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New Roster (Flames of War v4) [60pts]

Standard (Bulge: German) [60pts]

Formations [53pts]

Ardennes Armoured Panzergrenadier Company [27pts]


Categories: FORMATIONS
Ardennes Armoured Panzergrenadier Company HQ (LG392) [5pts]
Categories: FORMATIONS
Rules: HQ Transport, Limited #, Pinned ROF #, Slow Firing, Stormtroopers
Infantry Unit: Ardennes Armoured Panzergrenadier Company HQ, Weapon: MP40 SMG team, Panzerfaust anti-tank (Ltd.1)
2x MP40 SMG team with Panzerfaust; 1x Sd Kfz 251 (MG) half-track (LG395) [5pts]
Selections: 1x Sd Kfz 251 (MG) half-track (LG395), 2x MP40 SMG team with Panzerfaust
Rules: Mounted Assault, Passengers #, Self-Defense AA, Stormtroopers, Transport Attachment, Unit Transport
Transport Attachment: Ardennes Sd Kfz 251 Half-Track, Weapon: Sd Kfz 251 (2cm), Sd Kfz 251 (2cm) (MG), Sd Kfz 251 (MGs)
Ardennes Armoured Panzergrenadier Platoon (LG393) [11pts]
Rules: Limited #, Slow Firing, Stormtroopers
Infantry Unit: Ardennes Armoured Panzergrenadier Platoon, Weapon: MG42 team, Panzerfaust anti-tank (Ltd. 2)
5x MG42 team with Panzerfaust; 3x Sd Kfz 251 (MG) half-track (LG395) [11pts]
Selections: 3x Sd Kfz 251 (MG) half-track (LG395), 5x MG42 team with Panzerfaust
Rules: Mounted Assault, Passengers #, Self-Defense AA, Stormtroopers, Transport Attachment, Unit Transport
Transport Attachment: Ardennes Sd Kfz 251 Half-Track, Weapon: Sd Kfz 251 (2cm), Sd Kfz 251 (2cm) (MG), Sd Kfz 251 (MGs)
Ardennes Armoured Panzergrenadier Platoon (LG393) [11pts]
Rules: Limited #, Slow Firing, Stormtroopers
Infantry Unit: Ardennes Armoured Panzergrenadier Platoon, Weapon: MG42 team, Panzerfaust anti-tank (Ltd. 2)
5x MG42 team with Panzerfaust; 3x Sd Kfz 251 (MG) half-track (LG395) [11pts]
Selections: 3x Sd Kfz 251 (MG) half-track (LG395), 5x MG42 team with Panzerfaust
Rules: Mounted Assault, Passengers #, Self-Defense AA, Stormtroopers, Transport Attachment, Unit Transport
Transport Attachment: Ardennes Sd Kfz 251 Half-Track, Weapon: Sd Kfz 251 (2cm), Sd Kfz 251 (2cm) (MG), Sd Kfz 251 (MGs)

Is Cross
Terrain Road
Infantry Unit Motivation Skill Hit Save Tactical Country Cross Notes Ref
Dash Dash
On Dash
4+ Infantry Formation, Bulge:
Ardennes Armoured
Last Stand 3+ 4+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO HQ Transport, German
Panzergrenadier Company HQ
3+ Stormtroopers p68
4+ Bulge:
Ardennes Armoured
Last Stand 3+ 4+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO Stormtroopers German
Panzergrenadier Platoon
3+ p69

Is Armour Cross
Transport Armour Armour Terrain Road
Motivation Skill Hit Side & Tactical Country Cross Notes Ref
Attachment Front Top Dash Dash
On Rear Dash
3+
Assault
5+
4+ Passengers
Mounted
Counterattack 3, Unit
Ardennes Assault Bulge:
6 Transport,
Sd Kfz 251 (1 pass.) 4+ 1 1 0 10”/25cm 10"/25cm 16"/40cm 28"/70cm 3+ German
Mounted Mounted
Half-Track 4+ p69
Assault 4+ Assault,
Mounted
Remount 5+ Stormtroopers
Assault
(2 pass.)
3+

Weapon Range Halted ROF Moving ROF Anti-Tank Firepower Notes Ref
MG42 team 16"/40cm 3 2 2 6
MP40 SMG team 4"/10cm 3 3 1 6 Pinned ROF 1
Panzerfaust anti-tank (Ltd. 2) 4"/10cm 1 1 12 5+ Limited 2, Slow Firing
Panzerfaust anti-tank (Ltd.1) 4"/10cm 1 1 12 5+ Limited 1, Slow Firing
Sd Kfz 251 (2cm) 20"/50cm 3 2 5 5+ Self-defense AA
Sd Kfz 251 (2cm) (MG) 16"/40cm 3 3 2 6 Self-defense AA
Sd Kfz 251 (MGs) 16"/40cm 4 4 2 6 Self-defence AA
Brigade Panzer IV Tank Company [26pts]
Categories: FORMATIONS
Brigade Panzer IV Tank Company HQ (LG363) [6pts]
Selections: 2x Panzer IV (7.5cm) [6pts]
Categories: FORMATIONS
Rules: Bazooka Skirts, Stormtroopers
Tank Unit: Brigade Panzer IV Tank Company HQ, Weapon: Panzer IV (7.5cm), Panzer IV (MGs)
Brigade Panzer IV Tank Platoon (LG364) [10pts]
Selections: 3x Panzer IV (7.5cm) [10pts]
Rules: Bazooka Skirts, Stormtroopers
Tank Unit: Brigade Panzer IV Tank Platoon, Weapon: Panzer IV (7.5cm), Panzer IV (MGs)
Brigade Panzer IV Tank Platoon (LG364) [10pts]
Selections: 3x Panzer IV (7.5cm) [10pts]
Rules: Bazooka Skirts, Stormtroopers
Tank Unit: Brigade Panzer IV Tank Platoon, Weapon: Panzer IV (7.5cm), Panzer IV (MGs)

Is Armour Cross
Armour Armour Terrain Road
Tank Unit Motivation Skill Hit Side & Tactical Country Cross Notes Ref
Front Top Dash Dash
On Rear Dash
5+ Tank
Brigade
Last Stand Formation, Bulge:
Panzer IV
4+ 4+ 3+ 6 3 1 10"/25cm 12"/30cm 18"/45cm 20"/50cm 3+ Stormtroopers, German
Tank
Remount Bazooka p26
Company HQ
4+ Skirts
5+
Brigade Last Stand Bazooka Bulge:
Panzer IV 4+ 4+ 4+ 6 3 1 10"/25cm 12"/30cm 18"/45cm 20"/50cm 3+ Skirts, German
Tank Platoon Remount Stormtroopers p27
4+

Weapon Range Halted ROF Moving ROF Anti-Tank Firepower Notes Ref
Panzer IV (7.5cm) 32"/80cm 2 1 11 3+
Panzer IV (MGs) 16"/40cm 4 4 2 6

Support Units [7pts]

10.5cm, Volks 10.5cm, or Hummel Artillery Battery [7pts]


Categories: SUPPORT UNITS
10.5cm Artillery Battery (LG136) [7pts]
Selections: 2x 10.5cm howitzer [7pts]
Categories: SUPPORT UNITS
Rules: Brutal, Forward Firing, Gun Shield, Large Gun, Slow Firing, Smoke, Smoke Bombardment
Gun Unit: 10.5cm Artillery Battery, Weapon: 10.5cm howitzer [Direct], 10.5cm howitzer [Indirect]

Is Hit Terrain Cross Country Road


Gun Unit Motivation Skill Save Tactical Cross Notes Ref
On Dash Dash Dash
4+ 3+
10.5cm Artillery Gun Shield, Bulge:
Last Stand Assault 4+ 4+ - 2"/5cm 4"/10cm 4"/10cm 6
Battery Large Gun German p99
3+ 4+

Weapon Range Halted ROF Moving ROF Anti-Tank Firepower Notes Ref
10.5cm howitzer [Direct] 24"/60cm 1 1 9 2+ Brutal, Forward Firing, Slow Firing, Smoke
10.5cm howitzer [Indirect] 72"/180cm ARTILLERY ARTILLERY 3 3+ Forward Firing, Smoke Bombardment

Selection Rules
Bazooka Skirts: A Tank Team with Bazooka Skirts increases its Side armour to 5 against weapons with Firepower 5+ or 6. (Rulebook p87)
Brutal: Infantry, Gun, and Unarmoured Tank Teams (including when Passengers) re-roll successful Saves against Brutal Weapons. (Rulebook p93)
Forward Firing: Forward-firing weapons can only target Teams fully in front of the shooting Team, and can only fire an Artillery Bombardment if the Aiming
Point is fully in front of the shooting Team. (Rulebook p93)
Gun Shield: A Gun Team with a Gun Shield is in Bulletproof Cover when Shot at from in front of the Team's base. A Gun Shield does not offer any protection
against Artillery Bombardments or if the Team moved at Dash speed.
(Rulebook p92)
HQ Transport: Transports are part of the HQ Unit. ()
Large Gun: Large Guns cannot be placed in buildings and cannot be placed from Ambush (page 103) within 16"/40cm of enemy Teams. (Rulebook p92)
Limited #: Each time this Unit shoots, # of its Teams my shoot as that Weapon rather than its usual weapons.
Each time this Unit rolls To Hit in an assault, # of its Teams may attack with that Weapon rather than its usual weapons. (Bulge: German p3)
Mounted Assault: This Team has Assualt 4+ and Counterattack 4+ with one Passenger and Assult 3+ and Counterattack 4+ with two or three Passengers.
This is shown on the Transport Unit card as an additional motivation and skill coumn. (Bulge: German p3)
Passengers #: A Transport Team can carry Infantry Teams as Passengers. The # indicates how many Teams can be carried. (Rulebook p92)
Pinned ROF #: These weapons have a ROF of # when Pinned Down. (Rulebook p93)
Self-Defense AA: Self-Defense weapons can Shoot at Aircraft with ROF 1. (Rulebook p93)
Slow Firing: Slow-Firing weapons add +1 to the score needed To Hit when moving. (Rulebook p93)
Smoke: Smoke weapons can Shoot Smoke ammunition (page 65). (Rulebook p93)
Smoke Bombardment: Smoke Bombardment weapons can fire a Smoke Bombardment once per game (page 71). (Rulebook p93)
Stormtroopers: The Unit may attempt a second Movement Order after succeeding in its first Movement Order. The second Movement Order must be different
from the first. (Rulebook p87)
Transport Attachment: Attachment are additional Teams associated with a Unit.
Infantry and Gun Units containing Transport Teams as a Tank Attachment (ore vice versa) are split into two Units, an Infantry or Gun Unit and an Transport Unit
(each with their Unit Leader). Both parts of the Unit operate independently as seperate Units, supporting each other, altough they deploy as a single Unit. ()
Unit Transport: The Unit Leader of the Transport Attachment must end the Movement Step within 6"/15cm of the Unit Leader of its Passenger Unit while on the
table. If it cannot do this, then the Transport Attachment must be Sent to the Rear. (Bulge: German p3)

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