Professional Documents
Culture Documents
This is the presentation we used for TMP. In this slideshow, our group has
designed it to be aesthetically pleasing and engaging. By using graphics,
we have made our slideshow to be more interesting. We also excelled in
how to make a good presentation by incorporating different slideshow-
making skills we learned in class. For example, including more pictures than
words.
Empathize
in the design thinking process
This is the prep work for the TMP and the initial research and questions
we have for our subject, which is water pollution. To grasp this
problem's whole idea, our group divided it into sections, and each
researched that particular aspect of the problem. For me, it is the
research on the economy and the impact that water pollution has on
it. After each member of the group is done with their research, we
came together and discussed the matter to find out solutions. Our
group decided on a solution of an elevated version of the trash can,
although it was initially disagreed by 2 members of the group, the
solution still came through and eventually became our main solution
aside from 2 more alternatives. Our group was inspired by a video of
fast food restaurant's drive-through, in which they put in money and
then their food automatically distribute through a little hole, which
fastens and makes the process of taking food much easier. This is the
first step in forming the solution of a trash can, where we think that
the process of putting trash in the bin could also become convenient.,
motivating, and attractive. That is why we agreed to do a smart trash
can in the form of a vending machine, which fulfills all the criteria that
we created.
Ideate
in the design thinking process
This is the iceberg model for the TMP that our group used to ideate the
solution of trash can. We noticed that people all demand something, and
it is the cause of dumping trash in the water, because they need
somewhere to put their trash in. But then they do not feel motivated to
put trash into the regular trash cans, because they get nothing in return.
That is why we started to form the idea of a smart trash can, one that
serves as a regular trash can but also as a vending machine. Through this
way, people will feel motivated to put their trash in, as they get credits
and earn something in return each time they put trash in the machine.
Prototype
in the design thinking process
After our group's prototype has been showcased, we have received a lot
of comments by other peers, most of them being good comments. Most
of the comments are on our creativity and design of the prototype.
Through these comments, our group was motivated to perfect this
prototype since it was destroyed due to people touching it multiple
times. We also understand that although this prototype is creative, it still
holds a lot of limitations that our group has further identified and fixed
before showcased it once again. After fixing it, we felt a lot more
confident and comfortable with the product we have created, as well as
the comments that we received. By reading the comments by peers, our
group has the opportunity to understand peoples' thoughts on our
prototype and further fixing it to fit with the current problem.
Community
in the DGS Deltas