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IS VIRTUAL REALITY AN

EFFECTIVE LEARNING TOOL FOR


YOUNG CHILDREN?

PROFESSOR CORINNA MARTARELLI


IS VIRTUAL REALITY AN
EFFECTIVE LEARNING TOOL
FOR YOUNG CHILDREN?
AT UNID ISTAN CE SUIS SE IN SWIT ZERL AND , IS
PROF ESSO R COR INNA MAR TARE LLI, BASE D
THAT SEEK S TO DETE RMIN E WHE THER
THE PRIN CIPA L INVE STIG ATOR OF A PROJ ECT
N IN A VIRT UAL SETT ING INFL UEN CES YOU NG
REAL ISTIC OR FANT ASTIC AL INFO RMA TION GIVE
N
HAVE PRAC TICA L IMPL ICAT IONS FOR EDUC ATIO
CHIL DREN ’S RECA LL. THE FIND INGS COU LD

WHAT FORMS DOES THE RESEARCH


GLOSSARY
TAKE?
Corinna is the principal investigator of the
VIRTUAL REALITY (VR) – a computer- WESCHSLER INTELLIGENCE SCALE –
project and works alongside PhD student Lucas
generated environment with scenes and a measurement that provides an estimate of
Dall’Olio and VR designer Olivier Amrein.
objects that appear to be real, making global intellectual ability
Together, they want to ascertain whether
the user feel they are immersed in the
the realistic versus fantastical information
computer-generated surroundings RECEPTIVE LANGUAGE – the ability
presented in a virtual setting influences young
to understand spoken or written language
children’s recall. To achieve this, the team
RECALL – the cognitive process of
is studying short-term and long-term recall
retrieving information from the past COGNITIVE – related to the mental
by manipulating different settings (realistic
processes of perceiving, knowing and
and fantastical) and media types (3D virtual
AVATAR – a VR character. For example, understanding
settings and 2D tablets). “168 children, aged
representing a player in a computer game.
five and six, were given the same presentation
In this research, the avatar is LinLin, a VR COGNITIVE LOAD – the amount of
with either a realistic or fantastical avatar in
character presenting information to the information our working memory has to
virtual reality or on a tablet,” says Corinna. “To
children hold at any one time
identify the effect the setting and media type
had on the children’s ability to recall information,
THEORY OF MIND – the ability to PROTAGONIST – the main character or
a series of recall tasks were carried out.”
understand somebody’s mental processes one of the leading characters in a story
WHAT TASKS WERE CHILDREN GIVEN
IN THE STUDY?
The tasks were divided into recall tasks and
From magical books to out-of-this-world With improvements in technology, it has theory of mind tasks. The recall tasks were
superheroes, it is easy to link childhood to a become possible to use virtual reality (VR) to broken down into questions that ascertained the
love of fantasy. We often regard fantasy as create fantasy worlds that appear incredibly children’s comprehension about the material,
more engaging for children than realism and real. By putting on a headset, you can be recognition tasks about visual stimuli seen in
so, intuitively, often teach young children transported to worlds where anything can the virtual environment and a transfer task that
concepts and ideas through fantastical stories happen. Armed with this technology, Professor assessed whether the learned material can be
and contexts. But is this intuition right? How Corinna Martarelli, based at UniDistance Suisse, applied to a novel situation in the real world.
beneficial is fantasy within an educational has embarked on a project that is interested
context? Do realistic settings and storylines in understanding how children differentiate The children were also given four theory of
make recalling information easier for between reality and fantasy and how they learn mind tasks. “In these tasks, children are told
young children? from fictional and realistic sources. four stories, including materials such as puppets
PROFESSOR CORINNA
MARTARELLI
Faculty of Psychology, UniDistance
Suisse, Switzerland

FIELD OF RESEARCH
Psychology

RESEARCH PROJECT
Investigating the educational impact of
and boxes. In one story, originally developed account when conducting analyses. realistic versus fantastical information
by Wimmer and Perner in 1983, Maxi and his when presented on a tablet or through
mother (two puppets) are the protagonists,” WHAT ARE THE ANTICIPATED virtual reality
explains Corinna. “The story goes like this: The OUTPUTS FROM THE PROJECT?
mother puts some chocolate in a blue box. The more knowledge that can be gathered about
FUNDER
Maxi leaves the room. The mother moves the how young children learn and recall information,
chocolate from the blue box to the green box. the better the ability to develop effective learning This work is supported by the Swiss
Then Maxi comes back, and he wants some tools. “Fictional material is often used in education National Science Foundation (SNSF),
chocolate.” At this point, the experimenter asks settings, and it is possible that VR might be used under award number 100019 185477.
the child three questions: “Where will Maxi look more frequently in the future, but it is unclear
for the chocolate?”, “Where is the chocolate?” how such material affects learning and memory
and “Do you remember where the mother put in young children,” says Corinna. “Before
the chocolate at the beginning?”. implementing virtual reality tools in schools, we
need solid evidence that these tools are as good as on improving understanding about the
The idea behind these questions is that or better than more traditional methods.” counterintuitive findings. “We are planning
children who have a ‘theory of mind’ (and are follow-up studies to better understand the
able to make a distinction between their own WHAT WERE THE FINDINGS FROM underlying mechanisms. Why did young
knowledge and the knowledge of others), will THE PROJECT? children in the tablet group, in this specific
answer that Maxi will look for the chocolate in After controlling for theory of mind and situation, with this specific learning material,
the blue box. Previous research has shown that language abilities, the children’s recall outperform children in the virtual reality
this ability is linked to the ability to distinguish performance was better when presented by group?” says Corinna. “Some suggest that
between reality and fantasy. a realistic (rather than a fantastical) avatar, virtual reality implies the processing of large
especially in the long-term (one week after amounts of cognitive information that is not
WERE ANY OTHER TESTS INCLUDED the presentation). This result may be explained linked with the learning objective, so we want
IN THE PROJECT? by the importance of prior knowledge. to reduce cognitive load by testing a version
Yes – children’s receptive language abilities “Contrary to our expectations, children’s with fewer details to help children focus on the
were also assessed using one subset of the recall performance was reduced in the virtual learning material.”
Wechsler Intelligence Scale. In psychological reality condition when compared to the tablet
research, researchers often assess variables condition,” explains Corinna. “The findings It is possible that the novelty of VR affects
that might be related to the main research have theoretical as well as practical relevance. the outcome – many children are familiar with
questions. In Corinna’s experiments, an avatar For example, relating to the use of fantasy in tablets but are unaccustomed to VR headsets
called LinLin explains information about educational contexts.” – so Corinna and the team want to understand
China which requires receptive language the extent to which the novelty of the situation
abilities to understand. These abilities might WHAT ARE THE NEXT STEPS FOR affects the results. Understanding the effects
play a role in recall, so by testing them, the CORINNA’S RESEARCH? and impacts of VR on a young child’s ability
team can include these values in its statistical Given that the results were not what the to learn and recall information could impact
models and take language abilities into team expected, the next steps are centred future educational materials and methods.
ABOUT PSYCHOLOGY
Psychology is the scientific study of the really love the discrepancy between expected parts, where the team designs an effective
human mind and how it dictates and influences results and real results that happens from time experiment or conducts statistical analyses.”
our behaviour. Psychologists are involved in to time,” explains Corinna. “These differences
many different aspects of the field, including can make us humble as researchers and remind WHAT RESEARCH OPPORTUNITIES
communication, memory, thought and emotion. us that science is a constant process.” WILL BE OPEN TO THE NEXT
As Corinna’s research shows, psychology is GENERATION OF PSYCHOLOGISTS?
a multifaceted field that can include many WHAT ARE CORINNA’S PROUDEST In the future, academic research will become
different (though related) sub-fields of study. CAREER ACHIEVEMENTS, SO FAR? more interdisciplinary, where educators,
Corinna highlights seeing the happiness of her psychologists, teachers, computer scientists
WHAT DOES CORINNA ENJOY ABOUT team as hugely significant, especially when she and designers will collaborate. “I see this as a
THE CHALLENGES INVOLVED IN has led it in the completion and publication of positive for future psychologists,” says Corinna.
PSYCHOLOGY? a study. “Seeing students and team members “Outside academia, psychologists are employed
One of the main appeals of Corinna’s field of discover the process of science is always in several fields, such as clinics, hospitals,
study is the underlying process of science – rewarding,” says Corinna. “I enjoy seeing the schools, government, private companies, etc.
that each result her work obtains opens up new creative aspects when my team comes up with I think that psychologists will be very much
questions and directions for future study. “I an idea, but also the more methodological needed in several domains in the future.”

EXPLORE CAREERS IN PSYCHOLOGY


• The British Psychological Society is a brilliant resource that is dedicated to promoting
excellence in psychology: www.bps.org.uk

• Verywellmind provides a wealth of student resources:


www.verywellmind.com/student-resources-overview-4581768

• The American Psychological Association has lots of useful career information:


www.apa.org/education-career

• If you are interested in academic psychology, Corinna recommends doing an


internship in a research lab to get an insight into the field. If, like her, you are
based in Switzerland, find more information here:
www.psychologiestudierende.ch/how-do-i-get-an-internship-in-psychology
If you are in the US, visit:
www.psychology.org/resources/how-to-find-an-internship
In the UK, read more about internships here:
www.thepsychologist.bps.org.uk/volume-22/edition-10/benefits-internships

• According to the National Careers Service, the average salary for a psychologist in the UK
is between £24,000 to £60,000 depending on the level of experience – although studying
psychology can lead to many different jobs with differing salaries:
www.nationalcareers.service.gov.uk/job-profiles/psychologist

• Payscale has the average salary for a psychologist in Switzerland as 87.000 Fr:
PATHWAY FROM
www.payscale.com/research/CH/Job=Psychologist/Salary SCHOOL TO
PSYCHOLOGY
“There are a lot of methods and statistics
in the study of psychology that are
OLIVIER’S TOP often underestimated, so mathematics
and science will help,” explains Corinna.
TIPS “Creative and critical thinking are also
important, so consider that throughout
LUCAS’ TOP TIP 01 Do not be afraid to start learning on your studies.”
your own.
Work on research questions that you are Visit Prospects to find out more about
passionate about. Research is not always 02 Follow your instincts, be curious routes into psychology:
easy and it takes perseverance, but being and never be afraid to go outside your www.prospects.ac.uk/careers-advice/what-
passionate will increase your motivation. comfort zone. can-i-do-with-my-degree/psychology
MEET THE TEAM

LUCAS DALL’OLIO use. My professional experience attracted to this way of working WHAT ARE YOUR PROUDEST
has allowed me to work with and thinking. CAREER ACHIEVEMENTS,
PhD student children and I realised that it was SO FAR?
an area I enjoyed even more when WHAT DO YOU FIND As a young researcher, I like to
applied in the field of psychology REWARDING AND think that my proudest career
and learning. CHALLENGING ABOUT achievement is ahead of me! Still, I
PSYCHOLOGY? was very proud to finish collecting
WHAT WERE YOUR What I like about research in the data from my first study and
INTERESTS AS YOU WERE psychology is that you have to present the first results to the
GROWING UP? constantly question yourself and faculty of psychology. Preparing
I always liked to solve problems, find new and innovative ways to a study and collecting data is one
whether it was through games, brain observe what you want to observe thing, but being able to showcase
teasers or other puzzles. I find many and measure what you want to research through meetings or
WHAT IS YOUR ROLE IN THIS of these interesting elements within measure. We are still far from conferences is the pinnacle of our
RESEARCH? the world of psychology research. having all the keys to understanding work and brings a lot of satisfaction.
I am the main investigator of this how our brains work and
research. As such, I am involved WHO OR WHAT INSPIRED participating in the development of WHAT ARE YOUR AMBITIONS
in almost every step of the study, YOU TO BECOME A this field of knowledge is exciting. FOR THE FUTURE?
from its design, recruitment of PSYCHOLOGIST? I would like to publish our first
participants, testing, analysis and When I arrived at university, I WHAT ATTRIBUTES HAVE study in a scientific journal and
valorisation of the results. had chosen to study psychology MADE YOU SUCCESSFUL AS complete my PhD. I then hope
without really being sure that I was A PSYCHOLOGIST? to continue to participate in the
HOW HAS YOUR CAREER going to make it my profession. I think my main qualities are development of knowledge on the
PATH LED TO THIS CURRENT However, when I took my first perseverance, critical thinking and use of new technologies in learning.
PROJECT? courses, that focused on the attention to detail. I also believe
I have always had a great interest world of research, and read my I have good communication and
in new technologies and their daily first articles, I was immediately empathy skills, which are essential.

animate the movements and lip controlled story, because in this improving. Teaching and sharing are
OLIVIER AMREIN
synching based on the recorded kind of research, we do not want important, so seeing people who
VR Designer audio in French and German. random factors to influence our I have coached or helped making
results. great art or conducting projects is a
HOW HAS YOUR CAREER proud achievement for me.
PATH LED YOU TO THIS WHAT ATTRIBUTES HAVE
RESEARCH? MADE YOU SUCCESSFUL AS WHAT ARE YOUR AMBITIONS
I did not follow a traditional A VR DESIGNER? FOR THE FUTURE?
school/university path – I began A capacity to hold deadlines, I would like to continue working
at the dawn of the internet and being able to prototype on research projects where I can
as a self-taught person. I was environments or experiences bring my skills as both a technician
always interested in science and rapidly, which gives a quick and a designer. We are only at the
consider myself at the frontier overview of whether a creative dawn of what virtual reality and
between artistic/creative and direction is working or not. If it is extended realities can do. There is
WHAT IS YOUR ROLE IN THIS technical/scientific. not working, I start again! still so much to explore.
RESEARCH?
I am responsible for creating the WHAT CHALLENGES DOES WHAT ARE YOUR PROUDEST
virtual reality (VR) experience. THIS RESEARCH POSE FOR CAREER ACHIEVEMENTS,
This includes designing the two YOU AS A VR DESIGNER? SO FAR?
versions of the LinLin character In projects for commercial clients, Every career step or project is
(realistic and fantastical), as I usually follow a creative brief and different from the previous one,
well as the environment and 3D I interpret it as I see fit. Here, the so, for me, it’s important to know
objects presented by LinLin. I also challenge was to create a more that I am always learning and
PSYCHOLOGY WITH
PROFESSOR CORINNA MARTARELLI

TALKING POINTS ACTIVITY

In Corinna’s research, a story about Maxi and his mother


KNOWLEDGE: was used as a theory of mind task (look back to article to
1. How many children were involved in Corinna’s study? remind yourself of the story). The purpose of this story is to
2. What were the different settings and media types involved? determine whether a child has a ‘theory of mind’ and is able
to make a distinction between their own knowledge and the
COMPREHENSION: knowledge of others.
3. How does comparing virtual reality with other educational methods
help determine influences on a young child’s recall? • Can you create a theory of mind task based on
similar principles?
APPLICATION:
4. How might the theoretical findings from Corinna’s study have practical • You will have to consider how your story presents
applications for teaching in the future? information that the reader/listener will know but that
a character, like Maxi, does not.
ANALYSIS:
5. W
 hat do you think about virtual reality being used as an educational • If you can, share your story with younger students or
tool in the future? Can you think of the potential advantages and relatives and see how they respond. Are they old enough to
disadvantages associated with using VR headsets in the classroom? have developed ‘theory of mind’ yet?
6. What are the main differences between Lucas’s and Olivier’s answers?
How might their different roles have influenced these differences?
Which of their roles appeals to you the most, and why?
MORE RESOURCES
EVALUATION
7. How are the initial results of Corinna’s study different to what she had
The British Psychological Society provides some useful
anticipated? Why is she not disappointed by this? In what way does
information about becoming a psychologist:
Corinna see this as an opportunity for further study?
www.bps.org.uk/public/become-psychologist

CREATIVITY:
History of Psychology
8. If you had to find a new way of determining whether virtual reality was
This Introduction to Psychology from Lumen Learning (www.
an effective tool for educating young children in the classroom, how
courses.lumenlearning.com/wsu-sandbox/chapter/history-
would you go about it? You can use Corinna’s experiment as inspiration,
of-psychology) is truly fascinating and helps show how far
but try and come up with an original idea.
the field has advanced in a relatively short space of time. The
advances bode well for the future.
How do psychologists assess memory performance? Corinna and her team developed an old/new recognition task in virtual reality.
Children were asked to decide whether the food was presented by LinLin in the encoding phase or not by pressing the green or the red button.

LinLin in the fictional (left) and the realistic version (right). By keeping everything apart from the avatar constant, Corinna and the team can investigate
the impact of this manipulation (fictional vs. realistic) on learning and memory.
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