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Sample AI RS
Sample AI RS
5 (Smart AI)
if(pLVL > aiLVL) *detects the player level and compare it to its
1. Ignore - 30%
2. Attack - 10% Hide Rule Set
3. Run away - 60% 1. Distance to move
2. Hide - 50%
if(pLVL < aiLVL) 3. Stop
1. Ignore - 20%
2. Attack - 75% Attack RuleSet
3. Run away - 5% 1. Normal Atack
2. Critical Damage
3. Chase the player
4. Use item
Rule Set 1: Detection (neutral) 5. Use skill
1. Ignore - 40% 7. Call for reinforcements
2. Attack - 30%
3. Run away - 30%
Normal Atack
> Normal Atk computation >computation<
totdamage = AIAtkDmg - PlyrDef variable?
player HP -= totdamage
Loot table:
100% monetary Coins
80% common Resin Skin Metal
60% uncom sword accessory
5% rare Card totem
0.01% epic wand of revival