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Formations [13pts]
Is Cross
Terrain Road
Infantry Unit Motivation Skill Hit Save Tactical Country Cross Notes Ref
Dash Dash
On Dash
5+ Infantry Formation, Bulge:
Brigade Armoured
Last Stand 4+ 3+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO HQ Transport, German
Assault Company HQ
4+ Stormtroopers p29
5+ Bulge:
Brigade Armoured
Last Stand 4+ 3+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO Stormtroopers German
Assault Platoon
4+ p29
Is Armour Cross
Armour Armour Terrain Road
Tank Unit Motivation Skill Hit Side & Tactical Country Cross Notes Ref
Front Top Dash Dash
On Rear Dash
Brigade 5+
4+ Bulge:
Armoured Counterattack
Assault 3+ 1 1 0 10”/25cm 10”/25cm 16"/40cm 28"/70cm 3+ Stormtroopers German
2cm Flak 6
6 p30
Platoon Last Stand 4+
Is Armour Cross
Transport Armour Armour Terrain Road
Motivation Skill Hit Side & Tactical Country Cross Notes Ref
Attachment Front Top Dash Dash
On Rear Dash
4+
Assault
6
5+ Passengers
Mounted
Counterattack 3, Unit
Brigade Sd Assault Bulge:
6 Transport,
Kfz 251 (1 pass.) 3+ 1 1 0 10”/25cm 10”/25cm 16"/40cm 28"/70cm 3+ German
Mounted Mounted
Half-Track 5+ p29
Assault 5+ Assault,
Mounted
Remount 5+ Stormtroopers
Assault
(2 pass.)
4+
Weapon Range Halted ROF Moving ROF Anti-Tank Firepower Notes Ref
Panzerfaust anti-tank (Ltd. 2) 4"/10cm 1 1 12 5+ Limited 2, Slow Firing
Panzerfaust anti-tank (Ltd.1) 4"/10cm 1 1 12 5+ Limited 1, Slow Firing
Sd Kfz 251 (2cm) 20"/50cm 3 2 5 5+ Dedicated AA
Sd Kfz 251 (MGs) 16"/40cm 4 4 2 6 Self-defence AA
StG44 assault rifle team 8"/20cm 3 3 1 6 Pinned ROF 1
Selection Rules
Dedicated AA: Dedicated AA weapons can Shoot at Aircraft using thier Halted ROF. (Rulebook p93)
HQ Transport: Transports are part of the HQ Unit. ()
Limited #: Each time this Unit shoots, # of its Teams my shoot as that Weapon rather than its usual weapons.
Each time this Unit rolls To Hit in an assault, # of its Teams may attack with that Weapon rather than its usual weapons. (Bulge: German p3)
Mounted Assault: This Team has Assualt 4+ and Counterattack 4+ with one Passenger and Assult 3+ and Counterattack 4+ with two or three Passengers.
This is shown on the Transport Unit card as an additional motivation and skill coumn. (Bulge: German p3)
Passengers #: A Transport Team can carry Infantry Teams as Passengers. The # indicates how many Teams can be carried. (Rulebook p92)
Pinned ROF #: These weapons have a ROF of # when Pinned Down. (Rulebook p93)
Slow Firing: Slow-Firing weapons add +1 to the score needed To Hit when moving. (Rulebook p93)
Stormtroopers: The Unit may attempt a second Movement Order after succeeding in its first Movement Order. The second Movement Order must be different
from the first. (Rulebook p87)
Transport Attachment: Attachment are additional Teams associated with a Unit.
Infantry and Gun Units containing Transport Teams as a Tank Attachment (ore vice versa) are split into two Units, an Infantry or Gun Unit and an Transport Unit
(each with their Unit Leader). Both parts of the Unit operate independently as seperate Units, supporting each other, altough they deploy as a single Unit. ()
Unit Transport: The Unit Leader of the Transport Attachment must end the Movement Step within 6"/15cm of the Unit Leader of its Passenger Unit while on the
table. If it cannot do this, then the Transport Attachment must be Sent to the Rear. (Bulge: German p3)