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AI: Action (Unit Keyword) token, move that token to you. At the
While defending against a ranged
Unless you have a faceup order end of the game, if you have a victory
attack, improve your cover by X.
token, your first action must be one token, gain that token.
of the listed actions, if able. Cunning (Unit Keyword)
Charge (Unit Keyword)
(Unit When your commander specific
After you perform a move action, you
command cards are played, if there
Keyword, Card Action) may perform a free melee attack
would be a bid for priority, treat your
Place X charge token(s) within action. Like in Relentless or Steady,
command card as though it had 1
range 1 and in line of sight of the attack must follow the move
fewer pip.
immediately (no free actions
your unit leader.
inbetween) but may be interrupted by
Danger Sense X (Unit
an enemy standby.
Armor or Armor (X) (Unit Keyword)
Keyword) You may choose not to remove your
While defending, cancel (X) hit suppression tokens during your rally
Card Action)
results. On units that have "Armor" step and during the end phase. While
and not "Armor X", cancel ALL hit Claim an objective token that is in defending against a ranged attack,
results. Think of it as "Armor base contact with your unit leader. roll 1 extra defense die for each
(infinity)". Check when in the attack Note that even in objectives where a suppression token you have, adding
resolution sequence this happens: creature or emplacement trooper up to X extra dice.
cover and Impact apply before Armor may start the game with a claimed
X is applied. objective tokens, these trooper types Dauntless (Unit Keyword)
cannot use the Claim action after the
After you rally, if you are suppressed
Arsenal X (Unit Keyword) setup phase.
but not panicked, you may gain 1
While making an attack, each mini suppression token to perform a free
Climbing Vehicle (Unit
on this unit can use up to X of its move action.
Keyword)
weapons.
You are treated as a trooper for the Deflect (Unit Keyword)
Authoritative (Unit purposes of vertical movement.
While defending against a ranged
Keyword) attack, if you spend a dodge token,
Compel (Unit Keyword) you gain “Surge: Block” the attacker
Once Per command Phase, when the
Authoritative unit would be issued an After another friendly unit at range suffers 1 wound for each Surge
order, it may instead select a unit at 1-2 rallies, if it is suppressed but not rolled. Previously, the defender
range 2 and issue an order to that panicked, it may gain 1 suppression would gain Surge:Block even in
unit. token to perform a free move action. melee, but this was changed in the
Jan 2023 rules update.
Block (Unit Keyword) Coordinate: X (Unit
Keyword) Demoralize X (Unit
While defending, if you spend a
After you are issued an order, you Keyword)
may issue an order to a friendly [x After your Rally step, an enemy unit
This applies to a melee or a ranged unit] at range 1. X unit may be a range 1-2 gains up to 1 suppression
attack, but not when using Guardian. specific named unit, a trooper token.
subtype, or a vehicle.
Bounty (Unit Keyword)
After setup, place a victory token on
an enemy commander or operative. If
Detonate X: Y (Weapon was changed in the Jan 2023 rules Heavy Weapon Team (Unit
Keyword) update; previously it exempted units Keyword)
from making a clamber check while
After a unit controlled by any player You must equip a Heavy Weapon
clambering.
performs an action, each unit that upgrade card. The mini added by that
has a weapon with the detonate x: card is your unit leader.
charge type keyword may detonate x
Fire Support (Unit
friendly charge tokens of the
Keyword) High Velocity (Weapon
specified type. Fire Support (When another friendly Keyword)
unit performs a ranged attack, if you
While attacking, if each weapon in
Disciplined X (Unit have a faceup order token, each mini
your attack pool has High
Keyword) in your unit may add an eligible
Velocity, the defender cannot spend
weapon to the attack pool. If you do,
When you are issued an order, you dodge tokens.
flip your order token facedown. Limit
may remove up to X suppression
1 Fire Support per attack pool.)
tokens. Immune:
Blast/Deflect/Melee/Pierce
Disengage (Unit Keyword) Full Pivot (Unit Keyword)
(Unit Keyword)
When you pivot, you can pivot up to
You can perform moves while Blast/Deflect/Melee/Pierce cannot
360°.
engaged with 1 unit. be used against you.