Professional Documents
Culture Documents
MD269 5e
MD269 5e
Characters
Levels
6-7
Forest
Lord of Thorns
Matthew Nelson
Background The fruit comes from the legendary tree described in the tales,
and the owl’s gift seems a plea for help; the owl attempts to
The old legends say that long ago, the forest beasts and fey folk communicate via gestures that the party should follow it. If a
loved the beautiful and enchanting Queen of Blossoms beyond character casts speak with animals or similar magic before it flies
all others, and shunned the ugly, brutish King of Thorns. In a away, it tells them of a pink tree guarded by an ugly giant and
jealous rage the despotic King of Thorns captured and imprisoned describes its location within the forest.
the Queen of Blossoms and since then, the green woods have
mourned the disappearance of their beloved queen. Casting animal friendship or making a successful DC 15 Wisdom
Mini-Dungeon #269: Lord of Thorns
3. Giant Thorns
Circling the top of the hillock is a bristling ring of massive thorns,
many as long as lances; they are Thorny Terrain.
Thorny Terrain. The sides of the hill are steep and covered in
thorns; they are difficult terrain. To reach Area 4 each character
must pass through the giant thorns. A character that enters Thorny
Terrain or moves through it must make a successful DC 15 Wisdom
(Perception) check to remain aware of all thorns about them
and carefully avoid them while moving through them. On a failed
check, the character must make a successful DC 13 Dexterity saving
throw. If this save is failed, they take 16 (3d10) piercing damage, or
half damage on a success.
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e) at adventureaweek.com/ogl, and are not Open Content: All trademarks, registered
trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content or are in the public
domain are not included in this declaration.) Open Content: Except for material designated as Product Identity (see above), the game mechanics of this AAW Games, LLC game product are Open Game Content, as defined in
the Open Game License version 1.0a Section 1(d) No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. Creature Codex. © 2018, Open
Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. Tome of Beasts 2. © 2020, Open Design LLC;
Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham.