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Jesse Callahan
Jesse Callahan
INSPIRATION
STRENGTH
16 +4 30
12 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+1 PERSONALITY TRAITS
19 ●
+4
+5
Dexterity
Constitution
31
CURRENT HIT POINTS IDEALS
+1 Intelligence
+4 +2 Wisdom
● +3 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 Total 3d10
+5 Acrobatics (Dex) SUCCESSES
+3 ● +4
+1
Animal Handling (Wis)
Arcana (Int)
d10 FAILURES
13 +6
+1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Feat: Fighting Initiative - Archery
Insight (Wis)
Magnum +10 2d8+1
+1 ● +4
Gunslinger - Can make 10 + twice
+4 Intimidation (Cha) Dagger +6 1d4+4 Warlock level at the end of long rest.
WISDOM +1 Investigation (Int)
+2 Medicine (Wis) Hex Gun
14 +1 Nature (Int)
Eldritch Invocations: Arcane Gunslinger,
● +4 Perception (Wis) Improved Pact Weapon
+2
+4 Performance (Cha)
Pact of The Blade
● +6 Persuasion (Cha)
CHARISMA
+1 Religion (Int) Fighting Style: Close-Quarter Shooter:
18 +4 Sleight of Hand (Dex) Ranged attacks ignore half cover and
three-quarters cover against targets
+4 Stealth (Dex)
within 30 feet
+4 +2 Survival (Wis)
Second Wind: 1d10 + Fighter Level
SKILLS ATTACKS & SPELLCASTING
Action Surge - 1
14 PASSIVE WISDOM (PERCEPTION)
CP Dagger, magnum, Superiority Dice: 4d8
studded leather
Manuevers: Disarming Attack, Goading
SP armor, bullets (30), Attack, Precision Attack
Languages: Common, Elvish
explorer's pack, riding
EP horse
Proficiencies: All armors,
shields, martial weapons,
simple weapons, thieves'
GP
368
tools, cards PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.