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Attack Maneuvers

hey can be used in place of your attacks, that attacks AC or Reflex. In this case, ignore the not res

T
you can’t use it together with weapon Requirement and the weapon damage. Advant
maneuvers. When you replace one of your effect.
attacks for an At -will maneuver, you must
attack using the requirement weapon. The | Acrobatic Stike | | — | —:| | You flip yourself and slip
damage on the Effect part as well as any your weapon on your enemy’s body and try to break free | Acrob
other information will only take place if you from it’s clutches. | | Prerequisite: Acrobatics Rank 2| | your w
hit with your attack, unless specified so. Keywords exist Requirement: Light Weapon| |Attack: vs AC | Effect: from it
to organize the powers, to separate them beetween 1[W] + Ability modifier damage. If you are grabbed (but Requir
Ranged and Melee powers and sometimes features will not restrained), you can make an Acrobatics check with 1[W] +
let you choose powers from a list with specific Advantage against your grappler to try and end the not res
keywords. effect. |Acrobatics Rank 5: You escape without a test. Advant
\pagebreak effect.
Martial: The source of the power. Can only be taken | Acrobatic Stike | | — | —:| | You flip yourself and slip
if you have at least 1 level on a Martial class or if you your weapon on your enemy’s body and try to break free
take a subclass that gives you access to this powers. from it’s clutches. | | Prerequisite: Acrobatics Rank 2| | | Acrob
Martial classes: Fighter, Barbarian, Ranger, Paladin, Requirement: Light Weapon| |Attack: vs AC | Effect: your w
Rogue and Monk. 1[W] + Ability modifier damage. If you are grabbed (but from it
Melee: A melee Attack not restrained), you can make an Acrobatics check with Requir
Ranged: A ranged Attack Advantage against your grappler to try and end the 1[W] +
Shift = Effect of a Disengage that lasts only to effect. |Acrobatics Rank 5: You escape without a test. not res
resolve a specific move condition on a power. Advant
Stance = The stance keyword indicates that the effect.
power lasts until the character use another stance | Acrobatic Stike | | — | —:| | You flip yourself and slip
power, falls unconscIous, dies, or upon another your weapon on your enemy’s body and try to break free
condition explicitly stated by the text of the stance from it’s clutches. | | Prerequisite: Acrobatics Rank 2| | | Acrob
power. The stance will also end at the end of an Requirement: Light Weapon| |Attack: vs AC | Effect: your w
encounter. 1[W] + Ability modifier damage. If you are grabbed (but from it
not restrained), you can make an Acrobatics check with Requir
Only one stance may be assumed per turn Advantage against your grappler to try and end the 1[W] +
| Acrobatic Stike | | — | —:| | You flip yourself and slip effect. |Acrobatics Rank 5: You escape without a test. not res
your weapon on your enemy’s body to try and break free | Acrobatic Stike | | — | —:| | You flip yourself and slip Advant
from it’s clutches. | | Prerequisite: Acrobatics Rank 2| | your weapon on your enemy’s body and try to break free effect.
Requirement: Light Weapon| | At-Will ✦ Martial | | from it’s clutches. | | Prerequisite: Acrobatics Rank 2| |
Attack ✦ Melee | |Attack: vs AC | Effect: 1[W] + Ability Requirement: Light Weapon| |Attack: vs AC | Effect:
modifier damage. If you are grabbed (but not 1[W] + Ability modifier damage. If you are grabbed (but | Acrob
restrained), you can make an Acrobatics check with not restrained), you can make an Acrobatics check with your w
Advantage against your grappler to try and end the Advantage against your grappler to try and end the from it
effect. |Acrobatics Rank 5: You escape without a test. effect. |Acrobatics Rank 5: You escape without a test. Requir
| Agressive Lunge | — | —:| | You attack with sheer force, 1[W] +
pushing your enemy and taking his position. | | | not res
Requirement: Crushing Damage| | At-Will ✦ Martial | | | Acrobatic Stike | | — | —:| | You flip yourself and slip Advant
Attack ✦ Melee | |Attack: vs AC | Effect: 1[W] + Ability your weapon on your enemy’s body and try to break free effect.
modifier damage and you push the target 5 feet away from it’s clutches. | | Prerequisite: Acrobatics Rank 2| |
from you, and you can immediately shift to his position. Requirement: Light Weapon| |Attack: vs AC | Effect:
1[W] + Ability modifier damage. If you are grabbed (but | Acrob
not restrained), you can make an Acrobatics check with your w
| Calculated Shot | | — | —:| | You use science to find the Advantage against your grappler to try and end the from it
perfect combination between the right angle and the effect. |Acrobatics Rank 5: You escape without a test. Requir
proper speed. | | Prerequisite: Science Rank 2| | 1[W] +
Requirement: Ranged Weapon| | At-Will ✦ Martial | | not res
Attack ✦ Ranged | |Attack: vs AC | Effect: You ignore | Acrobatic Stike | | — | —:| | You flip yourself and slip Advant
partial cover penalty for this shot. |1[W] + Ability your weapon on your enemy’s body and try to break free effect.
modifier damage. |Science Rank 5: You can use from it’s clutches. | | Prerequisite: Acrobatics Rank 2| |
calculated Shot when you attack with a non AOE spell, Requirement: Light Weapon| |Attack: vs AC | Effect:
1[W] + Ability modifier damage. If you are grabbed (but
Full Plated Paragons
The moment to create my own system has arrived,
please feel free to discuss what you think would benefit
it.

Ability Scores
There is only one change to ability scores, now they
generate Passive Defenses..
Skill level maximo = 10 Sistema piramide pra cada 3
leveis
Ataque = 1d20 + Ability Bonus + Skill level +
Miscelaneous
lV 4 Otimizado - >: +5 do atributo +5 Skill level + 2 da
arma Atq com +11 Plate = Ac 18
Defesa =
AC = 12 + Dex Bonus + Miscelaneous OR Custom
Armor Calculation Fortitude = 12 + [STR or CON]
Bonus + Skill Level + Miscelaneous Reflex= 12 + [STR
or CON Will = 12 + Ability Bonus + Skill level +
Miscelaneous
Skill level system: To Unlock being able to get to
Level 3-5 on skills, you need to have at least 4 skills on
level 2 To Unlock being able to get to Level 6 -8 on
skills, you need to have at least 7 Skills on level 5 To
Unlock being able to get to Level 9-10 on skills, you
need to have at least 10 Skills on level 8

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