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Legend:

  • You  win  if  you  are  lynched  while  activated  


  • You  start  off  as  unactivated  
Role   • On   Night   1,   choose   someone   to   be   your   Proxy   (it   can   be  
• Description   yourself)  
TEAM  
• If  your  Proxy  is  targeted  during  the  night  by  the  Mafia,  the  
Modifier   • Description   Proxy  survives  and  you  become  activated  
  • If   your   Proxy   (not   you)   is   lynched   during   the   day,   you  
Roles:   become  activated  
  Alien   • If  your  proxy  (not  you)  dies  in  any  other  way  (e.g.  they  die  
ALIEN   because  their  Lover  dies),  you  become  activated  
• You  wake  up  with  the  Ax  and  Bomb  
• If  you  are  your  own  Proxy  and  are  lynched  during  the  day,  
Regular  Mafia   • Choose  a  person  to  kill  every  night;  majority  decides   you  simply  die  
MAFIA   • If   Town-­‐aligned   Lovers   are   lynched,   the   Mafia   wins  
• Once  you  are  activated,  you  remain  that  way  for  the  rest  
automatically  
of  the  game  
• On  Night  1,  choose  two  people  to  be  Lovers   • If  your  Proxy  dies  during  the  day  and  the  Mortician  is  still  
Cupid   • You  may  make  yourself  a  Lover   alive,  the  narrator  will  tell  the  town  that  the  Alien  is  now  
TOWN   • After  you  choose  the  Lovers,  you  do  not  wake  up  at  night   activated  at  the  end  of  the  day  
for  anything  else  for  the  rest  of  the  game   • See  Corner  Cases  
• If  one  Lover  dies  in  any  way,  so  does  the  other   • Choose  one  of  the  two  remaining  cards  and  assume  that  
• If  both  the  Lovers  have  the  same  alignment,  they  win  with   role  for  the  rest  of  the  game  
that  alignment;  otherwise,  they  become  their  own  team,   Thief   • If  one  of  the  cards  is  Mafia-­‐aligned,  you  have  to  pick  it  
and  must  be  the  last  two  players  standing  to  win   • You   are   the   only   character   who   knows   which   card   is  
Lover  
• If  one  Lover  is  recruited  into  the  Cult,  so  is  the  other   missing  in  the  game,  so  use  that  to  your  advantage!  
• If  one  Lover  travels,  so  does  the  other   Bomb  
• If   both   Lovers   are   Town-­‐aligned   and   are   executed,   the   • If  you  die  in  any  way,  you  choose  someone  to  die  with  you  
MAFIA  
Mafia  wins  automatically  
• Choose  a  person  every  night  (may  be  yourself)  
• Choose  a  person  every  night  
Policeman   • You  can  chop  off  either  their  hand  (vote)  or  tongue  
• The  narrator  will  tell  you  whether  he  is  Mafia  or  not   Ax   (speech)  by  pointing  at  your  hand/tongue  
TOWN  
• Prostitute,  Alien,  and  Cult  Leader  show  up  as  Town   MAFIA   • That  person  cannot  vote/speak  for  the  next  day  
• On  Night  1,  choose  a  Mortician  (not  yourself)   • You  cannot  axe  the  same  person  two  nights  in  a  row  
• Every  night  you  will  see  who  is  about  to  die   • Axed  people  may  still  defend  themselves  
• Once  in  the  game,  you  can  choose  to  save  the  person   • DO  NOT  WAKE  UP  WITH  THE  MAFIA  
Doctor   • If   your   save   will   be   wasted   (either   because   no-­‐one   is   • Choose  a  person  every  night  
about   to   die,   or   your   save   wouldn’t   work   anyway),   you  
TOWN   • That  person  is  disabled  and  cannot  use  their  night  power  
will   be   shown   that   no-­‐one   is   about   to   die   that   night   (see  
if  they  have  one  
Corner  Cases)  
• If   you   happen   to   disable   Cupid,   Traveler,   or   the   Alien,  
• If   you   are   disabled,   you   will   be   shown   that   no-­‐one   is  
nothing  will  happen  
about  to  die   Prostitute  
• If   you   disable   a   Mafia   member,   the   entire   Mafia   is  
While   the   Mortician   is   alive,   the   narrator   tells   the   town   MAFIA  
• disabled  and  cannot  kill  at  night  
Mortician   whether  dead  people  were  Mafia  or  not,  and  whether  the   • However,  the  Ax  can  still  ax  people  unless  you  specifically  
VARIES   Alien  is  activated   disable  him  
• You  won’t  know  if  you’re  Mortician!   • If  all  the  Mafia  die,  you  will  be  tapped  on  the  head  during  
Townsperson   the   Mafia   phase   at   night,   meaning   you   are   now   the   last  
• No  power!  Enjoy  trying  to  figure  stuff  out.   Mafia.   You   can   wake   up   and   kill   people   (in   addition   to  
TOWN  

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©  2014-­‐2016  Kubrat  Danailov  and  Ankit  Buddhiraju.  All  rights  reserved.  
disabling  them)   you  will  be  recruited  into  the  Cult  
• You   always   show   up   as   Town   when   checked   by   the   • You  may  choose  to  be  any  role  in  the  game  except  Cupid,  
Policeman,  even  if  you  become  the  last  Mafia   Martyr,  or  special  Mafia  
Hunter   • If  you  want  to  doppelgang  Mafia,  wake  up  with  the  Mafia  
• If  you  die  in  any  way,  you  choose  someone  to  die  with  you  
TOWN   (and  you  are  now  a  regular  Mafia)  
• Every  night,  you  can  choose  to  travel   • If  you  want  to  doppelgang  Cult  Leader,  wake  up  with  the  
Cult   Leader.   You   can   recruit   up   to   two   people   per   night  
• Traveling  protects  you  from  getting  killed  or  recruited  
Traveler   and  are  part  of  the  same  Cult  
• You  cannot  be  disabled  by  the  Prostitute  
TOWN   • If  you  want  to  doppelgang  something  else,  DO  NOT  WAKE  
• You  cannot  travel  on  consecutive  nights   Doppelganger  
UP  when  that  role  is  woken  up  by  the  narrator  
• If  you  are  a  Lover  and  you  travel,  your  Lover  travels  too   VARIES  
• Instead,   wake   up   when   the   narrator   says   ‘Doppelganger,  
• Every  night  you  may  either  RECRUIT  or  DISBAND   wake   up’   at   the   end   of   the   narration.   Make   a   sign  
• To   RECRUIT,   point   to   someone   and   that   person   will   indicating   which   role   you   want   to   impersonate,   and   do  
become  a  Cultist  (i.e.  join  your  Cult)   your  thing.  Hand  signals  are  at  the  bottom  of  this  sheet.  
• To  DISBAND,  point  to  no-­‐one/make  some  other  gesture   • If   you   doppelgang   Alien,   you   are   a   separate   team   of   1  
• You  win  if  all  survivors  are  Cultists   (‘Doppelganging  Alien’)  
• If   you   die   and   DIDN’T   disband   the   previous   night,   all   your   • If   you   doppelgang   Grand   Inquisitor,   you   do   not   get   a  
Cultists  die  with  you,  and  you’re  done,  BUT…   silver  bullet  when  you  die  
• If   you   die   and   you   DID   disband   the   previous   night,   the   • Every  night  you  will  see  who  is  about  to  die  
Cult  Leader   earliest   person   you   recruited   who   is   still   alive   becomes  
• Once  in  the  game,  you  may  choose  to  sacrifice  yourself  in  
CULT   the  next  Cult  Leader,  and  the  Cult  survives   this  person’s  place  
• If  you  recruit  a  Lover,  the  other  Lover  also  joins  the  Cult   • If   your   power   will   be   wasted   (either   because   no-­‐one   is  
• If   you   try   to   recruit   someone   who’s   traveling,   the   about   to   die,   or   your   sacrifice   wouldn’t   work   anyway),  
recruitment  fails   Martyr  
you   will   be   shown   that   no-­‐one   is   about   to   die   that   night  
• If   you   are   disabled   at   night,   the   Cult   automatically   TOWN  
(see  Corner  Cases)  
disbands   • If   you   are   disabled,   you   will   be   shown   that   no-­‐one   is  
• If   you   are   a   Lover,   your   Lover   is   immediately   recruited   about  to  die  
into   the   Cult   on   the   first   night   (along   with   any   other   • If   you   attempt   to   sacrifice   yourself   but   happen   to   be   an  
person  you  may  have  recruited)   Alien’s  proxy,  you  will  survive,  activating  the  Alien  
• You  keep  your  current  role  and  powers,  but  you  only  win    
if  the  Cult  wins  
Cultist   Options  
• If   the   Cult   Leader   disbands   and   dies,   you   might   become  
the  next  Cult  Leader   The   following   four   game   dynamics   are   optional   and   may/may   not   be  
• Choose  a  person  every  night  
included  at  the  group’s  discretion,  for  balance  purposes:  
• The  narrator  will  tell  you  whether  that  person  is  the  Cult    
Leader   • The  Mortician:  adding  a  Mortician  makes  the  game  more  Mafia-­‐
• If  the  Cult  Leader  tries  to  recruit  you,  you  will  die   sided   because   the   Town   can   lose   its   primary   source   of  
• If   you   die   in   any   way,   you   get   to   fire   a   silver   bullet   at   information  long  before  endgame.  
Grand  Inquisitor   someone  
TOWN   • If  the  silver  bullet  hits  the  Cult  Leader,  he  dies  
• The   Grand   Inquisitor’s   survival   as   a   necessary   condition   for   the  
• Otherwise  the  bullet  does  nothing   narrator   to   tell   you   whether   dead   people   were   in   the   Cult:  
• While   you   are   alive,   the   narrator   announces   whether   removing   this   option   (i.e.   always   announcing   Cult   membership)  
dead  people  were  in  the  Cult  or  not   weakens  the  Cult  
• In   the   extremely   unlikely   scenario   that   you   are   made   • The  Doppelganger  and  Martyr:  adding  a  Doppelganger  produces  
Lovers   with   the   Cult   Leader,   you   will   not   die   –   instead,  
higher-­‐variance  games  depending  on  the  Doppelganger’s  choice  

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©  2014-­‐2016  Kubrat  Danailov  and  Ankit  Buddhiraju.  All  rights  reserved.  
Hand  Signs   • If  the  Cult  Leader  is  exiled,  the  entire  Cult  is  exiled  
  • The   activation   status   of   an   Alien   is   fixed   during   perpetual   day,  
      e.g.  exiling  the  Alien's  proxy  does  not  activate  the  Alien  
 
Policeman   Doctor  
The   town   gets   up   to  2   exiles  to   eliminate   all   remaining   teams,   one  
  after  the  other.  The  win  conditions  are  as  follows:  
     
• If,   after   exiling,   an   activated   alien   who   is   NOT   in   the   Cult  is   still  
Grand   alive,  his  TEAM  wins  
Hunter  
Inquisitor   o Thus  if  the  activated  Alien  is  a  Lover,  Lovers  win  
o If   the   Alien   and   the   Doppelganging   Alien   are   both   alive  
 
  after   exiling,   and   both   are   activated,   it   is   a   tie   between  
      the  two  Aliens’  teams  
• If,  after  exiling,  there  is  no  non-­‐Cult  activated  alien,  the  team  with  
Traveler   Alien   the  majority  wins  
 
  Corner  Cases  
  If  everyone  dies  at  the  same  time…  
      It   is   a   tie   between   all   teams   that   were   alive   right   before   the   event  
Exiling   that  triggered  everyone’s  death.  
If  all  the  Mafia  are  dead  and  any  of  the  following  is  true:    
  If  the  Mafia  cannot  agree  on  whom  to  kill  at  night…  
• The  Cult  still  exists  (i.e.  some  Cultists  are  still  alive)   The   game   ends   and   it   is   a   tie   between   all   teams   that   are   currently  
• An  activated  Alien  (either  the  original  or  a  doppelgänger)  is  still   alive.  
alive    
  Alien  
then   the   Town   does  NOT  win   automatically.   Instead,   the   game   The  Proxy  is  only  protected  at  night  as  long  as  the  Alien  is  still  alive.  
immediately   enters   a   perpetual   day   (since   all   the   Mafia   are   dead,   If  the  Alien  dies,  the  Proxy  ceases  to  be  a  Proxy  and  is  vulnerable  at  
there  is  no  need  to  go  to  sleep  anymore)  consisting  of  exiling.   night  again.  
   
Exiling   is   like   lynching:   everyone   votes   to   exile   someone   from   the   Pretend   you   are   the   Alien.   The   operating   principle   is:   lynching   an  
town.  However,  the  exiled  person  merely  leaves  the  village;  he  does   activated   Alien   is   equivalent   to   the   Alien   instantly   killing   every  
not  die.  The  Exiling  period  terminates  after  2  exiles  OR  a  tie  in  votes.   person  it  KNOWS  is  not  on  its  team.  
   
Rules  regarding  exiling:   • If   you   are   a   Lover   and   you   are   lynched   while   activated,   the  
• If  a  Lover  is  exiled,  the  other  Lover  is  also  exiled   Lovers  win  (you  kill  everyone  but  you  and  your  Lover)  
• Regardless   of   whether   the   Cult   Leader   disbanded   the   previous   • If  you  are  in  the  Cult  and  are  lynched  while  activated  
night,  the  Cult  regroups  once  the  game  enters  perpetual  day  

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©  2014-­‐2016  Kubrat  Danailov  and  Ankit  Buddhiraju.  All  rights  reserved.  
o If   you   are   the   Cult   Leader,   the   Cult   wins   (you   kill   following   day,   the   entire   Cult   would   not   die   with   A   –   instead,   B  
everyone  else,  meaning  you  are  the  last  person  standing,   would  become  Cult  Leader  on  the  following  night.  
meaning  the  Cult  wins)   • A   disbanded   Cult   Leader   is   still   the   Cult   Leader,   and   will   die   if  
o If  you  are  not  the  Cult  Leader   shot  by  the  Grand  Inquisitor’s  bullet.  
! If   the   Cult   Leader   did   NOT   disband   the   previous   • If  Lovers  join  the  Cult,  only  the  Lover  that  was  actually  recruited  
night,  everybody   dies   and   the   game   ends   in   a   tie   by  the  Leader  can  become  the  Cult  Leader  later  
(you  kill  everyone  else,  including  the  Cult  Leader   • If   there   is   a   situation   in   which   two   non-­‐Lovers   are   both  
because  you  don't  know  who  he  is,  but  killing  the   contenders   for   Cult   Leadership,   the   one   who   was   recruited   by  
Cult   Leader   destroys   the   entire   Cult   because   he   the   original   Cult   Leader   (not   the   Doppelganger)   gets   the  
did  not  disband,  which  you're  a  part  of,  so  you  die   leadership  first  
as  well)    
! If   the   Cult   Leader   DID   disband   the   previous   night,   Cult,  Lovers,  and  Mafia  
the   Cult   wins   (you   kill   everyone   else,   including   • If   Town-­‐aligned   Lovers   are   lynched   and   all   the   Mafia   are   in   the  
the  Cult  Leader,  but  he  disbanded,  so  you  are  the   Cult,   the   Cult   wins   (the   Cult   absorbs   the   win   condition   of   any  
last  person  standing,  meaning  the  Cult  wins)   team  it  controls  entirely)  
   
Doctor   Hunter,  Bomb,  and  Grand  Inquisitor  
The   Doctor’s   save   cannot   be   wasted   and,   if   used,   must   ALWAYS   • If   any   subset   of   the   Hunter,   Bomb,   Grand   Inquisitor,   and   a  
work.   This   means   the   Doctor   will   see   that   no   one   is   about   to   die   in   Doppelganging   Hunter/Grand   Inquisitor   die   simultaneously,  
the  following  cases:   then  once  they  are  ready  to  make  their  decision,  on  the  count  of  
  3,  they  simultaneously  point  to  their  targets,  and  all  those  targets  
• The  Doctor  is  disabled   are   shot   simultaneously.   (Hence,   it   is   possible   that   both   Hunter  
• The  Prostitute  disabled  the  Mafia  (i.e.  no-­‐one  will  die)   and  Bomb  kill  the  same  person,  for  instance.)  
• The  target  was  the  Proxy  of  an  Alien  (i.e.  no-­‐one  will  die)    
• The  target  was  traveling  (i.e.  no-­‐one  will  die)    
• The   target   was   the   Grand   Inquisitor,   who   was   ALSO   recruited  
into  the  Cult  the  same  night  (meaning  he  will  die  for  sure)  
 
Cult  
• The   effects   of   disbanding   last   till   the   next   night.   If   a   disbanded  
Cult   Leader   dies   during   the   night   OR   day,   the   remainder   of   the  
Cult  survives.  
• If   the   Cult   Leader   disbands   and   dies,   the   Cult   Leadership   only  
officially   transfers   on   the   next   night.   Therefore,   there   is   no   Cult  
Leader   between   the   time   of   the   Leader’s   death,   and   the   next  
night.   If   the   Cult   Leader   recruited   A   and   B   in   that   order,   then  
disbanded   and   died   during   the   night,   and   A   was   lynched   the  

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©  2014-­‐2016  Kubrat  Danailov  and  Ankit  Buddhiraju.  All  rights  reserved.  

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