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NAME/

NAME / RANK
CONSUMABLES STORY
POINTS
William "Womble" Tait WATER FOOD POWER AIR

4 0 0 0 0
SPECIES STRENGTH AGILITY 4 WITS 4 EMPATHY 2
Human SIGNATURE ITEM
CLOSE
COMBAT 3 MOBILITY COMTECH 1 COMMAND Womble has a shonky looking
HOMEWORLD tattoo of his ex-wife and kids
on his forearms, with birth
Calypso HEAVY dates and wotnot. Gets him
MACHINERY 3 PILOTING 1 OBSERVATION 1 MANIPULATION
through the tough times.
CAREER/
CAREER / MOS
RANGED TINY ITEMS
Roughneck
STAMINA
COMBAT
SURVIVAL 1 MEDICAL AID
- Ex-wife's dog tags.
- Pack of smokes and lighter.
BACKGROUND STRESS LEVEL ARMOR RATING - Comb with broken teeth.
- Pocket knife.
Born 2144, rough life. Itinerant
docker, laborer and casual thug.
None 0 - Toothpicks.
Good with tech. Criminal: guilty
of spacing a co-worker over a RADIATION HEALTH DAMAGE $100 CASH
ladyfriend. Life sentence. GEAR
MAXIMUM 4 WEIGHT

APPEARANCE 1: Worker's Overalls + Vest 1

Male, weathered, looks older


CONDITIONS CRITICAL INJURY
2: Cutting Torch 1
than his 40 odd years after a
tough and malnourished life in STARVING EXHAUSTED
low gravity. Small eyes, walks No Heal/De-stress No De-stress 3: Maintenance Jack 1
with a limp. Always smoking.
DEHYDRATED FREEZING
No Heal/De-stress No Heal/De-stress 4: Stash of Hard Liquor 1
PERSONALITY/
PERSONALITY / TRAUMA
5: Hi-beam Flashlight 0.5
Pragmatic and profane, has a WEAPONS BONUS DAMAGE RANGE RELOADS NOTES
soft spot for underdogs. Takes
what he wants when he wants. M4A3 Service Pistol +2 1 Med 2 6: Service Pistol 0.5
Mean sense of humor. Speaks with
a deep incomprehensible drawl. Armor piercing,
Cutting Torch — 3 Eng 2 power supply 5 7:

PERSONAL AGENDA 8:
Womble wants to escape his
prison sentence and get back 9:
to his estranged wife and kids.
He'll do anything to see them
again. They're his soul. 10:
TALENTS
RELATIONSHIPS THE LONG HAUL: 1/session ignore all 1's rolled on Stress Dice. ENCUMBRANCE
Buddy: None
MAXIMUM 8 CURRENT 5
Rival: None

EXPERIENCE POINTS PLAYER


Jez Gordon

STUNTS: CLOSE COMBAT: +1 Damage // Trade Initiative // Disarm Enemy // Knock Down/Back // Grapple // Stylish. COMMAND: Inspirational. COMTECH: Effective // Competent // Fast // New Intel // Sneaky // Stylish.
HEAVY MACHINERY: Effective // Competent // Fast // Smashing // Sneaky // Stylish. MANIPULATION: Convincing // Helpful // Impressive. MEDICAL AID: +1 Healing. OBSERVATION: Extra Insights. MOBILITY: Supportive // Effective // Stylish.
PILOTING: Effective // Stylish. RANGED COMBAT: +1 Damage // Pin Enemy // Trade Initiative // Disarm Enemy // Knock Down/Back. STAMINA: Supportive // Effective // Competent // Stylish. SURVIVAL: Supportive // Effective // Stylish.

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