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The Dark Gauntlet of Vepha


Level 1

General
Dungeon Walls Reinforced Masonry
Dungeon Floor Flagstone
Temperature Cool
Illumination Dark (individual creatures may carry lights)

Corridors
a Rusting iron spikes line the walls
c Skeletons hang from chains and manacles against
the walls

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donjon; The Dark Gauntlet of Vepha https://donjon.bin.sh/fantasy/dungeon/index.cgi

e Ceiling Pendulum
i A toppled statue lies across the corridor

Wandering
1 1 x Large Monstrous Centipede, scouting from
Monsters
another part of the dungeon
2 1 x Medium Monstrous Spider, bloodied and fleeing
a more powerful enemy
3 1 x Troglodyte, bloodied and fleeing a more powerful
enemy
4 2 x 1st Level Warrior Goblin, searching for an object
stolen from their lair
5 1 x Shrieker, searching for an object stolen from
their lair
6 1 x Ghoul, investigating a strange noise

Room #1
North Entry Trapped and Unlocked Iron Door
Ⓣ Fire Trap
West Entry Secret Locked Strong Wooden Door (common lock)
Ⓢ A bookcase and concealed door pivots smoothly
Ⓣ Wall Blade Trap
→ Leads to room #5
South Entry Archway
→ Leads to room #4, inhabited by 3 x 1st Level
Warrior Goblin

Empty

Room #2
West Entry Unlocked Good Wooden Door
East Entry Wooden Portcullis
South Entry Stuck Strong Wooden Door

Room Features Someone has scrawled "Altas died here, her song
has ended" on the west wall, and several corroded
iron spikes are scattered throughout the room

Room #3
East Entry Unlocked Good Wooden Door

Room Features A well lies in the west side of the room, and
someone has scrawled "The cleric will betray you"
on the west wall

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Room #4
North Entry #1 Archway
North Entry #2 Archway
→ Leads to room #1

Room Features Several alcoves are cut into the east and west walls,
and a large demonic idol with ruby eyes sits in the
north-west corner of the room
Monster 3 x 1st Level Warrior Goblin

Treasure: 90 gp; Good Lock (80 gp); hoard total 170


gp

Room #5
North Entry Locked Good Wooden Door (superior lock)
West Entry Stuck Good Wooden Door
East Entry Secret Locked Strong Wooden Door (common lock)
Ⓢ A bookcase and concealed door pivots smoothly
Ⓣ Wall Blade Trap
→ Leads to room #1

Empty

Random Dungeon Generator


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