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NAME: NATURE: LEGACY:

PLAYER: DEMEANOR: GENERATION:


CHRONICLE: CONCEPT: HAVEN:
ATTRIBUTES
PHYSICAL SOCIAL MENTAL
Strength ___________●
OOOOO Charisma___________

OOOOO Perception___________

OOOOO
Dexterity __________●
OOOOO Manipulation__________

OOOOO Intelligence__________

OOOOO
Stamina ___________●OOOOO Appearance___________

OOOOO Wits_____________● OOOOO
ABILITIES
TALENTS SKILLS KNOWLEDGES
Alertness__________OOOOO Animal Ken________OOOOO Academics_________OOOOO
Athletics__________ OOOOO Crafts____________ OOOOO Computers_________OOOOO
Brawl____________ OOOOO Drive_____________OOOOO Finance___________OOOOO
Dodge____________OOOOO Etiquette__________OOOOO Investigation________OOOOO
Empathy__________OOOOO Firearms__________ OOOOO Law______________OOOOO
Expression_________OOOOO Melee_____________OOOOO Linguistics_________OOOOO
Intimidation_______ OOOOO Performance_______ OOOOO Medicine__________OOOOO
Leadership_________OOOOO Security___________OOOOO Occult____________OOOOO
Streetwise__________OOOOO Stealth____________OOOOO Politics___________ OOOOO
Subterfuge_________OOOOO Survival___________OOOOO Science___________ OOOOO
ADVANTAGES
DISCIPLINES BACKGROUNDS ORUN + AYE
_________________OOOOO _________________OOOOO
_________________OOOOO _________________OOOOO ORUN
_________________OOOOO _________________OOOOO OOOOOOOOOO
_________________OOOOO _________________OOOOO
_________________OOOOO _________________OOOOO AYE
_________________OOOOO _________________OOOOO
_________________OOOOO _________________OOOOO OOOOOOOOOO

MERITS & FLAWS COURAGE HEALTH


MERIT COST O O O O O
__________________ ____ Bruised ¨
__________________ ____ Hurt -1 ¨
__________________ ____ Injured -1 ¨
__________________ ____ WILLPOWER Wounded -2 ¨
__________________ ____ OOOOOOOOOO Mauled -2 ¨
¨¨¨¨¨¨¨¨¨¨ Crippled -5 ¨
FLAW BONUS Incapacitated ¨
__________________ ____
__________________ ____
__________________ ____ BLOODPOOL EXPERIENCE
__________________ ____ ¨¨¨¨¨¨¨¨¨¨
__________________ ____ ¨¨¨¨¨¨¨¨¨¨

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