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your Guide?
BTEC Nationals use a combination of assessment styles to give your students
confidence they can apply their knowledge to succeed in the workplace – and
have the study skills to continue learning on higher education courses and
throughout their career.
Find out about:
l Employer involvement: Students get a taste of their career through direct
contact with employers
l Assignments: Set and marked by teachers; verified by Pearson. Still the
main form of assessment for all BTEC Nationals.
Vocational BTEC courses open the door to higher Pages
education and a career l Tasks: provide students with work-based challenges in timed, realistic work
4-7
conditions.
We’ve worked closely with over 5,000 employers, universities, teaching l Written exams: Students create written answers to practical questions in
professionals and trainers to develop the new BTEC Nationals. exam conditions.
Find out:
l What schools and colleges told us they liked about BTEC Nationals, and
how we could improve them.
l Why employers value students with BTEC qualifications, and why they Combines qualifications, resources and training Pages
support the new Nationals qualifications. 18-23
to enable progression
l Why HE institutions continue to accept BTECs, and what they said they
wanted to see in the new qualifications.
Your course toolkit provides free-to-access, high-quality content to support
l How BTEC helped our Award winners achieve their goals. planning, teaching, assessment and progress tracking, including more
examples of the items you’ve told us make the most difference.
@Pearson_CS
“
[We] looked at the
content of the BTEC,
BTEC Computing Students... we refined it, we made
it more modern, we
made it more suitable
for admission to
“
world assignments their own learning practical thinking skills knowledge There’s a few significant changes, one of which is to have more mandatory
content, which is great for employers and for a professional body like
ourselves, that students coming to us will, we can be certain, have similar
”
levels of knowledge skills and understanding in similar areas.
John Cunningham, Head of Qualifications,
Chartered Institute of Personnel and Development
funded for 16-18 learners. Those included on a 16-19 list are 30. Computing 32. Business Process
also eligible for 19-23 entitlement funding. Technologies Modelling Tools
(60 GLH) E (60 GLH) E
4 OPTIONAL UNIT 4 OPTIONAL UNITS NO OPTIONAL UNITs NO OPTIONAL UNITS
Types of assessment Mandatory unit types
Assignment – Set and marked H Mandatory Unit that must
internally be passed
Task – Set and marked by
Pearson S Mandatory Synoptic Unit
Written exam – Set and For more details,
E Employer involvement see pages 14 and 18.
marked by Pearson
Mandatory Units – 1. Principles of Computer Science Aim To provide in-depth coverage of computing
Learners complete and (120 GLH) H topics for students in a two-year, full-time
QAN 601/7341/5 achieve all units 2. Fundamentals of Computer course that meets entry requirements for a
Systems (90 GLH) H course in computer-related study in higher
Equivalent in 1. Principles of Computer Science
1 A Level education.
size to (120 GLH) H S 3. Planning and Management of
Computing projects Progression Higher education and ultimately
Total number 3. Planning and Management of
4 (120 GLH) H
to employment in the computing sector.
of Units
Computing projects
4. Software Design and
Optional unit 10. Human-computer Interaction
Aim To provide an introduction to computing as (120 GLH) H choices 11. Digital Graphics and Animation
part of a programme of study that includes Development Project
5. Building Computer Systems 12. Digital Audio
other courses, e.g. BTEC Nationals or A (120 GLH) H S
(60 GLH) H 13. Digital Video
levels.
7. IT Systems Security and
6. IT Systems Security 14. Computer Games Development
Progression Supports progression to a wide range of Encryption (90 GLH) H
to higher education courses, not necessarily in (60 GLH) H 15. Website Development
8. Business Applications of Social 16. Object-oriented Programming
computing. 10. Human-computer Interaction
Media (90 GLH) H
Optional unit 10. Human-computer Interaction (60 GLH) H S 17. Mobile Apps Development
choices
9. The Impact of Computing 18. Relational Database Development
11. Digital Graphics and Animation 24. Software Development
(120 GLH) H 19. Computer Networking
14. Computer Games Development (60 GLH) H
15. Website Development Learners complete 20. Managing and Supporting Systems
Learners complete 21. Virtualisation
17. Mobile Apps Development
4 Optional Units 6 Optional Units
20. Managing and Supporting Systems 22. Systems Analysis and Design
22. Systems Analysis and Design 23. Systems Methodology
Diploma in Computing for Creative 6 MANDATORY UNITS 6 MANDATORY UNITS QAN 601/7339/7
HOME
Equivalent in
Industries (720 GLH) Mandatory Units – Mandatory Units – size to
2 A Levels
Learners complete and Learners complete and Total number
achieve all units achieve all units of Units
10
QAN 601/7340/3 1. Principles of Computer Science 1. Principles of Computer Science Aim Technical qualification designed to be
Equivalent in (120 GLH) H S (120 GLH) H S studied over two years alongside additional
2 A Levels
size to 3. Planning and Management of Level 3 qualifications.
3. Planning and Management of
Total number Computing projects Computing projects Progression Supports progression to employment or
10
of Units (120 GLH) H E (120 GLH) H E to further training including an Apprenticeship
Aim Technical qualification designed to be 5. Building Computer Systems 5. Building Computer Systems or higher education.
studied over two years alongside additional (60 GLH) E (60 GLH) E Optional unit 0
Level 3 qualifications. choices
6. IT Systems Security 6. IT Systems Security
Progression Supports progression to employment or (60 GLH) H E (60 GLH) H E
to further training including an Apprenticeship
10. Human-computer Interaction 20. Managing and Supporting
or higher education.
(60 GLH) H S E Systems (120 GLH) H S
Optional unit 11. Digital Graphics and Animation
choices 24. Software Development 21. Virtualisation (60 GLH) E
12. Digital Audio
(60 GLH) E
13. Digital Video 26. Programmable Devices and
14. Computer Games Development Learners complete Controllers (60 GLH) E
15. Website Development 4 Optional Units 28. Computer Forensics
22. Systems Analysis and Design (60 GLH) E
27. 3D Modelling"
29. Network Operating Systems
(60 GLH)
30. Computing Technologies
(60 GLH) E
Assessor
Computing impact articles
skills to complete a
Issue date
practical project over a
Hand in deadline period of time, working
either individually or in
You have obtained a part time job writing articles for a
computing blog. The editor of the blog has asked you to
a team.
write two related articles about the impact of computing,
the first about the impact that computing developments have
Vocational Scenario or
had on a specific organisation and the second about the
Context
impact the developments in computing have had on society
in general.
to-use
needs to consider the following:
The risks related to implementing a new computer
system and the benefits and drawbacks to the
Mapped
the organisation (employees, owners, shareholders
etc.)
directly to
Task 1
computing over the last 10 year or so have had.
What the impact might be of emerging technologies
such as the Internet of things and developments in
robotics on the organisation.
You should use high quality fluent technical vocabulary the delivery
guides
throughout your work.
Checklist of evidence Completed blog article covering the risks and impact of
required implementing a new computer system, the impact that
You can find more detail of points allocations for each unit in
Section 9 of the specifications. We've shown
which units
have synoptic
Synoptic assessment assessment Plan
on pages
The content of some units (for example, Unit 1) helps learners 8-9 with this
demonstrate that they can apply skills, knowledge and techniques from symbol.
across the qualification. Synoptic units can be assessed by assignment, Get to know your course Course planning
task, or exam and affect the overall qualification grade in the same way S
as a regular unit. Specification myBTEC
Contains details of all qualification
units, and explains all the key
information needed to deliver the Getting Ready to
Re-submissions and re-takes qualification. Teach Events
Internal assessments External assessments FREE, full-day events
specifically designed to walk
Recruit and prepare
you through the delivery of
Re-submissions Re-sits learners your BTEC National courses.
Each internal assignment can be submitted Students can re-sit
once, within 15 days of the original work externally assessed Skills for Learning Book your place now.
being returned to the student. Learners units once, in the next and Work
can improve their grade, whether that’s to available assessment These customisable activity sheets
reach the Pass threshold, or to achieve a window. Because are available for your students
narrowly-missed Merit or Distinction. students will take a to work through as part of your
new paper or task delivery of the course.
Re-takes brief, grades aren’t
If a learner is still short of the Pass threshold, capped in re-sits, and
then they can re-take the assessment for that they can improve their
unit, against a new assignment brief which unit grade.
covers only Pass criteria.
Key
HOME
Pearson BTEC Level 3 Nationals in Computing (NQF):
Principles of Computer
Unit title Key to lesson types
Science ● Unit 3: Planning and Management of Computer Projects
Schemes
Guided learning AW Assignment RS Revision
120 ● Unit 4: Software Design and Development Project
hours writing session
Number of GS Guest speaker V Visit ● Unit 9: The Impact of Computing.
120
of Work
lessons
Duration of 1 hour (unless otherwise IS Independent WE Work
lessons stated) study experience Resources
Lesson-by-lesson
Links to other units
In addition to the resources listed below, publishers are likely to produce
Unit 3: Planning and Management of Pearson-endorsed textbooks that support this unit of the BTEC Nationals in
Computing Projects Computing. Check the Pearson website
plans of how to cover Unit 4: Software Design and Development
Project
(http://qualifications.pearson.com/en/support/published-resources.html) for
more information as titles achieve endorsement.
Delivery Guides
Topic A – Computational thinking downloads for various operating systems and official documentation
www.python.org/
resources to support 1 A1 Decomposition IS Lead-in: Introduce the concept of computational
thinking (CT) and stages of CT. Explain that CT will
Flip chart or similar for
learners to record
● W3Schools – a website that provides tutorials in web development
companion to the
a ‘clone’ of a simple computer game (e.g. Space www.w3schools.com/html/default.asp
activities to keep Invaders or Tetris®). Learners must identify the
distinct steps of the problem. ● Microsoft® Developer Network – guidance for using Visual Basic®, including
language walkthroughs.
specification, giving a
Tutor-led discussion: Learners feed their thoughts
students engaged.
back to the whole group.
Plenary: Using what they have learned from the
https://msdn.microsoft.com/en-us/library/2x7h1hfk.aspx
© Pearson 2015 1
● Microsoft Virtual Academy – a series of introductory tutorial videos on using
Visual Basic. complete breakdown
www.microsoftvirtualacademy.com/en-us/training-courses/vb-fundamentals-
for-absolute-beginners-8297 of each unit, ideas for
delivery, and a list of
helpful resources.
2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .
(b) Explain two business benefits of synchronising data between the tablet devices
and the office network.
4 marks
Teach
Pearson
Sample Assessment 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .
BTEC National
Material
Computing
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Paid-for
resource
are accompanied by an
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .
ActiveBook (a digital version
of the Student Book), an
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .
*S50697A0218*
ed
Pearson BTEC Level 3 Nationals in Computing – Unit 2 – Final Sample Assessment Materials –
n
2
ludes a
itio
of key skills.
Issue 1 – November 2015 © Pearson Education Limited 2015
n
inc
For the 2016 Specification
Key
quals.pearson.com/BTECNats16Comp
V247d