You are on page 1of 51

Craang Trinketmake

Goblin

Master Alchemist Feat


“Practical Potions & Tonics"

14

60

"If you haven't any manners, then we haven’t


anything to discuss.”

CHARACTER DESCRIPTION
Craang is 3.5 feet tall and dressed impeccably in the latest styles. His hair is waxed in place
and his perfectly trimmed facial hair is slicked down. He wears a gold monocle attached to a
gold earring and is constantly looking at a shiny gold pocket watch.

QUIRKS/FLAWS
Quirk: Craang compulsively looks at his pocket watch every 5 minutes. If unable to do so,
he becomes visibly upset.

Flaw: Craang is obsessed with propriety and manners. If a customer acts in any way he
feels to be rude or crass, he will immediately ask them to leave his store and never come
back.
BACKSTORY/QUEST
Craang was a social experiment and bet between two wealthy merchants. They disagreed on
the roles of breeding vs. instruction, to settle the argument they paid adventurers to steal a
goblin child and then raised him, giving him strict instructions on how “proper”
individuals were to act and speak. Craang, learned his lessons well (for he was harshly
punished when he made even the smallest mistake) and now, his “guardian” stands to make
a small fortune off his success if Craang maintains his social standing for one more year.
Craang knows nothing of this arrangement.
During his lessons, Craang always showed a knack for making potions and now he runs his
own shop under his "guardian's" watchful eye. He is well known in town for his incredible
skill and many rich clients come to him for cures for ailments such as hangovers, balding
and other minor problems.
Craang's whole life has been centered around manners, rules, and social obligations. He is
grateful for the life he has but he has always wondered what his clan was like. He would be
willing to pay a group of civilized adventurers to take him to his birth clan, just for a look.

Items
30 platinum, 76 gold, a gold monocle of true sight, an earring of sending, a gold
pocket watch, a small clay rattle with the name "Craang" inscribed on it (his only
item from his clan)
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
CRAANG VIAL OF VITALITY

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This shop is so formal it is stuffy. There are a variety of customers Vial of Vitality: This blue,
Everything is spotless and perfectly in this store. Several are clearly shimmering potion makes an older
man feel much younger for about 1
placed. The furniture is made of wealthy, but many others are
hour. (*wink*)
expensive wood and silk, but middle class. The one thing they
Charming Potion: Essentially a
obviously never used. A magical rug all have in common is that they weakened "Love Potion," and the
casts "prestidigitation" when it is are wearing their very best effected party is not aware they
stepped on. clothes and manners. were charmed afterward.

POTIONS ITEMS CUSTOM ITEMS


Non-Magical Tonics: Platinum Grooming Set- Includes a
Wart Cure brush, straight-razor, hand mirror,
leather strap, tweezers, & scissors.
Anti-Aging Facial Cream
Magical Potions:
Crystal Facial Set: Tiny crystal jars
Cure Disease
containing various liquids for an
Giant Strength
anti-aging skin care routine.
Hangover Cure
Vial of Fertility Healing Crystals: Each rock has its
Plant Growth own compartment in a fancy
Birth Control wooden box and instructions for
Weight Loss how to use the crystal.

HOOK RANDOM EVENTS


Craang watches your party carefully as you A homely young woman whispers her order to Craang at the counter.
You see him pass her a small, pink vial (charming potion), which she
browse. As his eyes take in every piece of quickly hides.
equipment you carry, they almost glow, as if he A young nobleman dressed in riding clothes comes crashing through
the door. He walks up to Craang and says, "Two facial creams for the
wants to ask you a question but cannot seem to Mrs. and make it quick." Craang politely tells the man, "We will no
work up the courage. longer be carrying that product. I am sure another shop would be
happy to help you. Good day, Sir."

HalflingHobbies.com
Vadoma
Devil Born

Intelligence +3
“Fey Wild Fabics & Mercantile"
12

80
"This fabric is woven from vines gathered in the Fey Wilds...
How do I get there? That’s a trade secret, my dear.”

Vadoma (Vah-doe-ma) is a colorful character, and not just because of her dark purple skin
and purple/blue hair. She sells the most durable fabrics around and she is quick to give
incredible stories about where her fabrics come from. Are they true? Well...

Quirk: Vadoma loves anything exotic and will often trade for exotic goods or trinkets.

Flaw: Vadoma is a compulsive liar. She literally cannot tell the whole truth. She made a
deal with a fey to obtain the secrets of her materials, but in return, the fey cursed her to lie.
Luckily for Vadoma, merchants always deal in partial truths!

Vadoma grew up on the city streets, begging and stealing just to survive. Her father was
killed during a bloody civil war and she and her mother fled as refugees. The city was not
kind to them and her mother died soon after arriving there. An orphaned Vodoma did what
she had to do in order to survive and she vowed to never live in poverty again.

When she could, she left the city in search of anything that could make her rich. She had
heard fairies were willing to make deals with mortals and she was willing to exchange
whatever it would take. A well placed half-truth got her the secrets to Fairy Cloth in
exchange for nothing, angering the fairies. They cursed her to always speak in such lies, but
Vodoma doesn’t seem to care.

Her deal with the Fey has made her well off, but she has another deal in the works that will
make her, and anyone who might help her, incredibly rich. Vadoma has made a deal with a
devil, if she can retrieve an item for it, then it will give her the secrets to create
indestructible items. Of course, she won’t be telling your party the whole truth... They
simply need to retrieve an old, rusty sword from an empty tomb...easy! Right?

A copy of a contract signed in blood, 153 gold, an ancient map to a Wraith King’s
Tomb, and an ever-burning candle.
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
VADOMA TWILIGHT SILK

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Bright cloth banners adorn the Milling around the store are Twilight Gown: the dress in the
front window is made from a
outside of a two story building. In several wealthy individuals. material that swirls and
the glass display window is a There are also a few middle class twinkles like the starry night
midnight blue evening gown. Inside citizens looking longingly at ball sky.
Autumn Cloak: This
the shop, large bolts of fabric are gowns. Several well known fashionable cloak appears to be
attached to the wall and manikins seamstresses and merchants are made of falling leaves which
trail behind the wearer and
sport the latest styles. buying bolts of expensive cloth. then disappear.

CLOTHING ITEMS CUSTOM ITEMS


Non-Magical: Flail Snail Shell Cloak Pin- A unique
Formal wear (and expensive) brooch used to keep
Noble attire cloaks closed.
Magical Items:
Twilight silk Fairy Wing Hair Pins: Impossibly
Autumn Cloak thin gold and silver wire with
Cloak of Shadows Mother-of-Pearl inlay that resemble
fairy wings.
Handy-Man Pants (pockets of
holding)
Elven Jewelry: Beautiful items of
Lady’s Scarf (touches up your
elven design.
appearance) +1 Charisma

HOOK RANDOM EVENTS


As you browse the shop, you hear hushed An obviously rich, old woman comes in to order a special dress
conversation between a merchant and Vadoma. for her upcoming ball. She takes a fancy to one of your PCs and
invites the whole group to, “liven up the stuffy affair!”
It hints of a “special order” being late. The
(Requires Passive Perception of 15+) You catch a glimpse of a
merchant threatens to cancel the deal if the
small purple money in the corner of the room. But when you
“order” doesn’t come in soon.. look again, it is gone. (This is Vadoma’s imp)

HalflingHobbies.com
Tavius Mantra
Tiefling

dexterity +5
"Edge of the World Cutlery”

20

45

“A knife's value is its edge, but a man's value is in his word.


What do you rate your's at?"

Edge of the World Cutlery is a moving shop, picking up whenever a summer breeze starts moving away
from town. Upon entering whatever storefront he's set up in, the blue Tiefling, Tavius, can often be
found sharpening a blade before testing its mettle via a dartboard near the front door. The "thunk" of the
blade sinking in earns a smirk from him and puts him in a good mood for customers.

Quirk: Tavius loves blades. Small knives, big broadswords, lumber axes, medical knives,
and any other. He really likes making and sharpening them.

Flaw: Tavius only works with people who keep their word. Outfoxing him will earn his
respect, but sworn oaths are absolute, especially when it comes to his "found" items.

Tavius is a Thieves' Guild Captain and commands 200 thieves in the country. He does make
coin from his knife sales and production, but the bulk of his fortune comes from fencing
stolen goods. As a result, he has plenty of magic items to sell to adventurers, so long as they
don't ask where they came from and keep their mouths shut.
Tavius worked as a thief for many years, but he is getting older now, and it is better for him
to instruct the younger thieves and fence their goods than go out on missions himself. He
travels around with his shop, checking in on the thieves guilds he runs and giving them
lessons at night when the shop is closed. He always makes sure to stay in good standing
with the local authorities though, it is easier to do business that way.
Now, Tavius' business is in danger. An arrangement between his shop and a local lieutenant
soured and the lieutenant now barges into Tavius' shop every few hours trying to find
illegal or stolen goods. Tavius can barely do business and can't leave without his wagon
being searched at the gate. He would be willing to discount the goods considerably if a party
of adventurers would get the lieutenant removed from his post. Be it by planting evidence,
having him transferred to another town, or even stricken greviously ill, Tavius is not picky
how the job gets done, but he has plenty of ideas.

Dagger of Venom, a weighted coin that always lands on heads, +1 Studded Leather ,
Gloves of Thievery
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
TAVIUS MANTRA “FOUND” ITEMS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Tavius is so accustomed to moving
around, he has custom built Tavius loves to market to middle Tavius’ shop is designed to be
shelving units for his goods. This class and rich individuals. These are packed up and moved in an
gives the shop a professional feel, his main clients during the day. instant. The shelves are deep and
even after he has just moved in. However, at night, a variety of made of polished, exotic wood
This is sharply contrasted by the hooded figures can be seen going with large doors that can close to
knives sticking out of the wall by in and out the back door using a move items with without packing
the front door... special code. them up.

CUTLERY “FOUND” ITEMS CUSTOM ITEMS


Tavius boasts the best cutlery in These are only offered after trust
town and takes custom orders, has been earned:
with payment up front, of
course. Dagger of Venom
Platinum Dinner Set: Beautiful, Gloves of Thievery
ornate, and razor sharp. +1 Studded Armor
Throwing Knives Set: Perfectly Noblemen’s Seal
balanced set made for games, Ancient Ceremonial Dagger
not for battle. Large Diamond & Platinum Ring
Ornamental Daggers: Perfect Ring of Invisibility
for nobility.

HOOK RANDOM EVENTS


As you browse, you see a child come into the shop. She hands
Outside the shop you see a man in a cloak
Tavius a teddy bear. He smiles and pats her head, and tells her
peering around the corner at the shop’s door. to come back later tonight to pick it up after he “fixes” him.
A few minutes after you enter, the same man A rich lady comes into the shop and says to Tavius, “Your
burst through door. Tavius glares at him. party cutlery was a huge hit! But I am afraid I misplaced a ring
during my shopping last week. Have you seen it, by chance?”

HalflingHobbies.com
Jade Shifting-Sands
Cat-folk

Investigation +7
“Black Cat Jewelry"

12
30

“Yes, cats like shiny things. I've heard the jokes before.
They aren't going to keep me from what I love though."

Jade Time of the Shifting Sands clan is a tall, lithe black cat with a wry wit and a preference for the
finer things in life. Her shop is draped in linens with cushions for furniture and finely worked wood
flooring and cabinets. Not only an expert jeweler and craftswoman, she can also spot fraudulent
diamonds in under a minute and has regularly been used to defeat fraudsters.

Quirk: Jade has an eye for detail and can pick out facets of a party's personality at a glance.
On sight, she will know character class, strength score, and if they have a lot of gold .

Flaw: Since she is so specialized, her knowledge in many areas is limited. Spells are a
wonder to her each time, since she has so little contact with them.

Jade Shifting-Sands is a Savannah cat who migrated north after a severe drought
decimated her hometown. Her husband, who passed because of the drought, knew her love
of jewelry and loved to buy it for her, even if he could not afford the best. Jade would study
and rework each one into a unique masterpiece and she treasured each gift like it was his
last.
In her new home, there is a rising tide of wealth in young people and they are eager to
flaunt it. Jade found her unique styles were perfect for her middle class clients. She lets her
clients recline at tables and drink sweet, black coffee while she brings out individual pieces
of art for them to browse. At Black Cat, jewelry shopping is an custom experience!
Unfortunately, not everyone from her hometown as lucky as Jade. Some have turned to
banditry to survive. The Red Paw Band has been prolific in highway robbery and extortion in
the area. While her business has suffered, she feels no malice towards desperate people
trying to make ends meet. Quietly fearing that her brother-in-law may be involved, she's
looking for a party to confront the group and see if they could be persuaded to abandon
their ways.

Jewelers Tools, a pouch of lesser jewels, several items of gold jewelry each with the
inscription, “To my true Treasure, Your Beloved Huband.”
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
JADE SHIFTING-SANDS GEM IDENTIFICATION &
APPRAISAL

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Rich carpets and pillows of bright Jade's clients are mostly the young There are very few items on
and various colors adorn the and newly well-off. Young couples display, nearly everything is kept
interior. Everything has a luxurious looking to flaunt their new wealth. in the back. Jade has an eye for
feel. Guest are invited to recline and Occasionally, government officials people and can match people and
enjoy rich, black coffee while Jade and auctioneers will come to seek items perfectly. Every piece she
brings them items to browse. Jade's expert eye to spot fakes or brings out is masterfully crafted.
appraise items.

GEMS ITEMS OTHER


Jade is known for buying gems, but
Jade has a large collection of items,
you had better not try to deceive
but she makes sure no one ever
her!
knows her entire inventory! Here
are a few options she might bring
Gems for Spells: If you are looking out:
for components, Jade will have you Platinum & diamond jewelry
covered! (300 gp-1500 gp)
Gem Dust: Used as cosmetics for Mask of the Twilight Prince: a
the wealthy, Jade has a variety of masquerade mask set with
gem dust to choose from. hundreds of tiny dark purple
and black gems. +2 Charisma.

JUICY GOSSIP RANDOM EVENTS


"Be careful of the road! It isn't safe these days The door opens and a well-dressed Gnome woman enters with
a large box in her arms. She says, "I have a few more items for
with those awful Red Paws about!" you to look over before the auction tonight, Jade! Do you have
"Say...isn't Jade related to their leader? No time? Artifacts just keep pouring in from the dig sight!"
wonder she always has inventory!" A courier comes in with a letter and hands it to Jade. She reads
it quickly, then sticks it in her pocket with a worried look.

HalflingHobbies.com
Traz
Lizard-folk

Wisdom +3
”Bone-Splinter Weaponry”

15
110

“My weapons and armor are forged from living materials


and, thus, inherit their strength. "

This shop is dimly lit, in fact, you wonder if it is actually open at first. Sconces burn low on the walls,
throwing strange and grotesque shadows. The weapons hanging on the walls are similarly strange and
grotesque. In one corner, a tall Lizardfolk man carefully hangs a new creation. His eyes dart to you.
One is bright yellow, the other, a cloudy white, a long scar runs down his scaly face.

Quirk: Traz takes a long time to ponder before he speaks. This can be unsettling to some,
but Traz has lived among other races long enough to know words can have multiple
meanings here, and he doesn't want to be misunderstood.

Flaw: Traz is obsessed with finding a way to transfer life-energy into weapons and armor.

Traz grew up in a clan that worshipped Yuzan, the god of twilight. Yuzan is the one who
rules over the transition from life to death. His domain is the shadowy world of the in-
between where he escorts souls to their ultimate reward or punishment.

Traz was, eventually, cast out of his clan for his experiments, in which he attempted to trap
souls. This was considered blasphemous to the clan elders because Yuzan alone is the
master of souls and to prevent his work is to strive to be on his level.

Rejected by his people, Traz set up a shop here to continue his work and he is getting close
to a breakthrough. Already he has been able to retain some life essence from materials that
were once living, but capturing the soul itself has eluded him.

Recently, Traz has met some individuals belonging to a cult that worships a magic crystal.
They say this crystal has the ability to restore to life those who have died. Traz wants to
study the crystal to learn how it draws souls back from the realm of the dead, but they
haven’t trusted Traz enough to reveal the crystal's location. Traz would pay top dollar for
this information.

A note from a cultist, a bone whistle (summons a hell hound), 3 claws


(unidentified), and 13 gold
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
TRAZ "LIVING" WEAPONS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This shop is dark and unsettling to Traveling adventurers are Traz's Three walls are covered in with strange
good aligned characters. The main customers. Often they are items such as:
Bone charms, eyeballs in jars, shields
interior is dimly lit and crowded ones with a flair for "unique" or
made of stitched flesh, and weapons
with shelves filled with books, jars, the macabre. Necromancers, lined with teeth.
and random materials. Mannequins Lizard folk, and cultists are One wall is clear of inventory and a
hold or wear armor and weapons regulars here. Everyone else mural of a setting sun is painted on it.
created from flesh, bone and wood. tends to avoid this shop. Candles light this wall with an eerie glow.

ARMOR WEAPONS CUSTOM ITEMS


Non-Magical: Giant's Thigh- Made with the femur of a
Hide fire giant, +2 to attack and damage when
Leather using strength.
Magical Items:
Bird Whip: At the end is the head of a
Snake Skin Boots: actually made
bird. When used, the head goes for the
from Yuan-ti skin, these boots
eyes and attempts to blind the target
give (+2) to Charisma checks.
(Dex Save DC 10).
Spider-Web Chain Mail: Light
weight martial that doesn't give Rams Horn Crossbow: The beams of the
the wearer disadvantage. The web bow are ram's horns. Targets must roll a
material also gives advantage on strength check (DC 10) or be pushed back
wisdom checks, thanks to tiny 10 feet. They are knocked prone on a
vibrations it can sense. critical failure.

HOOK RANDOM EVENTS


You enter the shop and notice two cloaked A group of three men comes bursting in through the front
figures whispering in a corner. They door. They have never liked Traz being in the neighborhood,
but now that people keep going missing, he has to go!
immediately stop when you enter and leave.
A servant comes in, looking very nervous. He politely asks
They are each wearing a purple/blue crystal Traz for his master's custom order. Traz gives him a leather
around their necks. case and warns him not to open it under any circumstances.

HalflingHobbies.com
Vombud Heartfire
Dragon-Kin

Heavy Armor Master (feat)


"Dragonsfire Forge"

14
64

“I really prefer the term ‘redsmith,’ but yeah, I can smelt


you the very best armor out there, guaranteed."

Dragonsfire Forge sits on the corner of an urban block at the top of a hill and the hammering can be heard
all through the merchant's quarter. Slamming away at the steel with incredible force, Vombud's scales
sparkle and glisten in the heat of the forge. She pulls a heated iron band out of fire bare-handed and
quenches it and her palms in the same water. Steam rises over her as customers arrive.

Quirk: Vombud is a good-natured show-off. From her fire resistance to her ability as a
warrior to her craftsmanship, she's never happier than when she impresses someone.

Flaw: Vombud is competitive to a fault and has a hard time accepting failure, often blaming
everyone but herself if something goes wrong.

Vombud left her home after a falling out between herself and her family. The Dragonborn
clan she's from was deciding on the official weapon/armorsmith of the clan. This honor
was determined by a test of skill. The test was simple: the village elder was to wear the
crafted armor of each participant and the strongest archer would shoot him, holding
nothing back. Whichever armor the elder said took the hit the best, would win the contest
and much acclaim. Vombud entered the contest, certain she would win.
Everyone in the village knew she was the best armor smith and these games were just a
formality. However, when the arrow was released, everyone was shocked and horrified to
see that the breastplate Vombud produced was punctured by the arrow as if it was
untempered iron.
Vombud had slaved over that piece and knew it could have endured a Giant's beating. She
left before she could be exiled for the death of the elder and vowed to return with invincible
armor to win back her family's place in the clan. Now, she's forged unbreakable armor and
she's looking for a party to escort her home and verify the validity of the game the entire
way through. She's convinced that the cheater is still there, waiting to ruin her a second
time.

+1 Armor of Fire Resist, Dragon Scale Dagger, Arrow Catching Shield


HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
VOMBUD HEARTFIRE DRAGON SCALE ARMOR

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This shop is lively and HOT. Most Vombud is known for creating Vombud often has custom orders
smiths try to have a cross breeze incredible armor and weapons. If come in that adventurers never
blowing to keep the forge from you ask anyone in town where to return to claim. There is a
getting too hot, but Vombud loves go, they will point you to Vombud. collection of these, from palm
the heat. People are always Government, nobility, traveling blades to metal staffs. Vombud is
coming and going, usually very adventurers, they all use Vombud. always looking to sell these and
quickly. get them out of the shop.

ARMOR WEAPONS CUSTOM ITEMS


Armor is Vombud specialty and Vombud also creates high quality
you will find lots of pieces for sale. weapons. The following are for sale:

All basic armor +1 and +2 melee weapons


+1 and +2 armor Sturdy Short Bow
Fire handling gauntlets Tough hand crossbow
Armor of fire resist Fire powder Caltrops
Ever-warm Armor Explosive Arrows (1d4 fire
Bladed Boots damage)
Helm of Protection Dragon's Fire Lance
Heat seeking goggles

HOOK RANDOM EVENT


Looking around the shop you see many well- An old and gnarled adventurer is haggling with Vombud. You
crafted items. All of them with price tags hear him say, "I have a lead this time that won't fail, but I need
that Armor of Fire Resist to get it! I'll pay for it when I get back.
clearly displayed. Except one. This armor is Please, Vombud, I won't let you down again. I swear it!"
the finest you have ever seen and it has no tag Vombud waves a hand at him and says, "You're too old, my
at all. friend. Leave such adventures to the young bloods!"

HalflingHobbies.com
Ida Sunfellow
Bottega Arcana

Rules:

1. Be Kind
Halfling 2. Work Hard
3. Remember,
We are an
arCANa
Arcana +9
"Bottega Arcana"
Pronounced "B0e-Te-Gah"

15
55

“Magic is for everyone. All can learn, no matter how little.


I've never met a willing student I couldn't teach."

Bottega Arcana is a small, one-room schoolhouse on a hill in the country. Inside its walls are several
desks and chalkboards covered in example glyphs and runes. Ida can be found humming as she goes
over a series of papers from students or letters from parents asking her to tour the local area. "Hiya!"
she says to anyone who enters, "Welcome to the safest place to practice magic!"

Quirk: Ida, occasionally, gets stuck in her "teacher" mode. This can include talking to adults
like they are children or scolding what she sees as childish behavior.

Flaw: Ida tries to ignore people's flaws if she thinks their heart is good. She dreads
confrontation and will wait to the last minute to talk about something going wrong.

Magic changed Ida's life. Year's of spinning thread with her mother trying to make ends
meet came to an abrupt halt when she picked up a spellbook, turned to the first page, and
cast Prestidigitation into a spray of stars without any formal training. She thought it was a
miracle at first, only later learning it was something she could even do at will.
However, not everyone thought her newly found powers were cause for celebration. The
Preston Institute for Arcane Arts, a prestigious Wizarding school, denied her entrance based
on her "non-existent lineage" claiming that because her family had no history of magical
abilities that she would be unable to succeed. Ida refused to believe this and went on to
become a powerful Wizard AND Sorcerer acknowledged by the highest levels of society, but
never by the Preston Institute. They opposed her school from the start, but Ida is not one to
hold a grudge. She still hopes to bridge the gap and change the way society views the poor
who possess magical abilities. Ida believes hard work should be the only determining
factor in whether or not someone will succeed.
Could your party, possibly help to bridge the gap by sponsoring one of Ida's students to get
into the Preston Institute?
Thank you letters from many past students, a "beginners" spell tomb with several
cantrips inscribed in it, spell scrolls of various levels, a gold collar necklace with
the inscription, "With our eternal gratitude, Lord & Lady Grayleaf"
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
IDA SUNFELLOW ARCANE RESEARCH

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The Arcana is nearly always filled Mostly, Ida teaches children of poor The school is small and most of
with students, all busily studying families who begin to manifest the space is occupied with book
or practicing. Ida is a consistent powers or have an interest in shelves, component storage and
voice of encouragement and arcane studies. There are some desks. On Ida's desk, there are
correction. Her guiding presence adult students as well, mostly some photographs that show her,
is felt in every inch of the small farmers or artisans who want to as a younger woman, with many
school building. learn spells to help with their work. important individuals.

SPELLS FOR SALE SPELL COMPONENTS CUSTOM ITEMS


Ida offers to teach anyone one of Ida has a large collection of spell
the following spells after 2 days of components she might be willing to
study and a donation of 50 gold. sell or barter.
Produce Flame Splinters of a tree struck by
lightening
Mending
Adders Stomaches
Light
Chalk and Ink infused with gem
Prestidigitation
dust
Dancing Lights
Eyeballs
Mage Hand Giant Slug Bile
Message Moonseeds
Minor Illusion Pickled Octopus Tentacle

HOOK RANDOM EVENTS


As you approach the building, you notice a young A teenager in the corner of the room starts to mix two
girl drawing on the ground in chalk. She is in the ingredients, Ida, without looking, uses Mage Hand to stop one
process of drawing teleportation ruins, but they ingredient in mid-air.
are slightly different from any you have seen A grizzled hunter comes in holding a squirming bag. "Got y'er
before.. (if asked about them, the girl will say, “I latest order here, murm. Couldn't imagine whats ya wants wit
want to go to the moon..”) this tho."

HalflingHobbies.com
Dalaa or "Trixy"
Bird-Folk

Lucky (feat)
“Trixy’s Treasures”

16
80

“Welcome mates! It’s a fine day to do some shopping. If yer


feeling lucky, I have just the thing for ye."

Dalaa is a bird folk woman, but not like any you have ever seen. Instead of the eagle-like bird-folk
you are accustomed to, she resembles a tropical bird. Her feathers are a brilliant yellow and her
cheeks are bright red. She moves around her shop whistling happily, flittering from crate to crate,
tossing a gold coin.

Quirk: Trixy is perpetually flipping a strange gold coin. She refuses the give up the coin,
but will, reluctantly, agree to stop flipping it if asked, but soon starts again.

Flaw: Trixy sees few pursuits as worthy of praise or attention. Studying is for the dull.
Building muscles is only occasionally useful. She will openly mock all classes except for
sailors.

Trixy’s tribe of bird-folk lived secluded for generations on a tropical island, changing their
normal brown and grey colors into bright plumes. A group of pirates found the island and
killed the inhabitants, turning it into their hideout. The Captain kept Trixy, a tiny chick at
the time, as a pet. They eventually left the island because the sailors kept complaining of
strange dreams and a feeling of dread.
Trixy grew up on the seas, plundering alongside the pirates, until she learned what they did
to her people from a drunken crew member. She went back to her home island and made a
deal with the ancient being there. The being granted her extraordinary luck in the form of a
strange gold coin. In return, when her “luck runs out,” she must return and serve the being
for eternity. She used this luck to destroy the pirates who killed her tribe. All, that is, but
one.

There is one pirate who escaped Trixy’s revenge: The Captain, Lady Deathvale. Trixy has
tracked her to this area and will pay for any information about her.

A strange gold coin, 11 platinum pieces, a set of dice, dried tropical fruits, a piece of sea glass, a list
of 40 names, all of them crossed off but one
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
TRIXY OCEAN TREASURES

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


No matter where this shop is The main customers for this On the wall behind the front
located, it has a clearly tropical and shop are collectors and those counter is a large map of the area
nautical vibe. Nets hang from the looking for specific items. That with various locations x-ed out,
ceiling, a tropical island mural has means there are only a few circled or marked with a "?"
been painted on one wall, and all people here at any time and the When the party walks in Trixy is
the items are either from the ocean shop is never packed. studying it carefully, thinking.
or themed to be.

NON-MAGIC ITEMS MAGIC ITEMS CUSTOM ITEMS


Nets of various sizes Sack of Shark Teeth- A pouch made
Tridents of shark skin containing 1d10 shark
Cannon balls teeth. When thrown into salt water,
Hand cannons each tooth becomes a giant shark.
Scimitars Sea Turtle Figurine: When the
Ship in a bottle command word is uttered, this
Sea glass items figurine becomes a giant sea turtle
that obeys its master's commands.
Coral and sundries
Captains Coat: A beautiful coat that
Exotic fish
prevents the wearer from becoming
Exotic plants
wet or cold.
Sailor clothing

HOOK RANDOM EVENTS


When your players walk into Trixy's As you browse the shop, you see a plant with a beautiful and
Treasures, Trixy is facing the map and they interesting flower. You get closer to look, you have to pull back
as the flower reaches out to bite you!
hear her say, "Where are you? I've
A young boy comes into the shop, Trixy immediately goes to
searched everywhere...maybe this was him and he shakes his head, sadly. Trixy nods, pats him on the
another dead end.." head, and flips him a gold coin. He leaves.

HalflingHobbies.com
Indras Springwood
Wood Elf

Dexterity +5
Owner of "Springwood Fletching"
16

45

“It doesn't make much sense to me that men who have never
felled trees or harvested fields get to command those that do.

Indras Springwood is an archery teacher, magical bowstring artist, and woodworker with a cheerful
disposition and a knowing smirk. She can always be found whittling on a piece of bark, whether she is at her
lodge in the woods, where she teaches, or at Springwood Fletching, where she sells arcane arrows and custom
order bows. Her skin is the color of rich bark and her hair always seems to be gently touched by a summer
breeze.

Quirk: She assigns everyone she likes a nickname. A powerful goliath might be "Big Man," a
dexterous Halfing might be "Quick Fingers," or a talkative Wizard might be "Professor."

Flaw: She has a fierce anti-authority disposition, indirectly criticizing what she sees
unreasonable or idiotic while maintaining plausible deniability if questioned.

Indras served in an Elven war band for a few years. Originally joining as a medic, once her
superiors saw her eye for accuracy, she didn't touch a bandage for the rest of her career.
She does not talk about that time in her life, except that "it happened, nothing left to say."

The sights she witnessed (and participated in) have haunted her dreams ever since. She
believes war and the idea of violence and physical punishment solve nothing and should be
rejected. The basement of her shop has break-away floorboards that conceal a safe room
where she hides those who, in her opinion, were to be unfairly punished by the law. She
won’t allow good people to be treated as common criminals and, when they are, she breaks
them out of jail.

She is good at what she does, and the only evidence ever left behind was a few black
feathers, leading the people to refer to their champion as “The Blackbird.”

With a new judge in town set on “cleaning up the rabble,” her basement has filled up quickly.
She needs help sneaking them out of town to her lodge. Will your party help?

A small, hand whittled trinket, a wanted poster for the “Black Bird,” Phial of True
Shot, 500 gold raised to help the people
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
INDRAS SPRINGWOOD CUSTOM MAGICAL BOWS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The shop is open and airy, Common hunters often come here If a player wants to investigate the
incorporating the nature outside for good bowstrings and arrows shop, a successful check (DC 14)
with the decore within. The rich that fly true. Rich adventurers reveals that the bow of the
scent of freshly cut wood hangs in come for magical bows. Politicians Gadhelyn statue can be turned.
the air and a small fountain come in hopes of winning over Turning the bow sideways reveals
bubbles happily in a corner. Beside Indras to help with their plans. Two the false floor and stairs that lead
it sits the statue of Gadhelyn with of these are welcome. to the safe room.
his bow.

ENCHANTED BOWS ENCHANTED ARROWS CUSTOM ORDERS


Wraiths Bane: +1d4 radiant damage Indras offers the following
to undead. enchanted arrows in quivers of 10
Giant Slayer: +1d6 damage to Rainfall: After release, these
creatures of “gargantuan” size arrows spray up to 10 gallons of
water.
Bow of the Forest: grants
Produce Flame: at maximum
advantage while in wooded areas.
velocity they burst into flame
Dragons Fury: (requires dragon dealing 1d4 fire damage.
blood, bone and scales, provided by Blinding: Produces a flash of
the client) +4 to hit and attack. light on contact. Every creature
Damage is the same type as the within 10 feet must succeed on
dragon used to make it. a DC 10 Con save or be blinded
for one round.

HOOK RANDOM EVENTS


The new judge in town strides into the shop, An elderly man hobbles into the shop, tears streaming down
his face, “Rebecca!”He sobs, “they took my Rebecca on charges
ignoring Indras piercing gaze. “This is a of debt evasion...they mean to hang her!”
really beautiful shop you have here,” he says, A group of young children loudly invade the shop, all of them
smiling. Indras doesn’t answer. with bows in hand. “Can we be in the archery competition too,
Ms. Indras? Please?”

HalflingHobbies.com
Elliot Dejoy
Human
History +8, Nature +8,
Arcana +8
"Forest of Pages" Bookstore

11

29

“Yes, my father was the great William Dejoy, but don’t ask
me to fight you! Unless it is a battle of wits..”

In the front room of "Forest of Pages" bookstore, the soft-spoken Elliot Dejoy sits with several books
open in front of him as he takes notes in his own journal. If anyone comments about how it looks like
work or compliments him, he rapidly warms to that person and blushes. His fingers glide about the
pages swiftly, able to find an entry on any subject at the drop of a hat.

Quirk: Elliot has a working encyclopedic knowledge on almost any subject. He's read every
book in the store and if he isn't sure about something, he knows where to start looking.

Flaw: He is easily cut off and is quick to agree with someone because he wants to be liked,
even if he knows better.

Elliot was raised by a scribe mother and a warrior father. To his father’s delight, Elliot took
after his mother showing incredible mental aptitude at a young age. However, one thing he
did inherit from his father was a thirst for greatness. Where his father wanted to create the
ultimate martial art to protect the innocent, Elliot wanted to create the ultimate library
where information about ANY subject could be found, open to the public free of charge.
(He just wants to see the world learn.)

However, Elliot has one book he will never read again. A grimoire. It appeared on his
doorstep one day and, upon opening it, an inky blackness absorbed him. He was sucked
into a mind-draining void and shown visions of the end of the world. Elliot only narrowly
avoided insanity by closing his eyes and reading his favorite book, line by line, in his mind.

Eventually, whatever dark power that held him grew tired of him and ejected him. But not
before it left a mark on his mind. Elliot has had troubling dreams recently that he thinks are
tied to the book. Will your party help him understand this arcane tome and destroy it if it
proves dangerous?

A platinum pen with the inscription: “The pen was always mightier. Love, Papa”
A disturbing dream journal, magical ink
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
ELLIOT DEJOY RESEARCH

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Elliot has converted his ancient Mostly scholars occupy the various One room seems strangely out of
family mansion into a three story, rooms, studying the rare place here. The “Weapons Hall”
sprawling library. It is well collections within. But there are the houses a collection of ancient and
maintained and perfectly occasional “book worms.” Poor rare weapons, once owned by
organized. Surprisingly, it doesn’t children who love to read and have Elliot’s father, along with a
feel overwhelming. It is no money for books and whose carefully curated collection of
comfortable, warm and inviting. parents see little need of education. books on warfare.

BOOKS STATIONARY OTHER


The following books can be Elliot also carries the finest
purchased. stationary and inks a scholar could
The Secrets of Familiars: Increase a find!
familiar’s AC to 10 and it’s hit Notebooks
points when summoned to 1d6 +1. Fine Ink
Lycanthropy: Blessing or Curse?: High Quality Paper
Full dive into the various types of Blank Tomes
lycanthropy and how they can be Incense
controlled. Sealing Wax
How to Charm Friends & Control Custom Seals
People: +1 Charisma and gain the Invitations
social ability: Make Friends. Scribes Pen (magical pen that repeats
what is written once)

HOOK RANDOM EVENTS


In the Weapons Hall, a tall figure stands, admiring a great
As the timid Elliot leads you through the stacks of
sword. “I’m telling you, it is a shame Elliot, for your father’s
books, you feel the lights grow deemer. Shadows sword to be hung up like a museum piece! Why won’t you sell
begin to stick to him and a growing feeling of it to me so it can taste blood again?”
twisted chaos tugs at the back of your mind. Then, “Not AGAIN!” Elliot sighs, “That’s the third time this week I
just as quickly as it started, it is gone. have found a pile of books in this corner! Who keeps doing
this?”

HalflingHobbies.com
Morn
half-Orc

Dungeon Delver (Feat)


"Unexpected Expeditions
Trading C0."
15
89

“Hope for the best, expect the worst, then be happily


surprised. Believe me, it makes life easier."

With snow-white hair and frostbite blue skin, many people don't immediately assume that Morn is an Orc.
Normally found studying maps and making lists at a table in her shop, she greets every customer with a
curious eye and a playful attitude. Years of mountain climbing and dungeon diving have strengthened her
back and hands and years of hiding from monsters she couldn't beat have made her light on her feet.

Quirk: Morn is 90% more likely to buy a party member's item if the story behind it is good.
However, the more ridiculous the story, the more evidence she needs.

Flaw: Morn is prone to one-upmanship. Every achievement an adventurer brags about, she
has to retort with a greater feat of adventuring.

Morn has always been fascinated with exotic tales and exploration journals from yesteryear.
She was just a simple lumberjack in the rocky hill countryside until she was invited on an
expedition with a survivalist and his team who wanted to explore some Yuan-Ti ruins.
Much to her surprise, she survived and he did not. Taking charge, she led the team out of
the death trap-laden ruins and escaped back to civilization.

Now, she works with a university, bringing them relics found on her journeys, which they
research and replicate. The University provides the maps and texts to ancient and hidden
locations she provides the expertise to explore them.

As part of the deal, Morn is given some of the replicas, which she sells the to the highest
bidder to fund her next expedition. Currently, she's looking to assemble another team to
explore the lair of an alleged Lich. Does your party have the courage to follow her into the
unknown, risking hide and curses, for fabulous treasures and a solid gold paycheck?

A scroll of Rope Trick (2nd level spell), Slippers (Boots) of Spider Climb, Sending
Stones, and a Rope of Entanglement
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
MORN RUINS EXPLORATION

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This feels like an old fashion, In the main area of the store, the The “back room” is located behind
adventurers trading post. Supplies patrons are mostly simple the checkout desk. Only pre-
are simple and stocked in barrels adventurers and hunters. There are qualified individuals are allowed
and crates. There is an air of fresh several explorers and back. This is where the auctions
beginnings here, the excitement for cartographers as well, but the happen for the replicated items.
adventure is palpable. collectors only come in on auction Currently, Morn is auctioning a
days. They head straight to the back Belt of Fire-Giant Strength.
room.

BASIC GEAR ADVENTURERS GEAR OTHER


Explorers Kit (EK): backpack, Morn also offers some useful low
bedroll, mess kit, tinderbox, 10 level magical items:
torches, 10 days rations, a water Ring of Feather Fall: Casts the spell
skin, 50 feet of rope Feather Fall twice daily
Spelunkers Kit: EK + headlamp, Never Ending Rope: This is the rope
flask of oil, climbers kit, that never ends...
fluorescent chalk Boots of Stealth: +2 stealth checks
Mountaineers Kit: EK + warm Bag of Holding: the classic
clothes, ice axe, crampons, harness, Ring of Warming: Resistance to
climbing kit cold damage
Archaeologists Kit: EK + hammer Dark Vision Glasses: For the human
and chisel, brush set, tracing paper in the party

HOOK RANDOM EVENTS


A young woman comes bursting angrily out of There is a loud BOOM from the back room that causes the floor
the back room. She sees your party and to shake. Applause erupts behind the closed door, then
quickly approaches them, “Listen, want to individuals begin to shout bids.
The thin, young clerk behind the counter sighs as he restocks
make a fortune? Steal Morn’s next find and I
the shelves, pausing to look out the window at the mountains,
will pay you directly for it. Here’s my card.”
longingly. He shakes his head and gets back to work.

HalflingHobbies.com
Gidal Leonhart
Dwarf

Master Alchemist
“Elemental Alchemy Solutions”

15

54

Failure is never actually failure unless you refuse to learn


from it, grow from it and try again.”

Inside the shop you find a very short, very pale dwarf with thick goggles stiring a glass beaker. He watches it
carefully, holding it up in front of his soot smeared face. It begins to glow a faint yellow, then it quickly turns to
a bright red. “Hit the deck!” The dwarf cries, throwing the beaker into a stone bin beside him and falling flat on
the floor. The explosion shakes the shop and a pillar of smoke raises up as the dwarf stands. “Well,” he says,
“That wasn’t quite right either...but we are close!

Quirk: Gidal loves to classify items and people. Everything should fit into a nice category, in
his opinion. When he first meets anyone, he will classify them based on their class and
perceived abilities. If the characters hand him any objects, he will first classify them out
loud before continuing the conversation.

Flaw: Gidal cannot stand mages and their “high and mighty ways.” He feels, overall, that
magic is a shortcut to true understanding of how the world works. Wizards at least study,
but Sorcerers and Warlocks are just plain LAZY.

No one thought Gidal was a special or unique child, not even his parents. He was short,
even for a dwarf, and often sick. He was not strong or hearty like the rest of his people and
so, he was mostly left out. Gidal didn’t mind much, though, he perferred his books and
learning to all that digging and noise.
This parents didn’t mind his strange studies, until he started messing with Alchemist Tools
and nearly caused a tunnel collapse. After that, they sent him to a “top side” Artificer’s
Academy. Gidal took to his study’s quickly and became a top student, earning the attention
of the professors. After graduation, Professor Winterhaven set him up in his own store,
with the understanding that Gidal shares any of his discoveries with her first.
Gidal has very nearly finished his passion project, but the formula is still unstable. He needs
something to keep the mixture from separating. He has a few ideas, would your party be
willing to find and bring him the following for payment in gold and items?
(Dragon Turtle Egg, Flail Snail Shell, Manticore Blood and Unicorn Horn)

2 Alchemist Fire Vials, A very excited letter from Professor Winterhaven,


Enchanted Alchemist Tools (+2)
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
GIDAL LEONHART EXPLOSIVES

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The shop is smoky and a bit dirty, Gidal makes most of his money The shop is set up in categories,
but very well organized. from providing explosives to large signs mark where each
Everything has its own labeled Mining and Tree-felling begins and ends. One area is
area on the shelves, all in order of opporations. But, he has plenty of dedicated to “Exploration Tools”
category and in alphabetical order. more ordinary solutions on his and there is a large “Sale!” sign
Which is a good thing, this doesn’t shelves, so there are a variety of posted by the shelves. Right now,
feel like the kind of place you want adventurers can get 20% off these
citizens in and out of the shop all
to just browse. items!
day long.

EXPLORATION TOOLS POTIONS OTHER ITEMS


Ever Light Lantern- A normal Healing Potion
lantern that can attach to a pack. Potion of Greater Healing
The command word lights it as with Potion of Invisibility
the “light” spell. The same Potion of Invigoration
command word puts it out again. Potion of Cure Disease
Fortified Rope- Extra strong!
Rock Solution- Can melt boulders Custom Potions:
that are in the way. Takes 10 mins. Stout Heart- Resistance to Fear
Wrath- Allows the “Rage” ability for
Misty Escape- When broken mist
1d4 rounds
spreads as per the “Fog Cloud” spell.
True Sight- Allows drinker to see
Sleepy Fog: Works like Fog Cloud
invisible creatures for 1d6 minutes
and Sleep spell combined.

HOOK RANDOM EVENTS


Open on the counter is a thick journal filled A man in overalls covered in dirt comes in, “Here to pick up
the next order, Gil.” He says, “We hit a snag and need some of
with notes, glyphs, sketches, and ripped pages
your Rock Melt too. Some old rock with etchings on it is right
from other books. The page that is open
in the way. Isn’t that just our luck!”
appears to be a growth formula, but it is You see a boy at the “Cures” shelf. When Gidal is distracted,
incomplete. the boy grabs a Potion of Cure Disease and shoves it in his
coat.

HalflingHobbies.com
Belinda “Lenny” Grace
Goliath

Strength +5, Charisma +2


"Mammoth Mug Tavern”

16

122

“Welcome to Mammoth Mug, home of the Mammoth


Mug! Think you can handle it?"

You walk through extra-large double doors to a huge, open hall. The ceiling is vaulted and nearly 30
feet tall. The bar at the far side of the room is the biggest you have ever seen. The floor begins to shake
and you see several patrons grab their cups reflexively without breaking their conversations. Bounding
between the tables is a Goliath maiden holding four enormous mugs of ale.

Quirk: Belinda is always smiling and in a good mood. She is overjoyed at the arrival of every
customer and even the gruffest seem to let their guard down with her.

Flaw: Belinda has lived among smaller folk her whole life, leading her to forget just how big
she is. She constantly stomps around the tavern making tables shake and, occasionally,
knocking them over.

Belinda was just a young child when her clan was slaughtered by a rival clan and she
wandered, by Yolanda’s grace, into a Halfling village. The Halflings fell in love with the
enormous child and raised her as a true Halfling, teaching her the art of hospitality, pie
making, and happiness. They named her, “Belinda Grace” after the grace of Yolanda that
brought her to them. But Lenny is anything but graceful.
Lenny is clumsy, tripping often and knocking over tables and chairs. She was a bit of a
terror in the Halfling village, but everyone loved her anyway. They eventually learned to
expect her clumsiness, just like her regulars do now. Belinda grew up and decided to move
to a nearby city where things were little..bigger. She built and runs a true Halfling tavern,
complete with a roaring fire, cool ale and her famous pies!
Belinda still receives letters from the Halflings and writes home each week but she is
concerned because she hasn’t gotten a letter in almost two weeks now. If your party happens
to be going that way, could they check in on the village? They are sure to receive the
Halfling’s legendary hospitality if they mention Belinda sent them!

A letter from her adopted parents dated 3 weeks ago, a family pie recipe written in
Halfling, a symbol of Yolanda, 25 gold
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
LENNY GRACE THE MAMMOTH MUG

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This tavern is hopping! There is People of all backgrounds and Every plate and cup has an
music, laughter, singing, classes frequent here, looking to inscription written in Halfling.
dancing and a whole lot of food have a good time. From poor to It says, "Wherever you go,
and drink being served! The the rich, Lenny's tavern is a place whatever you do, may the luck
Mammoth Mug is a local of joy where the norms of of the Halflings go with you."
favorite and it is bustling every society are ignored, even if just
night! for a night.

DRINKS FOOD FOOD CONTINUED


The cellars here are filled with the The food here is the best in town and Cheese Pot: A large pot of
best and most interesting ales and you can smell it cooking all day long! melted cheeses for a table to
wines! There is also a selection of Some of the more interesting menu share. Comes with fresh bread
cordials and teas. items are: for dipping!
Strawberry, Dandelion, Sweet Pigs: thin sliced, cured ham
Blackberry & Peach Cordial: wrapped around tender, sweet The Mammoth Mug Challenge
2 cp cantaloupe. This mug holds 53 oz of ale, if
Wine & Ales: ranges from Lenny's Famous Pie: Behind the bar the challenger can finish it off in
2cp - 1 sp is a giant shelf filled with various one go, they drink the rest of the
Tea: On the house pies! At least, it starts that way, they night for free!
disappear fast!

JUICY GOSSIP RANDOM EVENTS


"Does Lenny look...sad to you? I’ve never seen A beautiful young woman in peasant clothes is talk of the
tavern! No one knows who she is. (She is the Mayor's daughter
her look so gloomy!”
in disguise. She snuck out to have a good time!)
“See that girl over there? I heard the guards As the band is warming up to play, the lead singer/lute player
are looking for her!” becomes violently ill and has to leave. Another member of the
group shouts, "Anyone here know how to play??"

HalflingHobbies.com
Qiven Dorris
Cow-folk

Healer (Feat)
"The Common Rue"

16
90

"The best things in life are, most often, so common


they are constantly overlooked."

Qiven is tall and dressed in common work clothes. A cloud of smoke follows him where ever he goes
from his constantly burning pipe. However, the smell is not of harsh tobacco, but the sweet aroma of
mixed herbs. He slowly looks up from the book of poetry he is reading and gives you a welcoming
smile.

Quirk: Qiven is a master gardener and puts an extraordinary amount of work into his herb
garden. He is known for miles around for his rare and interesting plants.

Flaw: Qiven sees few things as worth getting in a hurry about. If you ask him for anything,
he will get it for you...but it might take longer than you would like.

Qiven has always been a free spirit. When the rest of his tribe told him to stay put and be
happy where he was, he couldn't help but wander. He left home and discovered a love for
new plants, especially herbs. Everywhere he went, he gathered new herb seeds. When he
finally decided to "put down roots," he started his incredible garden.

Qiven’s adventurers have taken him to many different regions (and even different planes!)
and he has collected herbs from each of them. In order to make sure each plant has what it
needs to thrive, Qiven keeps enchanted greenhouses, each with a different climate. One, in
particular, is home to a carnivorous plant from the 9 Hells that only likes him. He warns
visitors that it’s, “Best not to go poking around.” If visitors are interested in his gardens, he
is happy to give them a slow and thorough tour.

Occasionally, adventurers will bring him new herbs from far away lands that he can add to
his garden. But one still elludes him. The Frost Flower of the frozen North. Any adventurer that
could bring him that would earn free lodging for life!

A package of "smoking herbs," a handmade pipe, a book of rare herbs, a package of


herb seeds, and 15 copper
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
QIVEN DORRIS HEALING HERBS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This inn is quiet and peaceful. You see several proper couples On the walls are portraits of far
The garden outside seems to of various ages enjoying tea, as away places and groups of
extend indoors. Bunches of well as some groups of ladies. adventurers. In each picture is
herbs are hanging from every Now and then cooks will come in one common element, a tall,
available door frame and fresh to order bundles of fresh or dried thin, cow-folk gentleman
flowers adorn every surface. herbs and spices. carrying a large satchel.

DRINKS FOOD HERBS/SPICES


The Common Rue is known as the Dinner is only served to those Qiven is known far and wide for
best place for tea in town. Qiven staying at the Inn that night or to his gardens which contain
makes his own tea blends from his those who have made a reservation.
plants from around the world.
Dinner at The Rue is a treat! It is an
legendary gardens! Today's Specials Players can buy the following
incredible 5-course meal your party
are: will never forget! from him:
The Common Rue House Blend: A Soup: Butternut & Acorn Soup Pouch of smoking herbs
mix of common wildflowers Salad: Fresh-picked garden salad
blooming at the time. Cook's Kit: a wooden boxed
Main Course: Herb-crusted Pheasant
Winter Berry: Cool and refreshing Tea: Digestive tea & lemon thyme filled with the essential
*All tea is served with finger sandwiches & a biscuits dried herbs & spices for
slice of cake* Dessert: Red wine poached pears & cooking
fresh chilled cream.
Herbalist Kit
First Aid Box

HOOK RANDOM EVENTS


When the party checks in, Qiven is always A middle-aged dwarf is talking to Qiven, he says, "But I am
sure this time! Just one more adventure, for old-times sake?"
curious about where they have traveled. He is Qiven shakes his head. He is retired, and that is that.
especially interested if they have traveled At a table for two near the window, you see a young lady
waiting. As time passes, she grows sadder and sadder until she
from/through the mountains in the North. can hardly hold back tears. (If the party does nothing, Qiven
goes and has tea with her.)

HalflingHobbies.com
Barrett Anders
Werebear Human
Strength +3
“The Silvered Moon”

18

130
"Best stay the night in-doors, traveler. A full moon
does strange things to people...”

Barrett is a large, burly, and HAIRY individual. His arms, chest, face, and head are covered
in thick, light brown hair. Though he doesn’t talk much, Barrett gives off an air of gentle
kindness. He is quick to serve and seems to genuinely care about his patrons.

Quirk: Barrett rarely raises his voice, but when he does, it booms so loudly it makes the bar
floor shake.

Flaw: Barrett is hopelessly in love with Luna Whistledown, a local merchant, but refuses to
pursue her for fear of spreading his curse.

Barrett is a Werebear, a fact few people know. A hag cursed him with lycanthropy as a child
after his father made a deal with her, then refused to uphold his end of the bargain. Barret
spent all of his childhood and early adult life learning to control his curse. Even though he
has mostly mastered his beast form, he still lives in fear that he might one day hurt
someone he loves. So he keeps most people at arm's length.

Though the curse changed Barrett’s physical appearance, it had no effect on his heart.
Barrett remained a soft-hearted and kind person. For a while, Barrett tried to live the life of
a reclusive hunter, in order to avoid people, but he was drawn to the village time and time
again. He built his tavern there and is fiercely protective of his people. Many of the poor and
destitute depend on Barrett’s generosity.

All Barrett wants is to be free from his curse and marry the woman he loves, but in order to
do that, he must deal with the Hag that cursed him. Your party seems like they know how to
handle themselves in a fight, would they help him put his past to rest?

A love letter to Luna he never gave her, 52 gold, a battered pocket watch from his
father, a book about mystical beasts (the page about Hags is dog eared)
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
BARRETT ANDERS HONEY TREATS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The interior of the tavern is Mostly tough, weathered Pastoral portraits of woodlands
bright and warm. The table and huntsmen frequent this bar. You are placed oddly on the walls.
furniture are all made of thick, look around and see heavy, all- Closer inspection reveals they
heavy wood. The walls have weather capes, leather packs are covering heavy claw marks
been decorated with cream and travel gear. in the wood paneling under the
colored wallpaper. wall-paper.

DRINKS FOOD GEAR/GOODS


Barrett serves strong drinks. The food is hearty and really quite
Barrett sells the following:
The kind working folk like. good. Soft, fresh bread, herb infused
Whiskey, ale, and honey mead. cheeses, dried fruit and venison Basic hunting gear (arrows,
Nothing fancy here. stew are the staples. But the real traps, bait, rope, etc.)
star is Barrett's Honey Treats!
Jars of wild honey
Ale 1 copper
Honey Treats- A soft, sweet bread Dried berries and meat
filled with chopped nuts and honey. Hard tack and travel rations
Whiskey 2 copper
Bandages
Venison Stew: very hardy deer stew
Mead 3 copper
with wild deer and root vegetables.

JUICY GOSSIP RANDOM EVENTS


A hunter comes in with a bearskin and meat to sell.
"Have you heard about Barrett and Luna? One of the patrons gets a little too drunk and starts talking
Rumor is they are sweet on each other! I about a "damn strange bear" he sees on occasion.
An old man with a limp comes in and sits at a corner table.
wonder why they haven't gotten together..." Barrett brings him a bowl of soup and bread. You notice he
doesn't pay.

HalflingHobbies.com
Osrin Gladheart
Half-elf

Actor (Feat)
“Corellon's Temple of Libations"
14

50
"Good day, all! All's well in the Temple of Corellon
today. Let us rejoice in his gifts!"

In a human-dominated city built on elven ruins, there is one building that has been lovingly restored to
its original elven beauty "Corellon's Temple of Libations." The owner, Osrin, can be found serving
drinks and joking with his staff. A blonde-haired bartender with a pinch of theatre in everything he
does, Osrin has a smile full of mirth and a curiously raised eyebrow as new customers approach.

Quirk: Osrin is passionate about stage craft, seeing it as the highest form of art. He's
willing to give drinks away to those willing to bring him the latest scripts from large cities.

Flaw: He has no patience for those disrespectful of his ways. He takes his ancestor's
heritage very seriously, and will return their mocking with his own until they leave.

Osrin was raised by his grandfather after a unfortunate theatre accident claimed both of his
parents lives. The elderly elf passed at nearly a thousand years old, just five years ago. In the
last of their time together, Osrin became fascinated with his grandfather's old ways and
promised he would carry on the traditions. But, however enthusiastic Osrin was to learn,
his Grandfather’s instructions were anything but clear.
Osrin asked his Grandfather many questions, but the answers were always vague and
stated like a puzzle. Ancient elves have a secret way about them and often begin to blur
reality with dreams. But Osrin, knowing nothing else, he took his every word as complete
truth. This has lead to some...interesting additions to his tavern.
Given he is a half-elf, full elves have a tendency to treat him like a child who is wearing his
father's boots. They don’t hate him, but they certainly don’t respect him. Even Osrin is not
certain he's doing his ancestor's legacy justice. He is always looking for adventurers to take
him to an enchanted forest to hunt for more elven ruins that might provide clearer
information.

Cloak of Elven Kind, Luck Stone, Holy Symbol of Corellon, historical elven
documents that (DC 15 History) are ancient gossip magazines
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
OSRIN GLADHEART CORELLON’S COURT

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


With stained glass windows, pews You will find few elves in this Osrin forces his staff to put on
set out for live performances and tavern. Most elves will find it the performance, "Corellon's
off rooms for dining and drinking, tacky and trashy, but humans Court" each night. A tasteless
this tavern would seem a LOVE it. They find it exotic and piece where one waitress has to
contradiction to most, but not to
love to discuss "ancient Elven put on a Spider costume and be
Osrin Gladheart. According to
him, this is how ancient elves traditions" and eat "Authentic kicked from the stage. It ends
lived and how it should be. Elven fare." with music and drinks for all.

DRINKS FOOD OTHER


"Authentic" Elven drinks: "Authentic" Elven cuisine:

The Sun Elf: A bright golden drink Honeyed Nuts & Seeds: clusters for
that swirls with glitter and tastes of nuts and seeds bake in a honey glaze.
spring flowers. Far Traveler's Bread: A savory bread
The Dark Elf: A dark purple drink that is a full meal. Filled with herbs,
filled with strong herbal notes. cheese and thin sliced meats.
The Forgotten Flower: A speciality Fruit & Cheese Board: A collection of
taught to Osrin by his Grandfather. It seasonal fruits, berries, fine cheeses,
is clear as spring water, but tastes toasted bread slices with jam and
cured meats served with fine wine.
like honey and will rejuvenate even
the most exhausted adventurer.

JUICY GOSSIP RANDOM EVENTS


A common human man, covered in dust, comes in and yells for
“I heard that Osrin isn't even half-elven! Osrin. He claims to have found some Elven ruins while digging
Those ears are totally fake. I mean, what a basement that he could use help translating.
half-elf that you have seen can grow a The waitress who is suppose to play Lolth just quit! (Osrin can't
imagine why) He is looking for a volunteer from the audience
beard??” for tonight's performance in exchange for free drinks!

HalflingHobbies.com
Honey Sweet-Tongue
Cat-kin

Everybody’s Friend Feat


“Sweet Creek Meadery "

12
40

"Looking good, adventurer! I don’t suppose you brought


something from your journeys for little-ole me, did you?"

You walk into the crowded meadery and see many well-dressed individuals sipping wine from crystal
glasses. Making her way between tables is a white-coated, Cat-Kin woman. Everywhere she goes she
brings smiles to faces and laughter floats up around her. She sees your party and gives you a wink,
nodding toward an open table.

Quirk: Honey loves to flirt. With everyone. It is harmless and good natured but many a
heart has been broken by her smile.

Flaw: Honey is accustomed to being adored and showered with affection. She can smooth
over nearly any situation; however, if she is spurned or ignored, she will retaliate with her
many connections.

Honey comes from the “Sweet-Tongue” tribe. Tribe members have made names for
themselves as diplomats, interpreters and merchants, honing their persuasive abilities
(and connections) for generations. Honey uses her particular talent to sell her Sweet
Creek Mead to inns and taverns all over the nation. But it isn’t all talk, her mead is the
finest around!
If you want to be introduced to someone important, if you want to know the latest gossip, or
if you want an invitation to an event, you had best get in good with Honey. But, beware! Get
on her bad side and it is sure to mean social disaster!
Honey’s mead is so good because of the particular breed of bees she keeps at a secret
location. They were a gift to her family from an old Druid, she said they where Fey Wild
bees. For generations they have thrived on an estate near the Fey Woods, but now, there is
something wrong. Honey is worried, she has experienced heavy losses recently and her bee
numbers are in steep decline. She thinks something is tainting the wilderness and killing
her bees. Can your party save her bees and, potentially, her business?

Several love letters with no signature, an invitation to the Royal Masquerade Ball,
an unsigned contract, 14 gold
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
HONEY SWEET-TONGUE SWEET CREEK VINTAGE

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Sweet Creek is the most stylish The who's who of the city are There is a small stage at the
place in town! The lights are always here. Business meetings, social front of the long room lit by
low, jazz music is playing, and gatherings, Sweet Creek is the "dancing lights." This is where
anyone who is anyone is here. place for it all! The more fashion- the band plays. Near this stage
Someone out of the loop might forward woman of the city are are a few empty tables with
think it is gaudy, but they would be here often. "Reserved" signs on them.
wrong!

DRINKS FOOD MEADERY


Sweet Creek is known for its Mead, The food here is just as "stylish" as Besides the tasting room, Sweet
and that is all they serve. The main the decor, which mostly means small Creek sells barrels of mead to
lobby is called the "Tasting Room" portions and high prices..
merchants, taverns, and Inns
where customers can sample and Prawn Cocktails 1 sp
order bottles of Mead: Bacon Wrapped Dates 1 sp across the realm. You can find
Blackberry Mead: 5sp/glass (25sp) Black Caviar with Brie 1gp Sweek Creek Mead in nearly
Sweet Creek Champaign: 1gp (5gp) Dracodile Deviled Eggs 5 gp
every tavern in this town and
Sweet Creek Vintage: 2gp (10gp) Caramelized Onion & Pear Tarts
3 sp you can buy bottles or barrels of
Mead: 2sp (1gp)
Spiced Mead: 2 sp (1gp) Seared Scallops with Honey mead here. (See drinks for bottle
Dijon Sauce 1 gp prices.)
Elderberry Mead: 3sp (15sp)

HOOK RANDOM EVENTS


A young man at an adjacent table stands up and says loudly, "Honey!
As Honey is speaking with a table, you see a
Please sing for us? We came here just for your lovely voice!" Honey
tall half-orc in a suit pull her aside. He acts reluctant, but quickly makes her way to the stage.
whispers something in her ear and Honey's A messenger in Royal livery comes in. He goes directly to Honey and
hands her a letter marked with the Royal seal. "For your eyes only, my
eyes narrow and her tail flicks, angerly. Lady. The Prince insisted."

HalflingHobbies.com
Ethel Kelbith
Dragon-Kin

Wisdom +3
“The Dragon's Hoard"

14

70

“You know, a cold drink and a special crystal massage


would do wonders for you! You'll feel newly hatched!"

The Dragon's Hoard Tavern is built inside a crystal cave. A small building sits outside the cave entrance
and the sign shows a White Dragon guarding kegs of ale. Inside the tavern, dancing lights illuminate
the crystals, throwing rainbows of color around the cozy setting. A female, White-Dragon Kin serves
sparkling and bubbling drinks to tables of waiting customers.

Quirk: Ethel is convinced that everything tastes better with a little magic "flair" added. She
will chill drinks with her dragon's breath and cast prestidigitation to make them shimmer.

Flaw: Ethel says the crystals in her cavern have healing powers, even though she knows they
do not. She sells them to ailing customers and when they don't work, she sells them more.

Ethel was the daughter of a infamous charlatan couple. As a child, Ethel grew up watching
them run from town to town, always trying to find new victims and avoid the law. She
wanted a different life for herself. One in which she could settle down, own her own place,
and make a dignified living.
She found a town she could make her way in and searched for work, but, as they say, old
habits die hard... Employers didn’t like her “embellishments.” After discovering a small
crystal cave, Ethel decided to lean into her talent for flair to enhance food and drinks, and
the Dragon’s Hoard Tavern was born!
Recently, Ethel has started selling crystals found in the Dragon's Hoard as "healing crystals."
Normally, the ailments are minor and a speedy recovery is attributed to the crystals; but,
recently, Ethel sold a crystal to a nobleman's wife, who is now refusing to be treated by
doctors, trusting entirely in the healing power of the crystal to save her. The woman is
getting worse and now the nobleman is threatening to close her bar. Ethel believes that
further into the cave, there are real healing crystals, she just can't get to them. Could your
party help clear the way for her?

"Healing" crystals of different colors, an angry letter from a nobleman threatening


to shut down her tavern, 5 gold
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
ETHEL KELBITH DRAGON'S GOLD COCKTAIL

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The setting, the lights and even the Most of the people here are young The tavern is made of natural cave
drinks give this tavern a magical and "cool." "Regulars" wear glasses walls and crystals of various
atmosphere. Everything glitters made of dark purple crystal to colors jut out of the walls at all
and even the most common items avoid getting a headache from the angles. You notice a long brick
seem, somehow, more special while crystals. New-comers are wall in the back of the cave. There
here in this tavern. recognised immediately, but not is a single, solid wooden door on
disliked. the wall.

DRINKS FOOD HEALING CRYSTALS


This tavern specializes in mixed
Food is not the main attraction Ethel sells crystals from her
drinks with unique ingredients,
here. But there are some dishes caves as "healing" crystals. The
served with flair!
Dragon's Gold: a sparkling yellow
available. following are currently available:
drink made with fresh lemon and wild Amethyst: Opening of the
thyme. Chilled Seafood Ceviche "third eye"
Wild Rose: A pink drink of bubbly Chilled Cucumber Soup Rose Quartz: Healing of
mead and wild rose water, served Wild Greens Salad diseases caused by evil
with sugared rose petals Peach and Honey Ice cream beings
Dragon's Breath: A white drink chilled Sugared Fruits Smoky Quartz: Good luck
at the table by Ethel's breath weapon Prawn Cocktails
and sure to make you see your own
breath!

JUICY GOSSIP RANDOM EVENTS


"I heard that Ethel's crystals are just a bunch A few young people with purple sunglasses are talking in
hushed voices. One says, "It's just about ready, but I don't
of junky rocks! Rumor is that a nobleman's know how the three of us will harvest it all!"
wife bought one and is sicker than she was Deep from below the earth, a long, rumbling growl is heard. It
shakes the tables and the regulars laugh, "Billy sure is in a
before!" mood tonight, huh, Ethel?"

HalflingHobbies.com
Yoswin Fizzleriver
Gnome

Grappler (Feat)
“Gear Shift Bar and Brawl"

12

90

“Dost ye speak to me? Traveler, this hand is good for more


than mixing drinks. It'll mix your face if ye aren’t careful!”

Yoswin is an auburn-haired, quick-tongued, spry creature only ever giving half his attention to
whatever is in front of him. Yoswin runs three separate businesses: a tavern, a fighting ring in the
basement, and limb "enhancement" shop. From his perch at the bar, he watches it all, even the basement
through the glass floor, he shifts between twisting rivets on his hand to mixing drinks.

Quirk: Every few hours, Yoswin dissembles his hand and reassembles it as he tries to
improve the design. It squeaks and he's sure a gear hasn't been greased somehow.

Flaw: Yoswin's full attention is a rare commodity. He shifts between conversations


abruptly, occasionally only with himself, as his mind moves to a new subject.

Yoswin is not the scrappy, junkyard dog he appears. He is the heir of a wealthy merchant
family with ties to the powerful Clockwork Guild. He watched his family put veterans and
children into lifelong debt for life-changing replacement limbs. He built the limbs, he knew
how much they cost, and he was disgusted by how much his family would squeeze out of
desperate people for something that required so little effort on his part.
The final straw was when Yoswin witnesses his father “repossess” a replacement limb
from a child. The family couldn’t pay the ridiculous loan and his father said it was time
Yoswin learned the ins and outs of the family business.
Yoswin used the majority of his savings to pay off the family’s debt so the child could keep
the artificial leg and then he left to make his own way in the world. It has not always been
kind to him and he has had several failed business ventures. Now, he's on the verge of a
stable arrangement between his three operations, but there's been a break-in at his
workshop. Someone stole all of his templates, molds and finished limbs. He now needs a
team of detectives to investigate the theft and bring him those responsible.

Enchanted Tinker's Tools (Provides Advantage), a Clockwork Amulet, two pens


that write in Illusory Script per the spell
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
YOSWIN FIZZLERIVER ENHANCED LIMBS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


There is a lot going on in the Bar & The bar and fight pit are mostly The walls of the tavern are
Brawl. The constant noise and visited by adventurers, seasoned decorated with enlarged and
flow of people going to different and green, to try and make some
detailed blueprints of Yoswin's
quick coin and a name for
areas is loud and chaotic. The glass past designs. Some of which
themselves. The limb enhancement
floor adds to the feeling of vertigo is a mix between adventurers feature experimental technology
and new comers might find it looking for an edge and desperate which might be of interest to any
unsettling. people looking for a miracle. scholar in the party.

THE BAR THE BRAWL ENHANCEMENT


The Bar proudly serves the The Rules: No magic or magical If you have had a mishap and are
following specials along with weapons. Nothing destructive or needing a new limb, or if you are a
regular wine, beer and liquor: deadly. Put on a good show! serious adventurer looking for an
Clockwork Flight: Served on a round edge, Yoswin can help!
tray with clockwork gear that turns The Events: Open Pit: Last fighter
slowly are 12 different shots placed standing gets the pot. Entry fee is 10 Basic Limb Replacement: 100 gp
on the tray where the numbers on a gold. The Gauntlet: A test of skill in a
clock would be. mechanical obstacle course relying Magical Limbs: 500-3,000 gp
Cog Grog: The classic fruity beer on dexterity or athleticism. Tune Ups or Repair: 50 gp
with a twist, it is mixed with a dark, Get Out Alive: A test of wits, survive
fizzing soda to make it look oily. the trials and get out of the pit alive!

JUICY GOSIP RANDOM EVENTS


"I heard Yoswin's shop was burgled last There is a skinny, tough-looking boy at the bar that everyone
seems to avoid. Apparently, he has won the "Open Pit" event
night! Took every limb and scrap he had in every night this week!
there!" You over-hear a woman crying as she speaks to Yoswin. She
says "If we don't have a replacement leg this week, the
"It's all the same to me, as long as they didn't foreman will fire him! We will be out on the streets! Please,
take the ale! HA!" can't you help us?"

HalflingHobbies.com
Azad the Brewer
Hobgoblin

Linguist (Feat)
“Anchors Away Dive"

12
100

"Grog is good, always. Brotherhood, even better."

Azad the Brewer is a retired sailor making no apologies for his appearance or language. What Azad
lacks in social skills, he makes up for in talent. Azad can mix a drink! Frequents in his dive can find him
using his "three bottle turn" where he balances three bottles in his hand, mixes them, then sets them
down in one crisp, unbroken motion. "What want?" is his most gracious greeting to new comers.

Quirk: Azad understands all languages, but finds them all difficult to speak. Any language
he speaks is broken, as he struggles to complete sentences and leaves words out he thinks
are unnecessary. If you speak Goblin, however, he breaks into a wide grin.

Flaw: The only customers Azad smiles at are Elves. Hobgoblins notoriously hate elves. Azad
does not and hopes to make up for his brothers’ hatred, however, his attempts to
overcorrect can appear threatening and not good natured as he intends.

Azad has aged well but has endured a hard life. He fought in the Hobgoblin military, as all
Goblinoids are expected to do, but was captured by human slavers and was sent a letter of
dishonorable discharge for his failure.

Azad was sold into the service of pirates. He quickly became a favorite of the crew and
captain, being the only slave that could mix a drink. He enjoyed his time as a “sailor” but
wanted to live as a free man again. When he requested his freedom after years of loyal
service, the Pirate Captain promised it, if he could defeat him in a drinking contest. Azad
did so easily and the Captain was so impressed, he also threw in the deed to a bar in a port
city he had won years earlier in a game of poker.

That same Captain remained a friend and patron for many years. He recently died and left
Azad an old “treasure” map. The “X” is on an unexplored island close by. Azad is looking
for a group of adventurers to accompany him on his last “treasure hunt.”

A tattered and worn “treasure“ map, a portrait of a female elf, a beautiful “mermaid
tear” (aquamarine) engagement ring
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
AZAD THE BREWER 3 WINDS COCKTAIL

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


Loud and rowdy! Here their are Rough and rowdy sailors and Azad collects ship figureheads.
bar fights, tests of strength, adventurers are the main Hung around the tavern walls
betting and shouting. However, Patrons here. Retired sailors and are various figureheads. The
there is an overall feeling of adventurers especially love to most interesting of which is an
good will. It is a jolly tavern, come here and swap stories with elaborately carved Elf maidan
even if it is rough around the the youngsters. holding a golden lanter.
edges!

DRINKS FOOD CUSTOM ITEMS


Anchors Away serves strong drinks This tavern focuses on easy to eat
and sailors specialties! food and snacks, such as:
Cheap Whisky: 1cp Roasted Turkey Leg: 1cp
Grog (beer mixed fermented fruit Honey Roasted Peanuts: free
juice): 1cp Hard boiled & pickled eggs: 1cp
Pirate Punch (rum mixed with Whole roasted fish: 1cp
pineapple juice and cherry syrup): Biscuits: free with food or 4 for 1cp
2cp Pork Hand Pies: 1cp
3 Winds: Made with three liquors Salt Water Taffy: 1 bag for 1cp
that do not mix, they swirl around in Squid on a Stick: 1cp
the glass like a hurricane.

JUICY GOSSIP RANDOM EVENTS


“Did you hear about Elsa and Azad? Rumor is A poker game at one of the tables has an open seat. Buy in is 10 gold.
A captain and his crew come bursting through the doors. They have
that they are in love! But there’s no way her had fair weather and made a good profit! Drinks all around!
father would ever except him. Such a shame..” A crazy old-timer is looking for new ears to listen to his story about
the maidens of Ravens Cove. All the regulars laugh at him, but he
insists his tale is true. What he would give to die there...

HalflingHobbies.com
Name: Fara Fogfall (Granny)
Race: Cow-Folk
Skill: Intelligence +4
Tavern: "Old World Brew”
AC: 12
HP: 82
“Had a bad day, traveler? Here,now, have some food and
dance your troubles away! It will all be alright, dear.

CHARACTER DESCRIPTION
Deep in the twisting, crumbling architecture of town is a pristine, ageless building where Fara Fogfall
opened the Old World Brew tavern. Working-class folk arrive at night and have a merry time singing
and dancing in fey tradition. Fara keeps things lively by commanding her Invisible Servants and half-
elves to wait on customers like family and occasionally joining in the dancing herself.

QUIRKS/FLAWS
Quirk: Fara loves listening to adventurers tell their stories and poke fun if they seem TOO
grandiose. She has lived long enough to know when men are embellishing.

Flaw: She detests new things. Without the endorsement of one of her regulars, she's
skeptical of any new technology or magic that she hasn't seen before.

BACKSTORY/QUEST
Fara comes from a faraway land, which she is noticeably hesitant to name. She was a
refugee some decades ago and built a name for herself by using magic to perform all
household duties for a wealthy family. When they had children, she also became their
governess, she raised them and loved them like her own, to this day, they call her Granny.
As they grew up and moved on, Fara knew she couldn't simply retire. She felt she had more
to offer her community and she also felt a deep longing for home. With her savings, she
bought a run down bar and put her magic to work once more. She decorated it in the style of
her beloved “old country” and made a place where everyone felt like they were home.
Now she faces another problem. A land Baron named Evan Lox has come knocking
wanting to buy the Old Word Brew, but Fara refuses to sell. They've started sending gangs
over to cause trouble and intimidate her into leaving. She's holding out but is getting
increasingly nervous as the tactics get more and more aggressive. She needs someone to
help her resolve the issues between her and the Baron before he gets impatient and tries to
destroy the Old World Brew Tavern.
Items
Questionable bills from businesses no one has ever heard of, a Ring of Telekinesis,
a few letters from her home country, and a smattering of grain and barley
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
FARA FOGFALL OLD WORLD BREW

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


A candle-lit building and a band Working folk like cobblers, brick Several pastoral paintings can be
playing upbeat folk music entreat layers, butchers, farmers, and even found on the walls of her tavern,
new comers to the vivacious well behaved mercenaries all fill one of her and an unnamed man,
celebration of life at the end of a the place to the brim with one of a woman waving to a man
hard day. Mugs of ale float around merriment and know all the band's as she sails away on a boat, and
as Invisible Servants tend to each songs. Each standing to dance to one of a new family laughing
guests’ need. their favorite. together with the woman.

DRINKS FOOD ITEMS


Here, adventurers will find old The menu is a bit thin with the local Fara carries a modest stock of
recipes, aged wines and cheeses. food shortage, but each confection
Everything has the slight dust of dependable items. Such as:
is made with love.
time on it, but it only serves to Hand woven hemp rope
make it that much better. Knitted scarves and hats
Mead Marinated Apples
Old World Brew: Made in old Coarse Pan Bread Hand drawn maps of the area
fashioned way. No fancy machines Soft Pretzels Hand made beaded necklaces
or magic. Just good, honest wooden Turtle Soup Painting supplies
barrels and time. Mintnut Cheese
Holiday Eggnog: Spiced, chilled,
thick and nostalgic.

HOOK RANDOM EVENTS


In the midst of the singing and dancing, A fellow Cow-Folk Traveler arrives and immediately begins
conversing with Fara about old times in the rare language of
two hooligans tip over the whiskey shelf Sylvan. Players fluent can listen in and learn of her troubles.
and light a table on fire before trying to A lean, gaunt man creeps around the shadows of the tavern
escape through the back. If caught, they with a butterfly net. Every now and then he peers through a
hollowed stone. Fara notices him and scolds him, “I told you,
reveal Lox sent them. there are NO fairies here! Now enjoy yourself or LEAVE.”

HalflingHobbies.com
Bartholomew “Bart” Ironsights
Half-Dwarf

Perception +7
"Salt of the Earth"
(also known as “Salty’s”)
16

65

“You need quote? How about 'don't be salty' or 'wonder is


the salt of the earth' or 'don't salt the wound' or —"

Standing behind a large salt slab bar is a tall dwarf, or perhaps a short human. He has a thick head of brown
hair and a bushy mustache. He wears common cloths and wipes a mug methodically. Over his eyes are a pair
of mechanical glasses, the lenses extend and shrink to give him a better view of what he is doing. He looks up
at you and the glasses retract. The ends of his bushy mustache turns up as he welcomes you.

Quirk: Bart is superstitious and believes that salt can cure almost anything. He throws it
over his shoulder to bring good luck, makes a circle of it to ward off evil spirits, and licks a
salt crystal every day to keep away illness.

Flaw: Years of dealing with salt has made Bart a little flavor blind. He tends to over-salt
everything.

While the common misconception is that Dwarves mine only for gold and gemstones, there
are a variety of fine dwarvish miners. Bart’s family specialized in Salt Mines. High quality
salt can be worth its weight in gold and they made their fortune selling gourmet salts to
restaurants and merchants. Before Bart was even old enough to hold a pick, he would bring
homemade drinks and snacks to the miners with his mother. He found his passion early in
life and even when he was old enough to mine, he preferred making and devilering food.
While making delivery in the mines, Bart got too close to an explosion which permanently
damaged his vision and hearing. Bart’s mother, a human inventor, created special glasses
and hearing aids to restore his damaged senses. Instead of hindering him, they actually
helped Bart make his drinks and dishes more elaborate and more delicious!
Now, his customers are craving some variety. A man of foresight, Bart is now considering
partnering with a local orchard to bring in new options, but something doesn't feel right
about them so he's looking for a party of private investigators to look into them before he
signs a deal.

Items
Vision restoring googles, a pouch of fine, high quality salt, an unsigned contract
(contains magic writing)
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
BARTHOLOMEW THE PARTY PAN
IRONSIGHTS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This tavern is a combination of old There are a wide variety of patrons Bart loves to collect strange
world charm and futuristic at this tavern. Some are miners, inventions, regardless of whether
inventions. The fusion gives guest others inventors and many or not they work. Around the
the feeling of being removed from common working folk. This tavern tavern are a variety, some
time. Overall, the atmosphere is is well known for its quirky style, working, some simply on display.
relaxed and causal. so you can bet there will be plenty The regulars love baiting new
of tourists as well! comers into trying them out!

DRINKS FOOD INVENTIONS


Bart is a surprisingly good cook Bart has a discerning eye for quality Bart sells a local aspiring
and can mix a satisfying drink! even with the most simple of inventor's creations from time to
Dark Spiced Ale: Served at cellar dishes. time. No refunds. And don't
temperature and mixed with exotic Party Pan: A giant cast iron pan blame him if they don't work!
spices. filled with sausages, vegetables and Mechanical Familiars: Options
Tipsy Kobold: Green, Blue or Red gravy, meant to be shared. include a mouse, bunny, owl and
drinks with lots of strong whiskey Bacon Wrapped Bits: Meats and
squirrel. They come with a key
and fresh fruit juices and a salt rim. vegetables all wrapped in salted
for winding and follow simple
Miner's Tea: Strong black tea bacon, skewered and roasted over
commands; however, they have
mixed with sweeten lemon liquor coals
been known to, occasionally,
and served over ice. Biscuits & Bacon Gravy: Fluffy
over-heat and explode...
biscuits. Salty gravy. Perfection.

JUICY GOSSIP RANDOM EVENTS


A young woman comes in, hair singed and face smudged with
“It’s true! Susie’ s sister’s husband said soot. She excitedly shows Bart a new Mechanical Familiar
model and says, "I think I worked out some of the bugs of the
bodies are going missing left and right from
first model! This one is way more life-like! See?"
the catacombs! It’s not like they just got up
A man runs into the bar, eyes wide in terror. He says he has
and walked away! .... Right?” seen something unnatural at that new orchard on the edge of
town!

HalflingHobbies.com
Gnash Renaz
Orc

Tavern Brawler (Feat)


"Vicious Kitchen and Tavern"

13

57

“Gary, get focused! Joe, those pans better be spotless!


Sarah...oh, finally, no customers! Great work everyone!"

Gnash is a well known staple of town and he is hard to miss. Standing 7 feet tall and speaking in a low,
booming voice, Gnash is the King of his kitchen. Be it a monster, adventurer, or a pickpocket working
over a customer, Gnash fears nothing. He's come out swinging to defend his tavern before, earning a
nasty scar across his face, and he will not hesitate to do it again.

Quirk: He can guess the ingredients of any dish he's tasted. Some have called his gift
supernatural, but he claims nothing but skill.

Flaw: His loud disposition has a tendency to scare people, which can lead to some awkward
backpedaling as he tries to assure them he's not yelling, just...speaking loudly.

While Gnash has always loved the hospitality business, it has not always loved him. The first
few years were rough, with few customers and many bad reviews. He was meek and
accepting of any criticism no matter how bad or unhelpful. However, when he beat back a
rogue Cockatrice with just a frying pan, word got around that he was a hot blooded tavern
keep who could “kill and cook anything!” Gnash decided to lean into this gimmick and even
renamed his tavern, “The Vicious Kitchen,” specializing in “monster” cuisine. His place
became a tourist attraction with people coming for miles to hear his booming voice and
taste exotic dishes.

Now, Gnash faces a new headache as a rival restaurant, “Adventure Awaits” has sprung up
across the street from him. They even have a mechanical manticore! Gnash needs something
special to win some customers back, and fast!

He wonders if a Cockatrice could be cooked and served...He knows how crazy it sounds,
but he needs a group to hunt a Cockatrice (or two) to test his theory. Is your group up for it?

A knife set from Edge of the World Cutlery, a"100 Ways to Serve Fowl" book,
and a potion that cures petrification
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
GNASH RENAZ “MONSTER” DISHES

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


The rumbling voice of Gnash can While there is a collection of On the walls around the tavern
be heard rolling like thunder regulars, most of Gnash’s are stuffed “monsters.” Some are
through the tavern. The staff are customers are tourist lured in by real, many are strange
quick to serve and very kind. the “monster hunt” gimmick. If you amalgamations of other creatures.
There is a sense of wonder and are from out of town, the locals will Each has a plaque under it listing
anticipation for each dish, which is always direct you to go here. its name and date killed.
served with flair.

MONSTER DISHES THEMED DRINKS MONSTER HUNT


Wolf Bites: Wolf meat kabobs Green Hag: A bright green drink that This is a special event that happens
seasoned with a fiery spice blend. bubbles and mists. once a week. Adventurers, both real
“Careful! They bite!” Hell Hound: A strong drink served on and “would-be,” gather in front of
Black Bear Stew: Hearty mountain fire. the Vicious Kitchen to hear Gnash
stew served with “bear claw” bread. Purple Worm: Dark purple drink announce the open of “The Monster
Giant Crab Legs: Serves a table. Large served with a pickled worm in the Hunt.”
and cut in half, served with butter. bottom.
Gelatinous Jelly: Sweet jello dessert The Vampire Slayer: A tomato based The goal is to hunt the largest boar.
formed in the shape of a cube. cocktail served with olives on a The party (or individual) that brings
Black Ooze Pudding: Dark chocolate “stake” and lots of garlic. back the prize boar gets to sit at the
pudding and fresh whipped cream. The Smoke Monster: a smoked “King’s Table” and eat for free that
cocktail served under a glass bell. night.

JUICY GOSIP RANDOM EVENTS


“I heard that the owner of Adventure Awaits The in center of the room, high in the rafters, an Owlbear
perches. It jumps down to the tables below causing a tremor.
built across from The Vicious Kitchen on The regulars roll their eyes. Patrons scream and Gnash rushes
purpose! There were lots of places available, out with a roar, holding a frying pan. The Owlbear runs out the
door and Gnash burnishes the frying pan with a smile.
but that’s the one he wanted...I wonder why?” At one of the tables, a young boy picks at his food. “Can’t we
go to Adventure Awaits tomorrow? I heard they have a
manticore you can ride!”

HalflingHobbies.com
Thak
Bugbear

Keen Mind (Feat)


"Grog Barrel“

16

37

“Your name, face, and favorite drink. I never forget em'.


Anything else is an open question."

Thak stands behind the bar of the Grog Barrel Tavern, grim-faced with an underbite, as he takes stock of
everyone in the room. Dressed in his traditional family garb, he stands out even among Bugbears
traders who usually try harder to blend in. Standing a head higher than even the tallest Orc with a long
stride and longer arms, nobody's drink stays empty for long.

Quirk: Thak is a surprisingly good debater, able to recall up the exact details of an argument
a person makes with him, carefully detailing its effects on reality.

Flaw: Thak can be a bit careless. While his mind turning over a new argument or pondering
a tough question, his powerful hands might crush a glass or knock over a priceless artifact.

Thak didn't set out to become a barkeep. It was one of those things he fell into after losing
multiple jobs and struggling to keep food on the table. He has been an undertaker, a debt
collector, a living training dummy for the guards, and a janitor at the local arcane
university. He liked the last one, until he accidentally broke the Divining Professor’s
custom crystal ball..
Thankfully, he made friends with one of the professors who bought the failing bar and asked
Thak to run it for him. So, Thak finally settled as a barkeep where his size is a boon and he
gets to match wits with the would-be philosophers from the university just down the road
who have a few too many drinks in their systems.
Finally, Thak and his family are happy and he is making a decent living. For the first time,
he’s even been able to save some money to buy his little girl a birthday present. All she
wants is to see a real fairy. Thak is looking to pay some trusty adventurers to catch a fairy for
his daughter. He promises to let it go right away. Could your party make a little girl’s
birthday wish come true?

A 'to-do" list featuring his rent date (the 15th) and daughter's birthday (in 2 weeks),
soap made of animal fat, and a +1 Greatclub
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
THAK CHEAP FOOD & DRINKS

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This is the definition of a dive The “Ole Grog Barrel,” as they call On the bar is a perfectly polished
college bar. It is dirty, rowdy and it, is favorite hang out of the trophy. The plaque on it reads,
filled with drunken singing. It is students of the Field & Fell Arcane “Wizards Battle of Wits Grand
one of those places the students Academy. Some Professors also Champion” If asked about it, Thak
will say it was giving to him by a
will always remember fondly, but visit the Barrel, including the
former student of the school who
new comers might raise an owner, Professor Blinkman. All of says he won the touramnet using
eyebrow at. them love “Good Ol’ Thak.” Thak’s arguments.

FOOD DRINKS CUSTOM ITEMS


Thak’s wife, Luca, does the cooking. These drinks are made for poor
The students call her Mamma Luca. college students:
Fruit Muffins Eldrich Blast: A pint of dark ale and a
Triple Chocolate Cookies shot of whiskey
Poor Mans Soup, served in a bread Fireball: Whiskey with cinnamon
cup candies in it
Carrot Spice Cake Morning Exams: Orange juice and
Rum Raisan Cake clear moonshine
Arcane Focus: Green tea, lemon
Homemade Sausages
liquor and herbal syrup.
Hand Pies: kidney & onion, steak
& ale, and chicken& herbs

HOOK RANDOM EVENTS


The door opens and a female Bugbear caring a A young college student finishes his 5th Eldrich Blast and
basket in one arm and a young girl in the other burps. You hear him mumble, “How could I be so careless? I’ll
walks in. The whole bar turns and happily cries, never find another test subject in time...I’m going to fail..”
“Mamma Luca!” The girl jumps out of her Another student at the bar seems lost in thought. “Thak,” he
mother’s arms and runs toward Thak. You notice says, “what is your philosophy on the use of cadavers for
she is wearing fairy wings and holding a wand. experimental magic?”

HalflingHobbies.com
Crix Zaca
Salamanderfolk

Perception +8
“The Lush Lagoon”

13

40
“It looks like you have had a rough day! No need to tell me, I
can see it on your face. Soak your tired feet and let me get you
a drink.

Crix is colorful, even by Salamanderfolk standards. Her skin is pink, her frills are magenta and her eyes are a
glowing yellow. Crix doesn’t blink, from time to time her long tongue will dart out quickly to wet her bright
eyes. She sees everything, people say, and it seems to be true. She also takes her time looking over new
customers, being sure to mark each line of their faces and the character revealed there.

Quirk: Crix believes that the face is the window to the soul. She will often take a long time to
contemplate a new face before choosing to trust them or not, often with no other proof.

Flaw: Crix is not a conversationalist. She is open and honest and says what needs to be said,
but little else. Some might find her “boring” or “dull.”

Salamanderfolk are not exactly common here, but Crix gets along with most people just
fine. She was raised by an elderly human couple who had no children of their own. One
day, while washing clothes at the river, the woman saw large yellow eyes staring at her from
the reeds near the bank. She investigated and found a small child, sitting quietly in the
water.
She tried to find the child’s family, but even after searching up and down the river for
hours, she could find no other Salamanderfolk at all. She took the child home and raised
her as their own, rejoicing and saying the River had provided them a daughter.

Crix still loves the river and was even able to put a real waterfall and lagoon in her tavern!
Customers can bath their tired feet in the cool waters while they drink, or just sit by the
water and relax. Crix wants to add waterlilies to her lagoon. She heard a story from a
traveler that the most beautiful lilies in the world grow in the secluded lake in the
mountains above the village, which is also the source of the river. She is looking for a party
willing to climb the mountains and bring back 10 lilies.

A crude, hand-drawn map of the mountains, 20 gold, a set of dice, a gold locket with
a portrait of her adopted mother and father inside it
HalflingHobbies.com
CITY: NPC NAME: SPECIALTY:
CRIX ZACA THE BLUE LAGOON

ATMOSPHERE TYPE OF PATRONS INTERESTING ITEMS


This tavern is quiet and peaceful. Weary adventurers and middle- The main feature of this tavern is
The crash of water from the large upper class locals are the main the large waterfall that falls into a
waterfall feature and lagoon in the patrons here. There are few rowdy lagoon in the middle of the open
middle of the tavern drown out patrons and absolutely no fighting. tavern. It starts nearly 20 feet
above and the lagoon is 8 feet
many of the conversations around This is a place of peace and
deep at the base of the falls,
the room, creating a private feel relaxation, anyone disrupting that gradually getting more shallow
for each table. will be quickly removed. until it laps gently at a well kept,
sandy beach.

FOOD DRINKS SPA TREATMENTS


The Lush Tavern serves the What is a spa day without some For adventurers looking to treat
following light and refreshing fancy drinks? themselves, the following spa
foods: The Blue Lagoon: this is the treatments are available:
River Shrimp Cocktail tavern special! An extra large, Muscle Blaster: Perfect for
Soft-Shell Turtle Soup blue drink that is both refreshing adventurers. Loosens the
Grilled Salmon Steaks and strong! muscles after a long trip. Add +2
Watercress Salad Refreshing Water: Clear, cold to strength checks for 24 hours.
Fresh Lemon Trout water filled with cucumbers and Lagoon Relaxation: The perfect
fruit. cure for exhaustion. (Removes up
Personal Grill: a small charcoal
Sparkling Cider: Pale ale filled to 2 levels of exhaustion)
grill and a tray of fresh fish,
with bubbles. River Mud Mask: For flawless
vegetables, and soft, flat bread
Champaign: Light and Bubbly skin! +2 to Charisma for 24 hours.
served with raspberries

JUICY GOSSIP RANDOM EVENTS


A very large man, who has clearly drank too much, wades into
Did you hear that old adventurer who came the lagoon. He slips and hits his head on a rock and sinks
through the other day? He said there is a beneath the water. (If the players do nothing, Crix will rescue
him)
magical lake in the mountains! I wonder A child sneaks away from his mother, who is enjoying a mud
what that would be like.. facial, and climbs to the top of the waterfall!

HalflingHobbies.com

You might also like