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The Warbands Sentinels of Order Stormcast Eternals Warrior Chamber

STORMCAST ETERNALS
WARRIOR CHAMBER
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REACTION
Runemark Reaction

Thunderous Departure: A fighter can make this reaction when they are targeted by a
melee attack action, after the damage is totalled but before it is allocated to this fighter,
if it is enough for this fighter to be taken down. Allocate D6 damage points to their
attacker. Fighters with the Beast ( ) runemark or both the Scout ( ) and Fly ( )
runemarks cannot make this reaction.

ABILITIES
FIGHTER ABILITIES

Runemark Ability

[Double] Furious Avengers: A fighter can only use this ability if there is another
friendly fighter within 6" of this fighter with 1 or more damage points allocated to
them. This fighter makes a bonus move action.
Runemark Ability

[Double] Lay Low the Tyrants: Until the end of this fighter’s activation, add 1 to the
Attacks and Strength characteristics of melee attack actions made by this fighter that
target an enemy fighter with a Wounds characteristic of 15 or more.

[Double] Sigmarite Shield Bash: Until the end of this fighter’s activation, the next
time this fighter finishes a move action within 1" of an enemy fighter, pick a visible
enemy fighter within 1" of this fighter and roll a dice. On a roll of 3+, allocate a
number of damage points to that fighter equal to the value of this ability.

[Double] Wings of Divine Life: Add 3 to this fighter’s Move characteristic for their
next move action in this activation.

[Triple] Darting Attack: This fighter makes a bonus attack action. Then, they can
make a bonus disengage action.

[Quad] Earth-shattering Blow: This fighter makes a bonus attack action. In


addition, add half the value of this ability (rounding up) to the damage points
allocated to enemy fighters by each hit and critical hit from that attack action.

HERO ABILITIES
Runemark Ability

[Double] Warcloak’s Storm Magic: Pick a visible enemy fighter within 6" of this
fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter.
For each roll of 6, allocate a number of damage points to that fighter equal to the
value of this ability.

[Double] Staunch Defender: Until the end of the battle round, add 1 to the
Toughness characteristic of friendly fighters while they are within 6" of this fighter.

[Double] Lantern of Abjuration: Until the end of the battle round, subtract 1
from the value of abilities (to a minimum of 1) used by visible enemy fighters
while they are within 9" of this fighter.

[Triple] Battle-horn Thunderblast: Pick a visible enemy fighter within 12" of this
fighter that is on a platform. Roll a dice for that fighter and for each other enemy
fighter within 6" of that fighter. On a roll of 4+, allocate 3 damage points to the
fighter being rolled for.

[Triple] Warding Lantern: Until the end of the battle round, subtract 1 from the
damage points allocated by each hit and critical hit (to a minimum of 1) from
attack actions that target friendly fighters while they are within 6" of this fighter.
Runemark Ability

[Triple] Lightning Storm: Pick a visible enemy fighter within 12" and roll a
number of dice equal to the value of this ability. For each roll of 2+, allocate 1
damage point to that fighter.

[Quad] Tempest Winds: Until the end of the battle round, add the value of this
ability to the Move characteristic of friendly fighters while they make a move
action that starts within 12" of this fighter.

STEELHEART'S CHAMPIONS ABILITIES

Runemark Ability

[Double] Heroic Guard: Until the end of the battle round, subtract 1 from the
damage points allocated by each hit and critical hit (to a minimum of 1) from attack
actions that target this fighter.

STORMCAST ETERNALS WARRIOR


CHAMBER
HEROES

PROSECUTOR-PRIME WITH ADD TO WARBAND


PAIRED CELESTIAL 280
HAMMERS
CUSTOMISE CARD

1 5 4 2/4

3/8 3 4 2/4 10 5 25

PROSECUTOR-PRIME WITH ADD TO WARBAND


STORMCALL JAVELIN AND 275
SIGMARITE SHIELD
CUSTOMISE CARD

2 4 4 2/5

3/8 2 4 2/5 10 6 25

PROSECUTOR-PRIME WITH ADD TO WARBAND


CELESTIAL HAMMER AND 255
SIGMARITE SHIELD
CUSTOMISE CARD

1 4 4 2/4

3/8 2 4 2/4 10 6 25

JUDICATOR-PRIME WITH ADD TO WARBAND


SKYBOLT BOW 235
CUSTOMISE CARD

1 4 4 1/4

3/20 3 4 2/4 4 5 25

JUDICATOR-PRIME WITH ADD TO WARBAND


BOLTSTORM CROSSBOW 230
CUSTOMISE CARD
1 4 4 1/4

3/12 4 4 2/4 4 5 25

LORD- CELESTANT ADD TO WARBAND


215
CUSTOMISE CARD
1 5 4 2/5

4 5 30

LORD-CASTELLANT ADD TO WARBAND


195
CUSTOMISE CARD
2 2 5 3/6

4 5 30

PROTECTOR-PRIME ADD TO WARBAND


195
CUSTOMISE CARD
3 4 4 3/5

3 6 25

KNIGHT-QUESTOR ADD TO WARBAND


190
CUSTOMISE CARD
1 4 4 2/5

4 6 28
LIBERATOR-PRIME WITH ADD TO WARBAND
PAIRED WARBLADES 190
CUSTOMISE CARD

1 5 4 2/4
4 5 25

LIBERATOR-PRIME WITH ADD TO WARBAND


PAIRED WARHAMMERS 190
CUSTOMISE CARD

1 4 5 2/4
4 5 25

DECIMATOR-PRIME ADD TO WARBAND


190
CUSTOMISE CARD
2 4 4 3/6

3 6 25

KNIGHT-HERALDOR ADD TO WARBAND


185
CUSTOMISE CARD
1 4 4 2/4

4 5 28

LORD-VERITANT ADD TO WARBAND


180
CUSTOMISE CARD
1 3 4 2/5

4 5 30
LORD-RELICTOR ADD TO WARBAND
180
CUSTOMISE CARD
1 3 4 2/4

4 5 30

LIBERATOR-PRIME WITH ADD TO WARBAND


WARBLADE AND 180
SIGMARITE SHIELD
CUSTOMISE CARD

1 4 4 2/4
4 6 25

RETRIBUTOR-PRIME ADD TO WARBAND


180
CUSTOMISE CARD
1 4 5 3/5

3 6 25

KNIGHT-VEXILLOR ADD TO WARBAND


175
CUSTOMISE CARD
1 3 4 2/4

4 5 28

LIBERATOR-PRIME WITH ADD TO WARBAND


WARHAMMER AND 170
SIGMARITE SHIELD
CUSTOMISE CARD

1 3 5 2/4
4 6 25

FIGHTERS

PROSECUTOR WITH ADD TO WARBAND


GRANDBLADE 250
CUSTOMISE CARD

1 4 4 3/5
10 5 20

JUDICATOR WITH ADD TO WARBAND


THUNDERBOLT 240
CROSSBOW
CUSTOMISE CARD

1 3 4 1/4

6/15 5 4 2/4 4 5 20

PROSECUTOR WITH ADD TO WARBAND


GRANDHAMMER 240
CUSTOMISE CARD

1 3 5 3/5
10 5 20

JUDICATOR WITH ADD TO WARBAND


SHOCKBOLT BOW 235
CUSTOMISE CARD

1 3 4 1/4

3/20 3 5 2/6 4 5 20
PROSECUTOR WITH ADD TO WARBAND
STORMSURGE TRIDENT 235
AND SIGMARITE SHIELD
CUSTOMISE CARD

2 3 4 3/5

3/8 2 4 3/5 10 6 20

PROSECUTOR WITH ADD TO WARBAND


GRANDAXE 230
CUSTOMISE CARD

1 3 4 3/6
10 5 20

PROSECUTOR WITH PAIRED ADD TO WARBAND


CELESTIAL HAMMERS 220
CUSTOMISE CARD

1 4 4 2/4

3/8 3 4 2/4 10 5 20

PROSECUTOR WITH ADD TO WARBAND


STORMCALL JAVELIN AND 215
SIGMARITE SHIELD
CUSTOMISE CARD

2 3 4 2/5

3/8 2 4 2/5 10 6 20

JUDICATOR WITH SKYBOLT ADD TO WARBAND


BOW 200
CUSTOMISE CARD
1 3 4 1/4

3/20 3 4 2/4 4 5 20

PROSECUTOR WITH ADD TO WARBAND


CELESTIAL HAMMER AND 200
SIGMARITE SHIELD
CUSTOMISE CARD

1 3 4 2/4

3/8 2 4 2/4 10 6 20

JUDICATOR WITH ADD TO WARBAND


BOLTSTORM CROSSBOW 195
CUSTOMISE CARD

1 3 4 1/4

3/12 4 4 2/4 4 5 20

LIBERATOR WITH ADD TO WARBAND


GRANDBLADE 160
CUSTOMISE CARD

1 4 4 3/5
4 5 20

LIBERATOR WITH ADD TO WARBAND


GRANDHAMMER 155
CUSTOMISE CARD

1 3 5 3/5
4 5 20
PALADIN WITH STARSOUL ADD TO WARBAND
MACE 155
CUSTOMISE CARD

1 3 5 4/8
3 6 20

LIBERATOR WITH PAIRED ADD TO WARBAND


WARBLADES 140
CUSTOMISE CARD

1 4 4 2/4
4 5 20

PROTECTOR ADD TO WARBAND


140
CUSTOMISE CARD
3 3 4 3/5

3 6 20

LIBERATOR WITH PAIRED ADD TO WARBAND


WARHAMMERS 135
CUSTOMISE CARD

1 3 5 2/4
4 5 20

DECIMATOR ADD TO WARBAND


135
CUSTOMISE CARD
2 3 4 3/6
3 6 20

LIBERATOR WITH ADD TO WARBAND


WARBLADE AND 130
SIGMARITE SHIELD
CUSTOMISE CARD

1 3 4 2/4
4 6 20

RETRIBUTOR ADD TO WARBAND


130
CUSTOMISE CARD
1 3 5 3/5

3 6 20

LIBERATOR WITH ADD TO WARBAND


WARHAMMER AND 120
SIGMARITE SHIELD
CUSTOMISE CARD

1 2 5 2/4
4 6 20

GRYPH-HOUND ADD TO WARBAND


115
CUSTOMISE CARD
1 4 4 1/4

6 4 12

STEELHEART'S CHAMPIONS
BLADEBORN FIGHTERS

Steelheart's Champions are from Warhammer Underworlds, so adhere to Bladeborn rules.

HERO

SEVERIN STEELHEART ADD TO WARBAND


205
CUSTOMISE CARD
1 4 4 2/5

4 5 30

FIGHTERS

OBRYN THE BOLD ADD TO WARBAND


185
CUSTOMISE CARD
1 3 5 3/5

4 5 22

ANGHARAD ADD TO WARBAND


BRIGHTSHIELD 175
CUSTOMISE CARD

1 2 5 2/4
4 6 22

Last updated on Jan 26, 2024

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