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LV5 Type: Demon, Wolf Exp: 98 Earn: 5

Hellhound
HP: 70 Myth: 70 Size: 3 FC: 0 Movement: 50ft

Str 8 Dex 6 Int 6 W7 Spd 5

Protection Score: 15 Head: Crushing Bite + Spell Hand


Attribute: Fire Body: +2 Armor
Alignment: Dark

Reactions
Block: Crushing Bite Lv3
Def 9

Dodge Lv4
Def 11

Normal Actions
Standard Attack: Crushing Bite Lv3
Hellfire scorches and corrupts the target as the hellhound’s jaws burn into its flesh.
Off 12 Dmg 27 fire/dark Rng 5ft

Dragon’s Fire Lv2


The Hellhound let’s loose a cone of hell fire!
Off 10 Dmg 28 fire/dark Rng 40ft cone Myth: 4

Complete Actions
Soul Devour
The hellhound breathes a cloud of demonic smoke that forces the deceased victim’s
soul to materialize. The soul has only enough time to look in horror as the hound rips it
apart just like its material body.
Effect: Select target dead character or humanoid monster within 5ft of you that has
died within 3 days. You eat that corpse’s soul. Target’s whose souls are eaten in this
way cannot be revived. You heal and regain myth equal to twice the target’s level
plus that their (W) plus 1d10. Myth: 0

Abilities
Demon: Hellhounds can only be healed by the spell “Soul Devour.”
Spell Ability (Fire Strike Lv1): Add +4 fire damage to all attacks.
Spell Ability (Dark Strike Lv1): Add +7 dark damage to all attacks.
Spell Ability (Salamander Cloak Lv1): Add +1 fire damage to all attacks and +1 to
your protection score.
Spell Ability (Dark Mantle Lv1): Add +4 to the protection Score.

Spell Schools
Pyromancy, Shadowmancy, Echomancy, Mortimancy

Genes/Growths
Demon Gene Lv2, Armored Hide Lv1, Improved Str Lv1

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