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dark stars game


Character Name

Species Age Gender

Attributes Derived Attributes Total HP Total FP Maximum BULK


Strength CSB 0
Dexterity ASB 0 {0} { 10 } { }
Constitution SSB 0
Size MSB 0
Attractiveness PSB 0 Remaining HP Remaining FP Used Bulk

0
{ } { } { }
Intelligence EGO
Education HUP 10
Charisma SS 250 SKILLS Bonus Skill %
Empathy MCDB 0 Social Skills (SSB) SSB
Movement Speed Speak and Read Native Language
Self COntrol SI 0
(EDU x10) %
Speak and Read Language %
P XP Social &Style %
e { } Persuade & Manipulation
Empathy
%
%
r Graft %
MONEY Graft %
k
s
{ } Academic Skills (ASB) ASB
Basic Education (EDU x5) %
Basic Computer Operation %
HIT LOCATIONS Survival & Zero G %
Hit Points Armour Vehicle Basic Ground Navigation %
Air/Space Navigation %
d10 Location total current Armour Points by Location Name
Sensor & Communications Operation %
1 Head d10 location ap sp Science %
Science %
2-4 Chest 1 locomotion Engineering %
Engineering %
5-6 Abdomen 2 crew
Professional Skills %
7 Left Arm 3 weapons Law %
Physical Skills (PSB) PSB
8 Right Arm 4 power Athletics (the basic) %
Stealth %
9 Right Leg 5-8 hull Recon %
10 Left Leg 9-10 passangers Combat Skills (CSB) CSB
Unarmed Combat (Style) %
Melee Combat (Style) %
Weapons Damage Bulk BR Rof Ammo RNG PEN SP Energy Weapons %
Projectile Weapons %
Heavy Weapons %
Vehicle Weapons %
Manual Skills (MSB) MSB
First Aid %
Pilot %
Demolitions %
Extra Skills (BONUS)
%
%
%
%
Equipment Character Abilities Combat Modifiers
(Metaphysics, Combat Manoeuvres) Target is invisible -80
Item Bulk Item Bulk Target is hardly visible (moonlit night) -50
Target is obscured (dusk or haze) -20
Shooting while sprinting -20
Aiming at location chest abdomen or leg -30
Aiming at location arm or head -50
Aiming at location hand or weapon -70
Using a 2-handed weapon in one hand -30
Using a weapon in each hand -20
More than one task in one action (per task) -20
Defender prone (vs ranged) -20
Defender prone (vs melee) +20
Attacker has elevated position (melee only) +10
Defender is surprised +20
Defender is unconscious/Helpless +80
Charging the target (melee only) +10
Automatic burst against a single target +10
Careful aim per action Spent (5 actions max) +10
Outnumbered defender (melee only, per extra attacker) +10
Dark stars [Sheet2]
Character Religion
Early Education Tertiary Education World of Origin

Character Style Life Events


Clothes 1
Hair Style
Accessories 2

Character Environment & Outlook 3

Cultural Origin
4
Family Origin
5
Parent

6
Siblings
7

Childhood Environment 8
Personality
Values & Motivation 9
Outlook on People
Outlook on Organisations 10
Valued Possesion

Genetic Enhancements Total HUP Lost______________ Equipment


Item Bulk

Cyber Enhancements Total HUP Lost______________ Notes

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