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LEARNERS MATERIALS GRADE 2-C1

(Instruction to the teacher)

Activity 1. Introduction and discussion of place value and value of the three-digit
numbers.

Materials: Place Value Chart, Number Cards

1. Give leaners examples of numbers with the same digits in different places,
for example, 312 and 213 using Place Value Chart.
2. Teach them that "place value" means the position, or where the digits are.
and “value” is the value of each digit that appears in a number.
 In the number 312,
The place value of the number 3 is hundreds, 1 is tens, and 2 in
ones.
The value of 3 is 300, 1 is 10 and 2 is 2.
 In the number 213,
The place value of the number 2 is hundreds, 1 is tens, and 3 in
ones.
The value of 2 is 200, 1 is 10 and 3 is 3.
 Can you give numbers with same digits in different places?
Possible answer: 567 and 675
 In number 567, if we are going to start giving the place value and
value of the numbers from right to left, what is the place value of 7?
6? and 5? How about their value?
 In number 675, if we are going to start giving the place value and
value of the numbers from left to right, what is the value of 6? 7? and
5? How about their value?
3. Remind the learners that the place value and value of a given three-digit
number will not change no matter they will start giving the numbers from
left to right and vice versa.

Activity 2. Place Value Chart Exploration Using Place Value Sliders (10 minutes)

Material: Place Value Sliders

 Show a three-digit number using place value sliders.


 Identify the numbers from right to left digit.
 Learners will give the place value and value of the three-digit number.
 Teacher asks, in number 861, what is the place value of 1? 6? and 8?
 What is the value of 1? 6? and 8?
 Guide a whole-class discussion about the purpose and significance of each
place value and value of the three-digit numbers.
 Repeat the activity with several other three-digit number cards, providing
opportunities for different learners to participate.
 (e. g., 401, 728, 493, 614, 524)

Activity 3. Cup Stacking Place Value Game (20 minutes)

 Group Activity: Divide learners into 3 groups.


 Learners will form a circle while singing the song “I Love Math”
 Perform the Cup Stacking Place Value Game.
 Prepare stryrofoam cups. Label each cup with a digit from 0-9 and write it
on the digit on both sides of the lip.
 Spread the cups out and have learners seated around them. As quickly as
they can they need to stack 3 random cups in a pyramid, then collapse the
pyramid so they have a stack of 3 cups. The first learner to read the three-
digit number, give the value and place value of the number wins.
 Learners will write the place value and value of the three-digit numbers in
their individual worksheet.
 Encourage learners to explain their thinking and reasoning.
 Repeat the game with several other three-digit number, providing
opportunities for different learners to participate.

Activity 4. Find the Card, Find the Place and Stomp it! (15 minutes)

 STOMP IT! Place Value Math Game: Whole Class Activity


 Remind learners to participate actively in the game and follow the
instruction of the game.

Procedure:

1. Stomp It! is a fast-paced math game that allows the learners to practice their
place value skills. During the game, the learners will attempt to sort through a pile
of random numbers, assigning the correct place value to the correct number. Since
the cards are cut into the shape of feet, the learners will “Stomp” on the correct
answer each time! One misstep can ruin the whole game, so watch learners’ step
closely!

2. The game is played over the course of 5 rounds. During a round, a random
number will be used. The learners must then rush to find the numbers in their pile
and place the correct numbers into the correct spaces, assigning them the correct
place value.

3. The first learner to assign each place of the number correctly, wins the round.
Once a round is complete, the learners will shuffle their number piles, and the next
one will begin. The learners win by being the first learner to “stomp” on the correct
place by using their feet cards!
4. The learner with the most points, wins the game!

5. The teacher will asks:

a. Organize the number one hundred seventy-five in their correct places.


b. Organize the number nine hundred sixty in their correct places.
c. Organize the number two hundred three in their correct places.
d. Organize the number eight hundred seven in their correct places.
e. Organize the number six hundred seven in their correct places.

6. Repeat the game with other three-digit numbers, allowing different learners to
take turns building and identifying place values and values.

Activity 5. Recap and Closure (5 minutes)

a. Review the concept of giving the place value and value of a digit in
three-digit numbers. (Show Me Board!)

b. Sing a song or recite a poem about place value together.

I Love Math
M A T H 2x
I love Math 2x
Let us count the number 2x
1, 2, 3, 4, 5, 6, 7, 8, 9, Number 10 2x

Place Value Poem


Ones, ones, ones
Tens, tens, tens
Hundreds, hundreds, hundreds are Place Value

1, 2, 3
10, 20, 30
100, 200, 300 are sample value

Remember me, remember you,


Remember place value,
Remember value
Remember me, remember you,
Remember all!
(Repeat 2x)

c. Ask learners to share one thing they learned about place value and
value of three-digit numbers.

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