You are on page 1of 13

Unit – V

Dialog Generation System

Arun Mishra
9893686820
arunjimishra@gmail.com
Introduction
• Dialog Generation system helps in enhancing
the ability of the user to utilize and get the
benefits from DSS.
• Today it is expected that DSS is equipped with
easy-t0-use interface.
• A dialog generation system deals with user
interface
User Interface (UI)
• The concept of user interface deals with all those
techniques that specify how a software and a user
communicate.
• The user interface includes hardware (physical) and
software (logical) components.
• User interfaces exist for various systems, and provide a
means of INPUTS and OUTPUTS
• The user interface encompasses the following:
▫ Screen design
▫ Data display methodologies
▫ Help screen formats
▫ Error display formats
▫ Report generation methodologies
▫ Various input/output devices handling
INTERFACE STYLES
Various interface styles have evolved over a period
of time. These are described as
• Command Language/Line
• Menus Interface
• Icon Based System/ Graphical Interface
• Hypertext and Hypermedia Based System
• Voice/Speech Based Systems
• Natural Language Based Systems
1:Command Language
• This was the oldest method of interaction
between the computer and human beings.
• The user were expected to know the
commands for working and provide them in
appropriate sequence.
• The software developed was not user friendly
and help was minimal as the users were
computer literate.
• Also know as Command line.
2:Menus Interface
• Menus help the user to navigate through the
software.
• In this user selects from a list of possible
choices of the task or function to be performed.
• Whenever a menu is displayed, and as the user
navigates through the same, a small help
statement is provided, which tells the person
what item will do.
• Menus can become tedious and time
consuming
3: Icon Based/ Graphical Interface
• This is the most common and prevalent
method for interaction.
• In this, the complete menus are displayed as
icons and using the input device mouse, the
icons are selected.
• For this, the software developers will have to
design necessary icons for various tasks that
are to be done and provide a detailed method for
installing the same in the system.
• In this user has direct control of visible
objects
4:Hypertext /Hypermedia Based
System
• The success of icon-based manipulation system
had led to the development of hypertext and
hypermedia based systems.
• A typical example of a HBS is found in the Help
Routines in WINDOWS.
• All important topics are underlined.
• This indicates that further help is available for
those topics.
• When those topics are clicked, new windows
describing the commands and topic opens up.
• When audio and video interface to hypertext are
provided, they are called Hypermedia.
6: Voice/Speech Based Systems
• This artificial intelligence based concept is
slowly picking up and it is expected that within a
decade, commercial systems based on voice
recognition will be available.
• The process of speech recognition:
▫ Capture the audio signals,
▫ Frees it from noise,
▫ Analyses the voice for frequency patterns,
▫ Carries out the process of comparison.
7: Natural Language Based Systems
• Present day computer interface for querying
database are well-structured and expect the
user to be proficient in Structured Query
Language (SQL).
Guidelines for dialog & UI design
• Identical terminology in Menus, prompts & help
screens
• Provide informative feedback
• Provide shortcuts for frequent users
• Provide simple error recovery
• Permit easy reversal of Actions
• Support Internal Locus of Control
• Reduce Information Load
Any Questions?

You might also like