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A Crazy Wizard wanted to test his ability to set riddles and challenges for adventurers. He
created this dungeon so far noone has made it all the way through.
– 1 Entrance Hall
– 2 The room of Choice
– 3 The Test Room
– 4 The Statue Puzzle
– 5 Lever Room
– 6 Cage Drop room
– 7 The Test of Might
– 8 Room of Faith
2 T HE ROOM OF C HOICE
On the stone plaque, you read the words, of these 6 chests only 1 contains the way
forward. Beware! when you choose as 1 is only imitating a chest
R OOM D ESCRIPTIONS
Hidden. 1× mimic
Traps.
CLOSED CHEST
CLOSED CHEST
CLOSED CHEST
NPCs. Mimic
3 T HE T EST R OOM
As you enter this room, the hologram springs to life saying, "All you have to do is for all
of you to make it accross the room safely"
R OOM D ESCRIPTIONS
Hidden. 1× lava
Traps.
L AVA
NPCs. —
4 T HE S TATUE P UZZLE
Entering the room the players will see 2 statues, They both looks similar to each other 1 is
larger and appears older compared to the other. The hologram will activate and tell the
party. " To progress on you need to move the statues. They will need to be paced so the
son is stood behind his father, while his father is stood behind his son!"
R OOM D ESCRIPTIONS
Hidden. —
Traps.—
NPCs. —
5 L EVER R OOM
The hologrom will say, "There are 14 levers in this room, 1 will open the door. Be careful
as some levers will do things while others wont."
R OOM D ESCRIPTIONS
Hidden. —
Traps.—
NPCs. —
6 C AGE D ROP ROOM
In this room is a cage containing a set of armor that is hung above a pool of lava. 1 lever
will drop the cage while another will trasnport the armor into the lever room
R OOM D ESCRIPTIONS
Hidden. —
Traps.—
NPCs. —
7 T HE T EST OF M IGHT
when the party enters here, the hologram will activate, saying "to proceed, defeat the
Mighty Gargoyle. If you are in need of rest before you fight just say out loud and i will
wait till you are ready!"
R OOM D ESCRIPTIONS
Hidden. —
Traps.—
NPCs. —
8 R OOM OF F AITH
R OOM D ESCRIPTIONS
Exits. —
Hidden. —
Traps.—
NPCs. —
1 E NTRANCE H ALL
Players are greated by a magical hologram of a wizard, who tells the party that they will be
challenged to traverse his dungeon. If they succeed they will be richly rewarded. however
it is not for the feint of heart or the weak of mind. As there will be challenges of both the
physical and mental type! also to bea aware that as they go through the rooms there will be
no retreat back through.
R OOM D ESCRIPTIONS
Hidden. —
Traps.—
NPCs. —