preventing damage to the ship and crew. All non- enough.
essential equipment was taking down into the hold, includ- Finally the ship was clear for action, and the gun crews
ing sea chests, everything in the captain's cabin, even the would occupy the remainder of the time chipping the rust
galley stove. The crew' s cabins, which were temporary off the cannonballs and making them as round as possible,
structures built between and over the guns were taken apart dancing hornpipes, or praying before battle actually started.
and the walls stowed in the hold or mounted at the rails for Most warship captains would use this opportunity to send
extra protection from musket balls. Cabins for the mates the men to dinner, if it looked to be a long chase and if the
and most of the other seamen who rated cabins were also galley stove had not yet been stowed. Merchant captains
dismantled and sent below, and even the captain' s cabin on would spend their time worrying.
most smaller warships was taken apart. This left "a clean Merchant ships were much harder to clear for action than
sweep fore and aft" through the gun deck, with no extrane- warships. First of all, the crew was usually not as familiar
ous wood or gear which could turn into shrapnel if hit by a with the job. A good warship captain would clear for action
cannon ball. There was enough trouble already with the onceaday,just for drill, even if he occasionally ignored the
"splinters", usually huge jagged shards of oak which could requirement that his own cabin be dismantled. If the ship
disembowel a man, cast up from the deck and the outside was not cleared for action occasionally, the fittings for the
planking of the ship. It also enabled the gun captain to keep gun tackle tended to rust and become difficult to work, the
track of all of his guns in a single view, yelling at slackers, insides of the guns would rust, and the gunports, if not
sending crews to catch guns which broke from their lash- opened for a while would swell shut. Equipment might be
ings, and noting which guns were out of action. All non- piled in front of the door to the armory or the powder room,
combatants were also sent below the waterline, into the or laid across the hatches into the hold. Also, during weeks
orlop deck. This was actually the safest place to be on a at sea things such as tools, clothing, spare sails or rope,
ship; cannonballs which hit the water were usually slowed pieces ofcarvings or repair work, buckets, and other items
down enough to do no damage below the waterline. The tended to wander from their storage space and end up
real hazard was catching a ball "between wind and water" stacked across or between the guns, hanging from the rig,
right at the waterline, where the hole would be submerged or piled up on deck, unless the ship was run very tightly. All
when the ship heeled the other direction. The surgery, if the of this had to be cleared away as well. There tended to be
ship was fortunate enough to have a doctor would be more obstacles on a merchant ship which could not be
located down here, as would the chaplain and any passen- cleared away; the cabin walls were built more solidly,
gers or prisoners. important passengers' staterooms could not be touched
Above decks, extra lines called preventer backstays with impunity, and a heavily loaded merchant might have
would be run from the deck to the top of each mast section, almost as much cargo stored on the gundeck as in the hold.
doubling and sometimes tripling the number of ropes Finally, compared to the number of guns they carried, the
holding up the mast. More ropes and sometimes chains crews of merchant ships tended to be much than the crews
would be used to hold the yards up on the masts, in case the of fighting ships. Warships generally carried at least the
normal rigging was shot through. Nets would frequently be minimum number of crew required to service each gun
rigged above the deck so that if any spars were shot off (thus allowing them to use double crews on the guns when
during combat, they would not come crashing down on the firing only one broadside), plus somewhat more than the
gun crews on deck. Awnings, deckhouses, hencoops, goat minimum number of sailors required to handle the ship
pens, and all of the other loose gear normally spread out on while fighting, plus a crew of marines both for discipline
the deck were sent down into the hold. Extra pumps were and ceremony and to provide small arms fire from the tops
rigged, and buckets of sand and water placed handy in case and rails, plus a substantial number of mates, petty officers
of fire. The ships' boats were also normally cast off; the and supernumeraries. Merchants rarely carried more than
longboat for most ships was between a third and half the the minimum number of crew actually required to sail the
length of the ship, and was usually towed behind the ship ship, which might not be enough to man a single broadside
or stowed on spars laid across the waist during bad weather of a heavily armed merchant, even if all of the guns and
or for very long trips out of sight of land. These were gunports were in working order.
equipped with supplies and a few men, under the command Ofcourse, these are all generalities. There were fighting
of a bosun's mate, and set loose just before the fighting merchants, especially in pirate-infested waters, who drilled
started, where they could be used to board enemy vessels, their crews almost as hard as the best of the warships. There
take their own ships under tow, transport boarding parties, were many merchants during the !600's who carried a
or whatever else they were called on to do. Larger launches letter of marque, and more money could sometimes be
and barges might also be cast off at this time. made capturing enemy merchants than actually trading.
Once actually in range and the battle certain, the ship There were warship captains who failed to fire their guns
would reduce canvas to "fighting sail". This involved even once in practice, either because they were unable to
clewing up the main and fore courses, the lowest sails on afford the powder required (most governments were noto-
the mast, to give the captain and the gun crews better riously stingy about allocating practice ammunition), or
visibility. All of the other sails on the ship, which were simply were unwilling to devote the time required to train
normally furled (tied tightly to the yards), would either be the crew. Scariest of all, there were captains, pirate priva-
in use or left "hanging in their gear", ready for instant use teer and naval, who disguised themselves as merchants,
from the deck, without the need to send men aloft. Once pretended to be unable to carry off the simplest maneuvers,
battle started and sails and yards were being shot away, and waited for an unwary enemy to get too close to escape
before opening up. Such are the fortunes of war.
J\LL HJ\NDS
ON OF.CK
FIRE IN THE TOPS
FICTION BY MIKE CORMAN

"No time! No time!" he thought as he desperately hauled smoke would be between them and the pirates, while the
his arms chest over the rail and into the top. "Where did smoke from the pirate ship would be blown away from the
they come from? How had they crept up on them? How merchant, giving the pirates a clear view of the target. It
could they move so fast?" was a beautiful trap they were caught in!
Edward Presser, ABS, worked frantically at the latches There, three muskets loaded and Long Tom almost
of the chest as the small sloop fairly flew through the water finished with a fourth. The six pounder roared, but Edward
at his ship. He could see the heads of the pirates, so many never saw the splash of the ball. As the sloop came within
for such a small vessel, as they crouched behind the meager musket shot, the helmsman put the tiller over smoothly,
railings, grinning at the plump Portugese flute they had so and the light boat rolled its starboard side up to face the
neatly trapped. Any moment now the sloop would fall off, flute. In perfect unison, three gun ports dropped open, three
presenting her small broadside to the bigger ship, which black muzzles poked out, and the side of the pirate ship
alas, was still trying desperately to get her six-pounder disappeared in a cloud of gray smoke. He could hear the
loaded and run out. One broadside, maybe two to soften scream of the balls as they passed, and a hole opened in the
them up, then they would board the Raven, and how could sail just in front of him, but nothing else seemed to be hit.
the I 5-man crew of the merchant hope to repel so many? The yawing of the sloop also revealed the presence of
Especially with two men still weak and coughing from the musketeers in her tops; Edward and Long Tom each pulled
fever they'd picked up in Brazil, the tropical pestilence in on the long triggers. The priming powder hissed, then
which had cut their numbers almost in half. Their only flared and the two guns roared as one; a man fell on the
prayer was to drop as many of the pirates as they could, with sloop, clutching his arm. Then flashes from the rail of the
small arms from the tops or with the two remaining cannon. pirate ship as at least twenty muskets returned their fire.
Maybe they would break off and look for easier prey if Edward grabbed for his second musket and Tom began to
enough of them were hit. Ha! What could be easier prey reload.
than a lightly armed mechantman with only half a crew? The helmsman on the sloop had put the tiller back over
The sloop seemed to have come out of nowhere. It must even as her broadside had fired, and once again the range
have been hidden in a small cove on the island, it's bare was beginning to shorten. A good ship then, well handled;
masts blending with the tree line and its hull hidden in a cut she had dropped off course just long enough to fire the
that none of the merchant's lookouts had realized was broadside, and was back on before the broadside could be
there. It had a very good crew; they had gotten speed up answered. Smiling grimly, Edward took careful aim and
with oars even as the sails were being set and were already pulled the trigger. The helmsman of the sloop jerked his
flying and very close when the lookout on the merchant had fingers away from the splinters which exploded next to
glanced back. It was already obvious that the flute could them, but had steadied the tiller again before the sloop
never outrun the smaller ship, not in this wind. could fall off course; a close shot, but not a hit. Edward
Finally the top came free. Quickly he grabbed a musket reached for his third musket. Again the careful aim, and the
and a cartridge belt and began to load. He glanced over the match dropped into the pan; again the flare, but the gun
rail again, noting the speed of the sloop's approach; he failed to go off. Damn these wet cartridges! He dropped the
should be able to get at least two of the muskets loaded musket, picked up one he had already fired and reached for
before the ship was in range. Long Tom, the only other man another cartridge.
in his top, was already lighting the matches in the firepot. That was when his third musket went off. A long tongue
At least the matches were fresh. The last batch had been of fire ripped from the discarded weapon, igniting the
soaked during the long haul up the coast, and the gunner's powder from the two discarded cartridges and the canvas
mate had made up this batch only two days ago. Unfortu- cover of the arms chest and blowing another, smaller hole
nately the cartridges were not as good; the first two he in the sail. The musket flew backwards off the top, spinning
opened were caked with the damp, and he had his doubts as down into the sea. Edward and Long Tom watched in
to the third. Bartolomeo would have been with them, horror as the small tongues of flame whipped up the side of
hauling up buckets of water in case of fire now, and once the tar-soaked canvas.
the fight started loading for the two of them, but he had been "Get rid of it!" yelled Tom, waving his still unprimed
one of the first to catch the fever. A lousy shot, but he'd had musket at the burning box. "Throw it overboard!" Edward
fast hands. There, two muskets loaded and Tom was grabbed for the box, but with four muskets and eight
hauling up a budge-bucket of grenades. Another glance; cutlasses it was a heavy, clumsy load. He hadjuststaggered
maybe time for a third musket? to the edge of the top when a blow like a hammer slammed
The gun crew had finally gotten things together, Edward into his head. A lucky shot from the pirate ship had torn a
noted, hearing the rumble of the trucks and noting the shift gash over his right ear, almost dropping him through the
in the balance of the ship. It couldn't have been easy with lubber's hole. The arms case, now beginning to burn
only three of them to work the gun, but at least the pirates fiercely, fell onto the budge-bag carrying the grenades.
were approaching from the lee. This meant that the deck Tom dropped his musket and scrambled over to help.
sloped towards the pirate, and the gun was run out down- Dazed, Edward managed to get one end of the box up on
hill. Unfortunately, it also meant that the merchantman the rail as Long Tom scooped up the bucket of grenades. He
could not flee; the captain was already sailing as close to had tossed this into the sea and was moving to help with the
the wind as he could, and the sloop was sailing almost ten arms chest when a sickening lurch in the mast again caused
ALLHANDS
degrees higher. And when they did start firing, their own Edward to drop his load. An instant later they heard the ON DECK
sound of the sloop's second broadside. The anns chest slid began spreading up the upper shrouds towards the top
across the top into the opposite rail, slamming hard into the mast. A larger explosion from the arms chest sent its
shrouds. Edward had just started towards the box for the remains flying from the top over the side into the sea.
third time when Tom caught his shoulder. Faced with the weakness of his mainmast, fire in the
"We've got to get out of here!" Tom yelled. "The mast tops, and pirates approaching quickly to board, the captain
is going!" Another sickening lurch in the top showed that had no choice. Wearily he ordered the flag dropped and
the shrouds holding up the mast had parted. As if top turned the ship away from the wind. It was a good ship,
emphasize his words, a cartridge exploded in the arms packed with goods which would not be easy to unload
chest, blowing a small hole in the side of the box. Edward quickly. At least if the pirates wanted their prize, there
and Tom scrambled through the lubber's hole, fighting would be plenty of hands available to fight the fire.
desperately for footing on the shrouds below as the fire

,)
----~.. ,._---------------,F----------------------,~ ·

/\I.I. H/\N DS
ON DECK
CORAZON DE OSCURIDAD
ADVENTURE SEED FOR RUN OUT THE GUNS
BY STEVE HEss
The following is an adventure seed for use with Run Out
the Guns! Players should read no further! Gamemaster
CREW SET-UP
You were considering crew assignments and maybe one last
should the below and adapt the details as necessary to fit the foray into Spanish territory before the winter season when Peter
game he is running. Falkenberg summoned all of you to his estate. Well-known to
the Dutch Governor and one of the richest men on the island,
GM SET-UP Falkenberg often represents the interests of the King of Den-
The extreme isolation of inland plantations in the Carib- mark in St. Thomas. Falkenberg and his lovely young wife
bean of the 1660's could lead to unusual, even bizarre ways Munter greet you in their opulent home overlooking the harbor.
of life. In this adventure, a mingling of megalomania and The dinner is without equal, the wines are Italy's finest, and the
native religious and dietary practices have made an absen- tobacco, your gift to your host, you stole from the Spanish only
tee landlord's plantation into one man's kingdom of de- a few months back. Well after dark, with the officers assembled
pravity, and a privateercrew is employed to set things right. in Falkenberg's study, business is finally discussed.
We are evoking Joseph Conrad's Heart of Darkness, ech- "As you know, I own properties all over the Caribbean,"
oed by the movie "Apocalypse Now", for our atmosphere. Falkenberg says while unrolling a fine map showing the Greater
The characters will be hired by a rich planter to investi- and Lesser Antilles in great detail. "I must travel constantly and
gate a property he owns on Spanish Puerto Rico. This entertain many powerful and petty men with coin and product
plantation has not sent a crop downriver in almost a year, in order to keep my little empire working. Europe's code of
and its owner wishes to know why. Since his ownership is nobility translates poorly to the New World, and a man without
a delicate matter, and would be forfeit if Spanish authori- a family name, such as myself, is always at the mercy of
ties knew of it, the planter is sending a crew of privateers, penniless but powerful lords. Did you know that when I came
men who have proved themselves unafraid of a challenge. to Saint Thomas I had nothing but my sword?" He sweeps his
The plantation has been largely untended, with the bulk arm towards the fireplace and the fine rapier hung over it. You
of the last two crops distilled into high-proof rum for the have heard that Falkenberg uses it well. "All that I have, I built,
entertainment of the workers. The overseer on site, Senor or took, with my own hands...or the hands of willing, like-
minded men such as yourselves. To freedom, a toast, and to the
Cortez, has turned the area around the plantation into his
Spanish, confusion!" Brandy snifters rise, and the room fills
own little country, with his former slaves, mostly half-
with laughter and "aaaargh!"'s of agreement.
breeds, as his citizens. Only Cortez and his few Spanish (The thought sweeps from mind to mind: He started out
men have firearms; the rest arm themselves with bows, like me, and I will be like him one day, living like a king
knives, and makeshift pole-arms. Human heads decorate outside the reach of those who fancy themselves my betters.)
their degenerate village, the heads of Spanish soldiers and '1 need your services, the services of a stout crew of hard-
the bulk of the planter's first expedition to the plantation. working men who can get a dirty job done and be counted on to
The entire area is a powderkeg of smouldering resentment keep a promise. I have lost contact with my largest sugar
and repressed violence waiting to explode, as the slaves plantation. They've not sent their last two harvest's worth of
hold Cortez in religious awe but their hatred of him grows goods, and their sugar is very important to my Europe-bound
daily. The arrival of the privateers should provide the spark shipments. My agent in the area, a Portugee named Nascimento,
that brings down this horrific colony. took a few local toughs to investigate two months ago and I
Cortez himself is a Spanish Fop/Militia Man/Grenadier; haven't heard from him since. I'm hiring you to go and find out
he carries two flintlock pistols at all times. His bodyguards why my sugar isn't in the harbor right now."
are all Spanish Smuggler/Ord. Seaman/Ord. Seaman types; A flourish of his arm produces a thin knife from nowhere,
assume that they have access to no more than six matchlock and the point stabs down into the map. Wait...No, that's not-
muskets and two blunderbusses. The ordinary ex-slaves "Problem is, the plantation is on Puerto Rico, a good thirty
are Escaped Slave/Native Son/Ord. Seaman types with no miles inland in a sheltered valley south of Arecibo. Nothing but
special abilities or property except for bows and the ability Spaniards and jungle in every direction. That's why I need a
to fire them. crew lean trust. You'll beabletotakeaskiffor a rigged longboat
Guide the crew towards Plantation Cortez with the upriver, or you can take a barge that's going up the Rio Grande
occasional ambush. At least two ofCortez's bodyguard are de Arecibo from the coast: anything larger might alert the
soldiers from the first expedition sent to find the plantation authorities. I believe that a crew larger than, say, ten people
who came over to his side, and the characters will get to his might do the same.
rude, shocking collection of huts without too much trouble "I still have a man in Arecibo, a corrupt little Spaniard named
if they pretend the same thing. They will find suggestions Guajardo who owns a quaint dockside tavern. He'll help you,
of murder, abuse, and cannibalism everywhere, and Senor more outoffearthan anything else, but you'll have to supply your
Cortez lying about his "throne" clearly in the throes of the own guns,shot,and powder. Yourjobhastwopossibleoutcomes:
fever. Perhaps the best outcome a decent group of priva- Find that my sugaris there, butshipping has been delayed, and you
teers could arrange is to heed the words of their employer, can move things along; find that my sugar is going to a Spaniard,
spill a few kegs of overproof rum about the place, and bum orto a betteroffer, and you can burn the place down." Falkenberg
it out like the cancer that it is... reaches below the table, extracts a sizeable purse, and tosses it to
your captain. "I trust that fifty is enough."
The clank of the purse as your captain catches it causes
Al.I. HANDS
an amusing reaction among the more perceptive crewmen: ON DECK
Those coins are GOLD, not silver. ..
COMMODITY PRICING
COMMODITIES CHART
Item Cost• Notes Item Cost• Notes

-Livestock -Manufactured
Chickens .......... 80 .............................. 40 chickens (hens) Goods............ 300 ..........................................................
Milk Cow ......... 400 ..... 1 cow (holsteins, etc), avg. 1200- Furniture .......... 900 ..........................................................
1300 lbs., live 10-15 years, Books ............... 600 ............................... frequently bibles
60 lbs. of milk per day at peak Textiles ............ 300 ..........................................................
(30 pound minimum) Jewelry ............. 3000 ........................................................
Beef Cow ......... 300 ...... I beef cow (angus, highlanders, Pewterware ...... 300 ......................................................... .
guernsey, etc.), I200-1300 lbs.
(big ones 1800) Glassware ........ 400 ......................................................... .
Rugs ................. 500 ........................................................ ..
Steer (cattle) ..... 500 ... I fixed male beef cow (highlander
or longhorn), 1800-2200 lbs. - Powder. ............ 300 ...........................................................
Goat ................. 180 ............................... 3 mid sized goats Black Eagle ...... 25 ............................................................
Ox .................... 250 ..... I ox (neutered beef males), French White
much larger than steers Letter ........ SO ............................................................
(2500-2700 lbs.) Red Letter ........ I 00 ......................................................... .
Sheep ............... 90 ............................ 2 really pretty sheep Fine Primer ...... 100 ........................................................ ..
-Fish. .................. 25 ........................................................... . --Shot. .................. I PoE ........................................ per pound
-Fruit. ................. 50 ............................................................ Iron Roundshot 400 ..........................................................
Lemons ............ 45 ............................................................ Lead Musket
Figs .................. 50 ............................................................ balls .......... 400 ..........................................................
Plums ............... 50 ............................................................ -Hides and Furs. 25 ........................................................... ..
Oranges ............ 60 .......................................................... ..
--Spices. ............... 150 ...........................................................
Bananas ............ 60 ............................................................
Grapefruit ........ 50 ............................................................ -Wine. ................ 150 ...........................................................
Shaddock ......... 45 .......... A predecessor to the grapefruit, Fine European .. 300 .. A fine red from the Bordeau region
very fleshy. Cheap
Olives ............... 40 .......................................................... .. Continental .. 150 ..........................................................
Limes ............... 55 .......................................................... .. Local ................ 50 ......... vile fruit wine from Guadeloupe
Dates, whole .... 45 ............................................................ -Beer. ................. 80 ............................................................ .
Mangoes .......... 60 ............................................................
-Foodstuffs . ....... 25 .............................................................
-Lumber. ........... 10 ........................................................... . Pickled
Mahogany ........ 80 ........................................................... . Vegetables ... 20 .......................................................... ..
Teak ................. 75 ............................................................ Dried Meat ....... 40 ............................................................
- Cotton............... 40 ........................................................... . Smoked Meat ... 30 ............................................................
Salted Meat ...... 40 ............................................................
-Wool. ................ 80 ........................................................... . Ship's biscuit ... 10 ............................................................
-Ore. ................... JOO .......................................................... Com Meal
Iron .................. 100 .......................................................... bread ........ S .......................... It's as good as biscuit!
Copper ............. 90 ........................................................... . Butter or
Cheese .......... 30 ............................................................
Lead ................. 80 ........................................................... .
Wine Vinegar... IS ............................................................
Tin .................... 80 ............................................................
Olive Oil .......... 15 ............................................................
--Slaves................ 20 ............................................................
-Grain. ............... 50 ............................................................ .
-Rum. ................. 50 ............................................................ Feed for
Cheap Rum ...... 20 ............................................................ Livestock ..... I ..............................................................
--Sugar. ............... 30 ......................................... (processed) Small grains ..... 3 ........................................ (corn, wheat)
Cane ................. 18 ............................................................ Large grains ..... 4 ........................................ (oats, barley)

-Tobacco ............ 100 ...................................... (dried/cured) - Naval Stores. .... 150 ..........................................................
Dried/uncured .. 15 .......................................................... .. Sisal or Hemp .. 25 .. raw material, not made into rope yet
Baltic
--Salt. ................... 20 .......................................................... .. Cordage .... 150 ..... All rolls to test the strength
of rigging are modified +20
in your favor
AJ.LHANDS
ON DECK Pitch ................. 150 ..........................................................
*: per cask/bale (in PoE)

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